Help me select a new monitor


Recommended Posts

I'm looking for a new monitor to replace my old Dell 2005fpw. I'm looking at the Dell UltraSharp U2312HM.

The only thing I really use this PC for is gaming. I don't do the whole 3D gaming so that's not a concern. I just need a good panel for FPS games. I'd like it to be widescreen, but I haven't decided if 16:9 or 16:10 is better. I've been using the 16:10 Dell for quite some time but it seems like 16:9 is starting to become the standard for games, however then you have to consider the implications of FOV in games. So if anyone can speak to that, that would be helpful too.

Thanks in advance.

Link to comment
https://www.neowin.net/forum/topic/1057370-help-me-select-a-new-monitor/
Share on other sites

ips monitors are not for games (it will work but not for hardcore gamers). Get u2412 you wont regret the extra pixels

My problem with the 2412 is that it's too big for my liking. You almost have to move your head to take it all in. Well that and the 2412 is an IPS monitor as well so your point is invalid.

I personally have the Dell P2411H (TN) monitor and love it. A Twisted Newmatic (TN) monitor is most likely what you will want. They have faster response times and are usually cheaper, but where they fail is in color quality and consistency. IPS, on the other hand excels where the TN falls short, but at the price of speed and expense. For more information on the differences check here: ( TFT Central ).

Based on the limited specifications that you gave for your desired monitor, I would suggest the Dell P2212H (Alt Link) for about $180.

The Ultrasharps are good LCD - the other Dells are not , plain and simple.

I dont know why neoraptor said IPS are not for hard core gamers - My Samsung is IPS & I play games & only LCD I have seen that can compare to mine are the Ultrasharps...

neo- you mind elaborating ?

OP: If you were already considering an Ultrasharp - you wont be happy with the non-U from DeLL - trust me on that. "you get what you pay for"

The Ultrasharps are good LCD - the other Dells are not , plain and simple.

I dont know why neoraptor said IPS are not for hard core gamers - My Samsung is IPS & I play games & only LCD I have seen that can compare to mine are the Ultrasharps...

neo- you mind elaborating ?

OP: If you were already considering an Ultrasharp - you wont be happy with the non-U from DeLL - trust me on that. "you get what you pay for"

Hardcore is the keyword - as on tftcentral say "The responsiveness of the U2412M should be perfectly fine for some most moderate to high gaming..." but if you compare it to the Samsung 2233RZ at 120Hz the difference is obvious.

Hardcore is the keyword - as on tftcentral say "The responsiveness of the U2412M should be perfectly fine for some most moderate to high gaming..." but if you compare it to the Samsung 2233RZ at 120Hz the difference is obvious.

+1 most average gamers, even some high end gamers probably aren't gonna notice the difference.

But yeah slower response and refresh rates are your issue with IPS...having said that the 8ms response of that panel isn't bad..but a good TN will only have a 2ms response.

+1 most average gamers, even some high end gamers probably aren't gonna notice the difference.

But yeah slower response and refresh rates are your issue with IPS...having said that the 8ms response of that panel isn't bad..but a good TN will only have a 2ms response.

response times are a bit marketing trick these days since they are not the same thing. Usually they calculate it from gray to gray but there are technologies to post-proccess the signal. What I mean is don't look only at the specs as they are mainly for marketing.

The Ultrasharps are good LCD - the other Dells are not , plain and simple.

So you are saying that my non U- Dell monitor is bad? Where are your references and proof? I have used 3 different P- Dell models and 1 E- model and I love them all. They are great for everything, except maybe a graphic artists who is nuts about their color quality.

I use them for playing games, watching movies, and work, without any issue.

TEX4S - you mind elaborating ?

In fact I prefer the Dells I own over the Samsung 2443 that I also have.

response times are a bit marketing trick these days since they are not the same thing. Usually they calculate it from gray to gray but there are technologies to post-proccess the signal. What I mean is don't look only at the specs as they are mainly for marketing.

Very true. Do not trust the response time listed on the cover unless you get the full details of their testing methods. TFT Central has a great section on why!

The true method (ISO standard) is black to white to black, but many companies cheat by just doing black to white (only the rise, no fall) or gray to gray (not the full range). Read the articles on TFT Central for very good explanations.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Google begins rolling out its post-Epic Play Store billing model next week by Karthik Mudaliar Google has confirmed that its redesigned Play Store billing and fee structure will take effect on June 30, 2026, in the United States, the United Kingdom, and the European Economic Area. The changes will let eligible developers offer their own payment systems or send users to an external website for purchases, while separating Google’s platform service fee from the cost of using Google Play Billing. The rollout puts concrete dates and detailed rate cards behind the broader Android policy overhaul Google announced in March. That announcement followed a proposed settlement with Epic Games intended to resolve their long-running disputes over app distribution and payments, although the U.S. portion of the agreement still requires court approval. Under the new billing choice program, developers selling digital content or services can display an alternative payment option alongside Google Play Billing. They may also direct users to their own websites to complete a purchase. Developers can use Google’s standard payment-choice screen or design one that complies with the company’s user-interface rules. Choosing another payment processor does not eliminate Google’s cut altogether. The company will continue charging a service fee for transactions associated with apps distributed through Google Play, regardless of whether payment is handled by Google, an alternative provider, or a developer’s website. Google argues that this fee covers the value and infrastructure provided by Android and the Play Store. For developers earning up to $1 million annually, the service fee will generally be 10 percent. That rate also applies to auto-renewing subscriptions. When Google Play Billing is used in the U.S., U.K., or EEA, Google will add a separate 5 percent billing fee, and developers processing payments elsewhere will not pay that additional charge. This means Google’s familiar flat 30 percent commission is disappearing, but developers will not necessarily see a dramatic reduction on every transaction. An in-app purchase from an existing user processed through Google Play Billing can still reach a combined 30 percent. The biggest savings are likely to come from subscriptions, smaller developers covered by the $1 million tier, and companies able to move customers to their own payment infrastructure. Google is also offering lower rates through its Apps Experience and revamped Games Level Up programs. Apps and games that satisfy the company’s requirements can qualify for 15 percent service fees on new-install transactions and 20 percent on existing-install transactions. The criteria include performance and reliability standards, support for additional Android device categories, and selected platform features. Those program rates are scheduled to become available in the initial markets and Australia on September 30. For consumers, the immediate effect will depend on whether developers adopt alternative payments and pass any savings on through lower prices. For developers, however, June 30 begins a more flexible but considerably more complicated Play Store economy in which distribution, billing, install dates, revenue thresholds, and program participation can each affect Google’s final cut. Google is also separately developing a Registered App Stores program designed to simplify the installation of qualifying third-party stores. That initiative is expected to arrive with a major Android release later in 2026 and will launch outside the U.S. first. Google says the rest of the world will receive the changes by September 30, 2027, although billing rates for markets outside the US, UK, and EEA have not yet been announced.
    • 38% off a super insane price is still an INSANE price.
    • 1TB Samsung T9 and Samsung 9100 PRO SSDs are now selling at great prices by Fiza Ali Amazon is now offering the 1TB variant of Samsung T9 and Samsung 9100 PRO SSD at great prices with limited-time 38% and 39% discounts, respectively, so you may want to check them out if you have been looking to upgrade your storage solution. The Samsung T9 connects via a USB 3.2 Gen 2x2 (20Gbps) interface and delivers sequential read speeds of up to 2,000MB/s and sequential write speeds of up to 1,950MB/s, making it suitable for transferring large files, backing up data, and handling high-resolution media content. When it comes to the security features, the SSD includes AES 256-bit hardware encryption to help protect sensitive data. Designed for portability, the drive is reportedly resistant to drops from heights of up to 3 metres. Furthermore, it operates within a temperature range of 0°C to 60°C and can be stored at temperatures between -40°C and 85°C. Samsung Magician Software is included for drive management, firmware updates, performance optimisation, and health monitoring. Finally, the T9 is certified to multiple international standards, including CE, FCC, UL, UKCA, and RoHS 2 compliance, and is backed by a five-year limited warranty as well. 1TB Samsung T9 SSD: $179.99 (Amazon US) - 38% off The Samsung 9100 PRO uses the M.2 2280 form factor and connects through a PCIe 5.0 x4 interface with NVMe 2.0 support. Built with Samsung V-NAND TLC flash memory, an in-house controller, and 1GB of low-power DDR4X cache memory, the 9100 PRO is engineered for high-performance computing and gaming workloads. Furthermore, the SSD delivers sequential read speeds of up to 14,700MB/s and sequential write speeds of up to 13,300MB/s. Random performance is rated at up to 1,850,000 IOPS for reads and up to 2,600,000 IOPS for writes, depending on system hardware and configuration. The drive supports TRIM, S.M.A.R.T monitoring, automatic garbage collection, and device sleep mode to help maintain performance and efficiency over time. In terms of security features, it includes AES 256-bit encryption, TCG Opal support, and IEEE 1667 compliance. The 9100 PRO operates within a temperature range of 0°C to 70°C, is rated for 1.5 million hours MTBF, and can reportedly withstand shocks of up to 1,500G for 0.5 milliseconds. Finally, Samsung Magician Software is also included for firmware updates, performance monitoring, drive management, and optimisation. 1TB Samsung 9100 PRO SSD: $206.99 (Amazon US) - 39% off Alternatively, you can also check out other SSD deals here. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • This is about the already discredited 2025 announcement. Not the current one, which I've heard nothing negative about in the academic literature.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      464
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      81
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!