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  • 2 months later...

I couldn't find a proper topic for Watch Dogs besides the bundle and trailer discussion, so I thought it might be best to have a new topic. Hopefully that is alright.

Now onto the good stuff!

Ahead of an official announcement planned by Ubisoft today, retailer GAME had tweeted a possible release date for the upcoming game Watch Dogs. The tweet was quickly taken down and denied by Ubisoft. Soon after the latest trailer was released on Xbox.com and listed the games date as May 27th.

397507_10151902704461809_668613563_n.jpg

Source: http://www.videogamer.com/ps4/watch_dogs/news/watch_dogs_release_date_confirmed_as_may_27.html

:sleep:

 

edit: Word on reddit is that the footage from the PS4 version.

 

I don't know if that was or not but the main development platform for the game was the PC, they took the PC version and just scaled it down to run on something like the 360 and the PS3, that could be PS3 and not PS4 gameplay but we'll find out soon enough.  Either way the PC version will be how it was and I'll be playing this on the PC.

Yeah the reveal downgrades are shocking. Game seems to have had some rough development, esepcially considering the original release window aim.

It might be forgiven as an early open world game if it weren't for infamous releasing just now.

I really want this game but I'm not sure to get it on PC or PS3 :/

How is that even a question?

 

My be my opinion, but PC has the best control scheme for a game that focuses on gun play.....controllers may work better for driving, but for everything else I've seen in the trailers, keyboard+mouse is better.

 

Not to mention the graphics will probably be better (as long as it wasn't ported to PC after console development) and patches will be more frequent (or at least I believe so, don't console patches typically have longer periods of time between patch releases?).

It's okay guys, Ubisoft said graphics weren't changed to the worse and only been improved.
 

Watch Dogs' graphics have not been scaled down since reveal, creative director claims

 

Watch Dogs' visuals have not been scaled down since the game's reveal at E3 2012, creative director Jonathan Morin has told VideoGamer.com, claiming that if anything, they've actually improved.
 
"There's no scale down in quality, especially the next-gen versions," Morin said, discussing some of the negative reaction to recent trailers with us at Eurogamer Expo this afternoon. "It's pretty much the opposite. What we showed at E3 2012 in a lot of respects was less good. I think it's in the details. So no, there's no scale down."
 
Watch Dogs wowed the industry with its visuals during its reveal at last year's E3, but has been criticised by some in recent months for the graphics on display in later builds, which appear to look weaker than the initial demo.
 
One trailer in particular, starring Aisha Tyler, was heavily criticised by fans for its visuals, to which Morin is said to have blamed on internal "communications issues".
 
Nevertheless, Morin doesn't appear to be worried about Grand Theft Auto 5's technical achievements lessening the impact of Watch Dogs.
 
"I don't build games with that in mind," he said. "To me, I make a game. I don't make a technical... I think that the level of fidelity that the city has in Watch Dogs is pretty much unprecedented.
 
"I think Rockstar did an amazing job with GTA 5, so to me, they are two great games and they have two different things. It's probably a bit unfair to compare a next-gen game to a current-gen game anyway, so in their respect from a current-gen standpoint they did something amazing."
 
Much like GTA 5, the current-gen versions of the game will require a mandatory installation. The next-gen versions will also run at 30FPS, Moring confirmed.
 
Watch Dogs launches on Xbox 360, PlayStation 3, PC, Wii U and Xbox One on November 22. A PlayStation 4 version is due to follow on November 29.

http://www.videogamer.com/ps4/watch_dogs/news/watch_dogs_graphics_have_not_been_scaled_down_since_reveal_creative_director_claims.html

Good grief, this just killed my excitement for the game. And the news about The Division doesn't sit well with me, either. My feeling is Ubisoft wanted to boost their image a bit (and maybe stock?) by creating these elaborate, fantastic looking preview tech demos. I have zero faith either game is going to be all that good.

It's okay guys, Ubisoft said graphics weren't changed to the worse and only been improved.

 

Watch Dogs' graphics have not been scaled down since reveal, creative director claims

 

http://www.videogamer.com/ps4/watch_dogs/news/watch_dogs_graphics_have_not_been_scaled_down_since_reveal_creative_director_claims.html

Did you even read the article you posted ? That's from September.

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