Recommended Posts

Now that atmospheric flight tests are about to begin and a new concept video has been released, it's time for a new thread about Sierra Nevada Corporation's new spaceplane, the Dream Chaser.

Reviewing: a 7 passenger lifting body commercial spaceplane that initially will launch atop an Atlas V launcher, though a Falcon 9 v1.1, Delta IV or likely an Ariane V could be used with an adapter.

What looks like wings are not - they are the stabilizers. In a lifting body the curvature of the fuselage serves as the "wing." Very advanced aerodynamics its taken decades to get this far. Dream Chaser can land on ordinary airport runways, and it only sees 1.5 G's during re-entry.

Power is by 2 hybrid rocket engines, a combination of solid fuel with a liquid oxidizer. This lets a solid rocket be throttled, shut down and re-started.

The crew and cargo are loaded by a hatch at the top, and it docks with an adapter at the rear between the engines. A cargo bay and compact robotic arm may be added later.

Previous thread: https://www.neowin.net/forum/topic/990686-snc-dream-chaser-dc-with-a-door/

Concept of Operations video (CONOPS)

http://www.youtube.com/watch?v=i7yPVaNdGBw

Pic

snc_dreamchaser.jpg

Using a nose skid instead of a wheeled landing gear lightened the structure by hundreds of pounds, and that translates directly into a larger cargo capacity. Put a dolly under the skid, hook up a runway tractor and drive her away. Good call.

Costs -

Point of reference: NASA says flying a Space Shuttle with its crew of 7 cost $450M per launch, but IMO that's a bit optimistic. The total cost of the STS program was $196B and there were 135 flights, so 196B / 135 gives you about $1.452B per flight, or $207.4M per seat. Eek.

We are paying Russia about $60M per seat to fly on a Soyuz.

At the NASA - Bigelow Aerospace news conference last Wednesday Robert Bigelow, who is depending on the commercial players to handle flights to his Alpha Station so he has insider numbers, said that the costs break down like this;

The Boeing CST-100 launched by an Atlas V is going to cost about $36.75M per seat, so 7x36.75 = $257.25M per flight.

The DragonRider launched by a Falcon 9 v1.1 will run about $26.25M per seat, so 7x26.25 = $183.75M per flight.

I would expect Dream Chaser launched by an Atlas V to be around $240M or so because of the high cost of an Atlas V. Put it on a Falcon 9 v1.1 and it'd probably split the difference between DragonRider and CST-100 at about $220.5M per flight.

So that is about 31Mil each, which is half of what USA is paying the Russians.

Hopefully SpaceX can get their prices down even further with the grasshopper. I think I read somewhere that they were looking to get it down to 50Mil per flight. That would make the dream chaser more viable.

But what does the dream chaser have over the Dragon Rider/ CST?

SpaceX thinks that a reusable F9 will cost less than $1M per flight, with the cost of an expendable F9 being about $55M now. The rest of the cost of a manned flight is the spacecraft, its processing for re-use, cargo integration, ground preps, crew preps etc. and those won't go away.

F9 reusabilit would be a game changer for all 3 spacecraft since DC and CST are launcher agnostic - with adapters for the 2nd stage diameter & the spacecraft command harness they could fly on an F9.

DC's big advantages are that during re-entry it only sustains 1.5G of deceleration vs 3 for Dragon & 3-4 for CST (important for med-evac from orbit), it can land on most commercial airport runways, and that it has a 1500 km cross-range capability, meaning it can land that far on either side of its orbital track.

DC's downsides are a limited cargo mass vs Dragon & CST, no unpressurized cargo capability (Dragon = 3 mT unpressurized), and it is orbital only while Dragon and to a bit lesser degree CST both could be outfitted for lunat and beyond Earth Orbit (BEO). DC's heat shield isn't up to those re-entry speeds. Dragon's heat shield is the best by far- capable of returns at well over 30,000 mph vs 25,000 for lunar returns and <17,000 for orbital re-entry.

Dragon is closest to BEO ops because of its heat shield and its cargo trunk could easily be modded into a service module akin to Apollo's, but without the need for power generating fuel cells (what exploded on Apollo 13) - it's already solar powered. CST has no power system beyond what charge is in its batteries at launch. Ditto for DC. Their batteries have to be recharged by the space station they're visiting.

So the reason for DC is for a med-evac vehicle, or for equipment/experiments that cant stand the G's. I see that this is a good endeavor for safety but I guess they will end up having financial issues.

It would be ok as a crew transport just more expensive. It could be better for Tourists with the lower G's and better landing locations.

There were rumors of Virgin Galactic being interested for orbital rides, and interest by the military because DC meets most of the specs for the optionally crewed follow-on to X-37B (aka "X-37C"). It would also do well for rides to the Bigelow commercial stations and, with a cargo bay door (seen in SNC's artwork), sat servicing and military "observation" missions. It can also fly fully robotic missions like X-37B, but it'll need a solar array for long ones.

dc%2Ddoors.jpg

@flatoday_jdean (James Dean of Florida Today)

SNC will host press conference Wednesday "to announce Dream Chaser expansion and Commercial Crew Program update."

flatoday_jdean

Sorry, that should have been "Dream Chaser program expansion and Commercial Crew Program update."

Holy Moley!!

From todays SNC - Lockheed Martin event Q&A -

Lockheed Martin has teamed with SNC to help with the Dream Chaser's certification as an exclusive partner. SNC will use LockMart facilities, including MAF. SNC didn't release the dollar value of the Lockheed deal, but called it a "significant multimillion dollar contract".

Jim Crocker of Lockheed Martin says they will have dozens of people working on the Dream Chaser certification. Baselining a 25 to 30 mission life for Dream Chaser, possibly more. They will build as many vehicles as needed for the market.

Dream Chaser will be shipped to NASA Dryden in two weeks, and in 6-8 weeks it will be dropped from a helicopter for a runway landing test. Initial tests will last 30-40 seconds; drop from 12,000 ft, achieve 300 knots and land on a runway at 180 knots, They will collect aero data gathering on next several tests (2-5 flights.) After those comes the Dream Chaser FTV (Flight Test Vehicle) and [/b]piloted[/b] flight tests. Orbital tests in about 2 years.

Private passenger orbital flights are on the table, and SNC could provide flight services to other nations that want space programs but won't or can't invest the money in their own capability.

Dream Chaser could serve as an unmanned science platform, provide satellite servicing, and do missions involving orbit changes

Presser -

Sierra Nevada Corporation and Lockheed Martin Space Systems Company Partner On Dream Chaser Programs

SPARKS, Nev., ? January 30, 2013 ? Sierra Nevada Corporation?s (SNC) Space Systems is pleased to announce Lockheed Martin Space Systems Company of Littleton, Colo., is joining the SNC Dream Chaser? team. Lockheed Martin will be an exclusive partner to SNC on NASA's Certification Products Contract (CPC) and has been competitively selected to build the composite structure for the Dream Chaser at NASA?s Michoud Assembly Facility in New Orleans, La. SNC was awarded $10 million for CPC Phase 1 to work with NASA towards government certification of the SNC Dream Chaser orbital crew transportation system.

"The SNC team is thrilled that Lockheed Martin will be joining our expanding world-class team of partner organizations also working to certify the Dream Chaser Space System for crewed flights to the International Space Station for NASA.? said Mark Sirangelo, corporate vice president and head of SNC?s Space Systems. ?The CPC contract offers the Dream Chaser team the opportunity for a more robust technical interchange with NASA as we work to develop a safe, reliable orbital crew transportation system. This contract capitalizes on SNC's success working with NASA's Commercial Crew Program, as well as Lockheed Martin's expertise in developing and certifying Orion's beyond low Earth orbit human spaceflight hardware as part of NASA's Exploration Program. Our team will work towards the common goal of certifying the Dream Chaser to provide the next generation human transportation system."

Lockheed Martin is developing NASA's Orion Multi-Purpose Crew Vehicle (MPCV) and brings extensive and current experience in obtaining NASA certification for a crewed flight vehicle to the Dream Chaser program.

?We are pleased to join the SNC Dream Chaser team. Lockheed Martin brings with it tremendous human-rated space flight knowledge from our significant experience with large, human-flight structures, including 135 flights with the Space Shuttle?s external fuel tanks. We feel we can share many synergies between the Orion exploration spacecraft and the Dream Chaser lifting body space vehicle. This provides a great opportunity to take NASA?s investments in crew exploration capabilities and leverage them toward commercial transportation to low Earth orbit,? said Jim Crocker, vice president and general manager, Civil Space, Lockheed Martin Space Systems Company.

The composite structure for the Dream Chaser flight test vehicle is being built under the SNC $212.5 million Space Act Agreement for the NASA Commercial Crew Integrated Capability Program. This effort leverages the extensive Lockheed Martin experience in building composite structures for spacecraft and high performance aircraft. With the addition of Lockheed Martin as a partner on the Dream Chaser program, SNC is now working with partner organizations in over 15 states on NASA's Commercial Crew Integrated Capability program.

?We are pleased to include Lockheed Martin as part of the Dream Chaser Team to develop early certification products and to build critical flight hardware. Their recent human spacecraft certification experience and composite expertise make them a great addition to our program,? said Jim Voss, vice president of Space Exploration Systems and Dream Chaser program manager.

The SNC and Lockheed Martin partnership represents the best of entrepreneurial spirit and established space mission success, collaborating on vehicle development, certification and reaching additional customer markets for the Dream Chaser orbital vehicle. The team looks forward to working with NASA to successfully execute on the first round of the CPC contract and move towards offering the Dream Chaser Space System as a commercial solution to crew and cargo servicing of the International Space Station.

  • 2 months later...

archambault_lee_2.jpg

http://www.spaceref.com/news/viewpr.html?pid=40511

Former NASA Astronaut Lee Archambault Joins Sierra Nevada Corporation's Dream Chaser Team

Sierra Nevada Corporation (SNC) announces that former NASA astronaut Lee Archambault has joined the Dream Chaser team as a chief systems engineer and test pilot. In his new position, Archambault will oversee planning and execution of Dream Chaser's flight test programs and the design of the crew interfaces in the Dream Chaser cockpit.

"As a crew member on two Space Shuttle missions to the International Space Station (ISS), I was honored to be part of a great NASA team," said Archambault. "Now, I am fortunate to contribute to the design, development, and test of the next U.S. built and launched crewed spacecraft, providing transportation to the ISS for our astronauts."

Archambault served as a fighter pilot, test pilot, and instructor pilot during a decorated 28-year career with the U.S. Air Force and NASA. NASA selected Archambault as an astronaut in 1998. He is a veteran of two Space Shuttle missions, including STS-117 and STS-119. He has logged 27 days in space and over 5,000 hours in more than 30 different aircraft, including 22 combat missions in the F-117A Stealth Fighter during Operation DESERT STORM.

"We are extraordinarily fortunate to have Lee join our expanding SNC team," said Mark Sirangelo, head of SNC's Space Systems. "Lee's long history at NASA, in spaceflight and his expansive flight experience will add significantly to the Dream Chaser program."

>

  • 2 weeks later...

http://www.nasa.gov/exploration/commercial/crew/index.html

CCP Spotlight on Development

Thu, 25 Apr 2013 04:54:38 PM UTC

Elements of Sierra Nevada Corp. Space Systems' Dream Chaser design will undergo significant testing this month, including evaluations of the Thermal Protection System in a phosphor thermography wind tunnel. The Thermal Protection System, or TPS, is the heat shield that keeps super-heated plasma from damaging the spacecraft as it enters Earth's atmosphere. The plasma is created by friction between the spacecraft, which is flying in at more than 17,000 mph, and the air in the upper reaches of the atmosphere. The heat shield for the Dream Chaser also challenges designers because it has to hug the aerodynamic form of the spacecraft that is designed to glide to a runway landing after returning from space.

Sierra Nevada Corporation Completes Dream Chaser? Milestones for Commercial Crew Integrated Capabilities Program

SPARKS, Nev., ? April 25, 2013 ? Sierra Nevada Corporation?s (SNC) Space Systems has successfully completed two milestones as part of NASA's Commercial Crew Integrated Capability (CCiCap) phase of the agency?s Commercial Crew Program. SNC completed the Program Implementation Review, providing NASA with detailed plans for advancing the Dream Chaser? crew transportation system towards a critical design state. SNC also completed an Integrated System Baseline Review that communicated the post-Preliminary Design Review maturity of the baseline Dream Chaser? orbital crew vehicle, mission systems, ground systems, and United Launch Alliance's Atlas V launch vehicle.

?The successful completion of these milestones resulted in affirmation that the Dream Chaser? Space System design meets its mission requirements as we work towards rebuilding the United States? capability to fly astronauts into low Earth orbit,? said Jim Voss, vice president of SNC's Space Exploration Systems. ?Both CCiCap milestones offered us the opportunity to communicate SNC's detailed development plans, as well as to receive and incorporate NASA's comments and feedback.?

SNC was awarded $212.5 million by NASA in August 2012 and to date has received over $330 million by NASA?s Commercial Crew Program. The funding represents the agency's co-investment in furthering the development of the Dream Chaser? Space System design to carry crew and critical cargo to and from the International Space Station. The Dream Chaser orbital crew vehicle is scheduled to complete its first free flight test in conjunction with NASA's Dryden Flight Research Center at Edwards Air Force Base in Calif., in 2013.

  • 2 weeks later...

One last step before drop test flights (it's heading for the test site VERY soon) and a first launch. The first drop tests will be robotic, but soon after they 'll be piloted. It'll then gradiate to powered tests of its dual hybrid abort / orbital maneuvering / re-entry burn engines.

http://www.nasa.gov/exploration/commercial/crew/snc-safetyreview.html

Sierra Nevada Corp. (SNC) Space Systems of Louisville, Colo., has completed its first major, comprehensive safety review of its Dream Chaser Space System. This is the company's latest paid-for-performance milestone with NASA's Commercial Crew Program (CCP), which is working with commercial space partners to develop capabilities to launch U.S. astronauts from American soil in the next few years.

The Integrated Systems Safety Analysis Review provided NASA with hazard reports and safety and reliability plans for the major components of the company's integrated crew transportation system, including the Dream Chaser spacecraft, United Launch Alliance Atlas V rocket, and flight and ground systems.

"Safety review milestones are critical to ensuring safety and reliability techniques and methods are incorporated into space systems design," said Ed Mango, NASA's CCP manager. "NASA's participation in these reviews provides our partners with critical design experiences from past human spaceflight activities."

SNC is developing its Dream Chaser Space System under NASA's Commercial Crew Integrated Capability (CCiCap) initiative, which is intended to lead to the availability of commercial human spaceflight services for government and commercial customers.

"Dream Chaser is making substantial progress toward flight with the help of our NASA team," said Mark Sirangelo, head of SNC's Space Systems. "The ability to openly exchange information through the work on these CCiCap milestones is invaluable for many reasons, such as communicating Dream Chaser development plans and receiving timely feedback from NASA, all of which help to improve our design and maximize safety and reliability. As we begin our flight test program we have a better and stronger program due to our partnership with NASA."

The SNC Dream Chaser engineering test article (ETA) has left by truck convoy for the NASA Dryden flight test center. The trip was delayed a bit because its seven actuator control units (ACU's move the control surfaces) were replaced. At Dryden it will be used for drop / glide landing tests. Drops will initially he from ~14,000 ft from a large cargo helicopter. The ETA had its tail and winglets removed and was shrink-wrapped for the trip.

SNC confirms that the fuzzy dice that have been hanging behind its windscreen will remain in place throughout its test flights :)

Crew launch tower concept (Atlas V 402)

Z93.jpg

Dream Chaser ETA (provisional name: "Eagle")

747983main_SNC-ETA.jpg

^ Now -that's- what I call a space ship! And I just love the fluffy dice. They should stay, forever!

Like that 'eh? Welll, SNC says they may well sell them to entities who want a space program but not the sevelopment headaches. Just have to meet US Govt. ITAR export laws. Can fly off most medium to heavy lift launchers too.

Getting ready for her first captive carry test after being unwrapped. -

SNC's Dream Chaser is Unwrapped for Testing

Tue, 21 May 2013 9:45:28 PM UTC

Several Sierra Nevada Corporation employees recently unwrapped the Dream Chaser flight test vehicle following its five-state journey from Colorado to NASA's Dryden Flight Research Center in southern California. The prototype space access vehicle will undergo ground and approach-and-landing flight tests in the coming months at Dryden as part of NASA's Commercial Crew Program (CCP) development work. SNC is one of three companies working with CCP during the agency's Commercial Crew Integrated Capability (CCiCap) initiative, which is intended to lead to the availability of commercial human spaceflight services for government and commercial customers.

Dryden Images: http://www.nasa.gov/centers/dryden/multimedia/imagegallery/Dream_Chaser/index.html

dcdryden1.jpg

NASA Administrator Flies Dream Chaser Simulator

Published on May 24, 2013

NASA Administrator Charlie Bolden had the opportunity to fly a simulated landing of the Sierra Nevada Corporation (SNC) Dream Chaser while touring the agency's Dryden Flight Research Center in California on May 22.

SNC's Dream Chaser flight test vehicle arrived at Dryden on May 15 in preparation for tow, captive-carry and free-flight tests later this year. The testing is part of NASA's Commercial Crew Program (CCP) initiatives to develop safe, reliable and cost-effective access to and from low-Earth orbit destinations, including the International Space Station.

That she is, and Sierra Nevada is talking about a fleet of them for other countries, companies or whoever that gets a pass from the govt. export restrictions to use for orbital access. Their list of partners is impressive, starting with Lockheed-Martin.

FYI i didnt listen to the audio.

a couple of things.

I thought this had a nose skid instead of a front wheel, in the video it looks to have a nose skid.

Also i thought this would be side mounted on the rocket like the shuttle, not as a nose cone.

FYI i didnt listen to the audio.

a couple of things.

I thought this had a nose skid instead of a front wheel, in the video it looks to have a nose skid.

It does have a nose skid. This was changed late last year, after some of the online videos were rendered. A wheeled landing gear weighs much more and is more complex. A skids light weight translates into more cargo mass, and the simplicity removes several failure modes. Once it rolls to a stop a dolly is placed under the skid for towing. KISS.

Also i thought this would be side mounted on the rocket like the shuttle, not as a nose cone.

Side mounting is what contributed to losing 2 shuttles;

Columbia was lost because insulation foam debris fell off the external tank and destroyed the thermal protection system. Without the insulation there would have been condensation ice from the stores of cryogenic propellants - even worse. Mitigation attempts failed to stop the foam shedding, so every shuttle suffered several damaged thermal protection tiles.

Side mounting, necessary because of the Shuttles large size, also contributed to the loss of Challenger as it took most all abort options from T-0s to T-180s off the table. If anything happened in that first 3 minutes, such as a failed SRB and tank burn-through as with Challenger, you lost the shuttle and its crew.

Shuttle looked and sounded cool, but it was needlessly dangerous and was flown 15 years longer than it should have been. An accident looking for a place to happen.

By mounting on the top of the launcher and away from the tanks (could be Atlas V, Delta IV, Falcon 9 or even Arieane) and being smaller Dream Chaser can abort anywhere from the pad on up. MUCH safer, and something all the CCiCap vehicles (Dream Chasr, SpaceX's Dragon 2, Boeing's CST-100) will be able to do.

Interestingly, Dream Chaser is based on the NASA HL-20 and its bigger brother the HL-42, both of which were planned to replace the Shuttle in the early 1990's but were canceled. So much for foresight. HL-20 was picked up by SpaceDev as Dream Chaser, who was later bought out by Sierra Nevada Corp. when Jim Benson, SpaceDev's founder, passed away.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • This is what I want. Hey Gemini, how do I remove you from all my google products permanently?
    • I would never install install this build before rtm process. only 3 months to go. never install on your daily devices. just wait 3 months.
    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hey Google, these are the Gemini features I want in 2026 by Aditya Tiwari Google Gemini has been around for over three years. The AI chatbot started its journey back in 2023 (as Bard) when ChatGPT was already a talk of the town. However, it quickly attracted criticism after misrepresenting facts about the James Webb Space Telescope. The search giant spent a year fine-tuning Bard before rebranding the chatbot and its underlying generative AI model to Gemini, drawing inspiration from NASA's first human spaceflight program. Note that Bard was initially powered by LaMDA and PaLM 2; Google has since added several new features and integrations to Gemini. That said, there is scope for improvement and a gap for new features. I have been using Gemini for a while now and have realized that the chatbot lacks several features, making it harder for me to research across topics. These are mostly function-over-form updates that can improve the overall experience. Delete individual messages from a conversation Image via DepositPhotos.com One good thing about Gemini is that it can maintain context throughout the conversation. But things might get chaotic when you want to ask a related question, but don't want it to be part of your conversation in the long run. You can't ask that related question in a fresh chat because Gemini will lose the active conversation context of what you're trying to research. If Google allowed you to delete individual question/answer pairs, you could simply ask about a sub-topic and remove it from the conversation to create a smooth flow of important stuff. Offline mode Image via DepositPhotos.com A big pain of using Gemini daily is that everything loads from the cloud. It takes time for your chats to appear, and you can't view your conversation history while offline. To get a better idea, you can open the Gemini app and see how it looks without an internet connection. While Gemini models run in the cloud, it wouldn't hurt if Google could store chats (at least the text part) on the device so we can refer to them when offline. Google can also offer a lightweight version of its AI model to help with basic drafting, summarization, and other tasks. It has the Gemini Nano model, which can perform on-device processing on Google Pixel, Samsung, and some other Android brands, but it's a system feature and not related to the cloud-based Gemini app. Make temporary chats permanent I can't thank Google enough for taking the time and effort to add incognito mode or temporary chat mode to the Gemini app. It lets you have conversations without worrying that the topics will end up in your chat history or used for model training (at least on paper). Google claims that it doesn't use your temporary chats to "personalize your Gemini experience or train Google’s AI models." However, the data is stored "up to 72 hours to respond to you and to process any feedback you choose to provide." That said, I often start researching something in a temporary chat, only to realize the chatbot's answer is good enough to refer to later. Sadly, Gemini doesn't have an option to make such temporary chats permanent. In other words, I won't be able to follow up on it if I close the temporary chat. I'm left with alternatives like copying the answers into notes or another app. My digital life will get a lot better if Gemini gets a button to make temporary chats permanent. Collapse answers for a cleaner view You're heavily invested in your research game and suddenly feel the need to go up in the chat to recall something. This is when the conversation thread starts to feel like an overwhelming, unending wall of questions and answers. What if Google added a way to collapse Q&A pairs in the Gemini chat thread? It would look quite clean and easy to navigate. You'll quickly get an overview of everything you have discussed with the chatbot. Add buttons to jump between messages Suggested mockup of the feature. This reminds me of a small but useful Gemini feature that Google could add to its chatbot: the ability to hop between prompts in a conversation. Just add simple up- and down-arrow buttons, similar to YouTube Shorts, so people can quickly scroll through the messages. A table of contents or Chat Overview It's hard to get a bird's-eye view of everything you have discussed with the chatbot during a lengthy conversation. This is where a table of contents, or Chat Overview, displayed at the top of the screen, possibly in a drop-down button, might come in handy. You'll be able to get an overview of the chat and jump between messages, serving as an alternative to the up/down arrow buttons. Temporary mode for Gemini Live Image: Google You can use Gemini Live to have real-time conversations with the chatbot, which feels like you're talking to someone in the same room. However, a downside is that Gemini Live doesn't work in Temporary Chat mode, so all your conversations end up in the chat history. Google should consider expanding the temporary chat mode to include Gemini Live. Default to a specific chat One thing that feels somewhat annoying to me is that Gemini always opens in a new chat, whether on web or mobile. Sometimes, you want to return to your last chat. Google can take cues from web browsers, which let you choose whether you want to go to a new tab or a specific web page(s). Gemini can also have options to default to a specific chat when reopened. That said, generative AI chatbots have endless possibilities given the vagueness of their work. You can mold them the way you want by attaching different connectors, adding custom instructions, and including source files. It remains to be seen what Google has in store for future updates and whether anything from this wishlist gets the green light. The search giant released a stream of new Gemini updates in recent months, including Gemini 3.5 Flash and Gemini Omni Spark, adding that it now has 13 products with more than a billion users each. What do you want to see in the Gemini app? Tell us in the comments.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      508
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      75
  • Tell a friend

    Love Neowin? Tell a friend!