'Time' Announces Its Top Ten Video Games Of 2012


Recommended Posts

Time Magazine has announced its choices for the best video games of 2012, and the list is surprisingly eclectic. But while all of them are great, we feel that some are more deserving than others. Here are all ten, with our reviews and some personal thoughts on some from the Side Mission staff.

10. Torchlight 2

Dan: Does making a game cheap make it great? Time's reasoning seems both a little suspect and a bit dismissive of a game that, yes, is very much like Diablo, but does stand out in other respects. I enjoyed Torchlight because it didn't feel guilted or bribed into playing. I played it because I wanted to? and I enjoyed the hell out of it, derivative or not.

9. Halo 4

Denny: It?s a bit surprising that Time doesn?t mention the multiplayer aspect of the first-person shooter. I agree that the campaign returns to the greatness of the original Halo, but it?s the addicting multiplayer that keeps me from putting the game down.

Rocco: I grabbed the first Halo a few years after its release (Xbox launched during my college years; couldn't afford it then). Saw the gaudy reviews, eventually dove in.

Holy ****.

I hadn't played a game that got feel as spot-on in years. The gunplay was just incredible, especially for the console space. I was hooked? on the game, the franchise, all of it.

Fast forward a decade or so and my anticipation for Halo 4 was high. Really high. And while I won't say 343 Industries surpassed those expectations, Halo 4 certainly lived up to them. Everything felt right, felt like Halo.

Which is great.

8. LittleBigPlanet Vita

7. The Last Story

6. Papo & Yo

5. Assassin's Creed III

Dan: The historical research in this game is superb, and the sandbox is a lot of fun to play in. Still, I'm not sure it's different enough from other games in the series in some respects to really make it Top Ten material, especially with the controls.

That said, the naval combat is superb and practically a game in itself, and there's just so much to do that it's easy to get lost for hours. Top Ten, maybe not, but great, absolutely

4. Dishonored

Dan: While Dishonored is superb, I have to disagree with the "sandbox" term. It's a linear level with dozens of solutions, and each level is exquisitely designed? but you can't go goofing around Dunwall for giggles. That said, you hardly miss it, and each level is so crammed with nooks and crannies that you'll spend hours just looting, forget actually beating the game

3. XCOM: Enemy Unknown

Rocco: Firaxis has been a favorite developer of the DeMaro household for a while now; Civ V remains one of my favorites from the past five years.

So you can imagine my excitement when word came out that Firaxis would be re-making / spiffing up the legendary XCOM formula.

What the company eventually produced is impressive; I describe the genre-bender as Valkyria Chronicles meets Fire Emblem meets the Civ franchise? in other words, it's the best of several highly-addictive worlds. And while XCOM: Enemy Unknown isn't as replayable as the CIv games, it more than stands on its own as one of the best titles of 2012 and a faithful hat tip to what many consider the greatest PC game of all time.

It's my Game of the Year.

2. Xenoblade Chronicles

Rocco: I'm only 10-15 hours into Xenoblade Chronicles, which is to say I've barely scratched its surface. But in that time, I've realized why so many publications have heaped so much praise upon it since hitting the Japanese marketplace in June of 2010.

Carrying a score of 92 in the critical aggregate, Xenoblade might well represent the peak of JRPG evolution, as we know the sub-genre.

Virtually everything in the game is streamlined? from the save system to the way questing is handled to the in-game traveling options, Monolith Soft has learned from the mistakes of other JRPG's and has given us the byproduct of that knowledge.

The game is complex, but rarely obtuse; detailed, but never at the expense of your time or patience.

In short, Xenoblade is, at the same time, deep and accessible. Combine that elegant design foundation with a solid narrative and fun battle system and you've got a JRPG that seems downright Darwinian in its execution.

1. Guild Wars 2

Denny: While playing Guild Wars 2, I didn?t experience quite the same level of magic that the folks at Time did. However, the MMO does deliver some great dynamic events that make Tyria feel like a living world. In that sense, the game does stand out this year.

I think the only one I completely agree with is XCOM. Brilliant game, I'm glad my friend persuaded me to get it.

Actually, looking at the rest of the list I realise that I haven't played any of the other games. Although Dishonored and AC3 are on my to-do list.

I actually give them credit for having the list be so varied. I also see they are recognizing more artsy games, like Papa & Yo (which I really wanted to like, had a real interesting premise and inspiration, but a finished demo did not persuade me to purchase it). So yeah, I am sure it will not be the most popular Top 10 list, but I do give them credit for not doing the norm.

If you want the norm, watch the VGA's tonight on Spike, should be plenty of the norm on it.

I'm not a fan of JRPGs and I still got hooked by Xenoblade Chronicles. Shame it had to come out on the Wii though.

It probably missed the cutoff point for the article. That's the danger of doing a "Best of 2012" article before Christmas :p

No Mass Effect 3? Halo 'Im a great game if you're a frat boy' 4 it's in the list?

Yeah I was surprised about the lack of ME3. Maybe it was too controversial for the list, given the ending rage?

Yeah I was surprised about the lack of ME3. Maybe it was too controversial for the list, given the ending rage?

But that would be an irrational reaction. The ending was fixed and the content itself it's on par if not better than ME2.

  • Like 1

Maybe because ME3 is a boring game. Just a thought. ME1 is still the best of that series.

Besides that, what is the deal with the links? For starters they don't even work but if you go by the second part it takes you to gametrailers? What does this have to do with Time Magazine? No source is given.

Mass Effect 3? Terrible ending and no real improvements over ME2? Why would that be in the running?

Ending doesnt make the game. Besides it was fine. What did you really expect?

As for improvements over ME2...gameplay was tweaked a bit :D

This topic is now closed to further replies.
  • Posts

    • This looks awesome, I will request access via Steam later this afternoon!
    • Personally, I’ve found that it’s usually worth investing in the infrastructure you don’t want to replace later, especially cabling. Running Cat6A (or better, depending on your needs) during an upgrade is relatively inexpensive compared to having to re-cable a few years down the road. For switches I try to balance current specs with realistic growth. If my budget allows it Ill choose switches with higher uplink speeds which leaves room for expanding later on, but I don’t necessarily overspend on access ports if the endpoints won’t benefit from them anytime soon. One lesson I’ve learned is that planning for scalability pays off. It’s much easier to add devices, VLANs, or higher-bandwidth workloads when your network infrastructure already supports it than to replace hardware later.  What is your budget like?
    • I hate the term, "future-proof." We saw it back in the 90's / 2000's, if not before. You cannot future-proof anything, since there is no definition of how far into the future you plan on prepping for. Best idea is to tell us what you currently have and what its use is at the moment, and we can then offer ideas about some areas that might need an upgrade and other areas that can be left alone.
    • I can agree that it is being used in a small capacity. I worked for a company where their engineers still used XP, and when asked why it was because their sensor software wasn't compatible with newer operating systems and the software was discontinued so they couldn't upgrade the software. Given that the sensors were still in use by companies, they had to continue using XP to support the sensor, otherwise the price to the company would have gone into the millions or billions. Our response was simple: Ok, you can keep the XP machine. But we're removing it from the network. "But then it can't access the Internet or folder shares!" Yup, kinda the point. If someone wants to continue using an unsecure OS they can do, I have no problem with that. But it should be isolated. Simple. I had a fight with a guy in the engineering department for weeks before he finally relented. But we digress.   What do I plan on doing to commemorate the anniversary? Nothing. I have fond memories of the OS, but at the end of the day it's just an OS. If I had some time I might see if I could install it on my Raspberry Pi for a laugh. But my reflex memory with today's OS ideas would probably get me frustrated and I'd uninstall it after 5 mins.
    • Shutter Encoder 20.2 by Razvan Serea Shutter Encoder is one of the best video converter software and image, audio available today. It has been designed by video editors in order to be as accessible and efficient as possible. It is one of the few free professional tools. Based on FFmpeg, it has the largest codec library available. You can thus convert your files into many different formats. Complete settings for the most advanced Shutter Encoder has a panel containing a large number of settings, in order to define your own choices based on your files and perfect your video or audio output. Well-thought-out settings, with parameters predefined to create files quickly and easily. List of functions Without conversion: Cut without re-encoding, Replace audio, Rewrap, Conform, Merge, Extract, Subtitling, Video inserts Sound conversions: WAV, AIFF, FLAC, MP3, AAC, AC3, OPUS, OGG Editing codecs: DNxHD, DNxHR, Apple ProRes, QT Animation, GoPro CineForm, Uncompressed YUV Output codecs: H.264, H.265, VP9, AV1, OGV Broadcast codecs XDCAM HD422, AVC-Intra 100, XAVC, HAP....and much more. Shutter Encoder 20.2 changelog: Added "Intel Quick Sync" hardware acceleration for Linux Added 'Identify speakers' option for "Audio transcription" function Improved installer package Improved video player performance Improved timecode display with drop-frame videos Improved naming convention for surround audio files Fixed splash screen freeze Fixed bug with file hanging Fixed bugs with presets loading Fixed bugs with video player's buffer Fixed bug with 'Total length of file' option Fixed bugs with 'Record screen/device' option Fixed bug with "XAVC" & "XAVC Long GOP" functions Rollback to XPDF tool for PDF conversion Removed unused binary architecture for Mac Various corrections Various improvements Download: Shutter Encoder 20.2 | 166.0 MB (Open Source) Download: Shutter Encoder Portable | 185.0 MB Links: Shutter Encoder Home Page | FAQ / Tips | macOS | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      534
    2. 2
      +Edouard
      265
    3. 3
      PsYcHoKiLLa
      152
    4. 4
      Steven P.
      99
    5. 5
      macoman
      66
  • Tell a friend

    Love Neowin? Tell a friend!