The native Start menu is back, everyone rejoice!


Recommended Posts

Why pay for this software when you can have Classic shell for free. Andrea Borman.

everyone has what they like I'll venture to say.Some like me will like the freebie being on a disability income which is limited.

snip

snip

Why do your posts end with your name? you already have it in your signature

Also i'm not sure what you mean he has provided the files everything seems to be there and so what if he wants to make money of it? perhaps stop complaining and work to releasing something as well that benefits users it's much better than complaining all the time :)

Also devs should be paid for their time if they wish to release things for free that's great as well but we shouldn't complain if they wish to charge for their time don't be greedy

<snipped>

Edited by Calum
Snipped out quotes of now removed posts

Nice to see this, there are a few of these out. stardock have one, which I have been using and its withstood all the updates at the moment. But stardock are starting to ask for money, so a free version would be nicely received :)

Thread cleaned, quite thoroughly

Please all stay on the topics of this actual utility, how it compares with other similar utilities etc. The topic of this thread is not about your views on the Start Screen or on Microsoft removing the Start Menu; it's merely about this utility. There are other threads that concern people's views about the removal of the Start Menu and the Start Screen replacing it.

Thank you :)

Tihiy explains how Startisback works:

Now an explanation i owe you guys about 'very special magic'. There is still start menu code present in explorer.exe. Because it's shared with jump list code, it wasn't removed. Several shell interfaces were deprecated and removed alongside with some start menu code.

I reimplemented them (during Ex7forW8 development) and several parts of start menu, as well i had to reimplement start button, win key code and other things.

How hacky is this? Fortunately, a bit. It's not hackorama-all-over, just two private functions in explorer.exe i have to call. They're hardcoded in beta 0 so it works only with original RTM explorer.exe.

Future versions won't have them hardcoded so it will work with any explorer.exe version.

Q: Will Microsoft remove start menu code and break StartIsBack?

A: No, it's almost impossible since it's tied with jump list code and requires rearchitecting explorer.exe code, which they won't do until next Windows version.

Someone prior mentioned patching the memory process, it looks like that's what Tihiy is going to do.

And it also looks like this solution is going to be viable :D

Microsoft should give the user the option of using that Start Menu bottom on the OS. I think its very disrespectful of them to have disabled it completely and not allow the user any access to it.

Well this program pretend to follow the same model of Stardock Start8.... beta free and then payment, to be honest I bought the start8 because it looks and works neat... but then again, I wonder what the other start menu is able to do.

Microsoft should give the user the option of using that Start Menu bottom on the OS. I think its very disrespectful of them to have disabled it completely and not allow the user any access to it.

This has a very nice solution, being disrespectful towards any metro apps :D

Oh it's that man with his silly software again. You remember him from another thread, where he provides the software, but he does not provide the files, so it does not work. See here-http://www.neowin.ne...-for-windows-8/

I took a look at that link. And he said in his post on the other forum that the software will not be free he is going to charge for it. And he said that it won't withstand Windows updates.

So just stick with Classic Shell or Start Menu 7 they are free to use. And they work. So I have already got my start button and Windows 7 start menu on my Windows 8. With Classic shell.. Andrea Borman.

It works, it's not his fault that you either don't understand or refuse to put in the effort.

Why do your posts end with your name? you already have it in your signature

Also i'm not sure what you mean he has provided the files everything seems to be there and so what if he wants to make money of it? perhaps stop complaining and work to releasing something as well that benefits users it's much better than complaining all the time :)

Also devs should be paid for their time if they wish to release things for free that's great as well but we shouldn't complain if they wish to charge for their time don't be greedy

<snipped>

Might want to becareful with Andrea, DDStriker. You may end up being the next topic in one of her online vids. LMAO!

Personally I think the best way to have the start menu, transparency, etc. etc. is just stay with Windows 7.

I know I'm not downgrading to Windows 8 till MS themselves adds Windows 7 functionality back in it.

I sure wouldn't be paying for a program that will be broken every time you get Windows Updates, and we know damn well that'll happen.

Microsoft should give the user the option of using that Start Menu bottom on the OS. I think its very disrespectful of them to have disabled it completely and not allow the user any access to it.

Again, there were reasons for its removal.

And what reasons are those other than to annoy the corporate environment and few others who actually used that Start button?

Ask the developers themselves.

http://www.neowin.ne...#entry595048551

The old Menu reached its end of life. There was no getting around that the launcher had to be re-designed.

Really? it worked for me, and almost everyone else that used it. Explain that!

PEBKAC. Plain and simple. She thinks she "uninstalled" Internet Explorer...all she did was take ownership of TrustedInstaller, and foolishly DELETED internet explorer using unlocker. LOLOLOL!!!!! :rofl: @OP: Man, if I had 8, I'd test this for you in a heart beat! I could have used this when I was running the RP! That was the only thing I didn't like about 8. Glad there's more choices now! OUTSTANDING job man! (Y)

This must be some extra code or "app" that looks like the Windows 7 start menu, no? Microsoft deleted the code for the Windows 7 start menu. Why would MS keep it if it didn't intend to use it? Just for bloat? This seems like an extra app, and not a Windows 8 feature. How is this different from other start menus, like VStart & Start8

UPDATE: Nevermind; I found the lovely quote that explained how this was done. I didn't know there was still code that remained. Wow, nice work. You are indeed a brilliant person. I love people who tinker with things and make it do stuff it wasn't meant to do.

This is not needed at all and hopefully Microsoft will prevent it from working with the first set of updates.

Why should they, though?

  • It doesn't affect other people (e.g. you) that do NOT use it.
  • It doesn't affect THEM.
  • It's not a security issue.

Plus if they remove it, people would just move to other solutions anyway. So I really don't see why they should spend more effort on this rather than fixing bugs / introducing new features.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!