Recommended Posts

Delayed yet again (only by a couple of weeks this time, mind).

 

Slightly Mad Studios and BANDAI NAMCO Games Europe S.A.S today confirmed that Project CARS will be available for PlayStation

Haven't been following this, will CARS feature car damage?

Yeah, it's got both cosmetic and mechanical damage, but it is on the soft side - especially the cosmetic damage - as this comparison with BeamNG.drive shows...

  • Like 1

Yeah, it's got both cosmetic and mechanical damage, but it is on the soft side - especially the cosmetic damage - as this comparison with BeamNG.drive shows...

wow, imma have to try that BNG, sucks it doesn't have real names though :p

So, is this really going to be better the Gran Turismo and Forza?  

 

(maybe too early to ask , but people have being playing beta, no?

In terms of gameplay, I think it already runs rings around both of them (especially Forza). It's not the best all-around, though; Assetto Corsa has better physics, for example. Graphics-wise, it's usually compared with Driveclub, and it's close there, but I think pCARS still comes out on top (provided it's dry; Driveclub's rain effects are pretty amazing).

  • Like 1
  • 2 weeks later...

In terms of gameplay, I think it already runs rings around both of them (especially Forza). It's not the best all-around, though; Assetto Corsa has better physics, for example. Graphics-wise, it's usually compared with Driveclub, and it's close there, but I think pCARS still comes out on top (provided it's dry; Driveclub's rain effects are pretty amazing).

 

Gameplay, Forza runs rings around this game (not to mention, RacePro does as well). Not even sure GT is a contender anymore though. Sadly, the SHIFT physics in this game is dramatically holding it back. But I haven't played the latest available builds, so hopefully they have gone back to the drawing board there.

 

Oh, and DELAYED AGAIN.

 

http://www.vg247.com/2015/03/11/project-cars-sees-another-release-delay-now-slated-for-may/

I am buying it day one, even if it was released early. Got to get my racing fetish on.

 

I think I'm being overly cynical here but... if the content is there to be given... why isn't that content just already part of the game anyway? 

 

This is just another game in a long list I'm slowly becoming less interested in because of the never ending delays. I'd rather have a more complete, working game released day one, but there is a few games that I was hyped for around launch of the XB1. A year and a bit on, I've just gone a bit meh on this and others :(

I think I'm being overly cynical here but... if the content is there to be given... why isn't that content just already part of the game anyway? 

I know, I hate it too. Worst case scenario, it's probably just one of the pieces of content they offered up with the limited edition; probably the Modified Car Pack.

 

ProjectCARSLEPreorder.jpg

 

Funding it through WMD means I'm getting the limited edition content for free, anyway (as well as hopefully a decent "share of the game's sales returns", provided it sells well), so if they offer up something new instead, then bonus.

  • 3 weeks later...
  • 3 weeks later...

Specifications are out.


Minimum spec:

  • CPU: 2.66GHz Intel Core 2 Quad Q8400/3.0GHz AMD Phenom II X4 940
  • Graphics: Nvidia GTX 260/AMD Radeon HD 5770
  • Memory: 4GB RAM, 1GB VRAM
 
Recommended spec:
  • CPU: 3.5GHz Intel Core i7 3700/4.0 GHz AMD FX-8350
  • Graphics: Nvidia GT600 series/AMD Radeon HD7000 series
  • Memory: 8GB RAM, 2GB VRAM

 

Graphics-wise, it's gonna be 1080p & 60fps on the PS4, 900p & 60fps on the Xbone, no word on the Wii U yet, and up to 12K resolution (sort of; it's actually three 4K monitors together, so 12K width, but not height) on the PC.

 

As for gameplay, here's the maximum number of players...

  • 45 offline (depending on the grid size of the track) on all platforms
  • 16 online on PlayStation 4, Xbox One, and 32-bit PC
  • 32 online on 64-bit PC

 

http://www.projectcarsgame.com/faq.html

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

 

And for anyone who still cares about achievements/trophies: http://www.projectcarsgame.com/home/project-cars-achievement-trophy-list

  • 3 weeks later...
  • 2 weeks later...

Got the non ghosting Xbox One version. So excited to play!!

 

How is it?

 

I was quite excited about this for a while, but its taken so long its now on F1 2015's door step I just don't think I'll play this after F1 is released so its made me not want to buy it :(

This game looks interesting but I was disappointed to learn about AMD cards getting very poor performance. A GeForce GTX 770 should never outperform a Radeon R9 290X. Those cards aren't even in the same performance category.

This game looks interesting but I was disappointed to learn about AMD cards getting very poor performance. A GeForce GTX 770 should never outperform a Radeon R9 290X. Those cards aren't even in the same performance category.

Yeah, that's AMD's fault for not contacting SMS as often as NVIDIA did. They are on the case now, at least, so things should improve soon. Ian Bell addressed it all...

 

This topic is now closed to further replies.
  • Posts

    • Simple answer is yes, you will still get the Windows updates and as long as browser is up to date, you will be good. Only thing secure boot does is protect you against boot level threats and make it harder to install other OS's. I've been looking into this pretty thoroughly lately myself as wifes computer has secure boot disabled plus my other, older computers that run Linux, don't have secure boot enabled. Have seen all kinds of questions about this on the Linux Mint and MX Linux forums. Just don't suddenly enable secure boot now.
    • How many other companies will follow Ford's lead? Or, have they already gotten lazy and become enslaved to AI--and now can't figure out how to get out of that mess.
    • Why would any self-respecting intelligent person follow any recommendation by Donald's GOP administration? With almost two years of fabrications, deceit, and blatantly illegal behavior, why believe them now? They had best be gone after the November 2026 election, so we'll wait and see.
    • AltSendme 0.4.1 by Razvan Serea AltSendme is a minimal, cross-platform application designed for fast, secure, and private peer-to-peer file transfers. It allows users to send files or entire directories directly between devices without relying on cloud servers, accounts, or any personal information. Everything is encrypted end-to-end using modern protocols like QUIC and TLS 1.3, ensuring both strong security and low-latency performance. Transfers are verified with BLAKE3 for data integrity, and interrupted downloads automatically resume, making the experience reliable even on unstable connections. You can transfer anything—images, videos, documents, and more. Integrity checks are performed on both ends, so your files are automatically verified for correctness during both sending and receiving. AltSendme works seamlessly across local networks or long-distance links, capable of saturating multi-gigabit connections for extremely fast delivery. With built-in NAT traversal and encrypted relay fallback, it connects devices almost anywhere. The app integrates with the Sendme CLI and will soon support mobile and web platforms. Fully free and open-source, AltSendme offers a lightweight, privacy-first alternative to traditional cloud-based services, removing size limits, upload costs, and unnecessary data exposure. AltSendme 0.4.1 changelog: Release Highlights Self-hosted relays: Run your own iroh relay so transfers don't rely on public infrastructure. Includes a full deployment template in deploy/relay/ with Docker Compose for a VPS and configuration examples for production use. Fly.io support: One-click deploy template for Fly.io, including a quick-start config (fly.dev.toml) for testing without a custom domain, plus production setup with Let's Encrypt and your own hostname. Relay settings UI: New Settings → Network panel to choose how AltSendme connects: automatic public relays, custom self-hosted URLs (with optional auth token), or disabled. Test connections, verify latency, and see live relay status in the footer. Disable relays: Turn off relay servers entirely when you only need same-network transfers (e.g. LAN). Direct connections only. No relay hop required when devices can reach each other. Android graduates from beta: Android is now part of the regular release cycle alongside desktop. APKs ship with each version (universal, arm64, and armv7). Other improvements Private relay access control via shared auth token Relay fallback notifications when a custom relay is unreachable Broadcast mode toggle in sharing settings Android release build fixes (split-per-ABI APKs, universal APK preservation) UI polish: mobile safe-area insets, dropzone layout, transfer progress animation Bug fixes for minification-related serialization issues and system tray icon loading What's Changed feat(relay): add relay status functionality and settings UI (a120cdf) feat(relay): implement custom relay server configuration and verification (51276c7) feat(relay): add configuration for private relay access and enhance observability features (48fbabf) feat(relay): enhance relay URL validation, display connection status (d4fffa0) feat(relay): add RelayChangeGuard component and enhance relay-related translations (16ba514) feat(broadcast): add toggle setting for broadcast mode in sharing UI (ca6d977) fix(relay): correct QUIC discovery port, pin image, templatize fly.dev (52a2ba5) fix: More broken serialization due to minification (67491a9) fix(android): preserve true universal APK across per-ABI builds (e9f256f) fix(ui): conditional safe-area insets padding on mobile (1182f0e) refactor(transfer): CircularRing component animation fix (944572b) chore(android): drop x86 and x86_64 release APKs, keep universal+arm64+armv7 (34ada0b) Download: AltSendme 0.4.1 | ARM64 | ~9.0 MB (Open Source) Download: AltSendme for MacOS | Android Links: AltSendme Home Page | GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • You are mostly right about the ephemeral nature of it. As I mention in the article, if you dont add a second device or take a backup of your account before uninstalling it, then yes you will lose access to your account. That said, in terms of actual user experience when you sync multiple devices your message history carries across and there's also a Saved Messages chat like there is on Telegram to send messages and attachments between your installs. But yh, what you point out are correct and its not trying to emulate Messenger or Telegram.
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      495
    2. 2
      +Edouard
      225
    3. 3
      PsYcHoKiLLa
      149
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!