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hmm annoyingly, if I'm reading the game right they are using the wrong value for the DPS in he comparative tooltips.

If you notice on the below screenshots, the 2 handed staff says it has 12.5 more damage. (and yes, I removed the books to see if that's what causes the error, without it it's 15.1 more)

However if you look at the damage value in the attributes block, my one handed staff and book, gives me 70.49 dps, while the staff gives 69.11 dps. so the two handed staff in fact slightly lowers my dps. so the tooltip comparison does not count increased damage from attributes I guess, which kind of makes the comparative tooltip absolutely useless.

post-69433-0-04544100-1337243598_thumb.j

post-69433-0-69925600-1337243605_thumb.j

wow. ive gone from not caring at all about diablo 4 days ago - to deciding to buy it just to play a game my friends were playing for once - to playing on first day and thinking it was average but wouldnt last me more than 20 hours - to today realising im more addicted than any game in a year or two and will be spending 100+ hours... great game

At least I'm in europe so I don't have to suffer the constant server outtages. unlessI wanna play my barb which the buggy game placed on the US servers after I logged into the euro server.

Still, if they had offered online SP and the thousand of players who just wanted to play SP could have used that, they wouldn't have had these problems in the first place since the servers wouldn't have been hammered.

@Hawkman - You wand has a higher +dmg modifier. And that just shows ya how good +dmg is. I recommend it on your rings, amulet and weapon as well as stacking rubies (i believe) in your weapons. At lower levels at least +dmg awesome. No idea how it'll turn out in hell/inferno.

I wish dying has more consequences to it.... I'm not sure I like all the streamlining and actually miss some of the things from Diablo 2 that I didn't think I'd miss at all... Things like

* Not having points to spend in character attributes (int, con, str, wis, dex)

* Not having much selection (at least at the early levels) for skills

* Are there no socketed items? I guess I miss the rune-words and collecting those in the hope that you will eventually have something really good.

* Running to my corpse after dying to get all my items before a monster wrecks my naked body

Idk why but...i miss those things.

I wish dying has more consequences to it.... I'm not sure I like all the streamlining and actually miss some of the things from Diablo 2 that I didn't think I'd miss at all... Things like

* Not having points to spend in character attributes (int, con, str, wis, dex)

* Not having much selection (at least at the early levels) for skills

* Are there no socketed items? I guess I miss the rune-words and collecting those in the hope that you will eventually have something really good.

* Running to my corpse after dying to get all my items before a monster wrecks my naked body

Idk why but...i miss those things.

Sockets are still in the game as well as Gems

Rune words were replaced with skill runes

dont care too much for losing out on attribute points as i am not fond of games that require you to spend them yourself.

I also miss running to your body to collect your stuff, i was surprised that they removed it from the game.

Good play through yesterday Firey. Double Monk apparently is a good strat. Server went down at a good time, because a friend arrived just then.

Yea it worked out well, cuz I had food in the oven that was just finishing up as the servers went down. Also yea the double monks was sick, we could heal each other and do crazy dps and damage mitigation.

Have to play again for sure.

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