Recommended Posts

Pretty Nifty, but this same thing can be handled by the secondary stick, since Turn 10 can make the secondary one only for this purpose...

I know they can, but the purpose is to make it seem as close to driving as possible. That's why people spend hundreds of dollars to purchase wheels instead of driving with a gamepad. It's also great if you are driving with a wheel because you don't have to take your hand off of it to look into a corner.

Here's what I don't get about head tracking :-

I'm driving along and come up to a sharp left hander like the Loewes Hairpin at Monaco, I look left to look into the corner but now I am no longer looking at my TV. I can see how it would work if you have the multiple monitor setup that forza allows but on a single screen you'll end up not looking at your TV for most of the time unless the sensor if very sensitive in which case you'll probably end up "head tracking" when you really didn't mean to.

The head tracking in GT5 with the eye cam wasn't upto much due to the above.

Guess I'll just have to wait and see if it's any better in Forza as I have the kinect.

Here's what I don't get about head tracking :-

I'm driving along and come up to a sharp left hander like the Loewes Hairpin at Monaco, I look left to look into the corner but now I am no longer looking at my TV. I can see how it would work if you have the multiple monitor setup that forza allows but on a single screen you'll end up not looking at your TV for most of the time unless the sensor if very sensitive in which case you'll probably end up "head tracking" when you really didn't mean to.

The head tracking in GT5 with the eye cam wasn't upto much due to the above.

Guess I'll just have to wait and see if it's any better in Forza as I have the kinect.

That is the downside, because unless you have a huge TV or sit really close :shifty: you need to shift your eyes to keep looking at the screen. The advantage is the movement of your head (as your eyes stay on the screen) panning the camera instead of doing it with a thumbstick. I would imagine this is just like the system in GT5, so if you didn't like that you wouldn't like this implementation either.

I sold my Xbox 360 (with Forza 3) to buy a PS3 and GT5... I regret that BADLY as Forza 3 was a substantially better game in my experience.

This may well tempt me back to Xbox ownership.

Here's what I don't get about head tracking :-

I'm driving along and come up to a sharp left hander like the Loewes Hairpin at Monaco, I look left to look into the corner but now I am no longer looking at my TV. I can see how it would work if you have the multiple monitor setup that forza allows but on a single screen you'll end up not looking at your TV for most of the time unless the sensor if very sensitive in which case you'll probably end up "head tracking" when you really didn't mean to.

The head tracking in GT5 with the eye cam wasn't upto much due to the above.

Guess I'll just have to wait and see if it's any better in Forza as I have the kinect.

The thing is that Kinect doesn't need you to move your head nearly as much as the EyeCam, Due to the depth camera that isn't affected by low light conditions it gets much higher resolution of your head movements. So we're talking about fairly minute movements, so small that they become natural, and your eyes adjust naturally and you won't even notice you're looking at a slight angle. we're talking 1-2 degrees at most here.

Kinecting the core: Forza 4 head-tracking shown in video

A new video on Youtube has Major Nelson giving us the first glimpse of Forza 4?s head-tracking feature.

forza4.jpg

The video, taken from Inside Xbox, features him trying out the racer?s head-tracking feature, which tracks your head?s movements via Kinect.

It also has Dan Greenawalt of Turn 10 detailing it further.

Microsoft earlier confirmed that the game will shown at E3 this year.

You can watch the clip below. The game?s marked for a fall release.

Source: VG247

At work so I can't really watch the video here on the remote desktop, only see the screenshot they show at the start. but I really hope they have an option to have a more zoomed in view witht he head trackign to. I never understood the fascination with using 65% of yoru screen to show the roof, steering wheel dashboard and A-frame. the windshield is already smaller than your real windshield on a 42 inch tv if you sit right in front of it, with the regular inside view from Forza 3.

I use the in car view the most because it is the most realistic. I also use the view where you can only see the bonnet on tight courses where you not only cant see the apex but you also cant even see where the track goes.

Head tracking looks like its going to be pretty good, I don't think it will work for full on turning your head 90degrees to see if someone is along side you, but slight natural movements instead.

GT5 still has the best lighting in a racing game. Forza looks like everything is coated in plastic :( That said, Forza 4 will no doubt be better than GT5...they've been steadily improving the series with each entry this generation...though I did feel as though the career in 3 was a bit stale after 10 hours.

25s375t.jpg

Forza Motorsport 4 will launch on October 11th, 2011, in North America, October 14th, 2011, in Europe and October 20, 2011, throughout the rest of world.

The highest-rated racing franchise of this generation returns. Unrivaled in its innovation and quality, ?Forza Motorsport 4? pushes the racing genre forward, delivering the most stunning graphics ever seen on the Xbox 360 platform, radical experiences only possible with Kinect, groundbreaking social features through Xbox LIVE*, and a landslide of new content, cars and new ways to play. Launching this October exclusively on Xbox 360, ?Forza Motorsport 4?is an entirely new automotive experience.

Top features include the following:

Platform-defining graphics.?Forza Motorsport 4? sets a new graphical standard for the racing genre.Featuringdramatic Hollywood-style camera effects and an all new lightingengine, ?Forza Motorsport 4? createsan unparalleled, dramatically realistic graphical experience ? all running at a silky-smooth 60 frames per second.

Xbox LIVE showpiece.?Forza Motorsport 4? is making racing more social than ever. Create a Car Club and build the ultimate dream team of drivers, tuners and painters from the ?Forza? community. Share your custom cars and dominate the other clubs. With the all-newRivals Mode, play against your friends whether they are online or not by challenging them for bragging rights and rewards in a variety of different game types.

Industry-leading innovation withKinect. Autovista Mode brings the automotive experience comes to life. Walk around the car in a virtual showroom, crouch down to look at the details, or open the doors and hood using the power of Kinect. Immerse yourself with Kinect Head Tracking, which pans the camera view based on how you naturally look into the corners when you?re hard charging. Take the virtual wheel with Kinect as you sit on the couch with your friends and family ? no controller required.You can even take advantage of Kinect voice control to easily navigate the game?s menu.

More of what you love.With more than 80 manufacturers, the most in any racing game available today, ?Forza Motorsport 4? features unrivaled diversity and more of the cars you love. The all new World Tour Mode boasts new tracks, unending choice and hundreds of hours of gameplay as you travel the globe with your favorite car. With the most accurate physics engine, cockpits and damage on every car and assists that allow even the most casual player to race, ?Forza Motorsport 4? redefines the genre.

XTnSI.jpg

zUoDC.jpg

1WXr2.jpg

F8zGF.jpg

SQLaw.jpg

i6MSw.jpg

Rd8Re.jpg

KzhAs.jpg

Xt5My.jpg

I was thinking of starting an official Forza 4 Neowin Car Club thread. There shouldn't be various Neowin Car Clubs and if the person who creates it will be the president maybe we should decide who the person to create it should be. The thread would give us an option to discuss this and have people weigh in on their option or if they want to throw their hat in the ring. Any thoughts?

This topic is now closed to further replies.
  • Posts

    • No its not, there are ton of Youtube videos to get you started, what do you think people did before AI existed?
    • Read this in Humor Simpson 's voice, "Out of my way Moe".
    • You still can, its just under the Transform flyout for WordArt now
    • Likely nothing will be done in corporate America, there have been countless Tesla self-driving incidents. Then again, there have also been countless human operated incidents. It's literally daily news here in Canada, to the extent that it's now odd if we get a day where a collision doesn't get announced on the radio throughout the day...
    • SKG Hand Massager with Heat OS500 hands on by Steven Parker I was offered the chance to test out the SKG Hand Massager with Heat OS500, and full disclosure, they let me keep it regardless of my findings. Anyway, I jumped at the chance due to my long hours sitting at my desk, mousing around. Apologies for the knife cut across the top of the box; that was my doing, being a bit too heavy-handed with opening up the outer packaging. First up, what's in the box: SKG Hand Massager with Heat OS500 1x Type-C charging cable User Manual 1-Year Warranty (card) In short, everything you need to get started. According to the official Amazon listing, here are the key features: Full-Hand Air Compression: OS500 wraps your fingers, palm, and wrist with multi-chamber air compression for a complete hand relaxation experience. The extended massage chamber helps cover more of the hand and wrist area than standard palm-only hand massagers Palm Kneading with 6 Modes & 6 Intensities: Built-in palm kneading rollers add a hands-on massage feel, while 6 preset modes and 6 pressure levels let you choose the comfort level that fits your day—from gentle relaxation to a firmer full-hand massage 3 Heat Levels with Cooling Fan: Choose from 104°F, 113°F or 122°F warmth to suit different seasons and comfort preferences. The built-in cooling fan helps reduce stuffiness during heated sessions, keeping your hand feeling fresh and comfortable Easy Visual Display & Smart Timer: The digital image display clearly shows massage area, mode, intensity, heat level, and remaining time at a glance. Select 10, 15, or 20-minute sessions for quick office breaks, evening relaxation, or everyday hand care Rechargeable, Cordless & Comfortable: A 3000mAh battery supports over 90 minutes of full-function use on a full charge, with convenient USB-C charging. The soft inner lining, smooth ABS/PU finish, and premium black-gold design make OS500 ideal for home, office, or gifting With all that out of the way, here are my own findings. I gave it a try on both left and right hands, and as you can maybe see from the above YouTube Short, (sorry for the shaky video), my whole hand fits in, but my wrist barely enters the Hand Massager. I was able to push through a bit more with my fingertips extending out the other end to get a bit of massaging on the start of my wrist. Usage For some reason, there is a strap that is very difficult to fasten to my wrist with one hand. I am not sure what function it has, and it isn't mentioned in the user manual. The only thing I could find was in the product images that claimed "wrist precision". Unlike the Bob and Brad Hand Massager, this device does not massage the wrist anyway, even though a "wrist mode" is mentioned, which must be for smaller hands than I have, as it is mainly intended for the hand and fingers. In addition, for its steeper price, there are no disposable gloves provided in the box, which is a bit of an issue considering the internal cover (which appears to be elasticated nylon) cannot be removed for washing; so you are left with only one choice: always thoroughly wash your hands before using it. I can imagine this thing getting a bit grimy after a period of use, and that is a bit of a shame. With that said, the buttons on the device, from left to right, do the following: Heat button: 3-level heat control at 104°F, 113°F, or 122°F Mode button: Auto mode Circular mode Soothing mode Relax mode Palm and fingers mode Palm and wrist mode Intensity button: from (First-time users) 15Ka, 25Ka, 35Ka, 45Ka, 55Ka, 60Ka (Intensive relief) Knead button: on or off (6 pressure levels) Power button: Long-press to turn on or off Cooling button: turn on or off the cooling fan Also, in the product imagery, it states there are 36 "custom modes," but nowhere is it listed what these modes are. I can only imagine that they mean a combination of all of the above settings in different intensity levels. The device itself seems to rely on a single "kneading" mechanism located at the palm area of the hand, which spins when in use, and the other massage features are mainly utilized through the air sacs, increasing and decreasing at various levels on the hand and fingers. I am not sure it offered too much relief for someone who is typing and operating a mouse for hours at a time; further testing may be required. It does feel nice, though. Finally, you may be wondering how this fits into the scope of a tech website? Well, let me tell you something: sometimes I sit for up to 15 hours working on Neowin, and although I take breaks in between, it takes a toll on my body. I think in the immediate absence of a partner to apply relief, a good massager like this Hand Massager can shed the strains of the day in just a couple of 15-minute bursts. On the official website, this has an MSRP of $99.99, but luckily for our readers, it is selling at $10 off for just $89.99 right now on Amazon. SKG Hand Massager with Heat OS500 for $89.99 (with $10 off coupon), $99.99 MSRP For me, this gets a thumbs hands(?) down. However, it could be improved by making it so that the protective covering could be removed and thrown into the washing machine, or get yourself some disposable gloves to use with it. As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      +Edouard
      184
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!