Doom 4 not cancelled, leaked screenshots released


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They haven't made good games since doom. And even that wasn't that good. It was imply violent and the first decent fps. It just didn't have much, any, competition.

ID has always been more about tech demos than actual games. They have never put much (any?) effort into releasing games with interesting plots or characters, just somewhat fun products that showed their engines capabilities.

That's why Quake3 is probably their most popular game: it didn't even pretend to follow any kind of storyline, it was just a fun arena game.

  • 7 months later...

So much hate on Rage... I liked it a lot and feel it was grossly underrated and berated. It looks great, runs great, and is fun for what it is.

Rage was a good engine with good graphics and game play. The story was just lackluster for me. There were some major issues with Rage, like one of the bosses even on the hardest difficulty you could just stand there and self-heal between missile strikes. That was amusing. I also didn't really care for the vehicle battles/races. That felt kind of tacked on to me.

Give Me Doom! Hey, what are the Raven folks working on these days?

So doom 4 is on earth then? Bad move. Doom should take place offworld, that's the whole point!

not really. Doom could happen anywhere, it just happened to be that the person who was doing experiments to open a portal to hell was at the mars base

So doom 4 is on earth then? Bad move. Doom should take place offworld, that's the whole point!

Well, Doom 3 was a remake of Doom, so it looks like Doom 4 is a remake of Doom II: Hell on Earth, as far as I can tell.

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What a coincidence. I was just talking about this game a few days ago. Talking to one of my dev buddies (name drop) on Planetside 2 and was telling him about being over at the Bethesda Studios about two years ago. He said he hadn't heard anything about it for awhile either. Interested to see it finally hit some day.

Edit: Memory fail. I was over at Id Studios not Bethesda.

Rage was a good engine with good graphics and game play.

The problem with RAGE is that the graphics varied wildly, from decent to appalling. For instance, I took these two in-game with graphics settings on max (seriously, I'm not kidding):

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The texture quality is simply appalling (due to the use of megatextures), the models are incredibly low polygon and the lighting is all pre-baked (it was a backwards step from Doom 3). The pictures above are how it appears in-game and are not due to JPG compression (even though it looks exactly like that). Needless to say I was shocked at how bad it looked for a modern game. The only area it did well with was the character models:

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As for the Doom 4 screenshots, to me they look terrible. The texture quality is very poor, the polygon count is very low, the lighting is flat, the level design is uninspired and overall they look like something out of an ultra-budget game. They look like a backwards step even from RAGE, which was far from cutting edge itself. Obviously it's taken for granted that they are from very early on in the design process but I just don't see any redeeming qualities to the design.

Unless id Tech completely overhauls the idTech5 engine Doom 4 is going to be a train-wreck and that's a shame as I have great memories of playing Doom and Doom II back in the day. A lot of people were very disappointed with RAGE and they're going to have to do a lot to make up for that.

Let's keep bumping the thread for fun then ;). Probably got pulled up because of the recently released Doom 3: BFG.

What in the...

That completely slipped by me. How old is Doom 3 now, 6 or 7 years old? And they have only just released the BFG edition?

Something of a shame, although I hope that they have a separate team working on Doom 4 while they were "remastering" 3...

Doom 3: BFG is hardly remastered. Most of the tweaks are engine level tweaks. The Lost Missions were probably put together from reject levels of the original and expansion. There are some new mobs though. Its OK. I'm enjoying my play through but I'm looking forward to Doom 4.

I realize that id has been criticized a lot lately for falling so far behind. They deserve that. But I still hold them in high regard and think they can still amaze us as gamers. One area that I think id has mastered is that their games look amazing at amazingly high frame rates. The high frame rates make the games easier to fall into because of how surreal they become. But yeah, that is all destroyed when you walked up close to a wall and see a ****ty texture that belonged in Return to Castle Wolfenstein but not in a game today.

Rage was also really just a tech demo in game disguise. They can improve upon it a whole lot I'm sure. It was great for the vast open worlds, but as already pointed out, lacked for smaller objects. But I'm sure that is something that can be resolved.

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