Recommended Posts

The game interests me, without a doubt, but i'd like to see how they support it in the coming months. I don't have the best faith in Funcom, but if it seems like the population of this game stays steady (i can see it having a small dedicated userbase) i'll happily pick up a copy. What is the end game like for TSW? It seems that a lot of the focus is on the quests and story, what happens when you hit the end? Is it focused on raids, small group dungeons, pvp?

IIRC they plan to expand the story rather than relying on raids or whatever. I haven't looked into it though since I rarely make it to endgame in MMOs.

http://forums.thesec...ead.php?t=39024 - You can find them on official forums, so I doubt it matters.

While we are on DX11, I did the TSWAnalyzer (over at nvidia) and everything passed spare my 9800GT. Anyone off hand got a recommendation? It's about time I start to do upgrades might as well ensure I can play TSW on HIgh/DX11.

And can you pull up the itemstore in game? I have yet to check it out.

Please disregard Wakers, he setup shop in the thread and apparently just wants to troll about how cool GW2 is (disclaimer I bought GW2 cant wait for its release but I'm enjoying my TSW and am still ****ed the ****ty DX9 they've been pushing every beta weekend for GW2 is so CPU bound at 5760x1080 its damn near unplayable it better ship with DX11). My friend has a GTX 570 and found it a little too weak to push resolutions higher than 1080p on max graphics and a 570 can be faster than a 7850 in a lot of instances.

Anyway back to GPU recommendations a GTX 670 would allow you to max out every detail and have smooth frames like butter but that depends on your budget. The biggest reason that I'm recommending an Nvidia solution is that the 600 series supports TXAA:

NVIDIA TXAA is new film-style anti-aliasing technique designed specifically to reduce temporal aliasing (crawling and flickering in motion) through a combination of hardware AA, custom CG film style AA resolve, and a temporal filter.

The Secret World is the first game to support TXAA (support will be enabled in an upcoming patch)..

I have two 3GB GTX 580s in SLI and as of the latest driver it runs great. It has camera problems with 5760x1080 so I play at 1920x1080 sadly. The game is too much fun to not play.

Also is there any way to respec SP? Is it in London?

Bad graphics?

I played GW2 is beta, and I agree, the graphics were very lackluster. I didn't play long enough to comment on the gameplay though.

Back on topic, TSW is awesome so far. It definitely has some bugs but the freshness of the setting, missions, and skill development is very welcome.

Also is there any way to respec SP? Is it in London?

Not how the game works, there is no respec. you just start again on the circle you want to switch to, in the end you will have it all, same with the SP, in the end you will have them all.

Not how the game works, there is no respec. you just start again on the circle you want to switch to, in the end you will have it all, same with the SP, in the end you will have them all.

I just haven't noticed if its increasingly grindy the higher you get in SP points if you were trying to get higher up in talismans or more weapons etc. I noticed you can respec AP (haven't tried it though) from the window but didn't see an option for SP.

Have you tried PvP or an Instance yet?

Not how the game works, there is no respec. you just start again on the circle you want to switch to, in the end you will have it all, same with the SP, in the end you will have them all.

iirc they said you only get 500 points so you can't literally get everything. I dunno though.

I still have to figure out a secondary weapon...hmm. Blood magic could be cool but seems too gothy for me. I'll prolly end up with Chaos Magic.

So, for those of you who are playing: does the movement and combat seem "floaty" to you? I've heard that from several different sources and it's something that would irritate me to no end. By "floaty" I mean does it seem like you're floating above the ground and "run" animation is just playing when you move? How does combat "feel"?

So, for those of you who are playing: does the movement and combat seem "floaty" to you? I've heard that from several different sources and it's something that would irritate me to no end. By "floaty" I mean does it seem like you're floating above the ground and "run" animation is just playing when you move? How does combat "feel"?

I can't speak for everyone, it seems fine to me. I have not played the DX9 version at all though so I don't know if it's a YMMV situation.

iirc they said you only get 500 points so you can't literally get everything. I dunno though.

I still have to figure out a secondary weapon...hmm. Blood magic could be cool but seems too gothy for me. I'll prolly end up with Chaos Magic.

i think you misunderstood, I think you can only have 500 unused ones at a time, there's no cap on how many you can actually have. just like SP's cap at 40 unused ones. i lost a few by now knowing that and just saving up since their bonuses are so low there's no need for them other than to unlock weapons and talismans.

in beta at the end i got over 10 tousand points or so from the buff bot :) i used it to set up a deck then i logged out and waited for release.

also the way the ring works, 500 points I'm not sure you can even fill up a full deck

So, for those of you who are playing: does the movement and combat seem "floaty" to you? I've heard that from several different sources and it's something that would irritate me to no end. By "floaty" I mean does it seem like you're floating above the ground and "run" animation is just playing when you move? How does combat "feel"?

movement i general seems perfect for me as far as animation go.

I just haven't noticed if its increasingly grindy the higher you get in SP points if you were trying to get higher up in talismans or more weapons etc. I noticed you can respec AP (haven't tried it though) from the window but didn't see an option for SP.

Have you tried PvP or an Instance yet?

actually you can't respect AP you can only undo the ones you just added in untill you close the skill wheel.

i think you misunderstood, I think you can only have 500 unused ones at a time, there's no cap on how many you can actually have. just like SP's cap at 40 unused ones. i lost a few by now knowing that and just saving up since their bonuses are so low there's no need for them other than to unlock weapons and talismans.

in beta at the end i got over 10 tousand points or so from the buff bot :) i used it to set up a deck then i logged out and waited for release.

also the way the ring works, 500 points I'm not sure you can even fill up a full deck

Me I would've just bought stuff til I couldn't anymore, my friend who watches the tutorials is who told me whatever he told me. Heh. :)

So i changed my mind, because MMOs are my weakness. Green Man Gaming has 25% off on every game until tomorrow, and i saw they sell The Secret World. Being the weak-willed individual i am, i bought the game. I figure that MMOs are a fairly safe buy, because if an issue bothers me, the entry fee is only ever $15 to start back up in the future. I hope I end up liking it, but i'm not too worried - since it's only $35 or so. It can't be as bad as the $60 i lost on Diablo 3.

haha alrighty well I started this thread out of frustration then disappeared because someone handed me a buddy key. I didnt think much of this game in the Beta but post beta with my 24hr trial I found it to be quite engaging, Kingsmouth was good fun (didnt complete it) and learning the weapon system properly and figuring out the intricate nature of a few of the mechanics was good fun.

Definitely a bit of clunk to the UI and I find the missions except the main story all quite skippable I think were TOR spoiled me for choice was with being able to respond to dialogue...even if it wasnt needed and you space bar'd 99% of it, having a smart arse, evil or flirty option there made it feel a bit more engaging. I feel like your character in this one just stands there while people dribble on most of the time barely related to the info you need but all designed to build that atmosphere.

Not a fan of the lore system either, I usually love lore but again clunky system sort of puts me off.

Despite those things quite tempted to get this, I have zero expectations of me being in TSW for very long, I suspect I would finish the main storyline maybe a bit of instancing/raid/pvp and then call it quits (much like swtor, mmos just dont interest or capativate me like they use too, anyone else feel this?), but it feels like theres enough story, missions, content and atmosphere to easily make it through your free 30 days with purcase so in that regard seems worth it....I do have a tendancy with MMO's to burn the candles at both ends so to speak...busy at work atm not sure I should risk it so well see.

Glad theres some others out there giving the game a go.

For those who have purchased the game already and didnt know, you can send a 24hr buddy key to someone so they can test it.

So i changed my mind, because MMOs are my weakness. Green Man Gaming has 25% off on every game until tomorrow, and i saw they sell The Secret World. Being the weak-willed individual i am, i bought the game. I figure that MMOs are a fairly safe buy, because if an issue bothers me, the entry fee is only ever $15 to start back up in the future. I hope I end up liking it, but i'm not too worried - since it's only $35 or so. It can't be as bad as the $60 i lost on Diablo 3.

damn shame I missed it, cant see it on there anymore

damn shame I missed it, cant see it on there anymore

Yeah, sadly it was a weekend only sale. I also feel the issue of MMOs not captivating me, but i think that's more just because there are not many good MMOs out there at this time. Guild Wars 1, and WoW both grabbed me for years, but none yet have repeated that. Looking at the MMOs to come out in the last couple years, though, i would not say there were any that were on par with WoW or GW1 - and this is reflected in the player numbers. The only 3 games that are doing well at the moment are Rift (a WoW clone), Eve online, and WoW. I'm hoping GW2 will grab me, but if not the future seems fairly bright for the MMO genre with stuff like WIldstar, Elder Scrolls online, Archage, Repopulation, Planetside 2, etc. coming out.

Anybody not on Grim (dimension 6) that can add me as a friend so I can snag an invite to another dimension that has a working 'Something Wicked'? Slane is my nickname.

http://chronicle.thesecretworld.com/

Armory for TSW. Can view your abilites/gear and see where you place on various leaderboards (cabal, faction, global). At the time of this post, top XP earned has 194million XP and only 66.3% of the ability wheel unlocked and everything but pistol damage SP spent.

So, I'm fairly interested in this but watching vids on youtube and reading reviews and such leaves me curious...where does the 'MMO' part of the game come in? In videos I see nothing but solo play and I was reading that most instances are solo as well, you can't even bring in a friend? So, is it just that you see other people running around in the game world, can you actually quest and run the story together?

So, I'm fairly interested in this but watching vids on youtube and reading reviews and such leaves me curious...where does the 'MMO' part of the game come in? In videos I see nothing but solo play and I was reading that most instances are solo as well, you can't even bring in a friend? So, is it just that you see other people running around in the game world, can you actually quest and run the story together?

There are certainly some solo instances, but they aren't the entirety of it. There are also group dungeons which I can't do since I can't be arsed to meet people. Investigations would probably also be easier with a group.

I'd say at least 95% of the time yes, you can do group. I imagine they'll add group options to the solo instances as time goes on.

So, I'm fairly interested in this but watching vids on youtube and reading reviews and such leaves me curious...where does the 'MMO' part of the game come in? In videos I see nothing but solo play and I was reading that most instances are solo as well, you can't even bring in a friend? So, is it just that you see other people running around in the game world, can you actually quest and run the story together?

Like most story-driven MMOs these days, there is a large emphasis on single player. The MMO elements are there, in the form of guilds, PvP, grouping, and running across other. I see a ton of people running around the areas i'm in, so i feel immersed in the world. I'd say, though, that the story and world is so prominent that i don't really mind that it's more single player oriented than a game like, say, Rift. I actually turned off general chat because the chatter distracted me from my goals at hand =P

This topic is now closed to further replies.
  • Posts

    • Endless Wars  Endless Shrimp!!! 🦐    
    • How can it beat a Steam machine without a serious GPU? The two CU iGPU only provides about 5fps in gaming. That's not going to make any gamer happy.
    • Anthropic introduces Claude Tag, a new AI teammate for Slack by Fiza Ali Anthropic has announced Claude Tag, a new feature that lets teams work with Claude directly inside Slack. The idea is simple: once Claude is added to a Slack workspace and given access to selected channels, users can tag @Claude in conversations and assign tasks. Claude can then work through those requests using connected tools and data sources before posting its results back into a Slack thread. What makes Claude Tag different from a typical chatbot is that it's designed to operate as a shared assistant for an entire team rather than a single user. Everyone in a channel interacts with the same Claude instance. This allows the team members to see ongoing work and continue tasks started by others. Furthermore, Anthropic says the AI can build context over time by following conversations in channels where it has permission to operate. This means users don't have to repeatedly provide the same background information for every request. The system is also designed for asynchronous work. Instead of waiting for responses in a chat window, users can assign a task to Claude and return later once the work is complete. Anthropic says Claude can break larger requests into multiple steps and use connected tools to complete them. Moreover, the system can also schedule follow-up tasks and continue working on projects over extended periods. Another feature allows Claude to keep the users updated and follow up on unresolved tasks when its optional "ambient" mode is enabled. The company says the tool is already being used internally for software development, data analysis, support workflows, and debugging. According to Anthropic, around 65% of its product team's code is now generated through its internal version of Claude Tag. For organisations concerned about security, administrators can control which channels, tools, and data sources Claude can access. Separate Claude instances can also be configured for different departments, helping keep information isolated between teams. Administrators can also monitor activity logs, review completed tasks, and set spending limits at both the organisation and channel level. Claude Tag is now available in beta for Claude Enterprise and Claude Team customers and runs on Claude Opus 4.8 that was announced this May. The feature will also replace Anthropic's existing Claude in Slack application, with current users able to migrate within a 30-day migration window. Lastly, eligible customers will receive introductory credits to help teams evaluate the new experience.
    • Beats Studio Pro wireless over-ear ANC headphones drop to their lowest price yet by Fiza Ali Amazon is currently offering the Beats Studio Pro headphones at their all-time low price. The Studio Pro use 40mm active drivers which are designed to improve clarity and reduce distortion compared to previous models, with up to an 80% improvement over the Beats Studio3 Wireless. A built-in digital processor adjusts frequency response to keep the sound balanced rather than overly boosted in any one area. They also include Active Noise Cancelling that adapts to your surroundings to reduce background noise along with a Transparency mode that lets outside sound in when you need awareness of what’s going on around you. Furthermore, the headphones support personalised Spatial Audio with dynamic head tracking as well as Dolby Atmos playback on supported content. Moreover, built-in voice-targeting microphones improve call quality. You can also switch between three sound profiles including Beats Signature for balanced music playback, Entertainment for films and gaming, and Conversation for clearer voice in calls and podcasts. Physically, they are designed to be worn for long periods without feeling heavy or awkward. The ear cushions use UltraPlush engineered leather while metal sliders allow you to adjust the fit. On the connectivity side, the Studio Pro use Class 1 Bluetooth for a stable, long-range wireless connection. There is also a 3.5mm input if you want to plug in directly, including use with in-flight entertainment systems. Controls are located on the headphones and include a "b" button for music and call control, a volume rocker, and a multifunction button used for switching listening modes, EQ settings, power, and pairing. In addition, the headphones offer integration with both Apple and Android devices. On Apple devices, they support one-touch pairing with iCloud-linked devices, hands-free Siri access, Find My tracking based on last connected location, and automatic software updates. On Android devices, they support Google Fast Pair, Audio Switch between compatible devices, and Google Find My Device tracking, with additional features available through the Beats app. When it comes to the battery performance, it is rated at up to 40 hours of listening time with ANC turned off, and up to 24 hours with ANC or Transparency mode enabled. A 10-minute Fast Fuel charge should provide up to 4 hours of playback. Finally, the headphones use a rechargeable lithium-ion battery and charge via USB-C. Beats Studio Pro Wireless Over-Ear ANC Headphones: $149.95 (Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • "lets you pause updates by choosing an end date, for up to 35 days" Wasn't it "indefinitely"?
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      462
    2. 2
      +Edouard
      161
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      81
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!