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ok, Think this is my final test build - I have fixed some things with it, but the problem with the flag / wallpaper, well who knows ! - I have re done the wallpaper in this one with the flag again for people who don't like the last Test Build I did with the flag on the logon area.

I can't say the wallpaper flag is brilliant in this one either, - trouble is to get this right for all resolutions and have it look just like the original is difficult ! - so the flag may appear higher than what it should be.

So Updates:

* Re did Wallpaper - re added logo

* Fixed bug on User Account picture - no more glitch

* Re did colouring on the shutdown/Un dock button - (I have hidden the actual text link) so we can have a shutdown text with the drop shadow like original !

* Made menu animation faster rather than medium slow. - I prefer it faster :D

If your interested in this build just download my attachment - please leave comments - thanks !

LH_Login_4051_Beta.zip

you need to use a program like Style XP to replace your Loginui.exe - other wise it means going into safe mode to replace it. (via the system32 folder)

I am working on the go button right now - wanted it to look more like the original longhorn button. Still having a lot of difficulty with that. (why I never tried to before joining the password box and go button so it looks like one image !)

Cat.

thecat,

could you post the new user images you changed, and theres still the box inside the password field that is not white....icant seem to find how to change it... :(, btw, the reason for the glitches on the user pictures is due to the fact that the images were 32bit PNGS...xp logonui doesnt support them 24bit bmps only, thats why :)

im gonna try to find the 4051 logonui to extract the real stuff.

-BuG

Bug I already HAVE the real Loginui from Longhorn ! because I have the OS on my PC dual booting with XP ;) Believe me there wasn't that many images to extract. The way the login has been built on Longhorn 4051 is very different to the Windows XP Loginui.exe's. - hope that helps.

h99120351

Yes the colour is being read as transparent around the flag area. Use ResBuilder to edit that logo, and use an eye dropper tool to get the colour value from the area's you are seeing as black to fix it. (will re do mine to to update this bug) ;)

@bug, I dont see any glitches at all now on the user pictures. ? I completely removed the shadow on the user box. The password track is white according to my copy of Photoshop ! it says its #ffffff or 255,255,255 That is TRUE WHITE !

*just checked in resbuilder and Paintshop Pro 8 it says the user pictures are a colour depth of 24/16 million colours. - reads them as PNG too even though they are bitmaps ?! :p

But for arguments sake I will send you that source too. ;) Along with my user pictures I updated.

Cat.

Edited by thecat2000
k, mine is white to , but man, look when you type your password, the inside of the box ISNT white, thx for the bmps ill replace them with mine, could you send me the original logonui.exe of lh 4051 ?

hmm yes depends on the file size... you wont find much in there though ! - I already hacked the file too :D

Let me see.. (going off to fetch my copy of it) ;) .. bug while your at it maybe you could figure out how to get the login password track and the go button joined together ? - I got it half figured out yesterday, but then caused a failiure in the login I was working on. So had to go back to another backup copy I did.

Cat.

Erm hey by the way I am not a 'Man' :whistle: ;)

P.S @BuG please check your PM's for the REAL 4051 Loginui.exe ;)

Edited by thecat2000

how ok, looking at the go button from the original lh i see what you mean... the only thing i see would to have the bmps aligned to each others... or, we could trick it by havin the password box with the go button in 1 bmps, and put the link of the go button without, so hidden with only the link being aligned just under the pass bmp...dunno if that could work :D

@BuG what can I say ! - you were thinking just as I was ! :D on both counts.

Problem with option 1:

Have the track as ONE picture means that the REAL go button would be forced along and would need to be turned transparent to hide it. (it would still be there) but hidden. I dont want to actually try to remove that button because it will cause parsing errors on the login.

So yes it could be done that way but there will be no mouse over state for the button. Will be just one picture joined to the actual password track.

Problem 2:

I have already tried to align the bitmaps, so that they a '0' alignment, so the login password track and go button's touch each other, this can work, but you have to increase the hight and width of the images in the UIFile Via res hacker in the passwords section of that file. - reducing the number used (71rp,30rp) to increase the go button picture. Problem with that is, it then sends the login password track loopy. (Increases the size there too) See the Style sheet for more cluse on that !

<style resid=passwordpaness>
    element
    {
        background: argb(0,0,0,0);
    }
    element [id=atom(passwordpanelayer)]
    {
        padding: rect(71rp,30rp,0,0);
    }
    element [id=atom(instruct)]
    { 
        fontface: rcstr(48);
        fontsize: rcint(47) pt;
        foreground: rgb(0,0,0);
        padding: rect(57rp,0,0,3rp);
    }
    edit [id=atom(password)]
    {
        background: rcbmp(102,6,#FF00FF,0,0,1,0);
        borderthickness: rect(5,5,5,5);
        passwordcharacter: 9679;
        fontface: "arial";
        fontsize: 13pt;
    }
    button [id=atom(go)]
    {
        margin: rect(5rp,0,0,0);
        content: rcbmp(103,3,#FF00FF,29rp,29rp,0,0);
        padding: rect(0rp,1rp,0,1rp);
    }
    button [id=atom(go)][keyfocused]
    {
        content: rcbmp(104,3,#FF00FF,29rp,29rp,0,0);
    }
    button [id=atom(info)]
    {
        margin: rect(5rp,0,0,0);
        content: rcbmp(105,3,#FF00FF,29rp,29rp,0,0);
    }
    button [id=atom(info)][keyfocused]
    {
        content: rcbmp(106,3,#FF00FF,29rp,29rp,0,0);
    }
    element [id=atom(keyboard)]
    {
        cursor: arrow;
        margin: rect(5rp,0,0,0);
    }
</style>

If you like I can do a test of your idea of making one whole image for the go button and track. Not sure everyone will like that version mind you, because it basically removes the real go button making it hidden.

hmmm yes, but in fact when you will mouse over the bmp of the go buttons there will be the hand like if it was real... in fact this will be a fake/empty link with no pictures, we just need to have it aligned just under the bmp, hard job...dang

i just had another idea...lol stupid i am..its what i did in my old login! do the passsword box full size..keep the circle but remove the go buttons..then just make the go buttons on top of it... that should work.

hope you understand what i mean...hard to explain and i cant test and help here..i need to be home for that

-BuG

K well I'll check your version out and compare notes - if thats ok ;) regardless of your release I still want to get mine finished - with bugs help of course ! :D

Actually I think it would have been more polite to have started your own thread for your release - rather trying to detract people from the release I am working on ! :crazy:

It's very old since my first PDC shot in another thread so latest ones may looks different (just may). Different points are flag is in right place with good quality, scroller looks better with resize fix, dialog placed in real center and png transparency fixed. But some sort of buttons still is M5 cuz i didn't continue this yet (Still moddin Slate).

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