Guild Wars 2 - Some Questions


Recommended Posts

I've never played or even seen footage of Guild Wars, but I love RPGs and MMOs. I used to play WoW, which I loved, and I'm into the usual single-player RPGs like the TES games, Dark/Demon's Souls, Dragon Age etc. I've been reliably informed that Guild Wars is a great game, and there are apparently very high hopes for the sequel. One of the things I don't like about MMOs is that, unlike single-player games, the world around you rarely changes based on your actions. The Wikipedia page for Guild Wars 2 reckons that the game will address this problem and use heavily instanced locations that reflect your progress through the game.

I'm really considering pre-ordering GW2 but I have a few questions:

1) Is the April 18th release date accurate?

2) Is it a giant open world like WoW or is it more hub-like?

3) Is it really going to be as good as it seems?

What do you guys reckon?

Link to comment
https://www.neowin.net/forum/topic/1070173-guild-wars-2-some-questions/
Share on other sites

1) No. There's no chance the game is coming out next wednesday. The only thing possible to happen next week is the first beta weekend event.

2) It's an open world. You will actually see and be able to play with other people outside cities without needing to group with them before leaving the city. Unlike GW1.

3) I haven't gotten to play it in one of the beta's myself yet, but what i've heard and seen from those who have, yes, it likely will be as good as it seems.

I've never played or even seen footage of Guild Wars, but I love RPGs and MMOs. I used to play WoW, which I loved, and I'm into the usual single-player RPGs like the TES games, Dark/Demon's Souls, Dragon Age etc. I've been reliably informed that Guild Wars is a great game, and there are apparently very high hopes for the sequel. One of the things I don't like about MMOs is that, unlike single-player games, the world around you rarely changes based on your actions. The Wikipedia page for Guild Wars 2 reckons that the game will address this problem and use heavily instanced locations that reflect your progress through the game.

I'm really considering pre-ordering GW2 but I have a few questions:

1) Is the April 18th release date accurate?

2) Is it a giant open world like WoW or is it more hub-like?

3) Is it really going to be as good as it seems?

What do you guys reckon?

1) Not a chance. Haven't even entered beta yet.

2) As far as I know, it's like GW, so not necessarily an open world (like in WoW), as you do a story line, it's not going out and killing x of y for z.

3) Still waiting on my beta access (I pre-purchased the game) but from what I have seen and heard yea it's that good.

1) Not a chance. They have only opened up the pre-orders on April 11th. That indicates that it will be soon, but certainly not the 18th. It'd need to be shipped to shops first.

2) If it's anything like GW1, which I assume it will be, it's both. Very, very large maps, but loading times to switch between maps and cities/populous places.

3) GW1 was frigging awesome in my opinion, so I can only presume it'll be the same level of awesomeness.

Thanks for the replies. It all sounds very cool - perhaps the April 18th date is when the pre-orders activate to give you a chance at getting into the beta version etc. Either way, I think I'll get a copy of this - the cheapest I can find a copy is ?39.99 on Play.com, if anyone knows of a better/cheaper way to get it please let me know :)

Thanks for the replies. It all sounds very cool - perhaps the April 18th date is when the pre-orders activate to give you a chance at getting into the beta version etc. Either way, I think I'll get a copy of this - the cheapest I can find a copy is ?39.99 on Play.com, if anyone knows of a better/cheaper way to get it please let me know :)

You're probably best waiting until closer to the launch date before buying the game if you're after the best deals. Look on the likes of Play.com, Amazon.co.uk and others closer to the time.

You're probably best waiting until closer to the launch date before buying the game if you're after the best deals. Look on the likes of Play.com, Amazon.co.uk and others closer to the time.

OK, thanks for the tip.

Upon further investigation, it appears the "pre-purchase" orders are being released/shipped on 18th April, which may allow you access to the betas, and will give you three days' early access to the game. I've still not played enough of SWTOR so I'll play that for a bit and then pick up GW2 closer to release.

There have been atleast 2 weekend CBTs up untill now , today they are doing a stress test. Its open world , more like wow than GW1 and YES it is awesome . No nothing will happend on 18th april , game still has atleast 4-5 months until release.

Considering it's been in closed beta since mid december, i think an additional 4-5 months of betas seems like a bit much. 3 months sounds like a more realistic maximum time.

OK, thanks for the tip.

Upon further investigation, it appears the "pre-purchase" orders are being released/shipped on 18th April, which may allow you access to the betas, and will give you three days' early access to the game. I've still not played enough of SWTOR so I'll play that for a bit and then pick up GW2 closer to release.

Pre-purchases were opened on the 11th. The 18th may be when physical copies are sent, however all purchases on the gw2 site were digiital. I bought my copy digital on the 11th. It guarantees beta access, and gives 3 days head start among other things.

I have to say the game is gonna be awesome, I didnt play GW1 and I wish I had, but WoW dominated me back then. Now though I have seen pretty much every beta video possible, read every article i can get my hands on and it just seems awesome. If you want to get a look at some of the classes and how it looks/plays, check this guys youtube channel, he plays very well and his videos are LONG, one of them is almost 2 hours long, and I watched the whole thing lol.

http://www.youtube.c...r/TapRepeatedly

Personally I am super excited about WvWvW pvp, I think I am going to spend my first 80 levels in there. There are a few WvWvW videos on youtube but not too many.

This topic is now closed to further replies.
  • Posts

    • Astra 0.6.1 Beta by Razvan Serea Astra is an audiophile music player designed for local music libraries, supporting MP3, FLAC, WAV, AAC, OGG, M4A, OPUS, WMA, AIFF, and more via FFmpeg. It offers gapless playback with pre-buffering, multichannel audio remapping, and Dolby Atmos decoding, ensuring albums play seamlessly while maintaining high-fidelity sound. Astra features real-time DSP visualizers powered by a native C++ engine, including an oscilloscope, spectrum analyzer, and vectorscope. A fully parametric 10-band EQ with live frequency response, built-in presets, and AutoEQ headphone calibration import lets you precisely shape your sound. Playback controls include shuffle, repeat, and drag-and-drop queue management, while the library automatically extracts metadata, album artwork, and supports global search, favorites, and recently played tracking. Additional features include output device selection, delay calibration, customizable themes, fullscreen and mini-player modes, Discord Rich Presence, optional Last.fm scrobbling, and an opt-in local API for integrations. Astra delivers a complete, high-quality desktop audio experience with no telemetry, accounts, or streaming. Astra 0.6.1 Beta changelog: Lyrics Initial XLRC support via @boof2015/xlrc 0.2.0 (#131) XLRC sidecar scanning, manual import, and renderer support Word timing, furigana, translations, voice labels, and translation-priority controls for XLRC Fullscreen lyrics overhaul with additional layout polish Manual lyrics editor with LRC, XLRC, and plain-text modes Drag-and-drop lyrics import plus sync offset controls Clickable synced lyrics for seeking, with popout and transport lyrics updates (#138) Fixed lyrics info sidebar scrolling (#138) Added a workaround for LRCLIB instability Metadata & Library Metadata editor rebuilt as a side panel Virtual DB metadata overrides and optional direct file tag writing Bulk metadata editing for title, artist, album, album artist, genre, year, track/disc numbers, and artwork Undo/redo support for virtual metadata edits Clear overrides action and default save-mode preference Artist page grid view added, with later design and sizing refinements Improved Jump to Playing with smart source, queue, album, artist, and library track targets Fixed smart source jump behavior Playlists Fixed VLC-style M3U import failures (#127) Added playlist export to M3U/M3U8 (#118) Improved imported playlist path resolution and missing-entry preservation Shuffle added to playlist pages (#121) Remove tracks directly from playlist views (#128) Fixed create-playlist-from-track modal closing when clicking inside it (#137) Multi-select quality-of-life fixes Right-click context menus no longer clear multiselections UI & Navigation Fixed UI scaling regressions in sidebar and home surfaces (#122, #123) Fixed transport bar regression (#126) Fixed horizontal scrolling on Home and Library rails Fixed artist grid sizing while searching Updated playlist action buttons and related layout polish Additional fullscreen lyrics visual adjustments Visualization Scopes and visualizers now respect UI scaling settings (#155) Added shared canvas sizing logic for correct DPR/backing-store behavior Canvas sizing tests added for visualizer scaling regressions Discord RPC Discord Rich Presence activity structure refactored Compact status can prioritize title or artist Profile info line can show file info or album Title and artist links can target YouTube Music, Last.fm, or be disabled Optional small Astra badge for cover-art presence Configurable “clear when paused” timing Added Discord activity tests Scrobbling Fixed custom Last.fm2 API profiles being accidentally blocked Expanded scrobbler profile protocol handling coverage Stability & Tests Added/expanded tests for XLRC parsing, lyrics presentation, metadata editor state, playlist import/export path handling, artist grid layout, horizontal scrolling, canvas sizing, and Discord RPC activity building Download: Astra 0.6.1 Beta | 138.0 MB (Open Source) View: Astra Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • How does it compare to the "SeeStar S30 Pro" and the "Vespera PRO 2"?
    • Indeed. And note that those units are MUCH cheaper than this new Steam Machine...ahem.
    • Microsoft have found a way to convert RAM and SSDs into water.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      502
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      100
    4. 4
      Michael Scrip
      84
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!