Uncharted NGP Screens & Impressions


Recommended Posts

13067567645j6e.png

13067567653nwx.png

1306756766bura.png

1306756767vnle.png

1306756768fucg.png

uncharted-p_cliff-opening_01.png

Uncharted Golden Abyss is the best reason, but certainly not the only one, to buy Sony's still-codenamed Next Generation Portable.

It is a game that delivers what you'd expect from a console, it cuts no corners, offers no excuses. This is gaming on the go without the need to make do. This is the reason you'd want to carry around something that is made for gaming, rather than something that is merely able to play games.

My first moments with Sony's NGP at a press event last month wasn't spent playing Uncharted Golden Abyss, but it was Golden Abyss that made me a true believer in the importance of dual-thumbstick portable gaming.

Back when Uncharted was shown to Brian Ashcraft in Japan, following the unveiling of the NGP, the already impressive game was just a tech demo, Sony Worldwide Studios VP Scott Rohde told a gathering of press last week. Much has been added and changed since that early look.

Golden Abyss is a brand new Uncharted game, he said, that takes place before Drake's Fortune. It is not a prequel, he said, it is a stand alone story, one that takes more than two hours to tell.

The game was created using the same motion capture techniques used on Uncharted 2 and Uncharted 3, Rohde said. The NGP even allows for real-time lighting and advanced shaders. While the graphics are impressive, stunning even, developers Bend Studio were sure to put in as much work on the story and gameplay as they did the graphics.

That's because the NGP has some interesting ways to play games. It has those two glorious thumbsticks, a touch screen on the front and a touchpad on the back and can detect motion.

We watch as Drake approaches a guard standing by a cliff in a lush jungle near the remains of the Temple of Serpents. An icon bar pops up on the screen close to the thumbsticks showing buttons and swipe symbols. Touching one knocks the guard from his roost. It also allows Drake to quickly change weapons and pick items up.

Later we see Drake climbing across a cliff face, when he gets to a crevice. Tilting the NGP causes Drake to lean and reach out toward the opposing cliff. Tapping that cliff causes Drake to jump. When Drake arrives at a set of wooden posts jutting from the side of the cliff, sliding your finger across the posts causes Drake to monkey-bar his way along cliff.

The good news? You don't have to use the touchscreen to play, it's an option. The better news? You'll still probably want to because it works.

As Rohde explains this we watch Drake climb under a guard, a tap of the screen has him pull the enemy from the cliff. A few minutes later Drake sneaks up behind another guard, tapping the guard causes Drake to kill him silently.

Later I get a chance to play the game. The NGP feels slightly big in my hands, thicker then I expected. But I seen forget that as I stare into the crisp 5-inch OLED screen. Rohde told us that the game has four times the resolution of the Playstation Portable, that the game displays 260,000 polygons per a frame. None of that registers though as I sink into the familiar experience of guiding Drake through another jungle, on an adventure for some unknown prize.

In the distance I see man walking across the remains of a temple. I crouch Drake behind a low wall and then use the thumbsticks to position him and pop off some headshots. The controls are solid, not just reminiscent of a Playstation 3 controller, but seemingly matching one.

Moving and firing, too, is effortless. I shift between cover, run to new hiding spots, all while firing off shots at enemies who are now returning fire. None of it is a struggle. None of it frustrates my aim, or intent. And then there are the improvements. Using the touchscreen to toss the grenade is a joy. I just switch to a grenade, and then touch and drag to the exact spot I want Drake to toss the explosive.

Sniping is a bit of a challenge, requiring players to use the motion sensing of the NGP when zoomed in to aim, but the balance between effort and reward seems just right.

Uncharted Golden Abyss certainly isn't the sort of first-person shooter experience that will completely stress test the abilities of the NGP's dual thumbsticks, that will have to wait for a Battlefield or Call of Duty, but it requires enough shooting and moving to prove what gamers have been saying for years: Shooters just don't work with a single thumbstick.

Link to comment
https://www.neowin.net/forum/topic/1002016-uncharted-ngp-screens-impressions/
Share on other sites

it looks good however, i am sure once again it will have a rather steep early purchase price tag.

They dropped the system ram from 512 to 256mb and cut the internal storage to try and bring an SKU to near Nintendo 3DS price, it will be expensive but not as expensive as you are expecting.

That looks really nice, I wasn't too interested in the PSP when it came out as there were no full games till a good part into its lifecycle that I wanted to get, but if they can get this and the other rumoured release games out, it would be hard to say no.

I hope the touchscreen is optional. Personally, I don't have three hands, so if I'm using two hands on the controller, its a pain to lift one hand off the controller to tap the screen and then move back.

From what they have said, mostly everything looks like it is optional, besides maybe the grenade throwing, but I could be wrong, lol.

They dropped the system ram from 512 to 256mb and cut the internal storage to try and bring an SKU to near Nintendo 3DS price, it will be expensive but not as expensive as you are expecting.

I didn't think that had been confirmed at this point had it?

It doesn't look like it has taken a hit though from when they first showed it off.

They dropped the system ram from 512 to 256mb and cut the internal storage to try and bring an SKU to near Nintendo 3DS price, it will be expensive but not as expensive as you are expecting.

Um, those were rumors, nothing at all was confirmed about those rumors either.

Ugh, people these days...

EDIT: common sense should tell us all that changing the specs that drastically this late in the game (launch is roughly 6 months away) would cripple just about every launch title and those in the pipeline to come out shortly after the launch. Now, if they delay the launch until sometime mid-2012...then they could potentially get away with the spec reduction, but still, you have Uncharted that looks amazing...imagine cutting the RAM in half!

Guys the video I've linked to on the blog shows quite a bit of footage of the devs/journalists playing, what they're playing is what we will be whatever the specs. Talk about the specs was a rumour, and even if true, it's most likely something that will have changed quite a while back, so what you see just now in previews is what we get game wise.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Ocenaudio 3.19.5 by Razvan Serea  Ocenaudio is a full featured, fast and easy to use audio and music editor. It is the ideal software for people who need to edit and analyze audio files without complications. Ocenaudio also has powerful features that will please more advanced users. To assist ocenaudio development, a powerful toolset of audio editing, analysis and manipulation called Ocen Framework was created. ocenaudio is also based on Qt framework, a well known library for cross-platform development. Cross-platform support ocenaudio is available for all major operating systems: Microsoft Windows, Mac OS X and Linux. Native applications are generated for each platform from a common source, in order to achieve excelent performance and seamless integration with the operating system. All versions of ocenaudio have a uniform set of features and the same graphical interface, so the skills you learn in one platform can be used in the others. VST plugins support Ocenaudio supports VST (Virtual Studio Technology) plugins, giving its users access to numerous effects. Like the native effects, VST effects can use real-time preview to aide configuration. Real-time preview of effects Applying effects such as EQ, gain and filtering is an important part of audio editing. However, it is very tricky to get the desired result by adjusting the controls configuration alone: you must listen the processed audio. To ease the configuration of audio effects, ocenaudio has a real time preview feature: you hear the processed signal while adjusting the controls. The effect configuration window also includes a miniature view of the selected audio signal. You can navigate on this miniature view in the same way as you do on the main interface, selecting parts that interest you and listening to the effect result in real time. Multiselection for delicate editions To speed up complex audio files editing, ocenaudio includes multi-selection. With this amazing tool, you can simultaneously select different portions of an audio file and listen, edit or even apply an effect to them. For example, if you want to normalize only the excerpts of an interview where the interviewee is talking, just select them and apply the effect. Eficient edition of large files With ocenaudio, there is no limit to the length or the quantity of the audio files you can edit. Using an advanced memory management system, the application keeps your files open without wasting any of your computer's memory. Even in files several hours long, common editing operations such as copy, cut or paste happen almost instantly. Fully featured spectrogram Besides offering an incredible waveform view of your audio files, ocenaudio has a powerful and complete spectrogram view. In this view, you can analyze the spectral content of your audio signal with maximum clarity. Advanced users will be surprised to find that the spectrogram settings are applied in real time. The display is updated immediately when altering features such as the number of frequency bands, window type and size and dynamic range of the display. Ocenaudio 3.19.5 changelog: Fixes crashes related to audio devices on Windows (DirectSound and ASIO) Fixes several crashes and memory corruption issues Fixes opening several headerless files at once, which previously dropped all but one Improves batch export by suggesting and remembering the destination folder Fixes accented and non-Latin characters in VST plug-in and compressed-archive file names Adds zstd compression support and updates the archive library Other bug fixes and improvements Download: Ocenaudio 64-bit | Portable | ~40.0 MB (Freeware) Download: Ocenaudio for Linux and Mac OS View: Ocenaudio Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I did think about a Echo show once and it would be useful to see what my cameras see. But my brother got one and I changed my mind. Adverts and not really worth the price just to see my cameras. I have a load of dots and a Echo Gen 4, they will do.
    • I asking where you are from or live, because if you don't live in the U.K, why are you so bothered? That is another reason I voted out, E.U and people poking their noses in where they should not be. Sadly we still have it, Trump, and his cronies. Putin as well and no doubt others. It makes no difference what we believe, if we made the right choice or not, we are out. As I said to someone when the news first broke we have voted out, we just need to make the best of it. I have no problems with closer ties to the E.U, we still need to trade. Just don't want to be in their club.
    • So you think I voted out because i am anti-immigrant. I am fed up with those that come over and think that we owe them something. The ones that are at the moment coming over from France where they are already in a safe country because they think and no doubt will get everything chucked at them. While people who were born and bred here get very little. I have nothing against as i have said before those that come here and work. In fact I know full well that our NHS would struggle without them. I do have a problem with those that come over here and try to push their religion and their way of life onto us. My reasons for voting out was because of what the E.U is and is also becoming. I did not agree with Freedom of movement, not because I don't want people over here, but because people need to be checked before being allowed to cross borders and that goes both ways. But my main thing was because the E.U is becoming if not already a united states of Europe. The only reason countries like Poland and Romania joined was because they had no money. When my partner left Poland, she had nothing, Poland had nothing, that is why she left. Wanted to learn something and earn a living. The E.U would have us back according to Michel Barnier. https://www.euronews.com/my-eu...ator-barnier-tells-euronews Why are you so scared to say what country you are in?
    • I wonder what that line really meant...
  • Recent Achievements

    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      500
    2. 2
      +Edouard
      205
    3. 3
      PsYcHoKiLLa
      145
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!