Serious Sam 3 Developer Has Serious Issues with Windows 8


Recommended Posts

That's what I thought, but I wasn't sure.

So my point stays the same, what are the Game Studios talking about? This is a no issue

That's what I also understood the certification process was.

Seems very reasonable to me

I'll take it another step further and say that MS allows in-app purchasing, they've made a point of it in Win8 and WP8 apps now a number of times. Free apps In the MS store don't pay anything to MS though you do have that yearly fee to put them up if they're metro apps. That said, it shouldn't be hard to write a metro front end client that connects to your own "store" and then sell your desktop apps, as far as Windows 8 goes, Windows RT is a different story. Basically, EA, Valve, Amazon, and whoever else has their own store can write a metro client and just have it download desktop games like before or w/e. The OS and MS don't care. And since the clients would be free MS doesn't even get a cut other than the original fee which could be $45 for a individual or $99 for a business which, for the above mentioned companies, is pocket change.

From what I've seen there's already a kindle app in the store, and though I have a kindle device I haven't tried the app since I'd rather read on e-ink and not my LCD but I'm pretty sure it lets you buy books etc through it.

Another developer looking for some free publicity by whining on and on? Check.

I think i can probably live without any of this developers stuff any way.

- it cannot require UAC elevation to run (ie it needs to be coded decently, and not by retards)

- it needs to pass a few security checks for code and memory faults (again, good coding practices and not crap coded)

- it needs to pass checks for buffer overflow attacks (again, needs to be decently coded, notice a pattern?)

I see a pattern and i like the pattern :D

I don't understand. Do they want to make a Metro version of SS3? If so, then I'm pretty sure the company can afford the $99 yearly registration fee. If they don't want to make it a Metro game then absolutely nothing has changed. The game just won't work on ARM tablets.

I don't understand. Do they want to make a Metro version of SS3? If so, then I'm pretty sure the company can afford the $99 yearly registration fee. If they don't want to make it a Metro game then absolutely nothing has changed. The game just won't work on ARM tablets.

But don't you know MS is evil and only ever thinks of themselves and will get worse no matter what we say or do because they don't listen to anybody and C# is dead just like it has been every couple years since 2004 and....

Microsoft has taken NOTHING away. The comparisons to iOS to show the idiocy of these whining developers are 100% spot-on.

This logic flawed. Yes they have "taken nothing away", but they are clearly hedging their bets on metro for the future. Do you think win32 will be around forever? MS is moving down a very slippery slope.

MS is now only concentrating on their new "modern UI", and any apps that aren't in the MS controlled store have to be run on the "legacy desktop". The legacy desktop will probably become more and more neglected by MS. And what happens if they decide to drop the legacy in the future?

This logic flawed. Yes they have "taken nothing away", but they are clearly hedging their bets on metro for the future. Do you think win32 will be around forever? MS is moving down a very slippery slope.

MS is now only concentrating on their new "modern UI", and any apps that aren't in the MS controlled store have to be run on the "legacy desktop". The legacy desktop will probably become more and more neglected by MS. And what happens if they decide to drop the legacy in the future?

Your theory is just as flawed as mine (that they'll bring out an external WinRT installer in the future) since there's nothing to back it up.

Even if that was the plan now MS does take action on customer feedback. They can't afford to drive developers away.

All this theorizing gets a bit silly at times. Like I said, people have been saying .NET is dead since 2004 all because MS doesn't come out and deny it every time someone has a theory.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Can we not have paperless office, like we was promised in the 80's
    • I actually laughed out loud in real life at the heading on this—whatever Microsoft is drinking, I want some of it.
    • Euro-Office must default to ODF to be considered "genuinely European", LibreOffice argues by David Uzondu Euro-Office is a web-based collaborative office suite that positions itself as a "European sovereign alternative" to American tech companies, backed by a coalition of developers including Nextcloud, IONOS, Abilian, BTactic, OpenProject, and, more recently, Tuta. The project officially went live a couple of days ago, but not before drawing heavy fire from LibreOffice developers, who called the marketing claim that Euro-Office represents the "first open-source office suite developed in Europe" a deceptive historical inaccuracy because projects like OpenOffice and LibreOffice existed decades earlier. Now that the project has launched, LibreOffice is back with another complaint, arguing that Euro-Office cannot consider itself "genuinely European" while it pushes proprietary Microsoft defaults on users. Euro-Office had promised to improve the OpenDocument Format (ODF) back in April, but the current release still plagues users with several technical failures. For instance, the suite lacks an admin setting to enforce ODF, and mobile editors completely block ODF saves, forcing files into Microsoft's OOXML formats. Some configurations force files into read-only mode, while editing frequently corrupts document formatting or erases data. LibreOffice thinks that merely supporting a format as an afterthought does not make you a sovereign alternative, as file formats are the battleground where" digital sovereignty is won or lost." The road to the first stable release of Euro-Office has been quite bumpy due to an aggressive public fallout with OnlyOffice, from which the coalition originally forked the project. OnlyOffice struck back by accusing the coalition of violating copyright terms under its AGPLv3 branding requirements by stripping the original branding anyway and forking the code. Getting Euro-Office up and running is a bit wonky (at least for non-technical users), as there is no direct installer to grab off the web. The easiest way we learnt is by using Docker. First, pull the official Euro-Office image from the GitHub Container Registry: docker pull ghcr.io/euro-office/documentserver:latest Then, run the container with active ports and a secure JWT token, enabling the test environment: docker run -i -t -d -p 8080:80 --restart=always -e EXAMPLE_ENABLED=true -e JWT_SECRET=my_secure_jwt_secret ghcr.io/euro-office/documentserver:latest And finally, open a web browser and go to the following address: http://localhost:8080 If you are running this on a remote server, replace localhost with your server's IP address. You will see the Euro-Office test page, where you can create new text documents, spreadsheets, or presentations directly in the browser. Image via Euro-Office Nextcloud promises that proper standalone desktop versions and mobile apps will arrive in a future release.
    • It’s any of their products not just windows.
  • Recent Achievements

    • Week One Done
      FBSPL earned a badge
      Week One Done
    • One Year In
      Jim Dugan earned a badge
      One Year In
    • One Month Later
      Tommi118 earned a badge
      One Month Later
    • One Month Later
      sjbousquet earned a badge
      One Month Later
    • Week One Done
      sjbousquet earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      486
    2. 2
      PsYcHoKiLLa
      197
    3. 3
      +Edouard
      155
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      69
  • Tell a friend

    Love Neowin? Tell a friend!