Diablo III launch epic FAIL!


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#166 shakey

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Posted 16 May 2012 - 19:40

Well, during my hour long lunch I decided to see if I could finally get through Act 1, since I had to keep restarting it yesterday due to disconnects... I did it, but it wasn't all smooth sailling.
First game, I play about 13 minutes, only to encounter a "Game stop responding" error and it kicking me out to character selection. - Awesome feeling for a single player game I tell ya...
So, I reconnect. Have to run through what I already did. I finally make it to the Butcher and kill him, finally getting to act 2. But agian, not smoothly. I died twice due to huge lag spikes, one of which lasted about a full 2 minutes. My ping would go from 65 to 1000+. This would only stop the actions I performed, but the monsters would still kick my ass, thus me dieing. For the 2 minute lag spiked, I got really mad, because it happened right as I was about to enter the Butchers fight. I was infront of the glowing door, but I couldn't click anything or have anything react to me due to the horrid lag. I was expecting the game to end and force me to do it all again lol.
The game is a blast, but these small issues with single player games is really frustrating.


#167 Daniel_Pooh

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Posted 16 May 2012 - 21:23

View Postrafter109, on 15 May 2012 - 07:53, said:

Battle.net servers went live at 12:01 PDT, which is 3:01AM my time. I have been in touch with a multitude of users who from the very first moment have encountered the dreaded "Error 37" explaining that the servers were busy. While I understand that there are probably hundreds of thousands of users trying to log on, this only shows a complete failure on Blizzard's behalf on several fronts:

1. Being one of the most anticipated game launches in years, Blizzard knew what to expect in load and should have planned accordingly, even if it required leasing additional servers for launch.
2. Blizzard insists on requiring all users to authenticate with their servers each time a user wants to play. Single Player anyone? Not if Blizzard has anything to do with it.
3. Blizzard caused massive unnecessary network traffic by not staggering launch times based on locale
4. Blizzard also caused massive unnecessary network traffic by forcing all game data to go through their servers.
5. Blizzard removed LAN play option that was present in Diablo 2 forcing users who want to play with friends to use Battle.net servers, yet again, causing massive unnecessary network traffic.

This is not the first time Blizzard has caused something to be totally fubar. Starcraft II launch was also plagued with these problems.

Message to Blizzard: Stop screwing your customer base!!! Listen to what they want and give it to them. You are in the entertainment industry and as such the customer truly is always right.

Your a noob dude I'm already level 50 in hell.

#168 Tha Bloo Monkee

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Posted 16 May 2012 - 21:52

They only had 10 years to work on it...

#169 Daniel_Pooh

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Posted 17 May 2012 - 01:12

View PostTha Bloo Monkee, on 16 May 2012 - 21:52, said:

They only had 10 years to work on it...

The game is perfect!

#170 Phantom Spaceman

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Posted 17 May 2012 - 01:24

View PostBeLGaRaTh, on 16 May 2012 - 19:36, said:

The whole handling of this release has been Diablolical :broken:

Thanks for the idea!

Attached Images

  • Attached Image: 4328882816_0660dd834f_o.jpg


#171 OP rafter109

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Posted 17 May 2012 - 01:46

View PostDaniel_Pooh, on 16 May 2012 - 21:23, said:

Your a noob dude I'm already level 50 in hell.
Cheat and/or pirate much?

#172 OP rafter109

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Posted 17 May 2012 - 01:47

Error 37s yet again. Way to go Blizzard!!!

Edit: It appears US servers are down due to issues with their authentication servers causing slow or unsuccessful logins.

#173 OP rafter109

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Posted 17 May 2012 - 02:05

View PostColicab, on 16 May 2012 - 06:07, said:

Whinging about launch = epic fail.

Whinging about connection issues = epic fail.

Whinging your characters been deleted = epic fail.

Taking it on the chin, staying calm and breathe = epic win.

When I just dropped $60 on a game expecting it to work I absolutely will NOT take it on the chin. I spent my hard earned money for entertainment and I'll be damned if I'm gonna sit idly by and get screwed because Blizzard screwed up. Imagine you spent hours waiting in line to buy tickets to a movie, finally get to the ticket window, buy your tickets, get to the usher and are told "Sorry we are over capacity, come back tomorrow" and this keeps happening day after day. And even if you want to get a refund, they have a no refund policy so that's out of the question. Tell me you wouldn't be ****ed!

#174 Daniel_Pooh

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Posted 17 May 2012 - 02:18

View Postrafter109, on 17 May 2012 - 01:46, said:

Cheat and/or pirate much?

That doesn't even make sense. I'm simply elite and not some ****** noob who takes breaks to eat and drink water and talk to people.

#175 S00N3R FR3AK

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Posted 17 May 2012 - 03:01

View PostPc_Madness, on 15 May 2012 - 15:47, said:

Argh, Blizzard are morons! :( I wanted to buy Diablo 3 and put it on my Starcraft 2 account, but couldn't remember my password. So went to the recover password thingy, and it allows you to enter the CD Key you used to register a game to your account, but only if it was done in the last 3 days. The other option is to remember the answer to a secret question, which I couldn't. So the only other option is to submit a Support Ticket, but that requires a username and password....

MORONS! :angry:
So you are mad at blizzard for forgetting your password and your secret question answer?

#176 dead.cell

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Posted 17 May 2012 - 03:33

View Postrafter109, on 17 May 2012 - 02:05, said:

When I just dropped $60 on a game expecting it to work I absolutely will NOT take it on the chin. I spent my hard earned money for entertainment and I'll be damned if I'm gonna sit idly by and get screwed because Blizzard screwed up. Imagine you spent hours waiting in line to buy tickets to a movie, finally get to the ticket window, buy your tickets, get to the usher and are told "Sorry we are over capacity, come back tomorrow" and this keeps happening day after day. And even if you want to get a refund, they have a no refund policy so that's out of the question. Tell me you wouldn't be ****ed!

You got screwed when you decided to buy it on day one and expect no issues. I get that it's supposed to work and all that, and we as consumers should push these companies hard to deliver a working product, but... it's kind of hard to feel sorry for anyone who goes out and throws their money at a company on release day. Seriously, if you care that much about your cash, you'd have a little patience and discipline and wait to see how it all pans out instead of rushing to spend your money.

But that's just me though. I'm not the one out $60. Maybe when there's a sale and if I like the starter edition, I'll buy it, but not in it's current state.

Also, Torchlight 2 is looking more appealing to be honest, especially with the 4-pack for the same price as Diablo 3. Now it's a decision to buy for myself, or buy for myself and friends and enjoy the evening. At least that's one way to make the most of my cash.

#177 Euphoria

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Posted 17 May 2012 - 03:57

View PostDaniel_Pooh, on 17 May 2012 - 01:12, said:

The game is perfect!

It's far away from being perfect....

I really was waiting for Diablo 3 but am very disapointed from what I hear.

Firstly, you hike up the price and you ofer only 7 hour of game play... hmmm ... I am predicting a lot of $15-$20 DLC packages coming soon... They are getting griddy and offering a sub-par gaming experience with a three+ year old tech.

Second, DRM and Internet Connection recuirement for Single Player mode.... They are making the whole experience so much more complicated that people will rather turn to pirating the game than paying to play it as it is...

Third, 7 hours... really... 10 years later and 7 hours of game play is all you can provide for $60?

Oh well... Maybe I'll get it when it hits the bargain bin...

#178 dead.cell

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Posted 17 May 2012 - 04:22

View PostEuphoria, on 17 May 2012 - 03:57, said:

Second, DRM and Internet Connection recuirement for Single Player mode.... They are making the whole experience so much more complicated that people will rather turn to pirating the game than paying to play it as it is...

Actually, it's my understanding that much of the game is hosted server side, so even if you were to pirate the game and get it running, you'd just be left with a bunch of empty maps. At least, that's what I hear anyway. I believe they'd need server emulation software to get the rest of the game playable, or some crazy fix that I don't see happening anytime soon.

#179 mokthraka

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Posted 17 May 2012 - 04:31

View Postdead.cell, on 17 May 2012 - 04:22, said:

Actually, it's my understanding that much of the game is hosted server side, so even if you were to pirate the game and get it running, you'd just be left with a bunch of empty maps. At least, that's what I hear anyway. I believe they'd need server emulation software to get the rest of the game playable, or some crazy fix that I don't see happening anytime soon.
And the fact if you could use your single player character in multiplayer, but had no protection in single player. you could just hack, and get whatever items you wanted (your items would all be client side) and then go sell those items for actual money online.

#180 +Brando212

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Posted 17 May 2012 - 05:29

the whole DRM/always online thing is really starting to get out of hand



and here's the screenshot he mentions in the vid

http://imgur.com/MuL1t