Recommended Posts

Pretty Nifty, but this same thing can be handled by the secondary stick, since Turn 10 can make the secondary one only for this purpose...

I know they can, but the purpose is to make it seem as close to driving as possible. That's why people spend hundreds of dollars to purchase wheels instead of driving with a gamepad. It's also great if you are driving with a wheel because you don't have to take your hand off of it to look into a corner.

Here's what I don't get about head tracking :-

I'm driving along and come up to a sharp left hander like the Loewes Hairpin at Monaco, I look left to look into the corner but now I am no longer looking at my TV. I can see how it would work if you have the multiple monitor setup that forza allows but on a single screen you'll end up not looking at your TV for most of the time unless the sensor if very sensitive in which case you'll probably end up "head tracking" when you really didn't mean to.

The head tracking in GT5 with the eye cam wasn't upto much due to the above.

Guess I'll just have to wait and see if it's any better in Forza as I have the kinect.

Here's what I don't get about head tracking :-

I'm driving along and come up to a sharp left hander like the Loewes Hairpin at Monaco, I look left to look into the corner but now I am no longer looking at my TV. I can see how it would work if you have the multiple monitor setup that forza allows but on a single screen you'll end up not looking at your TV for most of the time unless the sensor if very sensitive in which case you'll probably end up "head tracking" when you really didn't mean to.

The head tracking in GT5 with the eye cam wasn't upto much due to the above.

Guess I'll just have to wait and see if it's any better in Forza as I have the kinect.

That is the downside, because unless you have a huge TV or sit really close :shifty: you need to shift your eyes to keep looking at the screen. The advantage is the movement of your head (as your eyes stay on the screen) panning the camera instead of doing it with a thumbstick. I would imagine this is just like the system in GT5, so if you didn't like that you wouldn't like this implementation either.

I sold my Xbox 360 (with Forza 3) to buy a PS3 and GT5... I regret that BADLY as Forza 3 was a substantially better game in my experience.

This may well tempt me back to Xbox ownership.

Here's what I don't get about head tracking :-

I'm driving along and come up to a sharp left hander like the Loewes Hairpin at Monaco, I look left to look into the corner but now I am no longer looking at my TV. I can see how it would work if you have the multiple monitor setup that forza allows but on a single screen you'll end up not looking at your TV for most of the time unless the sensor if very sensitive in which case you'll probably end up "head tracking" when you really didn't mean to.

The head tracking in GT5 with the eye cam wasn't upto much due to the above.

Guess I'll just have to wait and see if it's any better in Forza as I have the kinect.

The thing is that Kinect doesn't need you to move your head nearly as much as the EyeCam, Due to the depth camera that isn't affected by low light conditions it gets much higher resolution of your head movements. So we're talking about fairly minute movements, so small that they become natural, and your eyes adjust naturally and you won't even notice you're looking at a slight angle. we're talking 1-2 degrees at most here.

Kinecting the core: Forza 4 head-tracking shown in video

A new video on Youtube has Major Nelson giving us the first glimpse of Forza 4?s head-tracking feature.

forza4.jpg

The video, taken from Inside Xbox, features him trying out the racer?s head-tracking feature, which tracks your head?s movements via Kinect.

It also has Dan Greenawalt of Turn 10 detailing it further.

Microsoft earlier confirmed that the game will shown at E3 this year.

You can watch the clip below. The game?s marked for a fall release.

Source: VG247

At work so I can't really watch the video here on the remote desktop, only see the screenshot they show at the start. but I really hope they have an option to have a more zoomed in view witht he head trackign to. I never understood the fascination with using 65% of yoru screen to show the roof, steering wheel dashboard and A-frame. the windshield is already smaller than your real windshield on a 42 inch tv if you sit right in front of it, with the regular inside view from Forza 3.

I use the in car view the most because it is the most realistic. I also use the view where you can only see the bonnet on tight courses where you not only cant see the apex but you also cant even see where the track goes.

Head tracking looks like its going to be pretty good, I don't think it will work for full on turning your head 90degrees to see if someone is along side you, but slight natural movements instead.

GT5 still has the best lighting in a racing game. Forza looks like everything is coated in plastic :( That said, Forza 4 will no doubt be better than GT5...they've been steadily improving the series with each entry this generation...though I did feel as though the career in 3 was a bit stale after 10 hours.

25s375t.jpg

Forza Motorsport 4 will launch on October 11th, 2011, in North America, October 14th, 2011, in Europe and October 20, 2011, throughout the rest of world.

The highest-rated racing franchise of this generation returns. Unrivaled in its innovation and quality, ?Forza Motorsport 4? pushes the racing genre forward, delivering the most stunning graphics ever seen on the Xbox 360 platform, radical experiences only possible with Kinect, groundbreaking social features through Xbox LIVE*, and a landslide of new content, cars and new ways to play. Launching this October exclusively on Xbox 360, ?Forza Motorsport 4?is an entirely new automotive experience.

Top features include the following:

Platform-defining graphics.?Forza Motorsport 4? sets a new graphical standard for the racing genre.Featuringdramatic Hollywood-style camera effects and an all new lightingengine, ?Forza Motorsport 4? createsan unparalleled, dramatically realistic graphical experience ? all running at a silky-smooth 60 frames per second.

Xbox LIVE showpiece.?Forza Motorsport 4? is making racing more social than ever. Create a Car Club and build the ultimate dream team of drivers, tuners and painters from the ?Forza? community. Share your custom cars and dominate the other clubs. With the all-newRivals Mode, play against your friends whether they are online or not by challenging them for bragging rights and rewards in a variety of different game types.

Industry-leading innovation withKinect. Autovista Mode brings the automotive experience comes to life. Walk around the car in a virtual showroom, crouch down to look at the details, or open the doors and hood using the power of Kinect. Immerse yourself with Kinect Head Tracking, which pans the camera view based on how you naturally look into the corners when you?re hard charging. Take the virtual wheel with Kinect as you sit on the couch with your friends and family ? no controller required.You can even take advantage of Kinect voice control to easily navigate the game?s menu.

More of what you love.With more than 80 manufacturers, the most in any racing game available today, ?Forza Motorsport 4? features unrivaled diversity and more of the cars you love. The all new World Tour Mode boasts new tracks, unending choice and hundreds of hours of gameplay as you travel the globe with your favorite car. With the most accurate physics engine, cockpits and damage on every car and assists that allow even the most casual player to race, ?Forza Motorsport 4? redefines the genre.

XTnSI.jpg

zUoDC.jpg

1WXr2.jpg

F8zGF.jpg

SQLaw.jpg

i6MSw.jpg

Rd8Re.jpg

KzhAs.jpg

Xt5My.jpg

I was thinking of starting an official Forza 4 Neowin Car Club thread. There shouldn't be various Neowin Car Clubs and if the person who creates it will be the president maybe we should decide who the person to create it should be. The thread would give us an option to discuss this and have people weigh in on their option or if they want to throw their hat in the ring. Any thoughts?

This topic is now closed to further replies.
  • Posts

    • Zoom Workplace 7.1.0.41345 by Razvan Serea Zoom Workplace for Windows is a reliable video conferencing tool that makes it easy to connect and collaborate. With features like messaging, file sharing, and app integrations, it’s designed to streamline teamwork. You’ll get high-quality audio and video, strong security with end-to-end encryption, and an intuitive interface—all of which help remote teams and businesses stay productive and connected. Zoom Workplace key features: High-Definition Video & Audio: Provides clear, reliable communication for virtual meetings. End-to-End Encryption: Ensures secure communication with strong data protection. Multi-Factor Authentication: Adds an extra layer of security for user accounts. Integration with Productivity Apps: Supports seamless integration with Microsoft Office, Google Workspace, and more. File Sharing: Easily share files during meetings for efficient collaboration. Real-Time Messaging: Enables team chat for ongoing communication. Collaborative Whiteboarding: Allows teams to brainstorm and collaborate visually. Webinar Support: Host large webinars with interactive features. Administrative Controls: Manage user permissions, meeting settings, and security features. Cloud Storage: Automatically stores meetings and files in the cloud for easy access. Cross-Platform Support: Available on Windows, macOS, and mobile devices. Meeting features: Virtual Backgrounds: Customize your background for meetings to maintain privacy or enhance professionalism. Touch Up My Appearance: Automatically smoothens skin tone for a more polished video appearance. Breakout Rooms: Divide meetings into smaller sessions for group discussions or workshops. Live Transcription: Automatically generate real-time captions during meetings for accessibility. Zoom Apps: Integrate third-party applications directly into Zoom for enhanced functionality. Meeting Reactions: Participants can use emojis for quick, non-verbal feedback during meetings. Polling: Conduct live polls during meetings to gather instant feedback from participants. Attention Tracking: Monitors participant attention during meetings to ensure engagement. Closed Captioning: Enable manual or automatic captions for a more inclusive experience. Webinar Replay: Record and share webinars with analytics for audience engagement. Download: Zoom 64-bit | 145.0 MB (Free, paid upgrade available) Links: Zoom Website | Zoom ARM64 | Zoom Installers | Release Notes Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • UK funds £60M AI labs to challenge US tech dominance with open-source models by Paul Hill The UK government has awarded £60 million to Oxford University and University College London to help keep the country in the AI race by focusing on open-source, low-hardware alternatives. This is in stark contrast to the expensive, closed-source, and high-hardware-requirement models being created in the United States and elsewhere. The money will be shared among two new academic research labs over six years to help them redesign the fundamental mathematics and architectures of AI to help the UK reduce its reliance on a handful of US tech firms. Commenting on the development, AI Minister Kanishka Narayan said: Initially, the government planned to fund just one lab with a £40 million investment, but with this update, two labs will now get access to a larger pool of funds. The labs are expected to invest in the top AI researchers at every career stage, with £2 million per lab being set aside for hiring at least ten doctoral students. The government hopes that this will grow the UK’s talent in the field of AI. The labs are also expected to work closely with the leaders in British AI research, such as the Alan Turing Institute and UKRI’s AI research hubs. This will allow the various teams to collaborate and create new solutions faster than they could alone. This development is pretty interesting for a number of reasons, chiefly that it could create a long-term challenge for US tech firms if these labs successfully scale these open-source architectures that bypass the proprietary ecosystems. It could also give British businesses and public sector organizations access to AI features without paying high licensing fees to foreign providers or needing to invest in specialized server infrastructure.
    • If I were them, I'm gonna hold out until the prices of these semiconductor parts normalize. $1,049 for a ~5 year old hardware is DoA, more so for gamers. On a deeper note, if Steam Machine is priced like this, we are soo effed up for the next gen Xbox console and PS6. With great AAA titles releasing at the end of the year, this just creates more demand...and more tears for me. Lol.
    • I suspect one reason its hard to justify subsidising is that it's not a locked down device like a traditional console is. In this climate sadly if it was a "good deal" you'd get people hoarding them for anything but gaming. The Lenovo Legion Go 2 with the Ryzen Z2 Extreme is £1300 here ($1720) for some context on how other SteamOS like devices are now priced. I got the older Z1 Extreme model for £300 with a dock, just shows how insane prices have got recently.
  • Recent Achievements

    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      448
    2. 2
      +Edouard
      180
    3. 3
      PsYcHoKiLLa
      92
    4. 4
      Michael Scrip
      87
    5. 5
      neufuse
      67
  • Tell a friend

    Love Neowin? Tell a friend!