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|Any idea why my videocard is causing this effect?||
|Windows Server 2012 r2 Remote Desktop Setup||
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|X-Fi Titanium and Build 9926||
|Easy File Sharing Web Server 6.9||
Posted 14 March 2005 - 16:56
Posted 14 March 2005 - 17:30
Posted 15 March 2005 - 11:51
Posted 15 March 2005 - 13:39
Edited by BudMan, 15 March 2005 - 13:47.
Posted 15 March 2005 - 13:44
Posted 15 March 2005 - 13:49
Posted 15 March 2005 - 13:57
Posted 15 March 2005 - 14:00
Posted 15 March 2005 - 14:01
I have a 1536/256 cable connection, more than enough. The game was fine up until about 3/4 months ago, so I guess it could be a patch. I also only choose servers <100 ms.
Looks to me like an internet connection issue, or the path between you and the game server, I highly doubt it this has anything to do with your router and even much less your Operating System, no need for reformats at all.
I would suggest you, upgrading your internet connection go a higher upload speed or as the other ones here have said, deep examine your internet connection to make sure there are no issues with it, and if it does then tell your ISP to fix it or switch ISPs.
Posted 15 March 2005 - 14:03
Posted 15 March 2005 - 14:06
Posted 15 March 2005 - 14:17
How do I check what model of router I have and how can I check what firmware I have (and what is the latest). Will updating it reset my settings? I currently have it so that all ports are unblocked (couldn't be bothered finding out what each game uses in order to host a game) and I want that retained.
those look pretty stable to me - I would make sure your on the latest firmware of your router, make sure UPnP is off - it use to be on by default I do believe on some linksys routers.. I have seen where a request for a port can reset all active connections on your router, this could cause all kinds of problems with online games, etc..
You could turn off the SSDP Discovery Service on your machine - if you have NO idea what UPnP is, then you sure and the hell do not need it running)
You have this speed hack issue when your other machines are NOT connected to the network?
From my limited understanding of this speed hack thing - there seemed to be quite a few people having problems with it, some patch to the unreal servers or something made it real bad for awhile - and then fixed it?
# speed hack detection improvements (less problems for people with just bad connections)
Posted 15 March 2005 - 14:23
Edited by BudMan, 15 March 2005 - 14:31.
Posted 15 March 2005 - 14:31
Posted 15 March 2005 - 14:35
Edited by BudMan, 15 March 2005 - 14:42.