iOS 4.2.1, Proxy settings and Internet-based apps...help?


Recommended Posts

Hello!

I have an iPod Touch (2nd or 3rd gen), with iOS 4.2.1. I have various apps which use the Internet, including a radio app (Kerrang Radio) and the Draw Something.

All the apps work correctly at home, but neither work within work.

Both work and home use WiFi, and the only difference is that home doesn't use a proxy, whereas work does.

I have entered the manual proxy settings within the WiFi settings (correctly), and Safari can browse the Internet fine. However none of my Internet-based apps work, as they just can't access the Internet.

I'm wondering whether the problem is because the Internet filtering system we use requires authentication (which I have entered, and clearly works as Safari works).

Anyone got any ideas?

Chances are that your Enterprise Proxy Server is filtering SSL Communication and breaking the Third-Party apps. Proxy Settings are handled on a System Level when you apply them in WiFi Settings so all of your apps are being directed through the correct Server, but the Proxy is dropping the connections.

Hm, if I browse the records of our filtering system, it shows me connecting to bbc.co.uk on the device name, and user account used.

However if I try and load an Internet app, it gets no requests at all. (It shows passed/blocked/dropped requests)

Which makes me think it isn't even getting to our filtering system, which makes me think the apps don't know to use the proxy. Potentially meaning the problem is with the iPod itself.

}
Tue Apr 10 11:40:34 unknown kerrangradio[111] <Warning>: AdUpdate: Unresolved error Error Domain=NSURLErrorDomain Code=-1012 "The operation couldnt be completed. (NSURLErrorDomain error -1012.)" UserInfo=0x2a97f0 {NSErrorFailingURLKey=http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang, NSErrorFailingURLStringKey=http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang, NSUnderlyingError=0x2df230 "The operation couldnt be completed. (kCFErrorDomainCFNetwork error -1012.)"}, {
NSErrorFailingURLKey = "http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang";
NSErrorFailingURLStringKey = "http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang";
NSUnderlyingError = "Error Domain=kCFErrorDomainCFNetwork Code=-1012 \"The operation couldn\U2019t be completed. (kCFErrorDomainCFNetwork error -1012.)\" UserInfo=0x2b9a90 {}";
}[/CODE]

That's just a snippet for an advert trying to load within the app.

Safari, being a default Apple iOS app, is probably working because it is using the manual proxy settings that you configured in Settings for the Wi-Fi network - which I guess would apply to all System applications native to iOS.

However, with the other apps that you have installed being of a Third-party kind e.g. games like Draw Something, are most likely not coded to connect to the Internet via a proxy server (which you mentioned I believe) and is instead trying to connect 'directly' to the Internet. The same can be said for some Windows based business applications whereby there is no option to configure to tell the application to connect to the Internet via a proxy.

I may be wrong, but these are just some of my thoughts...

  • 1 month later...

i'm having the exact same problem.

safari and native iOS apps can connect to the internet thru the proxy settings, while all other third party apps (like whatsapp messenger) cannot connect.

i have tried to e-mail the whatsapp support team, maybe the issue comes from the 3rd party app not knowing how to use the proxy...

i am still waiting for their reply.

  • 3 months later...

maybe this has been solved with the new functionality of iOS6 called "global http proxy"??

has anyone tried it?

personally i will not update to iOS6 unless there's a useful enhancement, like this one for example (i hope so!)

please let us know if any has updated his OS.

cheers

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • These are the Apple Watch models that support watchOS 26 by Aditya Tiwari Apple has announced the latest operating system upgrade for its smartwatch lineup, called watchOS 26, not watchOS 12, as many expected a while ago. The Cupertino giant has unified the software experience across its platforms by introducing the "Liquid Glass" software design and renaming all the operating systems to version 26. That said, the next question is which Apple Watch models will support watchOS 26. Apple has shared the official list of devices: Apple Watch Ultra 2 Apple Watch Ultra Apple Watch Series 10 Apple Watch Series 9 Apple Watch Series 8 Apple Watch Series 7 Apple Watch Series 6 Apple Watch SE (2nd Generation) The upcoming Apple Watch update brings several new features to your wrist. Liquid Glass design gives a fresh look to the UI with updated Control Center and translucent buttons within apps. It's new Workout Buddy feature can use an Apple Intelligence-enabled iPhone nearby to provide personalized, spoken motivation during workouts. Building on the Double Tap feature, you can now flick your wrist to perform actions like muting incoming calls, silencing timers, and dismissing notifications when your hands are full. It is available on Apple Watch Ultra 2 and Apple Watch Series 9 (or later). watchOS 26 is currently available for testing through the Apple Developer Program. It will roll out to general users during the fall season, when Apple is expected to refresh the Ultra and SE models. Note that your Apple Watch must be paired with an iPhone 11 (or later) or iPhone SE (2nd generation or later) running iOS 26. While the list of Apple Watch models that support watchOS 26 remains the same, it won't work with iPhone Xs/Xs Max and iPhone Xr, which were previously supported on watchOS 11. You can check out the respective lists of supported devices for iOS 26, iPadOS 26, and macOS 26 Tahoe.
    • Galaxy Z Fold7 to be the thinnest and lightest foldable from Samsung by Sagar Naresh Bhavsar A few days ago, Samsung shared an official teaser of their upcoming premium foldable, the Galaxy Z Fold7. Interestingly, the company titled the official post, "Meet the Next Chapter of Ultra," giving birth to a new rumor about a new "Ultra" foldable. The teaser highlighted Galaxy Z Fold7's tall and wide design, which previous rumors have suggested. The Galaxy Z Fold7 is also expected to come with a bigger display compared to the Galaxy Z Fold6. There were also rumors that Samsung could use a titanium backplate for improved durability and also make the device slim. Now, Samsung has shared a new teaser of the Galaxy Z Fold7 that adds a bit a weight to this rumor. Samsung has called the Galaxy Z Fold7 the "thinnest, lightest, and most advanced foldable yet." While the company didn't share any measurements or metrics that would define how thin or light the upcoming foldable is, the GIF shows the Galaxy Z Fold7 from the side (and it appears quite thin). Take a look for yourself: It would be safe to say that Samsung has been lacking in terms of making its foldable devices slim, even reducing the display crease. Though the company launched the Galaxy Z Fold6 Special Edition in China and Korea last year, which was their slimmest phone, it was nowhere near the likes of the OPPO Find N5. In terms of innovation as well, the company is far behind, and Chinese makers such as Huawei have already released the world's first triple-folding phone, the Mate XT. On the positive side, Samsung claimed that their "engineers and designers are refining each generation of the Galaxy Z series to be thinner, lighter, and more durable than the last," suggesting that the company could bring improvements with this year's foldable. The Galaxy Z Fold7 is expected to launch next month, in New York, in the second Unpacked event of the year, alongside the Galaxy Z Flip7. There are also rumors that the affordable version of the flip phone, the Galaxy Z Flip7 FE, could also launch at the event.
    • I think Sequoia will be the last stop for my old 2012 Mac mini (with 16GB RAM & 512MB SSD). It runs Sonoma OK, so perhaps Sequoia will work well too. I don't have high hopes for Tahoe, however - that looks to be a GPU-intense OS.
  • Recent Achievements

    • Explorer
      MusicLover2112 went up a rank
      Explorer
    • Dedicated
      MadMung0 earned a badge
      Dedicated
    • Rookie
      CHUNWEI went up a rank
      Rookie
    • Enthusiast
      the420kid went up a rank
      Enthusiast
    • Conversation Starter
      NeoToad777 earned a badge
      Conversation Starter
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      ATLien_0
      268
    3. 3
      +FloatingFatMan
      257
    4. 4
      Edouard
      202
    5. 5
      snowy owl
      177
  • Tell a friend

    Love Neowin? Tell a friend!