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About damn time games started using the hardware! Sick of games being held back by 8 year old consoles. I bet AMD and NVIDIA also love this. For years you could run games extremely well with really old cards.

GTX460s aren't exactly new anymore.

I think it's clear that this is going to be a poor pc port, seeing as they easily have it running on 360/ps3. 

I'm all for pushing steep requirements (I have a SLI 760's setup) , I've been waiting for these new consoles for years to help give graphics the boost PC has been patiently waiting on.

But I think company's should still provide settings for older computers to run their games, or they will make PC gaming look even more elitist than it is currently portrayed. 

 

I'm fairly confident watch dogs could run on well under 4gb of ram if it was optimized correctly. Most top of the line games don't usually push more than 2-3gb of use.

 

DX11 and 64bit OS is fair enough though. 

 

Looking forward to this one.

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I think it's clear that this is going to be a poor pc port, seeing as they easily have it running on 360/ps3. 

I'm all for pushing steep requirements (I have a SLI 760's setup) , I've been waiting for these new consoles for years to help give graphics the boost PC has been patiently waiting on.

But I think company's should still provide settings for older computers to run their games, or they will make PC gaming look even more elitist than it is currently portrayed. 

 

I'm fairly confident watch dogs could run on well under 4gb of ram if it was optimized correctly. Most top of the line games don't usually push more than 2-3gb of use.

 

DX11 and 64bit OS is fair enough though. 

 

Looking forward to this one.

 

 

 

then explian the 2011 demo of it that had no console  tied to the game  the game is first PC then next gen including Wii U  and then current Gen 7th gen consoles   so  it is not gonna be a Port  unless you consider  a PC port to PC a port  then sure  

it's time to kill 32bit and it's unreasonable 4GB limit.

 

Nothing unreasonable, it's just math, unless math are unreasonable?

The switch to 64bit for games would have happened sooner or later anyway, the 2Gb per process boundary and graphics memory adressing requirement have been pushing the boundaries for a while. Even blizzard had to compile a 64bit version of Wow to accomodate for some setups.

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The 4GB limit is probably one of the lesser of many reasons to move to 64 bit. 

Not so much.  Texture RAM on the GPU and audio is mapped to that 4GB, so you choke out your AI and other processes with it the more stuff you have.

 

It's the most important reason to move games to 64 bit.

It's about time some commercial software started taking advantage of all the power on users' desktops. Funny thing, all those x86-x64 systems with 8GB Ram that have been upgraded over the years to overpower poorly written 32-bit software would be powerhouses now...

I think it's clear that this is going to be a poor pc port, seeing as they easily have it running on 360/ps3. 

I disagree. Ubisoft games have a very good track record on PC and usually are well optimised. The fact that the specs are so high and they're making 64bit a requirement only shows how seriously they're taking it, as that will seriously limit their potential audience. While it's disappointing that it won't scale my hope is that the game will be all the better for those able to run it. To me it indicates that PC gamers are getting the full next-gen experience rather than a dumbed down X360 / PS3.

 

We'll see how well the game does but I still have high hopes for it. Ubisoft stated early on that the PC is the lead platform, which is a lot better than the contempt we get from Rockstar. I just hope it can live up to its lofty ambitions.

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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. 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