iPhone 5 vs S3, Can't make my mind up..


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Those thinking the iPhone 5 is better, here is a chance to educate yourself.

someone like to counter these 50? They are all pretty good reasons why it is better.

Again, International versions get 4core1gb - USA versions get 2core2gb

someone like to counter these 50? They are all pretty good reasons why it is better.

Again, International versions get 4core1gb - USA versions get 2core2gb

Sure :)

The list claiming the S3 is better is mostly features the iPhone doesn't have, which imo are hardly useful for every day tasks. The iPhone list is mostly regarding the better quality of the physical phone and how the OS is faster and not bloated. Pick your poison, I guess.

Links to the lists for anybody that doesn't care to watch the videos:

http://www.phonebuff.com/2012/10/50-reasons-galaxy-s3-iphone-5/

http://www.phonebuff.com/2012/10/50-reasons-iphone-5-galaxy-s3/

No it does not... Very few carriers get the quad core, and only some get the 2GB of ram.

http://www.verizonwi...2gb-white.shtml

True Story

Yes it does.. I have it.

http://www.gsmarena.com/compare.php3?idPhone1=5001&idPhone2=4238

I got mine from TMobile UK, and its definitely quad core and 2gb ram.

Also see

Yes it does.. I have it.

http://www.gsmarena....1&idPhone2=4238

I got mine from TMobile UK, and its definitely quad core and 2gb ram.

Did you not even bother to read the link I posted?...

You do realize that the UK isn't the only country in the world that offers an LTE S3, right?

Please do your homework first before posting incorrect information...

No it does not... Very few carriers get the quad core, and only some get the 2GB of ram.

http://www.verizonwi...2gb-white.shtml

Yes it does.. I have it.

http://www.gsmarena....1&idPhone2=4238

I got mine from TMobile UK, and its definitely quad core and 2gb ram.

Also see

Did you not even bother to read the link I posted?...

You do realize that the UK isn't the only country in the world that offers an LTE S3, right?

Please do your homework first before posting incorrect information...

Astra, you said it did not, he proved that it did. He didn't post incorrect information, but you did. Maybe if you had made your first post more accurate as far as to say that such and such do, while most do not, then he wouldn't have had to correct your first statement. He did his homework, you just apparently were on the wrong page of it.

Astra, you said it did not, he proved that it did. He didn't post incorrect information, but you did. Maybe if you had made your first post more accurate as far as to say that such and such do, while most do not, then he wouldn't have had to correct your first statement. He did his homework, you just apparently were on the wrong page of it.

Huh? He made the initial claim... I proved that there is a version that does not. Read my first response to him...

Any S3 from a US carrier does not have a quad core. Not sure if any other countries don't either, but the US version absolutely doesn't. The one sitting on my desk at home has a dual core. I never said that none of them have a quad core. Again, read my first response.

He is the only one here posting false information.

For what it is worth.. I went a head and bought the iPhone 5 from best buy.. At first I was just OK with the phone.. Until I got into my car.. I just bought a new car with built in bluetooth audio.. Worked good with my Galaxy S3.. I hooked my iPhone 5 to it via bluetooth..and I kid you not.. the sound is A LOT better.. Which doesn't make any sense to me.. It is a much fuller sound.. I have had my Galaxy S3 and an iPhone 4S in my last car that had bluetooth audio and never noticed the difference.. Audio matters to me the most and a reason to hold on to it.. Galaxy S3 has a lot of great features and advanges but for me, I find the iPhone 5 to suite me best. I am trying to do some research on how the iPhone 5 would sound so much better using bluetooth.. I could understand if I was using the headphone jack.. but I don't get it but I am very happy to have found this. Thank you everyone for your post.

Here is my new outlook on phones..

Some are faster, bigger, smaller, features A, features B

What it gets down to it.. the Phone needs to match the person.. It doesn't mean that the are less educated if they have an iPhone for a genius for having an android.

Huh? He made the initial claim... I proved that there is a version that does not. Read my first response to him...

Any S3 from a US carrier does not have a quad core. Not sure if any other countries don't either, but the US version absolutely doesn't. The one sitting on my desk at home has a dual core. I never said that none of them have a quad core. Again, read my first response.

He is the only one here posting false information.

What? I never said all versions do, I was stating the S3 LTE does have quad and 2gb (at least the UK version one I have)

What information have I posted that is false? All the information I have posted is correct.

To your initial reply stating for me to do my homework..

Astra, you said it did not, he proved that it did. He didn't post incorrect information, but you did. Maybe if you had made your first post more accurate as far as to say that such and such do, while most do not, then he wouldn't have had to correct your first statement. He did his homework, you just apparently were on the wrong page of it.

Shakeys comment said it pretty much how it is.

Stay away from proprietary. So the S3 should be your choice due to the robust features it has and the future ability to flash ROMs to root the device. Remember, you love customizing your phone, so don't be stupid by going for the iPhone. You go for an iPhone and even better a WP8 Nokia Lumia 920 when you are no longer interested in customizing the UI with ROMs. WP8 is somewhat customizable but nothing like using ROMs to change the UI. WP8 is just smooth and fluid and it is fun to use. And it's so much more personal.

You are wrong sir. I am an Apple user. Apple TV, iPad, iMac and until 2 weeks ago, I was an iPhone 4S user and I can tell you that the battery on the Note 2 and the S3 lasts way longer than the iPhone's battery. Sorry, but you are wrong. I was an iPhone user for 4 years. I use my Note 2 just as much as I used my iPhone 4S and by the time I get home from 7am to 6pm, I still have 58% battery left. On the iPhone 4S my battery was dead by 3pm, same use habits since I use my phone for work. GPS off, BlueTooth off. The Samsung phone batteries lasts longer.

Did you fail to read where both phones have BIGGER batteries.... If they had the same size battery, the iPhone would be the best optmized for battery.

iOS and Windows Phone are much better optimized to use battery power then android is.

What? I never said all versions do, I was stating the S3 LTE does have quad and 2gb (at least the UK version one I have)

What information have I posted that is false? All the information I have posted is correct.

Perhaps you should have been clearer about what you were referring to. You saying the LTE S3 has a quad core is implying they all do, which is wrong. My initial response backed that up, so there was no reason for you to drag it on like I'm the one that's wrong...

i'm lost at what you are getting at... so.... ok?? Great to see you are maintaining your usual quality posts there buddy! :huh:

Right back at ya! It's always a pleasure to have you "educate" us...

For what it is worth.. I went a head and bought the iPhone 5 from best buy.. At first I was just OK with the phone.. Until I got into my car.. I just bought a new car with built in bluetooth audio.. Worked good with my Galaxy S3.. I hooked my iPhone 5 to it via bluetooth..and I kid you not.. the sound is A LOT better.. Which doesn't make any sense to me.. It is a much fuller sound.. I have had my Galaxy S3 and an iPhone 4S in my last car that had bluetooth audio and never noticed the difference.. Audio matters to me the most and a reason to hold on to it.. Galaxy S3 has a lot of great features and advanges but for me, I find the iPhone 5 to suite me best. I am trying to do some research on how the iPhone 5 would sound so much better using bluetooth.. I could understand if I was using the headphone jack.. but I don't get it but I am very happy to have found this. Thank you everyone for your post.

That's funny because the exact same thing happens when hooking up my iPhone 5 to my friend's Audi. He owns a Galaxy S III too and even when using the identical files my iPhone 5's Bluetooth sound quality comes out on top. I thought he would go nuts there for a while trying to figure out what's causing it. I read somewhere that the Galaxy S III scales down the quality before streaming but that doesn't really make sense to me.

Out of curiosity: What audio format are you using (AAC, MP3, etc.)?

If you can't decide between the iphone 5 and galaxy s3, get a Lumia 920!

The size isn't really doing it for me (even bigger than my Lumia 900) but I do like Windows Phone's interface a lot. I can definitely see myself switching back once third-party app support improves. Especially if iOS development stays this stagnent.

Out of curiosity: What audio format are you using (AAC, MP3, etc.)?

MP3s (Usually live DJ Sets) and Spotify lol

That makes sense why the bluetooth sounds much better in my Infiniti with my iPhone 5.. in my 350z.. I had all high end after market that most likely hid imperfections in the quality while my Infiniti is all stock.

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    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
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