Recommended Posts

I read somewhere that the average human has a frame rate of 80 ish FPS. So I'm wondering, is it possible to overclock my eyes to get a higher FPS?

I've tried to focus on something spinning in a washing machine, but as soon as the RPM's get high it just becomes a blur. Being biological maybe there's a way to train the brain / eyes into higher frame rates.

And also, is there some kind of benchmarking tool out there I can use to measure my current FPS?

I would like to OC in the region of around 120+ FPS.

Link to comment
https://www.neowin.net/forum/topic/1126436-overclocking-my-eyes/
Share on other sites

It is much lower, its somewhere around 30 fps iirc (can't remember the exact figure)

that is why when you pump out more FPS on your PC it only makes the game look a little bit smoother and why films are usually shown at around 35fps

And no I don't believe you can "overclock" your eyes, even if you could there are other more pressing design faults with the human eye that you would probably want to address before hand

I'm sure if you take psychedelic or euphoric drugs it will give you the illusion that things are moving at different rates. :rofl:

  • Like 5

It is much lower, its somewhere around 30 fps iirc (can't remember the exact figure)

that is why when you pump out more FPS on your PC it only makes the game look a little bit smoother and why films are usually shown at around 35fps

And no I don't believe you can "overclock" your eyes, even if you could there are other more pressing design faults with the human eye that you would probably want to address before hand

Films are 24 FPS, no?

It is much lower, its somewhere around 30 fps iirc (can't remember the exact figure)

that is why when you pump out more FPS on your PC it only makes the game look a little bit smoother and why films are usually shown at around 35fps

And no I don't believe you can "overclock" your eyes, even if you could there are other more pressing design faults with the human eye that you would probably want to address before hand

Thats myth, not fact. Human eyes can view between 80-120fps just fine. Most people can see dips below 60/70 fps and notice it.

Films are only 24fps because they're not moving as fast as games, even in action based heavy hitters. The hobbit was filmed at 48fps.

I read somewhere that the average human has a frame rate of 80 ish FPS. So I'm wondering, is it possible to overclock my eyes to get a higher FPS?

I've tried to focus on something spinning in a washing machine, but as soon as the RPM's get high it just becomes a blur. Being biological maybe there's a way to train the brain / eyes into higher frame rates.

And also, is there some kind of benchmarking tool out there I can use to measure my current FPS?

I would like to OC in the region of around 120+ FPS.

can't tell if serious or not...

i think my physics teacher back in secondary school said it was something like 60Htz.. but a brief bit of research on the web suggests 100Htz upper limit on discernible difference.

meh

Thats myth, not fact. Human eyes can view between 80-120fps just fine. Most people can see dips below 60/70 fps and notice it.

Films are only 24fps because they're not moving as fast as games, even in action based heavy hitters. The hobbit was filmed at 48fps.

lool the eyes don't see in FPS. It's a continuous fluid motion as the eye aperture is always open. You could go either way if you wanted a numeric answer though. You could go by how often the average person blinks which averages between 4 - 12 times a minute. Other than that you would look at the brain but the brain has the ability to discern they say up to and around 100FPS but the brain does a lot of extra processing, composing from 2 images and assumption of the data from the eyes because it's too 'lazy' for it to process raw. From about 25FPS the brain goes 'screw this, I'm just going to assume it's one fluid motion'. It puts less strain on the brain I suppose it's like mpeg compression. Information gets lost but you can still see enough to know what you are looking at.

I would say if you wanted to overclock your eyes, you cannot. But you could possibly overclock your brain to be able to reach a higher 'FPS' if I were to use that term.

I read somewhere that the average human has a frame rate of 80 ish FPS

You read wrong, as has everyone else in this thread quoting FPS.

We can only distinguish about 35 FPS, but we don't see in "frames per second". We are not digital. Our eyes don't tun on and off. We see continuously, in a fluid manner!

So if anything, it's your brain that would need "overclocking", as that is what is responsible for detecting the changes.

  • Like 3

And a lot of people are making the mistake of confusing the necessary fps to see something as a fluid motion (around 24-30) with the ability of the human eye to see flickering which is much higher and depends a lot on the contrast. For example most people would be able to distinguish one white frame if played between a lot of black frames at 250hz

It is much lower, its somewhere around 30 fps iirc (can't remember the exact figure)

that is why when you pump out more FPS on your PC it only makes the game look a little bit smoother and why films are usually shown at around 35fps

And no I don't believe you can "overclock" your eyes, even if you could there are other more pressing design faults with the human eye that you would probably want to address before hand

30 fps is what I heard too, although its easy to see the difference between a game running at 30fps vs 60fps, to be able to see each frame individually I think its 30

Human eyes don't see in FPS they seen in perception of vision due to how the cones and rods in the back of the eye are triggered.

No you cannot 'overclock' your eyes, they are fired at set speeds like all the body's electrical signals are.

  • Like 2

Human eyes don't see in FPS they seen in perception of vision due to how the cones and rods in the back of the eye are triggered.

No you cannot 'overclock' your eyes, they are fired at set speeds like all the body's electrical signals are.

Fire them more often! Done!

FWIW, biologically, yes, there are definitely people out there whose brains do less "visual smoothing", such as a baseball player who can pick up the stitches on a thrown ball. I don't know about washing machine fast, but maybe spinning record fast.

Thats myth, not fact. Human eyes can view between 80-120fps just fine. Most people can see dips below 60/70 fps and notice it.

Films are only 24fps because they're not moving as fast as games, even in action based heavy hitters. The hobbit was filmed at 48fps.

No eyes are around 24-30 ish.

HOWEVER, you will be able to see a difference between 30 and 60 fps. though it's not so much seeing it as it's perceiving it. this is simple due to the fact that ayes don't have a "shutter" perfectly defining a frame, and you will therefore desync with the frames on the TV, and because of motion blur. though, what you actually see as a difference between a 30 and 60FPS movie picture is that the 60 FPS one is sharper due to the shutter being twice as fast. When it comes to games the difference is easier to see since games don't have a shutter, but they perfectly capture the instance of movement 30 times a second, with not blur, this makes the pictures jump inside your eyes to since there's no movement in between the naturally motion blur the picture in your brain. Even in games with motion blur, the motion blur used in games is vector based cheating, and is easily detected by your brain and eyes even if you don't truly "see" it.

So robots have frame rate eyes?

Why can't they develop a "fluid" monitor which has no FPS. I wonder if in the future we can get drugs to incread brain pulses to OC eyes.

a camera sensor is essentially operating in "fluid" motion, the shutter is applied either mechanically or electronically by flushing the buffer or taking a snapshot of the buffer. it's more of a software issue. however it's easier in the digital world to operate in frames.

You can!

http://flowstateengaged.com/

I'm buying one once they are released, in-fact was thinking about building one using the schematics

"...2.5x increase in learning rate..." That's really interesting. LOL! I want one, now! I signed up for their news letter and bookmarked their site. How much do you think they would go for? Your standard $19.99 or more than that?

Human eyes don't see in FPS they seen in perception of vision due to how the cones and rods in the back of the eye are triggered.

No you cannot 'overclock' your eyes, they are fired at set speeds like all the body's electrical signals are.

But what if I could increase the voltage of these electical signals? If it worked, would I have to wear a heatsink to cool my brain?

kid_cooler.jpgSource

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • BS, I've yet to run into a typical pc user that uses it at all, let alone half the population.
    • Codec Tweak Tool 6.7.7 by Razvan Serea This tool is a Swiss army knife for managing codecs and codec settings. Codec Tweak Tool will scan for broken filters and remove them. If the tool detects something that is broken, it will then prompt you with the details and you will be given the option to remove the broken item. Generate a detailed log of all installed codecs and filters, enable/disable more than 250 popular codecs and filters (if they are installed), manage preferred source filters, and reset settings. With this tool you can do things like: Scan the registry to detect and remove broken references to codecs and filters. Enable/disable more than 200 popular codecs and filters (if they are installed). Manage preferred source filters (a.k.a. splitters). Detect broken codecs and DirectShow filters. Fix problems with the standard DirectShow filters of Windows. A fix for a specific sound problem. Generate a text file with detailed information about all installed codecs and DirectShow filters, along with other relevant system information. Reset settings to recommended values for many popular codecs and DirectShow filters. Configure audio output settings for several popular audio decoders. Several configuration options for a few DirectShow filters that don't have an easily accessible interface for those options. Easy access to the configuration interfaces of various codecs and DirectShow filters Backup the settings of several codecs and DirectShow filters. Replace your current settings with those from a previous backup. Manage DirectShow filters - Enable or disable DirectShow filters. Manage ACM/VFW codecs - Enable or disable ACM/VFW codecs. Enable or disable DirectX Media Objects. Configure your preferred DirectShow source filters (a.k.a. splitters) for several common file extensions. Enable or disable the generation of thumbnails for several common video file formats in Windows Explorer. Download: Codec Tweak Tool 6.7.7 | 1.5 MB (Freeware) View: Codec Tweak Tool Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • The site is pretty sparse on features / tech specs. Can I plug it into a PC/hone/Switch via USB-C and use it as an external display? If so, what's the virtual resolution of the screen, the refresh rate, PPI of the image etc? Is the text crisp enough to use for coding at say 12pt? Is it good enough for playing dark games, like say Path of Exile 2? How about fast games like car racing games? Just how do they expect anyone to order this thing without giving out all this info?
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      546
    2. 2
      +Edouard
      158
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      neufuse
      65
    5. 5
      Steven P.
      65
  • Tell a friend

    Love Neowin? Tell a friend!