202 members have voted

  1. 1. How many CoD games do you own?

    • 0
      20
    • 1
      5
    • 2
      12
    • 3
      9
    • 4
      5
    • 5
      6
    • 6
      6
    • 7
      3
    • 8
      3
  2. 2. Which games?

    • Call of Duty
      13
    • Call of Duty 2
      17
    • Call of Duty 3
      8
    • World At War
      23
    • Black Ops
      27
    • Modern Warfare
      32
    • Modern Warfare 2
      35
    • Modern Warfare 3
      27
    • [None]
      20


Recommended Posts

I own the original Call of Duty, and Call of Duty 2 for PC.

I bought a used Modern Warfare for $5, when a friend and I went to Gamestop one night. We played it on Xbox Live that night while drinking and it has been put up collecting dust ever since.

I don't consider the Call of Duty name to really apply after 3, though, as it is no longer the same game(s).

I used to own Black Ops, MW2, and World at War, but I sold them all/lost them. The only one of the "newer" ones I enjoyed was World at War. Ever sinced they moved away from WWII, as with Medal of Honor, I stopped caring. I loved Call of Duty and Medal of Honor as franchises that did WWII games. Also a big fan of BF1942. After these franchises stopped the WWII scenario, I generally stopped caring. Up until BF3, just because the vehicles/large gameplay/graphics.

  • Call of Duty: Classic
  • Call of Duty 2
  • Call of Duty 3
  • Call of Duty 4: Modern Warfare (Game of the Year and normal)
  • Call of Duty: World at War
  • Call of Duty: Modern Warfare 2
  • Call of Duty: Black Ops

I don't yet own a copy of Modern Warfare 3 but I probably will pick it up at some point in the future. I really liked Call of Duty 4 when I first played it, which is why I've went on a bit of a buying spree with other games in the series over the past few years.

All of them except 3rd.

And I regret buying anything after original Modern Warfare, excluding World At War

I actually really liked the third game in the franchise. At a time it was my favorite online game. The story was also lengthy, and had some proper character development. Some of the set-pieces were amazing for the time, such as the Polish tank scenes. Even now it feels like a more realistic entry in the series, and definitely didn't deserve the negativity it gained.

I own the PC versions of Call of Duty 4 and Modern Warfare 2. I also own the Xbox 360 versions of Modern Warfare 2 and Modern Warfare 3. I used to own the Xbox 360 version of Black Ops but I sold it when I got tired of the game.

Call of Duty and United Offensive, I loved those games, they had some epic moments in them and fairly decent multiplayer....the name has been dragged through the dirt since then and unfortunately it has become a a stinking turd.

GameCube (COD 2)

Wii (COD 3, 4, BO, MW3)

PC (COD 4, MW2)

I've been meaning to get World at War for the Wii for while but just haven't yet. I guess I am one of the minorities that actually love COD with a Wii-mote. In my opinion it is so much easier to aim when you aren't restricted by a joystick like on PS3 or 360.

World at War

Black Ops

MW, MW2 and MW3

Oddly enough, I never really played any of them taht much until MW3. Now I play it fairly regularly and am contemplating going back and playing some of the others again now that I'm "better."

This topic is now closed to further replies.
  • Posts

    • "...but it may not be Microsoft's fault" seems like a reasonable way to tease what is going on without leaving the user with a false impression that an update is the problem. A title isn't a summery, it is meant to entice the user to read the article. It should not contain a misleading premise; which this title does not. You could maybe complain that the first paragraph should have included that detail. The writing style popularized over 100 years ago in newspapers will cover the most important information as soon as possible with details and nuance added later; the idea being that with each new paragraph you have less of the reader's focus.
    • Samsung Galaxy XR arrives in the UK with new AI and enterprise features by Fiza Ali Samsung is bringing its Galaxy XR headset to the UK several months after the device made its debut as the first headset built on Google's Android XR platform. The headset was first teased in late 2024 alongside Google's introduction of Android XR before making its commercial debut in 2025. Developed in collaboration with Google and Qualcomm, Galaxy XR combines mixed reality experiences with Gemini-powered AI features, allowing users to interact with digital content using voice, gestures, and visual inputs. While the hardware itself remains largely unchanged from the version Samsung unveiled last year, the company is using the UK launch to spotlight several software enhancements that have arrived through recent updates. Among the most notable additions is deeper integration with Google's ecosystem. Galaxy XR users can explore destinations through Google Maps' Immersive View, receiving AI-powered recommendations and contextual information from Gemini while navigating virtual environments. Furthermore, entertainment experiences have also expanded; users can watch 180-degree and 360-degree videos on YouTube, browse spatial content converted into 3D, and ask Gemini questions about on-screen content without interrupting playback. Samsung is also highlighting mixed-reality features such as Circle to Search, which allows users to identify real-world objects through hand gestures while using the headset's video pass-through mode. Another feature automatically converts photos and videos into spatial 3D experiences. Moreover, the headset now also supports Android Enterprise, allowing organisations to manage deployments using existing Android management tools. Annika Bizon, Vice President, Product and Marketing, Mobile Experience, Samsung UK & Ireland, talked about the device, stating: The headset is powered by Qualcomm's Snapdragon XR2+ Gen 2 platform and features dual 4K Micro-OLED displays. The tech giant says that users can expect up to 2.5 hours of battery life. Samsung also confirmed that Galaxy XR will continue receiving software and security updates as the company works alongside Google and Qualcomm to expand the Android XR ecosystem. Galaxy XR is now available for pre-order and will go on sale on 8 July. Customers interested in trying the headset before launch can visit Samsung KX in London and selected Samsung Experience Stores from 17 June. Finally, the company will also host a livestream on 19 June showcasing the headset's capabilities and answering questions from prospective customers.
  • Recent Achievements

    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
    • Week One Done
      Prasann earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      521
    2. 2
      +Edouard
      174
    3. 3
      PsYcHoKiLLa
      95
    4. 4
      Steven P.
      84
    5. 5
      ATLien_0
      70
  • Tell a friend

    Love Neowin? Tell a friend!