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Posted 04 August 2012 - 19:45
Posted 04 August 2012 - 20:18
Posted 04 August 2012 - 20:29
Posted 04 August 2012 - 21:57
So it's not like Microsoft is restricting currently available resources or files within the OS? Just making it more competitive?
I think it has to do with the introduction of the Windows Store that comes with Windows 8.
It is a direct competition to Valve's Steam system, because it also delivers games directly to Windows users. But with the Windows Store, Microsoft wants to make some money. So if Valve wanted to distribute games through that store as well, they would have much lower margins, because otherwise the games would be too expensive for people.
On a Windows RT tablet the Windows Store will be the only way to purchase and download games. Therefore Valve and other game companies don't have a choice but to use the Store if they want to support those tablets.
But I don't think Linux is the answer for that!
Would you switch from Windows to Linux, just because some game companies stop producing for Windows and switch to Linux? No, you'd probably just use the Playstation or XBox you most likely already have. Why use a Linux machine that is too complicated to handle as a gaming platform, when you could just use a console that was made for this kind of thing and is very easy to use?
Posted 04 August 2012 - 22:04
Posted 04 August 2012 - 22:04
WinRT will make them get new dev tools, and currently devs using WinRT must publish through the store, as far as I know you can't publish elsewhere yet. If this is true I suspect it's because the installer code isn't ready yet, considering it's new tech.
Other than that from what I understand the Start Screen frustrates devs because when you install Visual Studio it puts around 40 icons right in there.
I'm sure there are other reasons of course. It's the most disruptive (to the user, not applications) OS in a while and Win7 is still fantastic.
Posted 04 August 2012 - 22:15
Posted 04 August 2012 - 22:20
I think it has more to do with the tablet UI.
I really don't understand the problem. They can still develop for Win8 just like they did for Win7. Only if they want their app to run on WinRT they have to sell it through the Windows Store. No different if they want to develop for Android or iOS. So I guess it's just standard MS hatred. (For some reason I can't use Enter when i'm posting on Neowin, so sorry for the bad layout)
Posted 04 August 2012 - 22:29
Posted 04 August 2012 - 22:35
I would like to understand why the front page for example, has an article about id's John Carmack hating Windows 8
Posted 04 August 2012 - 22:44
If you watch the John Carmack keynote, you'll know why he said he'd be happy if Windows 8 didn't exist. He said it because he's happy with Windows 7 and there's nothing he's looking forward to in Windows 8. I'm sure many of you know that game developers are resistant to change. It makes their job harder if they have to learn to do something differently and it usually adds time to a project. The developers at id Software stuck with Windows XP up until the release of Windows 7. They didn't jump to Windows Vista immediately because they didn't need to. It looks like the same thing is happening again.
To me, that doesn't make it seem like he hates Windows 8. And any game id Software develops for Windows 7 will work properly in Windows 8.
Posted 04 August 2012 - 22:49
Posted 04 August 2012 - 23:22