Recommended Posts

I am experiencing higher ping and lag in Team Fortress 2 on my high end desktop via a wired connection. On my desktop I get around 30ms - 40+ ms ping, however I just received a new laptop and my ping on that over wireless is consistently under 20ms. I am not sure what is the cause of this but I've tried everything to lower my ping on my desktop such as adding TCPNoDelay 1 or TcpAckFrequency 1 in the registry for the adapter, enabling MSMQ queuing server, setting NetworkThrottlingIndex to FFFFFFFFF for the multimedia class scheduler. None of that did much to lower my ping and reduce my lag in Team Fortress 2. I am starting to think my Realtek ethernet controller may be at fault as I can't deduce anything else causing the higher ping.

If anyone might know what my problem is please post a solution, thanks. :)

Ping to where? So is your wireless to same device you have wired too. Are you viewing pings in game or from cmd prompt in os - again to where? You sure your wireless is not connected to network across the street? Etc, etc

Wireless is going to have more latency issues. So we need to make sure we comparing apples to apples

Well something weird, in TF2 when the fps is capped at 30fps or I can not get any higher than 30fps my ping is halved. However when the game is not capped and I get full speed or better my ping doubles.

and 30ms pings are high for you? the only game i play is battlefield 3 on 100+ pings which is a FPS and i happen to represent one of the bests asia's competitive teams.

I can only wish for anything below 100. :D ****ty internet problems.

OT: would you happen to have windows 7 on one computer and 8 on the other? i've heard some people were having latency issues with win 8.

and 30ms pings are high for you? the only game i play is battlefield 3 on 100+ pings which is a FPS and i happen to represent one of the bests asia's competitive teams.

I can only wish for anything below 100. :D ****ty internet problems.

OT: would you happen to have windows 7 on one computer and 8 on the other? i've heard some people were having latency issues with win 8.

Well I do play on a NY server so technically ping should be a bit lower. I only ping around 45ms - 55ms to Florida and around 90ms at most to California. It seems something is artificially inflating my ping with fps as mentioned in my last post.

Edit: It's not so much the ping but the lag I get even with low ping. I am testing a fresh Win7 install and so far noticed less ingame lag but I'd really hate to re-install everything again on a new install.

Well I do play on a NY server so technically ping should be a bit lower. I only ping around 45ms - 55ms to Florida and around 90ms at most to California. It seems something is artificially inflating my ping with fps as mentioned in my last post.

does it spike up and come back down or is just stable-high all the time on the PC?

It fluctuates a bit but it usually evens out at 30ms. When I cap my ingame fps at 30fps it goes down to 15ms.

Ping the server IP directly in windows and see what ping are you getting, if its lesser then 15ms.. then you know its the game messing up and not your PC.

I am experiencing higher ping and lag in Team Fortress 2 on my high end desktop via a wired connection. On my desktop I get around 30ms - 40+ ms ping, however I just received a new laptop and my ping on that over wireless is consistently under 20ms. I am not sure what is the cause of this but I've tried everything to lower my ping on my desktop such as adding TCPNoDelay 1 or TcpAckFrequency 1 in the registry for the adapter, enabling MSMQ queuing server, setting NetworkThrottlingIndex to FFFFFFFFF for the multimedia class scheduler. None of that did much to lower my ping and reduce my lag in Team Fortress 2. I am starting to think my Realtek ethernet controller may be at fault as I can't deduce anything else causing the higher ping.

If anyone might know what my problem is please post a solution, thanks. :)

Realtek kit is pretty cheap, but you might still try updating the drivers for it if you haven't.

Lets see your ping times to your router, or your isp gateway. Your talking ping times in a game, that may have nothing to do with actual latency on the network. Or ping the server from the OS as suggested, again you need to take the game out of the picture to see if its something else related - like your drivers on your nic, etc.

Not reason seems he already discovered its a bug in game, which is what it seemed like from the get go. Just did not have the info to show it without details like what your pinging, what networks the devices were on, for all we knew the wired box was behind 3 nats, while the wireless was on the next door wireless that has fiber connection to internet while his connection is SAT behind 3 nats, etc. etc..

This topic is now closed to further replies.
  • Posts

    • You could disable this "functionality/feature/whatever" with 2 registry keys, ages ago.
    • My Photos app is version 2026.11050.1001.0 and it remembers the window size and position. My Snipping Tool is version 11.2602.49.0 and it can capture the taskbar.
    • MusicBee 3.6.9668 by Razvan Serea MusicBee is an application geared toward managing extensive music collections, easy to use and with a comprehensive feature set. It makes it easy to organize, find, and play music files on your computer, on portable devices, and on the Web. It provides playback of a wide range of audio formats, smart playlists with the ability to discover and play new music from the web, advanced tag editing with automated artwork and tag look up, folder monitoring, automated file re-organization, portable device synchronization, and secure CD ripping with AccurateRip verification. MusicBee features: Supported formats: MP3, AAC, M4A, MPC, OGG, FLAC, APE, TAK, WV, WMA and WAV. Audio CDs: Audio CD playback and ripping (with CD-Text capabilities) is supported. CD tracks can be ripped (in fast or secure mode) as individual files or as a single album with embedded cuesheet. Conversion: Conversion from and to all supported formats as metadata are preserved. Synchronization of tags only (in case that the output file already exists) instead of reencoding is possible. ReplayGain support: both playback and calculation. File Organization: Organization and renaming of music files into folders and files based on tag values such as artist, album, name, track number, etc. that can be specified. MusicBee can do this automatically for all files in a music library or the user can choose the files or folders themselves. Web Browsing: Browsing of the web using Mozilla's XULRunner environment. Scrobbling: Tracks played from MusicBee can optionally be scrobbled to Last.fm. Customizable user interface layout. Customizable keyboard shortcuts. MiniLyrics support Download: MusicBee 3.6.9668 | MusicBee Portable | ~9.0 MB (Freeware) Download: Windows Store Edition View: MusicBee Home page | Release Notes | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • On xiaomi hyperos there's also an option to disable google assistant. I've got everything disabled. Only thing I do have installed is a web wrapped for duck.ai which claims to let you use various AIs anonymously
    • I need to understand the rationale of not shipping all of these K2 improvements in a single update/release. It's giving "we will fix Windows 11 but no commitments". It seems to me that they just announce these improvements just to appease the community.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      519
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      87
    4. 4
      Michael Scrip
      81
    5. 5
      Steven P.
      73
  • Tell a friend

    Love Neowin? Tell a friend!