Coda 2 and Diet Coda to be released on May 24, 2012


Recommended Posts

It's out, ive tried the demo and satisfied it does everything SublimeText2 does that i need it to do... i'm still disappointed it's $50 for everyone, considering i only bought it a couple of months a go but it looks like a worthy upgrade the FTP implementation is pretty much Transmit.

meh... the upgrade pricing should be a little bit cheaper than the 24/hour pricing for all..

i'll be giving the demo a whirl before i commit as i was close to buying Transmit+SublimeText2

If you have Coda 2, you don't really need to bother with Transmit anymore as it's pretty much built in ! Been using the beta for months, and I think in that time i've used transmit, once ? maybe twice ?

Ah, thanks, unfortunately I'm at work on a Windows PC, I was just looking for some opinions before the 24hrs was up.

If your a Coda user then i doubt you'll be disappointed.. it's the perfect love child of Coda1, Transmit and SublimeText 2.

  • It feels snappier
  • Sites is better with groups [especially if you have lots of saved sites]
  • FTP implementation is much better, infact it is almost exactly the same as Transmit with it's own dedicated window instead of just the side bar, so your getting an FTP client as well, where as before i would not use Coda just for some FTP transfers but now i would.
  • Coding is [almost] on par with sublime text 2 with 'snippets' everything pretty much auto completes, there was a few tags missing but adding them as a clip easily fixed it.
  • Clips is also improved with multiple insertion points
  • The need for the sidebar is greatly reduced so you have lots more work space, however if you do prefer the side bar it can easily slide in and out and offers much greater functionality.

It has crashed on me 3 times today, although wasn't coding at the time but messing around with settings.

If you have Coda 2, you don't really need to bother with Transmit anymore as it's pretty much built in ! Been using the beta for months, and I think in that time i've used transmit, once ? maybe twice ?

Yeah i know, it was either Coda2 or SublimeText2 + Transmit. I've gone with the Coda2.

  • Like 1

In the times I used Coda, it was always a joy to use. It actually made me WANT to do work on web development just to use Coda. This is probably one of the best designed and written apps that I've ever used on any platform. I don't do much web design these days, but I may just have to pick up a copy while it's $49. That's hard to pass up on.

Just bought it this morning when waking up. Looked great so far, my expectations are beyond everything about Coda.

Now, how the hell does Smart Complete work in PHP ? I enabled "Hints" in the sidebar as a workaround, and it works? except when I click on the function, it will copy the whole thing next to what I was already writing.

Also, it?s a shame it hasn?t been localized in French yet ? Was Coda 1 ever localized in any language but English ?

And good they came up with a MySQL editor built-in, we always lacked a good one on the Mac. However, PHP 5 comes built-in with SQLite since the very beginning. Where is the support for that ?

My websites has files located at www.mydomain.com/pages/news.php, which are used as www.mydomain.com/news/, I have no idea how I can program this into Coda 2, so I can preview them at the good address (on my local server I mean).

I guess I will send them an email regarding all of this. So far, for a release that has been pushed for so many months (years?), I?m a bit disappointed. :/

So, I ended up picking it up, mostly because I know support for Coda 1 is dead, so any improvements from here out are coming for Coda 2. Not quite what I expected after waiting so long, and I don't think it's worth $99, but for $49 it fixes a lot of the things I found annoying about Coda 1.

After giving it a honest try, I just sent them a pretty huge email and will wait a week for an answer. I?ll be fair and wait for their reply before rating the app on the App Store.

Right now, from my point of view, I?d give it 3 stars, but it?s an app that can easily climb to 5 stars with little work. If some of my requests are already built in Coda but I didn?t know where to find them, I?ll give Coda 4 stars right on start. If my requests are planned on their roadmap, it will eventually climb up to 5 stars.

My websites has files located at www.mydomain.com/pages/news.php, which are used as www.mydomain.com/news/, I have no idea how I can program this into Coda 2, so I can preview them at the good address (on my local server I mean).

Perhaps you know this and I misunderstood what you're asking for, but when setting up a site you can set up a remote root and remote url, same for local. That's the only way you'd be able to edit/preview any CMS (i.e, my blog is at /blog, but all the files are at /blog/wp-content/themes/blog-theme).

Unfortunately, their documentation has always been a bit shoddy (although very pretty).

Erm - Navicat?! Thats like the best MySQL Application out there!

It doesn?t have a particularly appealing UI, it isn?t integrated in a web editor like it would be with Coda, but seriously, thanks, it?s the first SQL editor that I see out there that actually looks great on first use. All the others I?ve tried sucked because of their bad interface or they were poor ports from Windows to the Mac, or they were filled with bugs.

After giving it a honest try, I just sent them a pretty huge email and will wait a week for an answer. I?ll be fair and wait for their reply before rating the app on the App Store.

Right now, from my point of view, I?d give it 3 stars, but it?s an app that can easily climb to 5 stars with little work. If some of my requests are already built in Coda but I didn?t know where to find them, I?ll give Coda 4 stars right on start. If my requests are planned on their roadmap, it will eventually climb up to 5 stars.

I'd be interested to know what your points are if you don't mind sharing :)

I'd be interested to know what your points are if you don't mind sharing :)

Maybe I exaggerated when I said "huge" email :p

But after playing around with Coda 2 for about an hour, here?s my concerns (I mentioned most of them here) :

1. Smart complete / Auto complete : How do I enable smart complete with PHP language like in the promotional video ? If I write str_replace(, it will only close the parentheses. If I use the "Hints pane" in the sidebar, and I click on the function, it will ignore what I was already typing and will simply copy the whole function next to it. Example : I start by typing "str_r" and click on the function "str_replace" in the hints page, it will output like this : str_rstring str_repeat ( string $input , int $multiplier ). I must have misunderstood something !

2. Localization : So I noticed my computer is in French and all of my apps are (except for Office 2011, these Microsoft guys are rebels at times), but Coda 2 is in English. I can understand that localization may not be the priority for such a huge release, you guys have been focusing on the features. But still, will it be localized in different languages than English in the future ?

3. SQLite editor : So now Coda 2 comes with a MySQL editor. Good feature, because every Mac app I tried for managing MySQL databases sucked. Only web-based ones were good (phpMyAdmin?). But PHP5 has been bundled with SQLite since its release if I'm not mistaken, which was in July 2004. Any plans on supporting SQLite ? Right now, there are NO good SQLite editor on the Mac (prior to knowing Navicat). You guys would be the first to have something so polished, something that actually works (and completely integrated, as opposed to Navicat).

4. Hidden files : I have a few .htaccess files in my site. I can toggle an option in Forklift to see them, but not in Coda 2. Any plans to implement this feature ? Or any workaround maybe ?

5A. Rewritten URLs : I forgot how we call this, I forgot the exact term, but my website has pages that are physically located at http://localhost/pages/news.php , but they are displayed only if you go to http://localhost/news/ . As another example, http://localhost/pag...trike_in_quebec can be accessed by going to http://localhost/new...rike_in_quebec/ . It causes a problem when I am testing pages on my localhost server. Coda 2 has the tendency to go to the page itself at http://localhost/pages/news.php, when in fact I would like it to go to the rewritten URL and test it there. 5B. I have the same request when I want to validate my HTML code. It cannot validate it if it doesn't have the full portrait of the code with the included pages and everything. It cannot validate it just by analyzing the code in "news.php", when there is an include for the header and another one for the footer.

This next one is just me being picky, I don?t really mind so much about it :

6. Color picker's magnifying glass algorithm : It's just a suggestion, and I am not even sure my solution would help, since I have not seen it in person. The magnifying glass gets annoying if you play around with it in the color picker while building a CSS sheet. Let's say you're choosing a red. What I would do is separate the huge square palette displaying all shades of reds into 4 equal quadrants. Each time the magnifying glass crosses a quadrant, it reorients itself so that the magnifying glass doesn't enter in collision with the borders. Right now, although the algorithm works, it seems to reorient itself pretty often, at random times.

It doesn?t have a particularly appealing UI, it isn?t integrated in a web editor like it would be with Coda, but seriously, thanks, it?s the first SQL editor that I see out there that actually looks great on first use. All the others I?ve tried sucked because of their bad interface or they were poor ports from Windows to the Mac, or they were filled with bugs.

How does the Coda 2 MySQL editor compare with Sequel Pro?

This topic is now closed to further replies.
  • Posts

    • Apple raises MacBook and iPad prices as memory costs surge by Karthik Mudaliar Apple has raised the U.S. prices of several MacBook and iPad models, including the MacBook Neo, which it launched for $599 less than four months ago. The company’s cheapest laptop now starts at $699, while some MacBook Pro configurations have increased by $300. The changes affect the MacBook Neo, MacBook Air, MacBook Pro, iPad Air, and iPad Pro. Apple has not changed the hardware or storage included with these models, so customers are simply paying more for the same configurations. Here is how the new US pricing compares with the previous starting prices: Product Previous price New price Increase MacBook Neo $599 $699 $100 13-inch MacBook Air, 512GB $1,099 $1,299 $200 14-inch MacBook Pro, 1TB $1,699 $1,999 $300 16-inch MacBook Pro $2,699 $2,999 $300 11-inch iPad Air, 128GB $599 $749 $150 13-inch iPad Air, 128GB $799 $949 $150 11-inch iPad Pro, 256GB $999 $1,199 $200 13-inch iPad Pro, 256GB $1,299 $1,499 $200 The updated prices are already appearing on Apple’s U.S. online store. The MacBook Neo increase will probably attract the most attention. Apple introduced the laptop in March for $599, pitching it as a more affordable Mac for students and buyers considering Windows laptops or Chromebooks. It uses an A18 Pro processor and originally undercut Dell’s new $699 XPS 13 by $100. Following the increase, the two laptops now have the same starting price. The M5 MacBook Air has also lost the price Apple promoted when it launched in March. The 13-inch model arrived with 512GB of storage for $1,099, while Apple’s store now lists the MacBook Air range as starting at $1,299. The 14-inch MacBook Pro with an M5 chip and 1TB of storage has gone from $1,699 to $1,999. Apple has made similar changes to its iPads. The recently released M4 iPad Air, which launched at the same $599 starting price as its predecessor, now starts at $749 for the 11-inch version. The 13-inch version has risen from $799 to $949. The iPad Pro increases are larger in dollar terms. Apple’s 11-inch M5 iPad Pro now starts at $1,199, up from $999, while the 13-inch version has moved from $1,299 to $1,499. Both base models still include 256GB of storage. Apple blamed the increases on the rapidly rising cost of DRAM and NAND flash, which provide system memory and device storage. The company told Reuters that it had tried to shield customers from the increases but could no longer absorb them. “We have never seen a component price increase this much, this quickly,” Apple said. Tim Cook had already warned that price increases were coming. Cook said Apple’s existing component inventory had softened the immediate impact, but that higher memory costs would increasingly affect the company after the June quarter. Much of the pressure comes from the construction of AI data centers. Memory manufacturers are directing more production toward high-margin server products, leaving PC, tablet, and smartphone makers competing for the remaining supply. Apple has not said whether the new prices are temporary or whether further increases are planned. For now, the changes show that even Apple’s purchasing power has not been enough to keep the AI-driven memory shortage away from consumer devices.
    • Ventoy 1.1.16 is out.
    • This is a none story - these low volume Chinese models will always get new experimental features first because Apple and Samsung can't produce them in huge volume to meet demand.
    • Nvidia GeForce NOW gains support for Dark Scrolls, Empulse, and more by Pulasthi Ariyasinghe The final update of June for Nvidia's cloud gaming service GeForce NOW is now available, and it is touting support for six more games. The company is also drawing subscriber attention towards the summer sales kicking off across stores, so they can stock up on more cloud-supported titles. Of course, the Steam Summer Sale is the biggest promotion, which is kicking off later today. "Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more," says the company. "In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility." Don't forget that the GeForce NOW summer sale is still active as well. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Here are the games joining GeForce NOW's supported list this week: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) With the June expansions coming to an end, Nvidia should be announcing its July GeForce NOW plans next week. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • Davinci Resolve 21.0.1 by Razvan Serea DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics and audio post production all in one software tool! Its elegant, modern interface is fast to learn and easy for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals! DaVinci Resolve is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software. Davinci Resolve 21.0.1 release notes: Addressed multiple DNG and Apple ProRAW color issues. Addressed issue with automatic smart bins after deleting keywords. Addressed issue with multiple linked audio in media management. Addressed multiple Resolve FX issues in photo page. Addressed issue with key shortcut to switch viewer in photo page. More consistent creation of new photo albums. Addressed color thumbnail refresh for photo transform indicator. Transcription now honors project settings language. Improved face recognition in IntelliSearch. Addressed exported bins not retaining generator and title properties. Addressed ease control display and sensitivity issues. Addressed keyframe issue when copying clips with Fusion effects. Addressed keyframe refresh for Fusion effects in the edit page. Addressed issue with 3D renders in Linux with non-English locales. Addressed Fusion viewer color issue for some RCM settings. Addressed issue with saturation limits in Fusion gradient controls. Addressed Fusion display issues with dual screen layouts. Addressed issue with non-English character inputs in Linux. Disabling MultiMaster now disables trim blanking controls. Addressed crash in some scenarios with CineFocus. Addressed lag when toggling bypass grades and Fusion effects. Addressed occasional issue with Fairlight loudness meters. Addressed data burn display of good take tag in upgraded projects. Addressed project manager scroll lag for large project libraries. Support for Sony Alpha 7R VI ARW RAW stills. Support for decoding Affinity RGB 16-bit formats. Addressed a color issue with MainConcept H.265 HDR renders. Addressed a color issue with Windows native H.265 HDR renders. RemoveMotionBlur API now uses correct encode parameters. Addressed character limit consistency in GenerateSpeech API. General performance and stability improvements. Download page: Davinci Resolve 21.0.1 | 3300 MB (Free, paid upgrade available) Links: DaVinci Resolve Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      134
    4. 4
      Michael Scrip
      78
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!