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Killer Instinct

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#1 trooper11

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Posted 21 September 2013 - 05:18

I thought I would round up the info on this game in one thread since its kind of spread out over a few threads.  So we can just share whatever new info comes out in this thread.

 

So how about a little rundown on the details around this game:

 

 

Launch Roster:

 

Jago

Sabrewulf

Chief Thunder

Glacius

Sadira (brand new character)

Orchid

 

Two additional characters will be added soon after launch, but those have not been announced.  Also, these two additional fighters will be bundled with the complete story mode. The 8 total characters are considered season 1.  Next year, a second season of 8 more characters will be released and then that can go into a third season the following year.

 

So then the pricing:

 

$20 gets you the entire game which includes the Season 1 roster

$40 gets you the whole game, plus extras such as:

---Killer Instinct 1 & 2 skins/costumes for all characters

---Additional costumes and other character alterations

---A complete port of Killer Instinct 1

 

If you would prefer to buy a single character or two, you also have the option of adding characters to the free demo, which already includes Jago.  Each character will cost $5.

 

 

The latest news was the confirmation of Orchid for the first season roster (At the end of the Sadira combo trailer):

 

 

I've been following the developer videos and they are definitely working hard to get each character working as well as possible, not to mention working with the fighting game community for testing. Its shaping up to be a great release, hopefully it does well so we see continued support.

 

 




#2 kaotic

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Posted 22 September 2013 - 22:13

I have to say, Sadira looks like a really fun character. Double jumping and air attacks look fun.



#3 Zedox

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Posted 26 September 2013 - 12:01

I was already excited for KI. After playing it 2 weeks ago, I'm even more excited. Double-Helix did a great job so far. I'll recommend adding youtube videos from Maximilian for in depth analysis of each of the characters (even though they are at different builds).



#4 OP trooper11

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Posted 27 September 2013 - 22:25

Here are two Sadira Combo videos to get an idea what they are trying to do with that character.

 

Part 1:

 

 

Part 2:



 



#5 George P

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Posted 28 September 2013 - 07:16

I think this game looks great, though I'm past my old fighter days so I don't play them anymore.   It's still interesting to see how this comes out because fans have wanted a new KI for so long.



#6 OP trooper11

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Posted 03 October 2013 - 23:08

Here is a new video that goes into the details around how the training mode (Called Dojo Mode) will work:

 

 

 

 

It looks like DH is working its butt off to create an in depth tutorial, certainly deeper than most other fighting games. Skullgirls is the only other one with an in depth turtorial that I can think of.



#7 Zedox

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Posted 07 October 2013 - 16:24

Just FYI for everyone, there's a weekly stream of KI on twitch.tv/microsoftstudios on Thursday (11am PST, but the past two have been at 2pm PST). You can catch a lot of information there.



#8 OP trooper11

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Posted 31 October 2013 - 23:54

Orchid's Combo trailer is out and it also reveals the next character to be shown off:  Spinal



#9 compl3x

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Posted 01 November 2013 - 00:16

I wonder if they are going to include the finishing move where Orchid flashes her ###### and makes the opponent have a heart attack. They better.... For nostalgic reasons, of course.  :blush:  :pinch:



#10 OP trooper11

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Posted 01 November 2013 - 00:32

:laugh: Yeah, that would be pretty cool to see again.

 

It looks like they included most of her moves from KI2, but I think there is a fair chance that particular finisher isn't available.



#11 compl3x

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Posted 01 November 2013 - 00:46

It would be strange if in a time when gamers are all a lot older the devs wouldn't add something like that because they would consider it to be too risqué or crude.  :laugh:

 

I like this approach & pricing they've come up with, it is a bit more of an interesting way to sell content. Whether it works or not, idk, but it will be fun to observe.



#12 OP trooper11

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Posted 01 November 2013 - 01:07

Yeah, I think they went this way because MS was not sure just how much interest there still is for the franchise.  Sure, people have asked for it, but how many will actually buy it.

 

 

I hope people support this game and buy it if they think it looks good.  That's the only thing that will show MS that its an IP worth preserving.



#13 OP trooper11

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Posted 04 November 2013 - 04:02

Alright, I'm back with another video.
 
This one is not about KI so much as its about the X1 controller.  Max gives his impressions of using the X1 controller with KI,  Outside of a strange issue with the shoulder buttons, he was fairly shocked by how good of a controller it will be for fighting games.  The d-pad issue is no more.




#14 OP trooper11

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Posted 06 November 2013 - 21:46

Polygon talks a bit more about the Dojo Mode coming to KI:

http://www.polygon.c...ayers-the-moves

#15 OP trooper11

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Posted 06 November 2013 - 23:26

Here is some good footage of Orchid gameplay: