Dragon Age III influenced by Skyrim


Recommended Posts

BioWare's Aaryn Flynn says it would be impossible to develop an RPG today

without acknowledging and reacting to Bethesda's game.

Few concrete details are known concerning BioWare's upcoming Dragon Age III: Inquisition, but the developer has now gone on record saying it has been influenced by The Elder Scrolls V: Skyrim. Speaking to Game Informer (via Kotaku), BioWare Edmonton and Montreal general manager Aaryn Flynn said it would be impossible to create a role-playing game today without acknowledging and reacting to Bethesda's award-winning game.

"You can't look at a game like Skyrim and not think about how impressive what they've accomplished is or [think] that's an interesting new direction or that there was something that didn't work well for them that we could take in a new direction," Flynn said. "So, we're always influenced by these games,

especially in a relatively tight-knit genre like RPGs."

Dragon Age III: Inquisition is the third entry in BioWare's role-playing game series. It follows 2009's Dragon Age: Origins and 2011's Dragon Age II. In all, the series has sold more than 8 million units.

Last month, BioWare released concept art for Dragon Age III: Inquisition, followed by the first, albeit blurry, screenshot.

Most recently, an EA Shanghai employee's LinkedIn resume suggested Dragon Age III: Inquisition is targeting a release for next-generation platforms in 2014.

Link to comment
https://www.neowin.net/forum/topic/1123934-dragon-age-iii-influenced-by-skyrim/
Share on other sites

Hmm don't know what to feel about this. Always enjoyed the Dragon Age games much more then Skyrim.

Same here, but I do like some stuff about Skyrim.

The environment and exploration is fantastic.

The characters and story...meh, let them all die for all I care (not that I play that way of course, but none of them are particularly interesting.)

The overabundance of crappy items to pick up in the world could certainly go and I wouldn't feel terribly bad about it.

I really hope it is, I really enjoyed Dragon Age 2 but it was a really linear game with really only 1 or 2 big areas, all the dungeons were copy pasta and there was lots of backtracking round the same areas.

This needs to be open world, or at least have some semblance of being non-linear.

Hmm don't know what to feel about this. Always enjoyed the Dragon Age games much more then Skyrim.

Games? Dragon Age: Origins was great - one of my favourites - but Dragon Age II was terrible and is in no way comparable to a great game like Skyrim.

After the mess that was DAII there's no way I'm going to pickup DAIII at launch and I'll skip it altogether if they continue to boycott Steam, just as I had to do / will do with Mass Effect 3, SimCity, Battlefield 3, Dead Space 3 and unfortunately Crysis 3 (though the other Crysis games were released on Steam so Crysis 3 might be okay). I have no problem with EA pushing the Origin platform - much like I buy games on Steam that use UPlay and GFWL - but I like to buy my games on Steam to keep them altogether. I'll continue to boycott EA games as long as they continue to boycott Steam.

Baldur's Gate should influence DA not Skyrim.

I think i'll pass.

They aren't "boycotting" steam, why should they be at Valves whim on how they want to patch their games etc.. With their own platform they can do whatever they want and it wont cost them a penny.

The problem is their platform *****.

I bought TOR from Origin and let's say i was really really surprised at how bad it is. The game was not even showing in my games list. It was not automatically updated from origin. I could not have info about the game (how many hours i played etc) from Origin client.

Baldur's Gate should influence DA not Skyrim.

I think i'll pass.

The problem is their platform *****.

I bought TOR from Origin and let's say i was really really surprised at how bad it is. The game was not even showing in my games list. It was not automatically updated from origin. I could not have info about the game (how many hours i played etc) from Origin client.

Baldurs gate was amazing. Played that so many times.

I seem to remember Steam being complete ***** in the beginning and now people think Valve is the second coming. Give it chance to grow, but I forgot its cool to hate EA....

People have short memories. Steam, at launch, was THE WORST EVER TO HAPPEN TO PC GAMING!111 :rolleyes:

I think I've already said in another thread some time ago that I'm not so sure about this. Skyrim is an ARPG, a different type of game. Overhyped, I might add. It didn't have any competition, too. And mods pull half of the weight (if not more) of its popularity.

CRPG and open world kind of doesn't go together. It's prone to creating very unbalanced gameplay, losing most of the tactical aspect. Can remedy "pulling" (but I doubt it will), but will possibly introduce MMORPGy grinding and "twenty bear asses quests". Also, one has to fill the world somehow. DAO didn't have to, it was linear tac-crawler, but DA2 managed to totally suck at that - Sundermount was as interesting as climbing Mount Chilliad in GTA IV. And Skyrim for the most part is quite like that, too - empty. One could very well not have any story at all and player could wander around anyway.

  • Like 1

People have short memories. Steam, at launch, was THE WORST EVER TO HAPPEN TO PC GAMING!111 :rolleyes:

Talk for you i always found Steam to be okay. Of course it's far better now than it was at first but i don't recall it being nothing like Origin was when i tried it last year.

I think I've already said in another thread some time ago that I'm not so sure about this. Skyrim is an ARPG, a different type of game. Overhyped, I might add. It didn't have any competition, too. And mods pull half of the weight (if not more) of its popularity.

CRPG and open world kind of doesn't go together. It's prone to creating very unbalanced gameplay, losing most of the tactical aspect. Can remedy "pulling" (but I doubt it will), but will possibly introduce MMORPGy grinding and "twenty bear asses quests". Also, one has to fill the world somehow. DAO didn't have to, it was linear tac-crawler, but DA2 managed to totally suck at that - Sundermount was as interesting as climbing Mount Chilliad in GTA IV. And Skyrim for the most part is quite like that, too - empty. One could very well not have any story at all and player could wander around anyway.

Elder Scrolls pulls off a game where you make a character you get dropped in a world, and if feels more like your a person in a world.

I loved Dragon Age / Dragon Age Origins even though the plot and direction you go is very linear / sequential, you follow a structured story from point a -> b -> c -> d

Didn't like DAII.

Curious to what elements they exactly pull from skyrm,

I agree. But that's also where the difference between these games is - in Elder Scrolls one crafts his own little story, because otherwise it doesn't really have a good one, and no memorable characters to speak of, too (other than narm, cheese, large ham and done to death elements). In Dragon Age it's complete opposite. As Yahtzee more or less jokingly said, Dragon Age: Origins was Mass Effect "Brown Edition" - which, frankly, is spot on comparison.

Perhaps changes are a good thing, to avoid "milking the franchise" verdicts, but given how they indeed dropped the ball with DA2, it's not always for the better. Borrowing someone else's ideas rather than continuing to do what they're good at is a risky path to take.

I've decided that unless something changes, I will never buy another game from Electronic Arts. Their methods of squeezing every last dollar out of the customer is borderline robbery. They've gotten worse and worse with requiring you to pay extra to play a game online if you buy it used, leaving things out and then selling them back to you later as "DLC", etc. It seems like every EA game I've bought in the past few years has gotten progressively worse and worse, and although I almost always buy my games new and haven't personally had to shell out a bunch of extra money, the ethics of the matter just bother me too much for me to continue funding their micro-transaction business model. If I buy a game, I want the whole game, all of it, every last bit, especially at $60 a pop. If something is created later as additional content, I'll buy that, but EA has been taking things way too far in recent years in my opinion.

I've decided that unless something changes, I will never buy another game from Electronic Arts. Their methods of squeezing every last dollar out of the customer is borderline robbery. They've gotten worse and worse with requiring you to pay extra to play a game online if you buy it used, leaving things out and then selling them back to you later as "DLC", etc. It seems like every EA game I've bought in the past few years has gotten progressively worse and worse, and although I almost always buy my games new and haven't personally had to shell out a bunch of extra money, the ethics of the matter just bother me too much for me to continue funding their micro-transaction business model. If I buy a game, I want the whole game, all of it, every last bit, especially at $60 a pop. If something is created later as additional content, I'll buy that, but EA has been taking things way too far in recent years in my opinion.

True.

However, that's also quite like not going to movies because they've started charging for the popcorn (for the sake of argument let's assume that at some point they used not to).

True.

However, that's also quite like not going to movies because they've started charging for the popcorn (for the sake of argument let's assume that at some point they used not to).

I sent a nastygram to a local theater I went to in Lakewood, WA when I lived there because for one bag of popcorn, two "medium" drinks and an hour and a half of movie time for my wife and I, I paid a little over $25. There was a good hundred or so people in that theater with me alone, so if you only count the $9.50 per person ticket price, and multiply that by a hundred people, they made $950 just off the tickets sold for that one theater room, for that 1.5 hour time slot alone, not counting what everybody spent on refreshments (It was $5 for a single drink) and how many people were in the other viewing areas. I don't have a problem with companies making a profit, that's the reason they're in business, but some of them are getting a little out of control, and you'd think that in a time of economic uncertainty, they would want to encourage MORE people to come and partake of their product, not make them angry and resentful by blatantly tugging at their wallets at every turn.

Sorry, I guess I should stop ranting, /exhale :-P

I sent a nastygram to a local theater I went to in Lakewood, WA when I lived there because for one bag of popcorn, two "medium" drinks and an hour and a half of movie time for my wife and I, I paid a little over $25. There was a good hundred or so people in that theater with me alone, so if you only count the $9.50 per person ticket price, and multiply that by a hundred people, they made $950 just off the tickets sold for that one theater room, for that 1.5 hour time slot alone, not counting what everybody spent on refreshments (It was $5 for a single drink) and how many people were in the other viewing areas. I don't have a problem with companies making a profit, that's the reason they're in business, but some of them are getting a little out of control, and you'd think that in a time of economic uncertainty, they would want to encourage MORE people to come and partake of their product, not make them angry and resentful by blatantly tugging at their wallets at every turn.

Sorry, I guess I should stop ranting, /exhale :-P

They also probably want to pay rent.

I'm playing DA:O now and I think it would be FAR better if you could roam around freely. I can't stand the way you "travel" in the game.

I agree...it makes the game feel small like Fable. Just a bunch of "levels" to play through. As much as I loved Skyrim and thought that it was a game that did it mostly right, I've played quite a few of these "single player MMORPGs" that weren't so great. I wasn't very impressed by Oblivion, for instance.

I sent a nastygram to a local theater I went to in Lakewood, WA when I lived there because for one bag of popcorn, two "medium" drinks and an hour and a half of movie time for my wife and I, I paid a little over $25. There was a good hundred or so people in that theater with me alone, so if you only count the $9.50 per person ticket price, and multiply that by a hundred people, they made $950 just off the tickets sold for that one theater room, for that 1.5 hour time slot alone, not counting what everybody spent on refreshments (It was $5 for a single drink) and how many people were in the other viewing areas. I don't have a problem with companies making a profit, that's the reason they're in business, but some of them are getting a little out of control, and you'd think that in a time of economic uncertainty, they would want to encourage MORE people to come and partake of their product, not make them angry and resentful by blatantly tugging at their wallets at every turn.

Sorry, I guess I should stop ranting, /exhale :-P

Just a bit of information on the way most theaters work. Theaters make very little money off of actual box office sales. Most of that money goes to the distributors of the films. Depending on the theater and/or theater chain, they may get a dollar or so of the total ticket price.

So, how do movie theaters make their money, you may be asking. Okay. Maybe you're not asking that, plus you've probably figured it out by now. Yep. Concessions. That is why popcorn and drinks and candy cost so much at a theater because this is their bread and butter, or extra butter as it were.

Now, don't get me wrong. I'm not necessarily a proponent of this, but neither am I an opponent. I don't usually buy concessions when I got the movies. But, I understand for these guys to stay in business, they have to do this. Anyway, I just wanted to shed a simple overview of how this usually works. Entirely, off-topic by the way.

I seem to remember Steam being complete ***** in the beginning and now people think Valve is the second coming. Give it chance to grow, but I forgot its cool to hate EA....

Steam made huge increases in quality over the course of it's first year. Origin has made none. It was a turd at launch and, a year later, it's still a turd.

This topic is now closed to further replies.
  • Posts

    • But building your own.. what? You can't build anything like the Steam Machine yourself. Even trying to get close costs a good deal more. Even just the CPU cooler in their price comparison is as big as the entire Steam Machine. If you want a regular gaming PC, then by all means, build that. If you want a a small console-like PC for the living room that is good for gaming, I'm not sure what else is a better deal. In the GN review, they only mentioned a small form factor Dell, which is like twice the size and hundreds of dollars more expensive.
    • Those are some popular multiplayer games. But hardly "all". Just those that don't work on Linux currently due to specific anti-cheat implementations. I think it's also fair to point out the literally thousands of games that don't work on the PS5. And it's not locked at 1080p. That's the default, which you can change.
    • Ubuntu Livepatch arrives on Arm64 to eliminate system reboots for kernel updates by Paul Hill Canonical has just announced that its Livepatch service now supports computers with Arm64 processors. For those who are not familiar, Livepatch allows users to apply important kernel updates without any service interruption or rebooting. While home users will benefit from this, it’s even more important for critical machines that absolutely should not be going offline at all. The feature is available as part of Ubuntu Core 26 for Arm64 and Ubuntu Core 20 and onwards for AMD64. According to Canonical, this will improve the security of systems that aren’t security-maintained daily or weekly, and it helps organizations work towards Cyber Resilience Act (CRA) compliance. If you are familiar with Ubuntu, you probably know that most packages can be updated without having to restart the system. There is one big exception to this, and that’s the kernel; it typically requires you to reload the system to boot into the new kernel. With Livepatch, Canonical has done something so that you don’t need to restart to begin using the new kernel. Aside from Ubuntu Core 26, users with Arm64 chips running Ubuntu 26.04 LTS can also use Livepatch. If you want to learn more about Livepatch, check out its product page. There, you can also find a button to join Ubuntu Pro (it’s free for several home devices) so that you can enable Livepatch. By linking your computer to Ubuntu Pro, you will also extend the life of your Ubuntu install from five years to ten years. If you are running Ubuntu, let us know in the comments if you have been looking forward to this feature on your ARM-based computer. If you’ve had a compatible AMD64 machine for a while and never used this feature, let us know why in the comments!
    • Meta announces a major leadership change at WhatsApp by Pradeep Viswanathan Meta has announced a major leadership change at WhatsApp, with Will Cathcart stepping down after seven years of leading the world's largest messaging platform. CRED CEO and founder Kunal Shah will take over as the next global head of WhatsApp. CRED is an Indian fintech company focused on creditworthy consumers. As part of the transition, Meta is also making a minority investment in CRED through its Series H funding round. Meta CEO Mark Zuckerberg said Will Cathcart will remain at Meta and move into a new role focused on building new products from the ground up. Cathcart led WhatsApp during a major growth phase, helping the app reach more than 3 billion users worldwide. He also played a key role in expanding WhatsApp’s business offerings while keeping privacy and end-to-end encryption central to the product. Meta’s Chief Product Officer, Chris Cox, said Kunal Shah was selected after a search for a leader who understands WhatsApp’s global scale and future potential. In a leaked internal memo, Cox described Shah as a “serial founder” and one of India’s most respected entrepreneurs, adding that he brings “entrepreneurial energy” and a strong product mindset to the role. As part of the Series H funding round, CRED is raising ₹8,550 crore, or about $900 million, in a round led by Meta. The funding values CRED at ₹43,239 crore, or about $4.5 billion, on a post-money basis. It is important to note that this investment will not give Meta access to CRED customer information. Kunal posted the following on X regarding his new role at Meta: Although Kunal Shah will be stepping away from his operating role as CRED CEO, he will retain his personal shareholding in the company.
  • Recent Achievements

    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      499
    2. 2
      +Edouard
      207
    3. 3
      PsYcHoKiLLa
      97
    4. 4
      Michael Scrip
      88
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!