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The High Tides DLC came out today (at least on PC, don't know about the consoles, but I assume there as well, unless it came out weeks ago there lol) which adds two new CO-OP missions and 4 new CO-OP only (at least that's what the Steam page says) skins.

I have tried to finish this game but I was continually getting lock ups after failing a mission. Had to quit the game using the task manager and when restarting the game it was a lottery as to the location the game would load to.

Had to disable SLI just to get the game to play without crashing. Just became too frustrating for me.

Like Colin said, I did get to the stage in the helicopter but was shot out of the air by rocket launchers that I couldn't even see.

  • 2 weeks later...

I'm sad I beat the game a while ago. I loved it. But now that there is no "story" to really explore, I have lost interest in the game.

This. I want to know if more story-based / "new island" type DLC will be released before I trade it in, been hanging onto it with hopes for a while.

Far Cry 3 adding optional outpost respawns, Master difficulty

by Alice O'Connor, Feb 18, 2013 11:00am PST

Related Topics ? Far Cry 3, xbox 360, PlayStation 3, Ubisoft, PC, Ubisoft Montreal, Far Cry Series

"The definition of insanity," Ubisoft made a point of having Far Cry 3 antagonist Vaas declare in trailers, "is doing the exact same ****ing thing over and over again, expecting sh-t to change." If you like to get a little crazy, though, Ubi is working on an option to reset all outposts, letting you retake them and retake them to your heart's content. A new, harder 'Master' difficulty level is coming too, along with new multiplayer and map-making features.

Ubisoft detailed a variety of new features in a forum post, not offering any specific time or even timeline, but saying they'll come in "upcoming patches."

If you want to reset outposts, Far Cry 3 will have a simple option in the Gameplay menu to make it so. They'll be refilled with enemies, and you'll need to retake them to get any incomplete side-missions and quests back. You can shake up your approach, try new things, but ultimately you'll still be conquering outposts and Vaas will be proven right, right? Right. Right on.

As for Master difficulty, Ubi offers no specific details, but says, "Seasoned veterans will find themselves challenged by more aggressive wildlife, tougher pirates, and more deadly privateers."

It's also working on a map testing system, improved custom map feedback options, ways to find all maps from a particular author, disabling the idle kick time on custom maps, and more.

Source

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