Sign in to follow this  
Followers 0

9 posts in this topic

In an email to XNA/DirectX Most Valuable Professionals (MVPs) yesterday, Microsoft gave notice that MVP status was being phased out for program members. According to the missive, this is being done because ?the XNA Game Studio is not in active development and DirectX is no longer evolving as a technology.?

More on this here

Share this post


Link to post
Share on other sites

Tech enthusiasts tend to treat ?DirectX? as synonymous with ?Direct3D,? but they aren?t the same thing. Direct3D continues to change and adapt, but it?s been effectively folded into Windows 8.

http://www.zdnet.com/microsoft-false-alarm-we-arent-backing-away-from-directx-7000010647/

Should probably read the whole article before posting.

Share this post


Link to post
Share on other sites

The death of XNA was written in the stars and most parts of DirectX have been deprecated for years. Direct3D is now considered a core technology of windows and the RT APIs will replace everything else.

Share this post


Link to post
Share on other sites

I hope more developers go to openGL more linux games woohoo xxx

1 person likes this

Share this post


Link to post
Share on other sites

I hope more developers go to openGL more linux games woohoo xxx

LOL ya, it will happen. 2013 is the year of linux

Share this post


Link to post
Share on other sites

I hope more developers go to openGL more linux games woohoo xxx

Most indie game developers use multi platform game engines like unity, shiva, etc. Big game engines like crytek are multiplatform too but more in the sense of windows + consoles

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.