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The Elder Scrolls V: Skyrim

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#1 EL1TE

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Posted 23 November 2010 - 09:44

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Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim (also referenced as Skyrim) is a fantasy role-playing video game in development by Bethesda Game Studios and to be published by Bethesda Softworks. Skyrim is the fifth installment in The Elder Scrolls fantasy role-playing video game series, and is a sequel to The Elder Scrolls IV: Oblivion. The game was announced on December 11, 2010 at the Spike Video Game Awards with a release date of November 11, 2011 for Microsoft Windows, PlayStation 3 and Xbox 360.

The game takes place in the Nordic land of Skyrim, on the fictional continent of Tamriel. The story is set 200 years after the events of Oblivion, and will feature dragons and revolve around the Nordic god Alduin, who comes to destroy the world.

Skyrim uses a new, internally developed engine, rather than the Gamebryo engine used for the previous two installments in the series.

The February 2011 edition of Game Informer magazine revealed the first details about the content of Skyrim. Their website revealed that the game would introduce a new in-world language, the tongue of the dragons, which would be important in Skyrim's story and gameplay.

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World Map

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Menu

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FEATURES/GAMEPLAY

Details:

* Third person view has been improved
* 5 massive cities, more variation in caves and underground stuff.
* There is an option for no HUD.
* On Conversations: Conversations aren't done in a zoomed in static shot anymore.Start a conversation with some and they will act like someone would in real life, looking at you occasionally and walking around a bit and also continue doing a task if they were doing one while talking.
* On Weapon smithing: Go to a forge and carve a new weapon out of red hot metal.
* Dual-wielding: you have two hands now in combat and you can wield anything to both hands. You may assign a dagger on left hand and use a mace with right hand. The choice as they say is yours.
* Duel: You may duel any NPC on the streets western style.
* Inheritance: When you kill a shopkeeper, his/her family member will inherit the shop and will be angry about you, but stil give you missions.
* Level-scaling: It is coming back
* 18 skills: supposedly even less skills to play with?
* No mysticism
* Perks: Rumored to be in Skyrim. I may have understood it wrong.
* Boosts: Pick stamina, health, magic boosts on level up.
* Enchanting: This skill makes a return.
* "Radiant storytelling" or Level Scaling 2.0: "The game eventually logs a huge storehouse of knowledge about how you've played, and subsequently tailors content to your capabilities and experiences. Entering a city, a young woman might approach you and beg you to save her daughter from kidnappers. The game will look at the nearby dungeons you've explored, automatically set the mission in a place you've never visited, and designate opponents that are appropriately matched to your strengths and weaknesses."
* Fast-Travel: As you probably expect, you can instantly travel to previous locations with a tap of the button
* Sprinting: You can now sprint about!
* Town visiting: You may do more in towns, like tailor weapons, cooking, farming or mining. Not much details about this or how detailed they are as jobs.
* Dynamic Shadows
* Improved Faces/Improved Models Example: Faces have been dramatically overhauled. Characters now exhibit more emotion show of distinctions between different races and just plain looks better.
* Radiant AI
* Updated Engine Snow falls dynamically (not as a basic texture on the ground)
* Trees and branches move independently with the wind
* Water flows
* Randomly generated quests
* Beards
* You can't run backwards as fast as you do forward.
* 10 races to choose from (Holy crap thats a lot of races)
* Confirmed creatures: zombies, skeletons, trolls, giants, ice wraiths, giant spiders, dragons, wolves, horses Elk, mammoth, saber-toothed cats
* Presumably open cities (as dragons can attack)
* Hud-free first-person view and improved third-person perspective
* Very unique landscapes! Also unique dungeons! In other words, lots of uniqueness!
* Character creation improved, body features customizable
* 2-handed weapons and duel wielding confirmed.
* Finishing moves, unique to each weapon and enemy you fight.
* Dialog will pop up when you approach an enemy
* Cooking/farming/mining/woodcutting/blacksmithing
* Perk picking at every level-up
* 5 Magic Schools Destruction Alteration Conjuration Restoration Illusion.

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REQUIREMENTS

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Developer(s) Bethesda Game Studios
Platform(s) Microsoft Windows, PlayStation 3, Xbox 360
Release Date: 11-11-11

Official Website: http://www.elderscrolls.com/




#2 vetCorris

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Posted 23 November 2010 - 09:50

I want to pretend that I'm shocked or surprised, but it has always been when we are getting a new Elder Scrolls, not if, lol.

#3 red.

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Posted 23 November 2010 - 11:25

I should probably finish Oblivion :D

#4 furyshinobi

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Posted 23 November 2010 - 11:31

Still playing Oblivion here lol Haven't finished it yet like red. :laugh: Well definitely pick this once it comes out in the not too distant future.

#5 sw1tch..

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Posted 23 November 2010 - 11:41

I loved Oblivion and can not wait for this!

#6 Richard Hammond

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Posted 23 November 2010 - 11:45

Ive played through Oblivion and Shivering Isles about 5 times now. Assuming it is a direct sequel to Oblivion i hope they dont bring the Oblivion gates back i REALLY hated them.

#7 +LingeringSoul

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Posted 23 November 2010 - 11:48

Very good news, indeed. I loved Morrowind and Oblivion, although I just realized that I never finished the latter. I started it about ten times with ten different characters, but I always got sidetracked by something else along the way.

Like red said, I should probably finish it sometime :p .

#8 ahhell

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Posted 23 November 2010 - 12:00

I just hope that they get rid of that pain in the ass autoleveling/scaling of enemies. Absolutely hated that.

I hope they work on the load times too. The 360 was brutal with load times.

#9 +LingeringSoul

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Posted 23 November 2010 - 12:02

I just hope that they get rid of that pain in the ass autoleveling/scaling of enemies. Absolutely hated that.


Oh God, a thousand times yes. Just a terrible idea (or at the very least, a terrible implementation). I love how it was easier to just never sleep and go through the game at level 1 :laugh: .

I'll be deeply disappointed if they don't address that, considering how universally hated it is.

#10 lalalawawawa

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Posted 23 November 2010 - 13:48

So, will this be a true RPG or a button mashing console game? Any info on that? :)

#11 neoadorable

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Posted 23 November 2010 - 13:48

awesome news, it's been too long since Oblivion, very good game and deserving of another installment.

#12 Geoffrey B.

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Posted 23 November 2010 - 13:56

I read about this and my only fear is that they will take too much from oblivion, as far as the games go i hated that one the most, and as this is supposed to be a direct sequel to oblivion i am not certain as to how good it will be. Whereas if they had it follow Morrowind it would be amazing.

#13 dead.cell

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Posted 23 November 2010 - 13:56

Assuming it is a direct sequel to Oblivion i hope they dont bring the Oblivion gates back i REALLY hated them.

I agree.

Only thing I'm looking forward to is a game without a crap ton of bugs, but sadly, I don't expect this to ever change. :/

#14 M4nB3arP1g

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Posted 23 November 2010 - 14:06

I just hope they don't simplify it anymore. I preferred Morrowind way more than Oblivion even now I still go back and play it also I hope they remove the terrible level scaling they introduced.

#15 Yusuf M.

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Posted 23 November 2010 - 14:41

I wonder if they're still going to use the Gamebryo engine.