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Im not a huge gamer but I love the GTA series. When it comes to upgrades, I always tend to build my new PC so it can handle the latest GTA in a pleasing manner. My 360 was great for EfLC but the quality was lacking compared to GTA4 on my PC.

Just as I feared, the graphics are really weak. The narrative looks decent but without any indication as to what the gameplay is like we still know pretty much nothing about the game, other than that PC users are getting screwed over again. I'm really surprised that GTAV and Assassin's Creed 3 both went for last current-gen rather than first next-gen, especially when it's easy to scale down games so they can still benefit from the massive install base of the current consoles.

What are you talking about? I was complaining that Max Payne 3 had cutscenes that were pre-rendered at console graphics levels and that it looks terrible in comparison to PC quality graphics. Unfortunately, that's what you get when bad developers put out half-assed ports - even the console versions of GTAIV suffered from slow down and the resolution for the PS3 version had to be lowered as well. Consoles can't render at 2560x1600, let alone 60fps, let alone with anti-aliasing, let alone with hardware physics, let alone with high resolution textures, etc. Even the bad PC ports are better than the console versions - it's just they terrible in comparison to how they should have been. Consoles are great if you don't care about graphics or accurate consoles and you're on a budget. That may sound elitist but it's like comparing McDonald's to a fancy restaurant - they both provide good food, it's just aimed at people with different tastes.

Yea right, Rockstar's a bad developer. :wacko:

It also wouldn't have been possible to render the cutscenes in game with the amount of post-processing/effects that were going on. I'm not surprised hardware which is 7 years old can't compete with modern PC's.

Developers go where the money is and right now it's at the Xbox 360 and PlayStation 3.

Always funny no matter how many PC exclusive extra bells and whistles the developer adds, Max Payne 3 is called a bad-port. DirectX 11, far-higher textures and assets and greater visual fidelity controls.

Im not a huge gamer but I love the GTA series. When it comes to upgrades, I always tend to build my new PC so it can handle the latest GTA in a pleasing manner. My 360 was great for EfLC but the quality was lacking compared to GTA4 on my PC.

Same boat. Not going to do a proper build until GTA V is about to be released for PC. Sure I could probably build now and it would probably handle it just fine, but I prefer to just bide my time while the hardware gets faster, while also getting cheaper, and who knows how long it will be before the PC version is going to be released. Until then I'm just going to stick with my PS3 for most games. I have given GTA IV on PC a miss this time but I'm sure there will be plenty of time to go back and do it after GTA V.

I'm not even going to bother with GTA V on the PC, GTA4 was pretty bad, and I can't imagine Rockstar doing better this time around.

For me, the only reason to get GTA4 on the PC vs. the 360, was that you could turn off their stupid "definition" shader (Which did the exact opposite of it's name, it blurred everything when it was enabled)

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    • @Sayan...I have defended you at various points as I hope you know. This headline however is utter trash...shame on you sir!
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It is also associated with one of the strongest peaks in IceCube's nine-year neutrino sky map A blazar is a type of active galactic nucleus powered by a supermassive black hole that pulls in surrounding matter and launches jets of plasma moving close to the speed of light. What makes blazars unique is their orientation. One of their jets points almost directly toward Earth, making them appear exceptionally bright across the electromagnetic spectrum and allowing scientists to study some of the most extreme physical processes in the Universe. The scientists exclaimed it's like the 'Eye of Sauron' in deep space. Usually, the brightest gamma-ray-emitting blazars are expected to have jets that appear to move very quickly. However, radio observations of PKS 1424+240 suggested that its jet was moving much more slowly, creating a contradiction that became part of a long-running problem known as the "Doppler factor crisis." To investigate, researchers analyzed 15 years of observations from the Very Long Baseline Array (VLBA), a network of 10 radio antennas spread across the continental United States, Hawaii and St. Croix. Using a technique called Very Long Baseline Interferometry (VLBI), astronomers combine signals from widely separated radio telescopes to create a virtual Earth-sized telescope capable of revealing extremely fine details. The team combined 42 polarization-sensitive radio images collected between 2009 and 2025, creating a much deeper and more detailed view of the jet than had previously been possible. The observations were carried out as part of MOJAVE (Monitoring Of Jets in Active galactic nuclei with VLBA Experiments), a long-running program that studies the brightness, polarization and magnetic field structures of jets produced by active galaxies. The project aims to better understand how activity near supermassive black holes is linked to high-energy radiation and neutrino emission. “When we reconstructed the image, it looked absolutely stunning,” said Yuri Kovalev, lead author of the study and Principal Investigator of the European Research Council-funded MuSES project at the Max Planck Institute for Radio Astronomy. “We have never seen anything quite like it — a near-perfect toroidal magnetic field with a jet, pointing straight at us.” The image revealed an unusual geometry. The researchers found that Earth lies almost directly in line with the jet, with a viewing angle of less than 0.6 degrees. In simple terms, astronomers are looking almost straight down the jet. This turned out to be the key to the mystery. Because the jet is aimed almost directly at Earth, a relativistic effect called Doppler boosting dramatically increases its apparent brightness. The study found that this effect boosts the emission by a factor of about 30 while also making the jet appear slower than it actually is. “This alignment causes a boost in brightness by a factor of 30 or more,” said Jack Livingston, a co-author at the Max Planck Institute for Radio Astronomy. “At the same time, the jet appears to move slowly due to projection effects — a classic optical illusion.” The nearly head-on view also gave scientists a rare look at the jet's magnetic field. Using polarized radio signals, they detected a clear toroidal, or doughnut-shaped, magnetic field component. The observations suggest the jet carries an electric current and that its magnetic field helps launch, shape and stabilize the flow of plasma. 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    • Gotenks98 is right... Outlook (new) is absolute trash. Doesn't Mozilla have an Enterprise Version of Firebird?
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