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heh heh so they took a leaf out of Gears' book and now we can play as the flood in MP...nice. and i still want to watch all those Forward Until Dawn movies before the game comes out...i feel this will erase the disappointment Reach was, a proper swan song for the 360 in terms of Halo.

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heh heh so they took a leaf out of Gears' book and now we can play as the flood in MP...nice. and i still want to watch all those Forward Until Dawn movies before the game comes out...i feel this will erase the disappointment Reach was, a proper swan song for the 360 in terms of Halo.

I REALLY enjoyed reaches multiplayer, it was the single player campaign that didn't have.... idk, it just lacked something. Too much running from waypoint to waypoint and not enough killing and story involved slaughter for me I guess.

The online MP was reminiscent of Halo 2 which I LOVED. I hated H3's MP, it seemed too slow and laggy like a tom clancy game.

I hope they keep a very similar fast reacting online MP engine. Otherwise I'll be quite un-happy.

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Very much loving the art direction and graphics in this game. I never could see why people ever said Halo 3 had good graphics, and I never rated Bungie that highly in that department.

First time I saw the footage for this game I also got Metroid Prime vibe from it's art direction, and it turns out I wasn't crazy - some of designers from Retro Studios now work at 343i, which is a very, very good thing. (Though I hope Retro found some good people to make up for them :p)

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I was just watching some of the IGN videos, I cannot wait for this game. I am not a huge Halo fan, truthfully I only enjoyed the original. I know multiplayer wise 2 and 3 might be 'loved' but we all agree Reach left wanting but 343i is really looking like they're pouring love into every aspect of the game. I am so very thrilled for this. Might just wait on AC3 knowing a week later this comes out, and get AC3 at a discount.

Can someone explain why the flood look like they have some sort tech skin in addition to their flesh?

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Part 2 of Forward Unto Dawn:

http://www.youtube.com/watch?v=K56gSEJ6IGc

Umm those flood forms look like infected spartan III's :|

Yep, but they're infected Spartan-IVs.

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heh heh so they took a leaf out of Gears' book and now we can play as the flood in MP...nice. and i still want to watch all those Forward Until Dawn movies before the game comes out...i feel this will erase the disappointment Reach was, a proper swan song for the 360 in terms of Halo.

You never played Infection in Reach?

I REALLY enjoyed reaches multiplayer, it was the single player campaign that didn't have.... idk, it just lacked something. Too much running from waypoint to waypoint and not enough killing and story involved slaughter for me I guess.

The online MP was reminiscent of Halo 2 which I LOVED. I hated H3's MP, it seemed too slow and laggy like a tom clancy game.

I hope they keep a very similar fast reacting online MP engine. Otherwise I'll be quite un-happy.

I have the exact same impression. I didn't like Reach's single player that much but I really enjoyed its multiplayer over Halo3. My only regret is the stupid Forge World thing that bungie did. The remakes were lazy forged maps which got boring real fast.

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Time to start my traditional Halo play-run, this time will be Halo CE: Anniversary, Halo 2 PC, Halo 3 :D

I'm gonna do that but start off with reach, then CEAE, so on and so forth... except I'll be playing Halo 2 on the xbox
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You never played Infection in Reach?

I have the exact same impression. I didn't like Reach's single player that much but I really enjoyed its multiplayer over Halo3. My only regret is the stupid Forge World thing that bungie did. The remakes were lazy forged maps which got boring real fast.

True about the forge maps. If anything they should have brought back all the H2 maps, those were a hit on H3 for a reason. They were awesome in design and very team-neutral.

The last few updates to multiplayer makes me want to quit reach. Hell I did for almost 3 months because they removed all the 'power armor mods' that kids kept crying about on the forums. -_- if you're getting owned, get better at the game or stop playing I say.

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True about the forge maps. If anything they should have brought back all the H2 maps, those were a hit on H3 for a reason. They were awesome in design and very team-neutral.

The last few updates to multiplayer makes me want to quit reach. Hell I did for almost 3 months because they removed all the 'power armor mods' that kids kept crying about on the forums. -_- if you're getting owned, get better at the game or stop playing I say.

The same thing happened for Halo 3. Avalanche was released as a vehicular combat focused map, and by the end of its first 3 months out they removed everything but Warthogs and Ghosts from the map and only specific game types even saw a Wraith on the map. Reach's maps were sort of meh all around. There was one or two pretty good maps but almost all of them were lackluster.

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The same thing happened for Halo 3. Avalanche was released as a vehicular combat focused map, and by the end of its first 3 months out they removed everything but Warthogs and Ghosts from the map and only specific game types even saw a Wraith on the map. Reach's maps were sort of meh all around. There was one or two pretty good maps but almost all of them were lackluster.

True, I miss 'the pit' that was built with what looked like shipping containers.

I miss halo 3, think I'll fire it up tonight seeings how they shut halo2 down :(.

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I'm gonna do that but start off with reach, then CEAE, so on and so forth... except I'll be playing Halo 2 on the xbox

Oh yes! forgot about reach!!

I'm playing 2 on PC because it looks very dated on Xbox compared with all the other ones :cool:

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I said I wasn't going to do it. I actually, swore up and down once I heard Jetpacks were in this game I wasn't going to do it. I ended up pre-ordering the game and got a $20 giftcard through Microsoft Store's website. If the Limited Edition shows up somehow, I'll end up getting that as well. If it doesn't, oh well. :/

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I said I wasn't going to do it. I actually, swore up and down once I heard Jetpacks were in this game I wasn't going to do it. I ended up pre-ordering the game and got a $20 giftcard through Microsoft Store's website. If the Limited Edition shows up somehow, I'll end up getting that as well. If it doesn't, oh well. :/

I have no faith in its multiplayer, I just want to see how they ruin the single player story.

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I have no faith in its multiplayer, I just want to see how they ruin the single player story.

I have no faith in this game at all, actually. If it's anything better than Reach...than I will say this was a good purchase. I mainly got this to give me something to do while I wait for GoW:J to come out.

Although, like you said...I do want to see where the story goes from here. I guess, I should give Halo 2 and Halo 3 a play through.

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Bajirav, never played infection, wasn't even aware the flood were in Reach MP!

And sounds like Draken is really.getting in the mood, I like that!

the flood weren't in reach mp...
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Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. 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The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. 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