Getting back to Unreal Tournament in 2012


Recommended Posts

I would say no. Gears of War is their superstar. Really sad, as I loved UT2k3 and UT2k4. Onslaught was such an awesome game-type. I loved pancaking people with the Manta, so many fun hours playing all those maps when the community was huge. Oh well

I crave the old UT04 days so badly! I loved all the custom maps, mods, skins, weapons etc etc. Beyond fun. The most fun game I have ever played hands down. (Too young for 99)

UT99 GOTY is always one of those games that goes on after a fresh install for me and is currently installed on the PC (Y) Loved doing kamikaze and using sentry turrets with ChaosUT :D

Try Strangelove Capture the Flag.

For those who do not know,

You ride redeemer rockets till (1) you jump off (2) fuel runs out (3) someone shoots you down (4) you fly into a wall and explode (5) you fly into someone else's rocket.

I still enjoy it. The great thing is that the community is still actively supporting UT99 and the original Unreal with updates (with the blessing of Epic Games), adding support for modern graphics and audio technology and other improvements. http://www.oldunreal...title=Main_Page

Try Strangelove Capture the Flag.

For those who do not know,

You ride redeemer rockets till (1) you jump off (2) fuel runs out (3) someone shoots you down (4) you fly into a wall and explode (5) you fly into someone else's rocket.

I still play it to this day! :D

Ah UT original, the best UT game they released.

Used to love the MH servers, there was one with a lot of custom mods including the strangelove mod but it was pretty different, you were actually on a rocket ship, could fire bullets, missles, arm/unarm a nuke, jump off, speed up and slow down, etc. which was really good fun!

Too bad there's not all that many servers these days.

  • 1 month later...

Everyone at the old studio I worked at, we were using Unreal 3 and when we were ****ed off at something we would all play UDK(UT3). I personally never liked Unreal enough to actually go out and buy it, but its actually pretty fun to play as a free game that comes with your development tools.

I found UT3 to be a massive disappointment. UT99 is still great fun to play though.

Why? I used to play UT99 heavily then i went to UT3 and honestly it feels like the same game just with better graphics albeit they took some guns out (like the green disk spinning thing with the beam i missed that)

but hell afaik you can lower the settings on ut3 and it will practically look like UT99 to some degree :p

Hmm i wonder if UT3 has that volcano CTF map that was fun

  • 4 weeks later...

Hey guys, I randomly came across this thread while googling for something UT related. Thought I'd register an account and let you know that UT99 is still alive and well, just not so much with public servers.

Most players are on IRC (Internet Relay Chat), we have several "Pickup Game" channels for CTF, TDM, Instagib CTF, Sniper Arena CTF, Domination, pretty much all the favorites. There's an irc bot you use commands such as !join and !leave and then once enough players join, captains are selected, they pick teams/server and you go play (teamspeak 3 required in most chans)

Our main website is www.ProUnreal.org and the IRC is irc.globalgamers.net (or irc.utchat.com), if you aren't familiar with mIRC, you can use the webchat to get started: http://webchat.globalgamers.net/?channels=mlut

Alternatively you could also join it through the Chat section in the game itself, it'll connect to our IRC by default.

The channels: #MLUT (Normal Weapons CTF) #TDMPickups (Normal Weapons TDM), #iPug (All InstaGib/Sniper Arena Dom/Others)

Now is a very good time to get back into it because a very talented Coder TimTim has taken the idea of "NewNet" from UT2k4 and gone way beyond it for Ut99. You've probably heard of ZeroPing...the buggy crappy client-side hitscan mod...well this is that, but 1000x better. It fixes ALL guns to be based on 15 ping, lag free movement/dodging, translocator, EVERYTHING. You can have 200 ping and play basically like it's a LAN server. It's still in beta but it's getting better and better each release. You can read about the changes and planned changes here: http://www.prounreal.org/forums/viewtopic.php?t=81016

Feel free to message me on IRC (I'll be [51]chicken-) if you have any questions, we also have a download available for those who need the game all setup with the newest fixes/renderers so no need to go googling and finding patches and fixes for everything.

  • 7 months later...

Why? I used to play UT99 heavily then i went to UT3 and honestly it feels like the same game just with better graphics albeit they took some guns out (like the green disk spinning thing with the beam i missed that)

but hell afaik you can lower the settings on ut3 and it will practically look like UT99 to some degree :p

Hmm i wonder if UT3 has that volcano CTF map that was fun

The game modes mostly, I didn't enjoy the new 'Warfare' mode and I felt the SP campaign was too heavily focused on it.

I started to play it again online, after some 10 years pause. It is little better with modern Internet connection, but still laggy with many servers.

Still best gaming experience - newer versions look better, but gameplay is somehow worse. It is hard to say what is exact thing (are things) wich make(s) UT99 best for playing. For instance, I remember some announcements that newer versions will have very detailed face expressions of players. But instead it, we got opposite - smaller players and nothing from face details in fact. Sound is best too in UT99 - I don't get why, but it is most fun, and voices in later versions just sound worse and text is dumber. Maybe not relevant for many, but I like those (often taken from movies) old fashion taunts.

What is bad this days is online cheating: on few servers populated I see many cheaters, and worst is that they are often server admins self. There are installed some anti-cheats, but as I see, nothing detects X InstantHook - what costs more than org UT. Sad is that some make money from spoiling game.

..

Also, i'd recommend using a third party renderer over the default d3d one, such as the one here: http://www.cwdohnal.com/utglr/ As it offers more options, such as AA/AF without having to force it in the driver control panel and others.

Good renderer. I installed, and is improvement. However, some servers will reject you detecting it. I guess because there are some cheat OpenGL renderers around - with transparent walls for instance.

So, I put back org renderer, and tried again that server, what was a worth - for the first time on Internet had really low lag. Ping was 32, and raised not much.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • We check out the SKG PS700 Neck Massager by Steven Parker I was offered the chance to test out the SKG PS700 Neck Massager, and full disclosure, they let me keep it regardless of my findings. Anyway, I jumped at the chance due to my long hours sitting at my desk; I figured it could offer some neck pain relief. What's in the box: SKG PS700-2 Neck Massager Rechargeable Battery (inside massager) Type-C USB cable User Manual Quick Start guide 1-Year Warranty In short, everything you need to get started. According to the official listing, here are the key features: Biomimetic Kneading & High Torque Motor: Designed with innovative biomimetic kneading heads that perfectly simulate the touch of human hands. Powered by a high-torque motor, this massager delivers powerful and precise deep tissue relief to effectively target stiff neck muscles and release built-up tension Soothing Heat & Integrated Sound Relaxation: Experience the ultimate Relaxationation with our dual-action approach. The soothing heat function gently warms your neck, while the built-in sound Relaxation provides calming audio tracks, helping you achieve a state of mindfulness and mental tranquility during your physical massage Cordless Convenience & Travel-Ready & Father's Day Gifts: Crafted for maximum portability and ease of use. Its lightweight, cordless design allows you to enjoy a premium massage anywhere without the hassle of tangled wires-whether you're taking a quick break at your desk or winding down at home Versatile Relief for Home & Office: An essential wellness companion for office workers, gamers, frequent travelers, or anyone looking to integrate mindfulness into their daily routine. It seamlessly fits into your lifestyle, providing instant neck relief whenever and wherever you need it Safe & Premium Materials: Manufactured with high-quality, skin-friendly materials to ensure a safe and comfortable experience without irritation. SKG backs this device with dedicated customer service, making it a thoughtful tech-health gift for family and friends App & Bluetooth Music Control: Connect via Bluetooth to control your massage settings through the dedicated app and enjoy your favorite music during your massage session for a fully customizable and immersive relaxation experience Red Light Warmth Technology: Features advanced red light warmth technology that penetrates deep into neck muscles to enhance blood circulation and provide soothing comfort while relieving muscle tension and stiffness Design With all that out of the way, here are my own findings. SKG does not say what materials are used to make the neck massager. However, on the product website, it mentions "soft-touch silicone" with what looks like PU leather cushioning, with the rest being mostly made up of plastics. On the inside of the massager, there are two "biomimetic kneading heads" that are motorized for the different styles of massage, which are not actually listed at all in the paper user manual, but the standard included modes are: De-stress mode, Mediation mode, Relax mode, Shiatsu mode. The massager looks quite premium and is actually very comfortable to wear. This massager is small and light enough to go anywhere, as it doesn't get in the way of anything, so I was able to use it in the chair while writing this review. Unlike the back massager, SKG does not warn in the user guide not to use it for more than 30 minutes a day (or two 15-minute sessions). However, there is a long laundry list of important safeguards to consider before and during the use of the device, and it is warned that the neck massager is not waterproof. It also includes a 1,400mAh battery with a rated power of 14W and input of 5V, which is the standard for up to USB 3.0 power (although the Amperage is not mentioned at all). SKG does not say how long it takes to charge, but a quick calculation at 2A (if that is what it is) would mean it would take roughly 1.5 hrs to charge from empty. In any case, the light around the button changes from orange to green on a full charge. In addition, it is not possible to use the device while it is charging. On the right of the neck massager is the On/Off and modes button, which also acts as a joystick. You can operate all the modes directly from the power button, as well as the app, which I'll get into a bit later: Push up: Short press to adjust Heat levels On/Off button: long press Mode Switching: Short press (while in operation) ➕ Push left: increase Music volume ➖ push right: decrease Music volume Push down: Short-press to turn Music on or off The massager defaults to De-stress mode, and it is not stated anywhere if the neck massager has overheat protection. This time around, regarding heat, the only detail I could find is that it has "triple action soothing heat." The temperature stages are not listed anywhere in the paper manual, Amazon listing, or official website. The heat levels can be adjusted through the app or directly on the device using the joystick button. Usage There's also the SKG Health app, which makes using the massager far easier than feeling around for the button on the side of your neck. If the app is stopped, you are required to log in with a verification code over email, which I am not too pleased with, as this means it will only work that way for however long SKG decides to support it through said app. However, I was not able to get the app to connect to the OS500, which I have reported back to my contact. Bluetooth appeared to be working on the neck massager as it became available to pair with my phone, but the SKG app failed to discover it. Before I forget, there's also a switch next to the USB charging port to deactivate and activate the Voice Prompt, which, when enabled, audibly tells the user when switching intensities, modes, or connecting to the app and informs when the massages start and are completed. That said, on to my likes and dislikes, which are listed below. What I didn't like Unable to connect the Neck Massager to the app Use through the mobile app relies on continued support from SKG What I liked Can be used without the app Cordless use Light and comfortable to wear Heat is also quite comfortable Where to buy: According to the official website, this has an MSRP of $249.99, but is currently $50 (on Amazon). To sweeten the deal a bit more, there's also an in-page coupon that knocks a further $20 off the price. SKG PS700-2 Neck Massager for $179.99 on Amazon (was $199.99) Apply the in-page $20 off coupon for the final price of $179.99 Just like the back massager, this gets a confused thumbs up (due to the cost). However, I cannot rate it through app usage as it failed to connect. As an Amazon Associate, we earn from qualifying purchases.
    • This Samsung T7 external SSD deal lasts less than a day by Sayan Sen Recently we had covered some nice deals of internal NVMe SSDs which include the 4TB TeamGroup G50 for only $400, the WD_BLACK SN7100 2TB for just $243, as well as the Samsung 990 PRO 1TB for $370. If however you require an external SSD for portability and quick data transfers and have a budget of less than $200 the Samsung T7 1TB model is currently on a limited time deal at just $190, it's lowest price in nearly three months. The deal ends today so you better hurry if you need one (purchase link below). The T7 weighs in at just 72 grams meaning it should be fairly easy to carry around helping in the portability department. Via its USB 3.2 Gen 2 interface the T7 promises sequential read speeds of up to 1050 MB/s and writes of 1000 MB/s. It is also fairly robust with a drop protection of up to 2 meters, though bear in mind that this is not waterproof. For that you will have to choose the rugged T7 Shield. The technical specifications of the Samsung T7 1TB are given in the table below: Specification Value Model Code (1TB) MU-PC1T0T / MU-PC1T0H Interface USB 3.2 Gen 2 (10 Gbps) Dimensions (W × H × D) 85 × 57 × 8 mm Weight 72 g Sequential Read Speed Up to 1,050 MB/s Sequential Write Speed Up to 1,000 MB/s Drop Resistance Up to 2 m (6.6 ft) Encryption AES 256-bit hardware encryption Operating Temperature 0°C to 60°C Non-Operating Temperature -40°C to 85°C Humidity 5% to 95% (non-condensing) Shock Resistance 1,500 G, duration 0.5 ms, 3-axis (non-operating) Vibration Resistance 20–2,000 Hz, 20 G (non-operating) Get it at the link below: Samsung T7 Portable SSD, 1TB External Solid State Drive, MU-PC1T0T/AM, Gray: $189.98 (Sold and Shipped by Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • I just wish they would put more love into Virtual Desktops. There is just so much more they could do.
    • Sounds like you just skimmed over the review, I answer all those questions in it. Although I admit I did not test if DTS works over the headphones, when I get some time I will test this. My personal use case is more speaker-driven (I cover this in the review too).
  • Recent Achievements

    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      +Edouard
      183
    3. 3
      PsYcHoKiLLa
      84
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      75
  • Tell a friend

    Love Neowin? Tell a friend!