Windows 8 Versus Windows 7: Game Performance, Benchmarked


Recommended Posts

We already know that the look and feel of Windows 8 is very different from Windows 7. But once you fire up your favorite title, does Microsoft's latest affect your experience? We test 10 games and talk to one of the company's SDEs to answer that question.

If you're a Tom's Hardware reader, I'm willing to bet you've endured your share of fresh Windows installations, perhaps even dating as far back as 1985 and Windows 1.0. This one, like those before, will give us new features. We'll love some of them, and we'll hate others. Things we've used for years will break, and other things we've needed add-on driver packages for in the past will work right out of the box. Certain capabilities have the potential to improve performance, and more overhead elsewhere will gnaw away at it.

Really, we don't expect to see gaming performance change in the move from Windows 7 to Windows 8. AMD even let us know prior to the FX-8350 launch that a properly patched Windows 7 machine shouldn't behave any differently from one with Windows 8 on it (that's why you didn't see us include Windows 8 numbers). Companies like AMD and Nvidia have had plenty of time for driver development, and proper support for modern graphics cards was in place on Microsoft's launch day. For the most part, once you fire up your favorite game, your experience should be pretty similar.

"But wait a second," exclaims the well-read, now-troubled gamer."What about Gabe Newell's statement that 'I think Windows 8 is a catastrophe for everyone in the PC space'"? Gabe seems to know what he's doing most of the time, Valve Corporation is a respected game development company, and Steam is a massive digital distribution platform. Of course we raised our eyebrows when he declared that Valve is investing serious resources into a Linux-based version of Steam and adapting its games to run on the open-source operating system. So, what's the deal, really? Is Windows 8 irreparably bugged? Should gamers avoid it at all costs and stay with Windows 7?

I saw an interview where Gabe claimed that Windows 8 has a terrible interface, and that everything is a lot more difficult to do in the new OS. To his credit, I've been using the RTM of Windows 8 for a while now, and I agree that it should be possible to completely avoid the Metro interface on a desktop PC. But I don't think Microsoft's latest is a sign of the apocalypse.

It's very brash to sweep the desktop-and-icon paradigm under the rug. And yes, this is going to alienate a lot of people. But I'd also like to think that the enthusiast crowd is pretty adaptable. Figuring out how to launch games from Steam isn't going to take very long at all, and after some hands-on time, the folks determined to learn their way around Windows 8 will do so. Gaming won't screech to a halt unless the operating system outright breaks an older title.

I believe Gabe's main issue with Windows 8, and it's one he's addressed, is the new Windows Store. This is Microsoft's equivalent of Apple's App store, and the company similarly takes a 30% cut of everything sold there. An ever bigger concern is that Microsoft might disallow certain software to run on its new operating system. Sound a little like Apple's closed platform? The development community is rightly afraid that Microsoft's Windows Store is going down the same path. And while it's clear that the company will exercise control over what is offered in its Store, nobody is certain what will happen outside of it. Hence, Newell is willing to spend (or at least threaten to spend) big money on development for Linux.

As far as I'm aware, Microsoft hasn't done anything to wall off Windows 8. You can install Steam without an issue, along with any other legacy application. Of course, this is a different story entirely on Windows RT, which is being limited to applications available through the Windows Store. As a result, it's going to be harder for Valve to make as much money on Windows RT-based devices, and developers have to be worried that Microsoft may go a similar route in Windows 8 as well, taking a share of each sale they make.

For the time being, then, aside from learning the new interface, the main concern you're going to have is how your favorite titles perform on the new operating system. Windows 8 does update DirectX to version 11.1 (Direct3D 11.1, DXGI 1.2, WDDM 1.2, etc.), but at least for the time being, we're not expecting much difference. Even still, we had to see for ourselves if frame rates or compatibility would be negatively affected. And so we're comparing 10 of our favorite titles in both Windows 7 and 8.

http://www.tomshardware.com/reviews/windows-8-gaming-performance,3331.html (View full article)

would be ppl saying that win8 dont have their drivers optimized and ****. The truth is that 8 is basically 7 with a selling store and a new start menu, nothing else, bah, dont forget the advertisment, that seems a huge step for a desktop OS. Its a pretty risky card to play, I think 8 its pretty hard to sell, more when both stores (phone and desktop) are differents, that doesnt make any sence. If there is an android for desktop, the game would change, even more.

+1

I don't rely on benchmark too...but hoping AMD and Nvidia will release stable and optimized driver for Windows 8 very soon

I'm running the latest stable Nvidia driver on laptop. Nvidia 675M.

Its performance is excellent and I have had no driver issues.

Are you having problems with ATI or nVidia?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • ...or turn on your selfie camera and, if you're not pasty white, he'll degrade your connection
    • @goretsky I will keep those in mind for the calls we get and update our technicians with the list, im sure the list will grow and I hope there is a larger public statement on this.  Here is the statement from Huntress https://www.huntress.com/blog/klue-breach-investigation    
    • But we are talking about Elon Musk, no AT&T... I know big companies are evil, but Elon and his companies are in another level which is much more dangerous.
    • New PowerToys update fixes memory leaks and other issues by Taras Buria Another bug-fixing update is available for PowerToys version 0.100. After releasing version 0.100.1 with a bunch of bug fixes and patches, Microsoft pushed version 0.100.2 to address two important issues with one of Command Palette Dock's features. With PowerToys 0.100.2, Microsoft fixed the performance meter displaying incorrect values and memory leaks, which are particularly unwanted things in the current situation with overpriced PC hardware. Here is the changelog: Reverted a Performance Monitor dock refresh change that forced item refreshes on every metric update Fixed a memory leak in the Performance Monitor dock extension by reusing stable network upload/download band items instead of creating new list items on each refresh For those unfamiliar, Command Palette Dock is a relatively new addition to PowerToys. It is a taskbar-like tool that you can keep on top of the screen to pin various useful widgets, commands, and more. It can display time, weather, your PC's performance metrics, and more. Microsoft introduced the Command Palette Dock in March 2026 in PowerToys 0.98. Microsoft has dedicated documentation for Command Palette Dock, and you can check it out on the official Microsoft Learn website. You can update PowerToys to the latest version by going to Settings > General and clicking "Check for updates." Alternatively, you can download the installer from GitHub using this link. In other news, Microsoft is working on a new window-management utility for PowerToys. Called Alt Window Cycle, it will let you use the Alt + ` shortcut to switch between different windows in a single app. You can learn more about the tool here.
  • Recent Achievements

    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
    • First Post
      Kolakid60 earned a badge
      First Post
    • One Month Later
      xvvxcvv earned a badge
      One Month Later
    • Week One Done
      xvvxcvv earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      422
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      136
    4. 4
      neufuse
      71
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!