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Microsoft kills cross-platform development "DirectX Not Evolving"


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#1 Tyler R.

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Posted 01 February 2013 - 16:30

Quote

In an email to XNA/DirectX Most Valuable Professionals (MVPs) yesterday, Microsoft gave notice that MVP status was being phased out for program members. According to the missive, this is being done because “the XNA Game Studio is not in active development and DirectX is no longer evolving as a technology.”

More on this here


#2 Colin McGregor

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Posted 01 February 2013 - 16:37

Tech enthusiasts tend to treat “DirectX” as synonymous with “Direct3D,” but they aren’t the same thing. Direct3D continues to change and adapt, but it’s been effectively folded into Windows 8.

http://www.zdnet.com...ctx-7000010647/


Should probably read the whole article before posting.

#3 XerXis

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Posted 01 February 2013 - 16:37

The death of XNA was written in the stars and most parts of DirectX have been deprecated for years. Direct3D is now considered a core technology of windows and the RT APIs will replace everything else.

#4 togermano

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Posted 01 February 2013 - 16:40

I hope more developers go to openGL more linux games woohoo xxx

#5 Colin McGregor

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Posted 01 February 2013 - 16:42

View Posttogermano, on 01 February 2013 - 16:40, said:

I hope more developers go to openGL more linux games woohoo xxx

LOL ya, it will happen. 2013 is the year of linux

#6 XerXis

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Posted 01 February 2013 - 16:50

View Posttogermano, on 01 February 2013 - 16:40, said:

I hope more developers go to openGL more linux games woohoo xxx

Most indie game developers use multi platform game engines like unity, shiva, etc. Big game engines like crytek are multiplatform too but more in the sense of windows + consoles

#7 +scumdogmillionaire

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Posted 01 February 2013 - 16:53

This was already proven to be a mistake yesterday. DirectX isn't going anywhere.

http://www.zdnet.com...ctx-7000010647/

EDIT: Oh, someone beat me to it.

#8 OP Tyler R.

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Posted 01 February 2013 - 16:54

View Postscumdogmillionaire, on 01 February 2013 - 16:53, said:

This was already proven to be a mistake yesterday. DirectX isn't going anywhere.

http://www.zdnet.com...ctx-7000010647/

Wasn't aware nobody posted this.

#9 Anaron

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Posted 01 February 2013 - 16:59

I'll go ahead and close this thread to avoid any further confusion.

See: http://www.zdnet.com...ctx-7000010647/

Closed