Battlefield 3 E3 Content Revealed, Battlelog (Free Bungie.net Like)


Recommended Posts

E3 2011 in Los Angeles is only a few days away and there is a lot of excitement in the air. We are thrilled to be at the expo to show you Battlefield 3! We are currently putting the final touches on our demo - testing, tweaking, and in general, creating a game that?s looking amazing. I?m very happy and proud of what our DICE team has accomplished and what we?ll be unveiling to the world at E3.

Following our Battlefield 3 announcement earlier this spring, a lot of you have asked us for more info on multiplayer. Well, wait no further ? we will be showing both single player and multiplayer gameplay at E3! You can expect new trailers and screenshots as well as in-depth press previews hitting next week. You can also watch the EA press conference live on EA.com on Monday.

So what can you expect from the Battlefield 3 multiplayer? Powered by the Frostbite 2 engine, Battlefield 3 features some of the biggest and most spectacular maps that we have built. At the same time, we are also able to create more intense close-quarter combat than ever before. The multiplayer map, ?Operation M?tro,? available for press to play on the show floor, combines both sides of the scale into one cohesive experience. Gamers will experience a physical battlefield and be able to temporarily disable vehicles, go prone, mount weapons, lay down suppressive fire and more. Under the hood, the brand-new engine ensures cutting-edge visuals and immersion. All things combined, big and small, add up to the best Battlefield game we have ever created!

Of course there are things we will not be showing at E3, including the game?s extensive co-op campaign, the introduction of Team Death Match mode and the Battlefield 3 Battlelog web destination ? featuring powerful social tools, feeds and detailed player stats. Battlelog also lets you manage your friends lists, squad up, create platoons, use voice chat and follow your friends? progress in real-time, and more. Battlelog will be available for the monthly fee of (drum roll)... zero dollars. We look forward to providing more information on these features in the near future!

Karl Magnus Troedsson

General Manager, DICE

Source: http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/03/bf3-goes-to-e3.aspx

:laugh: :laugh: :laugh:

Sounds great but I'm still a little uneasy on making such a graphical game but keep the same "Rag doll" fun effect of the game and not some how or another give it a COD feel. If they keep stats and ranks off it, the game would be even better as it was in 1942 and Vietnam while giving the mod community a leg up.

(Y) Great news all-around. Co-op, stat tracking, all of it.

Good-bye, Call of Duty.

Agreed. I knew they'd come up with a free alternative to "Elite". I can't wait to see some MP gameplay.

Sounds great and I am looking forward to the game, it looks amazing! I love thee Frostbite engine :woot: Looks to be CoD killer for sure, I just hope they fix it to where the bullets are more like bullets and not paintballs. Seems like it take 1-2 clips to kill someone online and about the same for single player, vehicles such as tanks should be a lot stronger to. Mind you I have not played the newest BF game, the last one I played was BFBC1 and 1943. I will be picking this and CoD up for sure :cool:

I don't care about CoD or BF series but DAMN! Do I want to get BF3! The ANT technology behind their animations is really paying off. The animations look amazing. if it wasn't for that small detail I probably wouldn't like it. It's a really small detail that's a big deal for me for some reason. I've always always always hated jerky animations. But this so realistic in that aspect, I love it!

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Didn’t Dbrand once complain that Casetify was ripping off their designs a well? seems pretty bad of them to try and get around Valve’s copyright this way with that in mind.
    • Dbrand thought they could get away with this Steam Machine case, Valve disagreed by David Uzondu Image via Dbrand Dbrand has cancelled its highly anticipated Companion Cube enclosure for the Valve Steam Machine, which it teased back in November of last year with a concept render and sign-up page, because it did not ask Valve for permission first before manufacturing the case. According to Dbrand, it took the "backwards approach" of building the product first before asking for permission from the copyright holder. Seven months of work went into the project, requiring over a thousand engineering hours from the design team. Workers developed forty-four sets of injection molding tools, making a unique mold for each sub-component of the crate. When the Companion Cube went live on Monday last week, it, according to Dbrand, quickly became the second-fastest-selling product in the company's fifteen-year history, racking up orders for hundreds of thousands of units. Customers eagerly bought the $129.95 deluxe edition or the bare-bones $99.95 version, which the manufacturer cheekily branded as the "Poverty Cube". It was around this time that the legal eagles at Valve descended on the accessory maker with a formal demand. The developer pointed out that the iconic block design remains protected intellectual property from the game Portal, so unlicensed sales had to stop. Dbrand said that all its pleas to salvage the project with the Valve team, including proposals to run a properly licensed release under official terms "with their blessing", fell on deaf ears, so it had no choice but to obey and remove every trace of the product from the internet. If you bought the enclosure, the company said that banks will process your refund by the end of this week, but if it still hasn't arrived in your account by then, you should not hesitate to contact support. The Steam Machine itself is a high-performance console that Valve designed directly to bring PC gaming into the living room. It was announced on 12th November 2025 (the same day Dbrand announced the Cube) and runs on the Linux-based SteamOS, the same OS that powers the Steam Deck. As for the price, due to the shortage of memory and storage chips, the hardware cost landed much higher than people were expecting, starting at $1,049 for the 512 model (without a controller) or $1,128 with the new gamepad. The premium 2 TB model pushes those prices even higher, selling at $1,349 for the standalone console and hitting $1,428 if you want the bundle.
    • It's listed #399.99 on Amazon, per your link. It's not $299.99.
  • Recent Achievements

    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      534
    2. 2
      +Edouard
      263
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      97
    5. 5
      macoman
      58
  • Tell a friend

    Love Neowin? Tell a friend!