Recommended Posts

The information can be found in the game, but the nice easy to use UI. Is only for early backers.

As for independent, after the initial funding they also got funding from other sources, so the game is being developed with more funds than just the crowd funding.

As for indie, technically they're "indie" in spirit they're not an indie studio. They're two big and at this point they're so big they can be considered a publisher in their own right.

I'm not saying he's corporate or that, but he's something else in between the small indies and the regular publisher games. It doesn't matter anyway. I'm just glad to finally get a arcade space combat game again, even if as a regular customer at release they'll treat me as a second(or rather fifth at this point) rate customer.

  • 1 month later...
  • 2 weeks later...

Samsung 4K monitor, 280X 6GB, Core i7-4790...medium settings in 4K? Or will i be able to push for high settings?

 

Honestly depends on what FPS  you are looking for, I have to run a single 770 2GB at 1080p on high to get decent FPS (ie the one screenshot with fraps on caught it at 37FPS), 4K on that 280X at medium is probably wishful thinking, I'd imagine only SLI/Crossfire the high end GPUs (780 Ti, 290x) to get something useful out of 4K for this game.  And SLI/Crossfire is broken right now to boot.  I sure hope you have that monitor connected via DisplayPort 1.2 and have that turned on the monitor to enable MST mode, because 30Hz would just be aweful, I don't mind the 60Hz refresh rate on my IPS monitors as I love the color reproduction.

Honestly depends on what FPS  you are looking for, I have to run a single 770 2GB at 1080p on high to get decent FPS (ie the one screenshot with fraps on caught it at 37FPS), 4K on that 280X at medium is probably wishful thinking, I'd imagine only SLI/Crossfire the high end GPUs (780 Ti, 290x) to get something useful out of 4K for this game.  And SLI/Crossfire is broken right now to boot.  I sure hope you have that monitor connected via DisplayPort 1.2 and have that turned on the monitor to enable MST mode, because 30Hz would just be aweful, I don't mind the 60Hz refresh rate on my IPS monitors as I love the color reproduction.

 

Thanks for the feedback, that's what i expected. No, the connection is HDMI so it's 30fps for me, which i'm generally OK with as i'm getting older and not as responsive as before...but i figured the 280X may not even be able to do medium settings at 4K. No desire to go CrossFire, single GPU for me as i can't justify the cost and complexity of two. It's fine, i guess next year we will start seeing single GPU cards that can handle 4K more respectably.

You mean for GPUs? I think the next ones from NV and AMD are supposed to be 4K-focused? Anyway, sorry to have interrupted with my DIY questions...hopefully will be able to run this in 4K as i do want to support Roberts and new tech as much as i can afford to

You mean for GPUs? I think the next ones from NV and AMD are supposed to be 4K-focused? Anyway, sorry to have interrupted with my DIY questions...hopefully will be able to run this in 4K as i do want to support Roberts and new tech as much as i can afford to

Well 4K can be deceptive depending on the game, there was always the phrase "But can it run Crysis?" and this is a Crysis 3.6 engine game, so it will be pushing hardware for sure.  I'd expect 2-3 generations before a high end single card would be good at 4K, depending on the title.  Some of it will depend on them beefing up the VRAM as well.  Honestly I'd wait until the persistent universe comes out where the game will be a bit more optimized (it should be for Squadron 42) and then maybe pick up a newer generation card.  Honestly 4K is still fairly new in the gaming world and it'll take a bit of time for GPU's to catch up.

  • Like 1

Well 4K can be deceptive depending on the game, there was always the phrase "But can it run Crysis?" and this is a Crysis 3.6 engine game, so it will be pushing hardware for sure.  I'd expect 2-3 generations before a high end single card would be good at 4K, depending on the title.  Some of it will depend on them beefing up the VRAM as well.  Honestly I'd wait until the persistent universe comes out where the game will be a bit more optimized (it should be for Squadron 42) and then maybe pick up a newer generation card.  Honestly 4K is still fairly new in the gaming world and it'll take a bit of time for GPU's to catch up.

 

Thanks, and I think you're right. Looks like even the upcoming 20nm cards (when TSMC can finally get their act together) will offer the usual 20% to 30% boost in performance compared to current cards, and logic dictates that 4K in high settings would need at least double the performance of something like a 280X/6GB. So yeah, two generations away sounds about right! However, this does not satisfy the craven and depraved shopaholic within me, and I keep fantasizing about Star Citizen in glorious 4K with no anti-aliasing needed cause I have all the pixels! :drool:

Thanks, and I think you're right. Looks like even the upcoming 20nm cards (when TSMC can finally get their act together) will offer the usual 20% to 30% boost in performance compared to current cards, and logic dictates that 4K in high settings would need at least double the performance of something like a 280X/6GB. So yeah, two generations away sounds about right! However, this does not satisfy the craven and depraved shopaholic within me, and I keep fantasizing about Star Citizen in glorious 4K with no anti-aliasing needed cause I have all the pixels! :drool:

 

I'm sticking to 1440P for now, is a bit more feasible with current tech and next generation or two.  Plus I want to see 4K IPS 60Hz displays that are true 10bit without dithering and do not use dual tcons and dual panels to get that resolution.  The Dell I was looking at doesn't scale properly with DP 1.2 mode turned on due to the two scalers.  4K is a bit too new for my blood.

Very sensible, and thanks for the info. It may be too premature to make the jump, though if we all do that it will take longer to transition. I think at least wait for cards and screens that work with HDMI 2.0, to avoid the 30Hz max

This topic is now closed to further replies.
  • Posts

    • Now 8GB of ram looks even worse in the Neo. I'm so happy I purchased 128GB of DDR 4 when I did.... paid $174. Upgraded my parents laptop to 32GB around the same time for $48. Luckily I have a TON of spare laptops. So i'm good on laptops for a while. I also have a lot of desktops too that I could use if i had to. Lets just hope nothing happens to my main 4 monitor couch workstation.
    • I will keep my current devices for several years... no planning in upgrading until these devices stop working. Too pricey.
    • Apple raises MacBook and iPad prices as memory costs surge by Karthik Mudaliar Apple has raised the U.S. prices of several MacBook and iPad models, including the MacBook Neo, which it launched for $599 less than four months ago. The company’s cheapest laptop now starts at $699, while some MacBook Pro configurations have increased by $300. The changes affect the MacBook Neo, MacBook Air, MacBook Pro, iPad Air, and iPad Pro. Apple has not changed the hardware or storage included with these models, so customers are simply paying more for the same configurations. Here is how the new US pricing compares with the previous starting prices: Product Previous price New price Increase MacBook Neo $599 $699 $100 13-inch MacBook Air, 512GB $1,099 $1,299 $200 14-inch MacBook Pro, 1TB $1,699 $1,999 $300 16-inch MacBook Pro $2,699 $2,999 $300 11-inch iPad Air, 128GB $599 $749 $150 13-inch iPad Air, 128GB $799 $949 $150 11-inch iPad Pro, 256GB $999 $1,199 $200 13-inch iPad Pro, 256GB $1,299 $1,499 $200 The updated prices are already appearing on Apple’s U.S. online store. The MacBook Neo increase will probably attract the most attention. Apple introduced the laptop in March for $599, pitching it as a more affordable Mac for students and buyers considering Windows laptops or Chromebooks. It uses an A18 Pro processor and originally undercut Dell’s new $699 XPS 13 by $100. Following the increase, the two laptops now have the same starting price. The M5 MacBook Air has also lost the price Apple promoted when it launched in March. The 13-inch model arrived with 512GB of storage for $1,099, while Apple’s store now lists the MacBook Air range as starting at $1,299. The 14-inch MacBook Pro with an M5 chip and 1TB of storage has gone from $1,699 to $1,999. Apple has made similar changes to its iPads. The recently released M4 iPad Air, which launched at the same $599 starting price as its predecessor, now starts at $749 for the 11-inch version. The 13-inch version has risen from $799 to $949. The iPad Pro increases are larger in dollar terms. Apple’s 11-inch M5 iPad Pro now starts at $1,199, up from $999, while the 13-inch version has moved from $1,299 to $1,499. Both base models still include 256GB of storage. Apple blamed the increases on the rapidly rising cost of DRAM and NAND flash, which provide system memory and device storage. The company told Reuters that it had tried to shield customers from the increases but could no longer absorb them. “We have never seen a component price increase this much, this quickly,” Apple said. Tim Cook had already warned that price increases were coming. Cook said Apple’s existing component inventory had softened the immediate impact, but that higher memory costs would increasingly affect the company after the June quarter. Much of the pressure comes from the construction of AI data centers. Memory manufacturers are directing more production toward high-margin server products, leaving PC, tablet, and smartphone makers competing for the remaining supply. Apple has not said whether the new prices are temporary or whether further increases are planned. For now, the changes show that even Apple’s purchasing power has not been enough to keep the AI-driven memory shortage away from consumer devices.
    • Ventoy 1.1.16 is out.
    • This is a none story - these low volume Chinese models will always get new experimental features first because Apple and Samsung can't produce them in huge volume to meet demand.
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      461
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      135
    4. 4
      Michael Scrip
      77
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!