Windows 7 64-Bit or Windows 8 64-Bit For Gaming


Recommended Posts

One day, I will get new computer with Windows 7 64-bit with 8GB RAM memory, so I can play star wars: the old republic often. :-) Windows Vista has problem with Star Wars and it crashed often.

Did WIN8 resolve the issue with the hot corners on games outside of metro?

Yes, thankfully that issue was fixed prior to its release. That was a highly aggravating bug during beta.

Very little in it. I personally think the drivers for 7 are still a bit more stable at this moment in time but 8 will get there soon enough. As both are about equal for gaming, decide which feature set and UI you prefer and decide accordingly.

I think Windows 7 is better for gaming. All the games seem to be more more optimized for it, while alot of developers are completely either bypassing it or refusing to release games for it.

I know that alot of indie game developers for example have flat out refused to make any games for Windows 8 because in their words "Its complete crap".

I would wait until Windows 9, or at the very least, Windows 8.1 or something. Let Microsoft fix the mess that is the current version and developers may release some games for it that are actually optimised to take advantage of the Windows 8 backend.

Yes, I don't remember seeing any games with a 'made for Windows 8' sticker on them yet.

Correct me if im wrong thou.

They don't have to have one. It's compatible with pretty much everything 7 is (though not entirely yet, which might be a driver thing.)

Comes down to user preference really. Though I must add that in Windows 8 the DWM is never disabled so I'm not sure how older games that require DWM disabled will behave.

Can't say I noticed anything out of the ordinary going from Windows 7 to 8. Nothing compared to going from XP to Vista back in the day - clearly back then due to the driver model change there was a noticeable difference.

... while alot of developers are completely either bypassing it or refusing to release games for it.

I know that alot of indie game developers for example have flat out refused to make any games for Windows 8 because in their words "Its complete crap".

That really translates to them refusing to write WinRT games. Which is fine. Unless of course they meant putting in some version check to prevent their games running on Windows 8 for strange political reasons - and even then it's easy to bypass that check with compatibility settings.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • What? They aren't removing the disc drive and charging $800 for questionable performance upgrades? How outrageous!
    • Bummer it's only 1TB instead of 2. I had one of those - the "Halo Special Edition" OG Xbox. This looks like a cool update.
    • KillerPDF 1.4.3 is out.
    • Google's NotebookLM gets some useful features you may have been waiting for by Aditya Tiwari It's been three years since Google introduced its AI-powered note-taking and research app, NotebookLM. Just when Apple is about to kick off WWDC 2026, the search giant has announced a platter of new NotebookLM features that add agentic capabilities in chat and more advanced reasoning. For starters, NotebookLM now draws its fuel from Gemini 3.5 and Antigravity to improve accuracy and reliability. One of the things people have been asking for a long time is more transparency into the thinking steps. NotebookLM now shows expanded thinking steps in chat, providing better visibility into the thinking process. Google compared the upgraded NotebookLM with prior versions and found that it "achieved an average win rate of over 65% — a 15% point margin above parity — across our top five core evaluation dimensions," including accuracy & quality, multilingual support, large document analysis, document creation, and advanced research. It showed substantial improvements in analyzing large documents, achieving a 69.9% win rate. The system also delivered "exceptional performance" in advanced web research and source discovery with a 78.2% win rate. The AI research tool now generates outputs in more formats. You can give instructions to guide the outputs and download the generated files from the studio panel. Here are the newly supported formats: PNG and SVG for data visualizations and charts PDFs, docx, markdown, and text files for documents PNG, JPG, and GIF for images JSON and CSV for structured data XLSX for Microsoft Excel PPTX for Microsoft PowerPoint You can make edits after the outputs are generated. The feature is available globally; therefore, you can provide directions in one language and create outputs in another. Google said that it's also making it easier to get started with a project in NotebookLM. Instead of having a list of sources beforehand, you can even start with loose ideas, and NotebookLM can help build the repository of sources through the chat. For instance, you can find primary sources in other languages to get new perspectives or explore related works of an author. All of these new features are rolling out globally for those who can loosen up their pockets. They are available to users with Google AI Ultra and all Workspace business customers with AI Ultra access. Google has plans to expand them to more users in the future.
  • Recent Achievements

    • One Month Later
      amusc earned a badge
      One Month Later
    • One Month Later
      DJC50PLUS earned a badge
      One Month Later
    • Week One Done
      DJC50PLUS earned a badge
      Week One Done
    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      501
    2. 2
      PsYcHoKiLLa
      238
    3. 3
      Steven P.
      75
    4. 4
      ATLien_0
      75
    5. 5
      +Edouard
      69
  • Tell a friend

    Love Neowin? Tell a friend!