Recommended Posts

Upon further inspection the options are supposed to let you set it to offline, so you're all good there - but wait for reviews to be sure. I think it should be like available in offline, no reason not to make it so.

 

I remember they said that you could turn it off in one of their videos that showed gameplay, I'm not a fan of drop-in PvP etc.  Co-op is fine though but for a game like this I want to play at my own pace and take my time, not have to run around chasing other players who tried to hack me etc.  The idea is nice of course, adds to the realism of it, so if you're all for it then have fun, I like the fact there should be a choice of on and off.

  • Like 1

I remember they said that you could turn it off in one of their videos that showed gameplay, I'm not a fan of drop-in PvP etc.  Co-op is fine though but for a game like this I want to play at my own pace and take my time, not have to run around chasing other players who tried to hack me etc.  The idea is nice of course, adds to the realism of it, so if you're all for it then have fun, I like the fact there should be a choice of on and off.

 

 

 

True but remeber even if  another play is hacking you then you have to find them cause they  will look to you like a random  NPC   rather then  the main character 

It certainly adds an element of interest for those who want some competition. Hope there's a limit to how many people can invade your game, because if it's like in Rivals then it'll be a nightmare. Seamless MP/SP needs to be very well balanced to work right.

  • 2 weeks later...

This shot makes no sense, which gives me relief as clearly this is not the actual Chicago..Clark and Congress. If this was looking north then Sears/Willis should have been to the left if at all in the frame, and if looking south it should not be in the photo at all. Yet here it is, to the right (east of Clark Street, which makes no sense unless geography has radically changed in the last few months). This is not nitpicking BTW, this game was heavily advertised as a realistic Chicago game. Honestly i prefer a fictional version. I'd prefer a fictional city, period.

 

post-121333-0-81385800-1399962289.jpg

 

 

 

 

 if it's like in Rivals then it'll be a nightmare.

I thought Rivals worked pretty well overall after a patch or two, they just needed to can Overwatch.  It seemed like they had some bugs in that that people were exploiting for a bit...plus it was a stupid feature to begin with.

 

I don't know if I'll keep this multi thing on or not.  It'd make the game less predictable but could get silly after a while.

Rivals was horrible the first day i tried playing it, it was constant invasions and people EMPing the car...i switched to all offline. Watch Dogs looks like it will be the same, it's not like Dark Souls, doesn't seem to be any cooperative aspect. Just invasions to keep you on edge, basically like the AC multiplayer modes.

Yes, this was confirmed by Ubi Montreal. No problem for me, if it's a pseudo-Chicago then i don't need the prettiest version of it...the more detailed the more annoyed i might become :angry:

 

X1 for me, thanks.

 

EDIT: but what the hell is 729p? Is that like 1292 x 729 or something? Where do they even find these resolutions and how much difference can those extra nine pixels make?

 

EDIT to EDIT: hey StrainedSky, you need glasses - it's 792p. And here i was believing you! for shame!

Yes, this was confirmed by Ubi Montreal. No problem for me, if it's a pseudo-Chicago then i don't need the prettiest version of it...the more detailed the more annoyed i might become :angry:

 

X1 for me, thanks.

 

EDIT: but what the hell is 729p? Is that like 1292 x 729 or something? Where do they even find these resolutions and how much difference can those extra nine pixels make?

 

EDIT to EDIT: hey StrainedSky, you need glasses - it's 792p. And here i was believing you! for shame!

 

1408x792, native res, with the hardware doing upscaling and so on.  Ubisoft has said a number of times that both console versions look the same/close, we'll see. 

  • Like 1

A  breakdown of the different aspects of the game was posted on the Xbox Youtube channel. Check it out, it has some bit of info that I wasn't aware of around side quests and characters etc.

 

  • Like 1

Can't wait for this game, and the CE edition paid off for PS4... was expecting it at PS4 Launch.

That being said, I rather have a better game then wait a few months. 

  • Like 1

1408x792, native res, with the hardware doing upscaling and so on.  Ubisoft has said a number of times that both console versions look the same/close, we'll see. 

 

Yes, am sure it will look fine on a TV, have no qualms about getting the X1 version over PC or PS4. I just wish MS would wise up like Sony and allow digital pre-orders through the console..no idea why this is not the case. PS4 no problem paying off Watch Dogs right now, X1 you can only get the season pass for $20, game itself says unavailable. Doesn't make sense to me.

Can't wait for this game, and the CE edition paid off for PS4... was expecting it at PS4 Launch.

That being said, I rather have a better game then wait a few months. 

 

Indeed, this was supposed to be the biggest launch game ironically! This was the first glimpse we had of "next gen" back in 2012, yet it arrived late to the party. No matter, let's be grateful we are still here and may soon enjoy it.

X1 you can only get the season pass for $20, game itself says unavailable. Doesn't make sense to me.

They did say they were playing catchup on the software because of the whole DRM thing.

 

It has to happen eventually.  MS has been doing a lot more things that make sense recently.

  • Like 1

They did say they were playing catchup on the software because of the whole DRM thing.

 

It has to happen eventually.  MS has been doing a lot more things that make sense recently.

 

Amen to that brother, will wait patiently as there are more pressing issues in life, but still, it's a distinct disadvantage compared to Sony/Steam/Uplay/Origin et al. Hopefully Phil and Yusuf will get to it soon.

Found this Screenshot on Reddit, claiming to be from PS4. People are saying like most sandbox 3rd person city games it looks much better when raining at night. People are comparing it in Daylight to looking "very similar" to GTA 4 on 360/PS3

 

post-350302-0-55994500-1400457835.jpg

 

Also this Advertising Stunt they pulled off was hillarious.

 

https://www.youtube.com/watch?v=OhjHlB71Xzw

  • Like 5

Yes, am sure it will look fine on a TV, have no qualms about getting the X1 version over PC or PS4. I just wish MS would wise up like Sony and allow digital pre-orders through the console..no idea why this is not the case. PS4 no problem paying off Watch Dogs right now, X1 you can only get the season pass for $20, game itself says unavailable. Doesn't make sense to me.

 

It's probably part of the deal between Sony and Ubisoft for day-one-digital

It's probably part of the deal between Sony and Ubisoft for day-one-digital

 

Likely true, seems Ubi is definitely preferring Sony this time. Especially with Watch Dogs having so much extra content on PS4. But then again i don't think you can really pre-order any game via X1 right now, but i didn't check each one obviously!

Has anyone seen any reviews on the multiplayer for Watch Dogs? I'm thinking of getting the game, but I have a feeling the multiplayer will suck therefore making it a game only worth playing once or twice. If you could link them it'd be great. I saw 'developers' showing it off, but their paychecks depend on the success of the games they make. I want to see a review from someone who makes 0$ on that review.

Has anyone seen any reviews on the multiplayer for Watch Dogs? I'm thinking of getting the game, but I have a feeling the multiplayer will suck therefore making it a game only worth playing once or twice. If you could link them it'd be great. I saw 'developers' showing it off, but their paychecks depend on the success of the games they make. I want to see a review from someone who makes 0$ on that review.

 

 

 

The onlien stuff is  Seamless built in to the game  so one part of the  the online part is that someone can hack you in the game in the single player game they can enter your game and will look liek a random NPC and try and hack you  and prevent you from doing what ever  . the rest of the online has differant modes that  look  liek they will not suck  . just watch soem ign videos on this or well watch the  Watch-dogs 101 trialer   it explains allot. 

 

 

Also the game is not out yet  so reviews  are not out yet 

 

 

  • Like 1

Has anyone seen any reviews on the multiplayer for Watch Dogs? I'm thinking of getting the game, but I have a feeling the multiplayer will suck therefore making it a game only worth playing once or twice. If you could link them it'd be great. I saw 'developers' showing it off, but their paychecks depend on the success of the games they make. I want to see a review from someone who makes 0$ on that review.

 

Review embargo is lifted on release date so you'll have to wait until then.

 

Topics merged

Review embargo is lifted on release date so you'll have to wait until then.

 

Dang.. Wish I can check out the early reviews/impressions before pre-ordering it. I'm a bit unsure at this stage whether it's overhyped or not. Was excited when I knew about the game but after seeing some videos, I still got excited but wondering whether it'll be boring or not after playing for a while

This topic is now closed to further replies.
  • Posts

    • Microsoft confirms Windows 11 26H2, urges IT admins to prepare for release by Usama Jawad Windows 11 typically follows an annual update cycle, but Microsoft recently broke that tradition a bit by releasing a "26H1" version in the first half of this year as a "scoped" build for select new silicon PCs only. This version was not available for customers using 24H2 and 25H2 builds, as Microsoft is busy preparing version 26H2 for them, confirmed officially for the first time. In a Windows IT Pro blog, Microsoft has urged IT admins to prepare for the upcoming release of Windows 11 version 26H2. The company has confirmed that this will be a small enablement package (eKB) that will simply light up certain disabled features that are already present in the operating system's code base. This means that the "refined" Windows update and deployment experience will be simpler and quicker, with minimal disruptions, as the feature update will simply toggle a few flags rather than performing a complete replacement. Microsoft has explained that this is all possible because the standard Windows 11 releases share the same servicing branch and hence, the same source code. However, this also means that Windows 11 26H1 users won't be able to upgrade to 26H2 as that is a different branch, but this is something we have known for a while now. Similar to previous annual feature updates, Windows 11 26H2 will offer the following support cycles: 24 months of support for Home, Pro, Pro EDU, and Pro for Workstations editions 36 months of support for Enterprise, Education, IoT Enterprise, and Enterprise Multi-session editions Microsoft has not confirmed a concrete release date for Windows 11 26H2, but noted that it is "coming soon". If we go by the ongoing release cadence, we can expect it to begin rolling out in early October 2026. As such, IT admins have been encouraged to begin validating Windows Insider releases in the Experimental Channel, plan rollout rings, and strategize the utilization of their existing deployment tools.
    • Windows 11 gets new audio improvements in the latest builds by Taras Buria Today's Experimental builds (26H1 and Future Platforms, formerly Canary) pack several audio-related improvements. If your device is enrolled in the Experimental Channel (26H1), you can download build 28120.2315, while those in the Future Platforms version have build 29613.1000 to try. Here is what is new in build 29613.1000: [Audio] Following up on our previous improvements, we’re making some more adjustments to Settings > System > Sounds based on your feedback. Namely, we’ve updated the “All sound devices” page so: You now have the ability to change default devices from this page. Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. We’ve adjusted the page design slightly so now you can filter whether you’re viewing input or output devices. We’ve added toggles so you can choose if you want to hide or show disabled, disconnected, and unplugged devices on this page. We’ve also updated the input and output audio properties page for devices in Settings to now include jack information for those that need it. And here is the changelog for build 28120.2315: This update includes a small number of minor bug fixes and improvements. [Accessibility] This update improves caption style responsiveness by redrawing captions immediately for caption style changes. If no current caption is visible, a sample caption string is displayed. [Audio] This update improves the reliability of the inbox HD Audio driver. You can find the official release notes for build 28120.2315 here and for build 29613.1000 here.
    • I agree with what I think you are saying, just not in the way you are saying it. Like any tool, the amount it represents your work is perorational to the effort you put into it. It is similar to why 2nd grade math students learning to add and subtract are not allowed to use calculators, but a high-school calculous student is. For the 2nd grader, that tool would completely replace the work they are doing, for the calculous student the same tool allows them to work far more effectively while in no way replacing their effort or knowable. If you spend 30 seconds writing a prompt, then the image that comes out is no more "yours" than if you found the same image with a Google Image search. However, many of these generative tools also support highly iterative processes that allow back and forth, and merging generated images with photos or human created images. I am sure you would agree that a human spending hours of time working on a project, even if AI was involved in the process, still reflects that human's work.
    • Windows 11 version 26H2 is now available for testing in the latest preview build by Taras Buria Friday Windows 11 preview builds are here. Insiders in the Experimental (formerly Dev) and Beta Channel can download builds 26300.8697 and 26220.8690. There are no new features, but Microsoft is officially moving the Experimental Channel to version 26H2. In addition, Microsoft is improving the copy dialog in File Explorer, the Start menu reliability, and fixing virtualization issues. Here is the changelog: [General] With today’s build, Windows Insiders in the Experimental channel will see the versioning updated under Settings > System > About (and winver) to version 26H2. For more information, see the Windows Insiders blog. [File Explorer] We’ve improved the visual consistency and reliability of the Copy dialog in Dark mode, including its launch experience and the expanded progress view. [Start menu] - Also available in Beta Improved reliability of Start menu reflecting newly installed or removed apps without requiring sign-out or restart. [Taskbar] Fixed an issue for Insiders using the new smaller taskbar option, where the system tray might get cut off or pushed off screen. [Settings] - Also available in Beta Improved reliability of Settings > Apps > Startup. [Virtualization] - Also available in Beta This update addresses an issue that could result in bugchecks citing HYPERVISOR_ERROR (0x20001) and KMODE_EXCEPTION_NOT_HANDLED (0x1E) errors after installing the latest flights on some devices during system restarts, virtual machine operations, or while running some gaming applications. You can find the official changelog for the Experimental build here and for the Beta build here.
    • I've always preferred this possibility. There is something that feels good about the idea that all matter in the universe will eventually come back together and maybe even result in another big bang. The idea that the universe would fizzle out over the eons and forever drift apart is a little depressing. I realize it is not logical to let a basic human desire for life to have a grand everlasting meaning change the way I feel about a scientific theory, but I am human, so that is how I feel :-).
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      574
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      77
    4. 4
      PsYcHoKiLLa
      76
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!