Recommended Posts

I got my copy yesterday and was playing it a bit...

 

My spec is:

Intel Core i5 3570K @ 3.4Ghz, 16GB DDR3 1600Mhz Ram, ATI Radeon R9 280 3GB, Windows 8.1. My OS HD is a 128GB SSD, but my 'gaming' drive is 1TB HDD. All my normal storage is on my MediaPC (10TB).

 

 

at 1080p on high settings, it is very, very laggy and slow frame rate (that is using Auto Detect). I had to turn AA off, reduce the res down a couple, turn motion blur off and lower shadows for it to be a bit better :/

 

For me it just isn't grabbing me. Feels like a cross between Sleeping Dogs and GTA - but Sleeping Dogs feels better...

 

Hoping the post above about new optimised drivers will sort this out.

 

Also - graphical glitches... is it meant to have them during cinematic scenes? Couldn't tell if it was part of the design or corrupted textures... .

I got my copy yesterday and was playing it a bit...

 

My spec is:

Intel Core i5 3570K @ 3.4Ghz, 16GB DDR3 1600Mhz Ram, ATI Radeon R9 280 3GB, Windows 8.1. My OS HD is a 128GB SSD, but my 'gaming' drive is 1TB HDD. All my normal storage is on my MediaPC (10TB).

 

 

at 1080p on high settings, it is very, very laggy and slow frame rate (that is using Auto Detect). I had to turn AA off, reduce the res down a couple, turn motion blur off and lower shadows for it to be a bit better :/

 

For me it just isn't grabbing me. Feels like a cross between Sleeping Dogs and GTA - but Sleeping Dogs feels better...

 

Hoping the post above about new optimised drivers will sort this out.

 

Also - graphical glitches... is it meant to have them during cinematic scenes? Couldn't tell if it was part of the design or corrupted textures... .

I've got almost the same specs, I'm glad I didn't pre-order this one, think I'm gonna pass.

I got my copy yesterday and was playing it a bit...

 

My spec is:

Intel Core i5 3570K @ 3.4Ghz, 16GB DDR3 1600Mhz Ram, ATI Radeon R9 280 3GB, Windows 8.1. My OS HD is a 128GB SSD, but my 'gaming' drive is 1TB HDD. All my normal storage is on my MediaPC (10TB).

 

 

at 1080p on high settings, it is very, very laggy and slow frame rate (that is using Auto Detect). I had to turn AA off, reduce the res down a couple, turn motion blur off and lower shadows for it to be a bit better :/

 

For me it just isn't grabbing me. Feels like a cross between Sleeping Dogs and GTA - but Sleeping Dogs feels better...

 

Hoping the post above about new optimised drivers will sort this out.

 

Also - graphical glitches... is it meant to have them during cinematic scenes? Couldn't tell if it was part of the design or corrupted textures... .

This is the reason why I gave up gaming on a PC, simply becomes pathetic having to change things just to get a game to play, atleast when you buy it for a console it's designed to work as it should

I was running it in full screen mode - apparently, borderless window is a lot better...

 

All of these things will be corrected, but should not be happening in 2014. What the hell is wrong with these people? They already delayed this game by six months. I'm getting it for X1, but not because of PC fears, my PC is more than capable of running Watch Dogs. Chose X1 for personal "support them" reasons, but still, WildWayz has a perfectly standard PC, spec-wise can't see anything that might cause these issues. That desktop has more transistors in it than the number of years our solar system has existed, and it still has problems running Watch Dogs? :|

 

Man i love game developers, but sometimes they really leave me wondering

All of these things will be corrected, but should not be happening in 2014. What the hell is wrong with these people? They already delayed this game by six months. I'm getting it for X1, but not because of PC fears, my PC is more than capable of running Watch Dogs. Chose X1 for personal "support them" reasons, but still, WildWayz has a perfectly standard PC, spec-wise can't see anything that might cause these issues. That desktop has more transistors in it than the number of years our solar system has existed, and it still has problems running Watch Dogs? :|

 

Man i love game developers, but sometimes they really leave me wondering

 

I guess it is down to people having loads of different combos of hardware which the testers couldn't test.

I can understand why people pirate games; i've done it before - not sure how a game will run so you download it to see - then buy the game if it works well. 

If I had downloaded this and had this experience, i'd have not bought it... guess that is why there aren't really game demos anymore...

People should get the updated drivers for their respected video cards and see how that helps, which it should because it's not often new updates come out specifically for new games.

 

No updated Radeon drivers yet - last ones were from 25th April 2014. 

The Nvidia ones were released earlier today.

I guess it is down to people having loads of different combos of hardware which the testers couldn't test.

I can understand why people pirate games; i've done it before - not sure how a game will run so you download it to see - then buy the game if it works well. 

If I had downloaded this and had this experience, i'd have not bought it... guess that is why there aren't really game demos anymore...

 

The multiple configurations explanation only goes so far...games are supposed to be developed for a set number of profiles/drivers. Anyway, it's part of the charm of PC gaming. You get the most technically advanced version but at the cost of having to put up with some issues. To be fair this is happening with far less games now than it did in the past.

 

They'll figure it out, in a few days you'll have the proper experience. I don't think this will turn into another BF4 or something like that.

  • Like 1

This is the reason why I gave up gaming on a PC, simply becomes pathetic having to change things just to get a game to play, atleast when you buy it for a console it's designed to work as it should

Dont talk nonsense! Consoles are now stripped down PC`s have been for a wee while in many respects. Heck last gen we had several games with issues on consoles, much worse than those on PC. Battlefield 4 being one, Battlefield 3 another of and remember Rage on consoles? All had serious launch day issues that were similar or worse than those being found on PC.

  • Like 2

Unplug the Ethernet cable.

 

if you are playing the legit PC version at least the DRM will kick you off the game after a certain amount of time if you are not connected to the internet for it to check back with ubisoft.

This topic is now closed to further replies.
  • Posts

    • Waymo recalls self-driving software after cars enter closed freeway work zones by Paul Hill Waymo, the self-driving car maker owned by Alphabet – the parent company of Google –, has recalled some of its fifth-generation Automated Driving Systems (ADS). It did so after some of its cars drove through closed construction zones. According to the National Highway Traffic Safety Administration (NHTSA), the affected vehicles were capable of driving through a closed freeway construction zone and continuing to drive at speed. The listing on the NHTSA website says that Waymo is currently developing a solution to fix this issue, but in the meantime, freeway driving is being restricted. Waymo will update its ADS software so that vehicles can detect when they can avoid entering construction zones. According to the Safety Recall Report, on April 20, 2026, Waymo’s Field Safety Committee began meetings reviewing an event from April 11, 2026, and five events from April 19, 2026, where Waymo’s autonomous vehicles didn’t recognize and drove past ramp closure signs into the pre-planned freeway construction zones. This took place in Phoenix, Arizona. Separately, on May 18, 2026, seven Waymo vehicles entered freeway lanes with active construction in the San Francisco Bay Area by driving between cones that were placed to show the lane was closed. On the back of both of these events, Waymo restricted freeway driving until it could address the issue. In June, Waymo’s Safety Board reviewed the issue and additional information related to ADS performances around construction zones; then, as a result, it decided to conduct a recall. This development is not good for Waymo as it adds to a growing list of technical hiccups its cars have experienced. Ultimately, it will lead to more scrutiny from lawmakers around the world who will be more cautious about letting autonomous vehicles on their roads without tighter regulation. For readers in areas where Waymo operates, does this news make you more wary about stepping into one of these vehicles?
    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
    • And with SO much better perf than the laggy mess that is Files.
  • Recent Achievements

    • First Post
      BizSAR earned a badge
      First Post
    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      598
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      80
    4. 4
      Michael Scrip
      76
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!