iOS 4.2.1, Proxy settings and Internet-based apps...help?


Recommended Posts

Hello!

I have an iPod Touch (2nd or 3rd gen), with iOS 4.2.1. I have various apps which use the Internet, including a radio app (Kerrang Radio) and the Draw Something.

All the apps work correctly at home, but neither work within work.

Both work and home use WiFi, and the only difference is that home doesn't use a proxy, whereas work does.

I have entered the manual proxy settings within the WiFi settings (correctly), and Safari can browse the Internet fine. However none of my Internet-based apps work, as they just can't access the Internet.

I'm wondering whether the problem is because the Internet filtering system we use requires authentication (which I have entered, and clearly works as Safari works).

Anyone got any ideas?

Chances are that your Enterprise Proxy Server is filtering SSL Communication and breaking the Third-Party apps. Proxy Settings are handled on a System Level when you apply them in WiFi Settings so all of your apps are being directed through the correct Server, but the Proxy is dropping the connections.

Hm, if I browse the records of our filtering system, it shows me connecting to bbc.co.uk on the device name, and user account used.

However if I try and load an Internet app, it gets no requests at all. (It shows passed/blocked/dropped requests)

Which makes me think it isn't even getting to our filtering system, which makes me think the apps don't know to use the proxy. Potentially meaning the problem is with the iPod itself.

}
Tue Apr 10 11:40:34 unknown kerrangradio[111] <Warning>: AdUpdate: Unresolved error Error Domain=NSURLErrorDomain Code=-1012 "The operation couldnt be completed. (NSURLErrorDomain error -1012.)" UserInfo=0x2a97f0 {NSErrorFailingURLKey=http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang, NSErrorFailingURLStringKey=http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang, NSUnderlyingError=0x2df230 "The operation couldnt be completed. (kCFErrorDomainCFNetwork error -1012.)"}, {
NSErrorFailingURLKey = "http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang";
NSErrorFailingURLStringKey = "http://mobile.bauerweb.co.uk/iphone/resized_content.php?station=kerrang";
NSUnderlyingError = "Error Domain=kCFErrorDomainCFNetwork Code=-1012 \"The operation couldn\U2019t be completed. (kCFErrorDomainCFNetwork error -1012.)\" UserInfo=0x2b9a90 {}";
}[/CODE]

That's just a snippet for an advert trying to load within the app.

Safari, being a default Apple iOS app, is probably working because it is using the manual proxy settings that you configured in Settings for the Wi-Fi network - which I guess would apply to all System applications native to iOS.

However, with the other apps that you have installed being of a Third-party kind e.g. games like Draw Something, are most likely not coded to connect to the Internet via a proxy server (which you mentioned I believe) and is instead trying to connect 'directly' to the Internet. The same can be said for some Windows based business applications whereby there is no option to configure to tell the application to connect to the Internet via a proxy.

I may be wrong, but these are just some of my thoughts...

  • 1 month later...

i'm having the exact same problem.

safari and native iOS apps can connect to the internet thru the proxy settings, while all other third party apps (like whatsapp messenger) cannot connect.

i have tried to e-mail the whatsapp support team, maybe the issue comes from the 3rd party app not knowing how to use the proxy...

i am still waiting for their reply.

  • 3 months later...

maybe this has been solved with the new functionality of iOS6 called "global http proxy"??

has anyone tried it?

personally i will not update to iOS6 unless there's a useful enhancement, like this one for example (i hope so!)

please let us know if any has updated his OS.

cheers

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Jony Ive is reportedly working on multiple AI devices for OpenAI, including a mobile gadget by Hamid Ganji Last month, OpenAI announced acquiring Jony Ive's startup, io, in a $6.5 billion deal. Ive, who served as Apple's design chief for over two decades, moved to OpenAI to work on the company's AI hardware projects. While the details of these projects have remained relatively untold, Mark Gurman's Power On newsletter revealed some exciting insights about Jony Ive's work at OpenAI. According to Gurman, Apple's former design chief is now spearheading a series of groundbreaking AI hardware products for OpenAI. One of these under-development devices is described as a "mobile gadget" that takes the form of a "pendant" and can be worn around the neck. This device could allegedly allow users to access ChatGPT with voice commands. Another of Ive's works at OpenAI is a home device that functions similarly to a smart speaker. Users can put the device on a table and perform various tasks using OpenAI's ChatGPT. Interestingly, OpenAI also has a robot device under development. As Gurman says, this robot "will likely be a machine that develops a relationship with a human using AI." However, OpenAI's robot is still far from being made available on the market. After acquiring Jony Ive's startup, OpenAI CEO Sam Altman described Ive as the best designer in the world, adding that they can now work on the next generation of AI-powered computers. More details about OpenAI-Ive hardware products could emerge over the next few months. OpenAI was already rumored to be working on a mysterious AI gadget, presumably a screenless AI phone, which might be the same mobile gadget that Gurman revealed. While details of this alleged AI mobile are yet unknown, such a device could pose an alternative to conventional smartphones, raising the alarm for smartphone makers such as Apple, Samsung, and Google. Meanwhile, Apple might already be expecting such a device, as its services chief Eddy Cue allegedly said during his testimony at Google's antitrust case that iPhones might no longer exist 10 years from now.
    • Seems Nintendo have already thought of that after the Joy-Con drift in the Switch 2 EULA: Clause 16 of the EULA reads: "This arbitration provision precludes you and Nintendo from suing in court, having a trial by jury, or participating in a class action. You and Nintendo agree that arbitration will be solely on an individual basis and not as a class arbitration, class action, or any other kind of representative proceeding. You and Nintendo are each waiving the right to trial by a jury."
    • Cool glass phone you have in that silicon case bro
    • I can't say I ever noticed an OEM putting effort into user-friendly descriptions and icons who didn't also put effort into making good drivers. Usually, missing icons and descriptions was also a sign of bad drivers.
  • Recent Achievements

    • First Post
      brynmot earned a badge
      First Post
    • Reacting Well
      brynmot earned a badge
      Reacting Well
    • Week One Done
      Al_ earned a badge
      Week One Done
    • Week One Done
      MadMung0 earned a badge
      Week One Done
    • Reacting Well
      BlakeBringer earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      478
    2. 2
      +FloatingFatMan
      274
    3. 3
      ATLien_0
      243
    4. 4
      snowy owl
      209
    5. 5
      Edouard
      185
  • Tell a friend

    Love Neowin? Tell a friend!