Windows 8 firewall and Windows Store


Recommended Posts

Hello, I decided to ask here because I searched everywhere and nobody mentions this issue. I 've been playing around with Windows 8 and according to my Windows 7 habits I disabled various Windows services including Windows Firewall, Defender etc because I use third party applications for those purposes. I soon discovered though that disabling the Windows Firewall service prevents you from installing and using any Windows Store Apps, giving out errors like "Something happened and the app failed to install" accompanied by an error code. Re-enabling the Windows Firewall service brings everything back to normal. So it seems Microsoft decided to force its own firewall on Windows users? Does anybody know of a workaround that will allow me to to disable the Windows Firewall Service and still be able to download and install apps from the Windows Store?

I have comodo installed. If I enable the Windows Firewall Service the Windows Store works fine, even with comodo installed so I dont think comodo is to blame. I'll uninstall comodo though and see what happens. If it doesnt work I'll enable the firewall service and disable it from control panel and see what happens then.

I have comodo installed. If I enable the Windows Firewall Service the Windows Store works fine, even with comodo installed so I dont think comodo is to blame. I'll uninstall comodo though and see what happens. If it doesnt work I'll enable the firewall service and disable it from control panel and see what happens then.

Try searching for "turn off firewall" and click on "check firewall status". then in the lefthand bar click "turn windows firewall on/off" and turn it off from there, instead of just stopping the service.

Yea, this is a known problem many other users have encountered. I don't know any way around it, except temporarily starting the service when you need to install/update something from the Store. It's fracking idiotic, yes.

Its got to be the applications themselves rather than ports. I use a network firewall and eset endpoint security with the windows firewall service disabled & an implicit deny firewall rule so it doesn't use any non standard ports.

The only thing i can think of is you have dcom or rpc disabled

I don't have any firewall service running (really, there's no point--virtually zero benefit aside from some placebo feel-good security theater--in having a software firewall or a router firewall running, esp. if you're behind a NAT). So if an alternate firewall works, then the Store is checking for a firewall. Whatever the case, requiring that one exists is, again, absolutely idiotic.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I don’t get why if I bought the game on the last get I needed to pay $40 to upgrade to the new version in the first place and people who love the game and play a lot would have upgraded already so this is just PR and a chance to grab new players who forgot the game long time ago I think
    • The term "use" is doing a lot of heavy lifting in that headline. "Use" can mean opening ChatGPT occasionally to ask for the definition of a word or information about a specific topic. If you frame the question around how many people use it as a daily driver in their work or personal lives, that number is a lot smaller. Those are the people who pay for AI. Nearly everyone else is happy to use it for free, but doesn't see enough value in it to pay for it.
    • No support for Windows Hello!
    • I think you meant the "ntfs3" driver, but yes there have been a lot of fixes for it in this release and previous releases, not 100% sure if the issue you mentioned is fixed though. In any case, the new "ntfs" driver in 7.1 doesn't have that issue (at least, no reports of such have come thru), but your kernel needs to explicitly enable support for the new driver first (like how CachyOS kernel has it), and you need to edit your mount points in /etc/fstab to use "ntfs" instead of the other drivers.
    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      502
    2. 2
      +Edouard
      162
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Steven P.
      67
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!