Video game genres you simply don't like?


Recommended Posts

Cannot stand Racing Games - I have no interest in cars, and thus have very little understanding of or interest in racing.

Hate certain puzzle games (spot the difference, find the objects - all that rubbish)

But other than that I'm pretty easy, but I do have to be in the mood for any RPGs/hugely story driven games. I go through phases of demanding immersion and phases of quick fix (Multiplayer games).

Yes, as in don't like. That is what not my cup of tea means: not to my liking/of no interest.

No as in I do play/own sports games I just don't play them that much since i'm no sports nut, so they are on the bottom of my list for a genre.

MORPGs or whatever they're called. where you just do the same crap over and over to collect EXP and level up.

Repetitive.

Also games like THE SIMs really bore me.

Agreed. Wandering aimlessly on giant maps picking plants or looking for tools or work or whatever, not quite sure what your suppose to do. - Also the up above camera perspective where your like a mile in the air and your in charge of entire platoons of fighting robots attacking other robots. Annoying !

Any online games includeing mmorpgs because they are so boreing and repetitive.

Half Life 2 because the story is non exsistant even doom 3 had a better one with a beginning middle and end.

MMOs - I just don't find them at all enjoyable, even when they go free-to-play. Other than that I don't think there's any genre that I dislike. I like FPS, RTS, RPG, action, platformers, sports, puzzle, adventure, racing, tower defence, simulators, fighters and more.

The biggest problem with MMORPGs that exist out there is not with the crafting or item gathering, imo, but the particularly boring way its implemented. Its too mundane to do, and everything is about getting XP and leveling up, until your character is say a 325th level miner.

But take for instance, this game, UnReal World, which is a survival game based on Iron Age Finland:

http://www.jmp.fi/~smaarane/urw.html

You have to skin animals, cut meat, you have to track them by following their trails, you can starve of hunger and die of thirst, you need to sleep, you can freeze and catch colds, etc. Its a really good game. The reason is because the game puts some meat and realism into everything, and everything isn't just about leveling up. There are no 'levels' in the game. Tasks are no longer mundane, they're about survival.

Its a game still in progress of development in case its new to anyone here.

Hmm... kind of a hard one.

Sure there's lots of genres I don't play, but I haven't played them so I can't say that I'm against them.

Plus I don't really know what genres some games fit into. I'm more into Racing Games, and some FPS Games.

I guess if I had to pick something, it`d be kiddie games I don`t like for sure,

plus I don`t really like action figure or super hero type games like Batman, Spiderman, etc. etc.

MORPGs or whatever they're called. where you just do the same crap over and over to collect EXP and level up.

Repetitive.

Also games like THE SIMs really bore me.

lol am I the only one that thought this was funny since his sig is showing score and kills from pulling the same trigger over and over to collect EXP and level up lol.

As for me, some strategy games depending on how they are done. I don't like games like Civ. Most FPS games, and low budget anime fighting games.

I wouldn't call Diablo and Torchlight story-driven RPGs at all.

Okay, I guess Torchlight isn't really story-driven but Diablo certainly is. Even if the main focus of the game is on combat and exploration, the story is told through characters you encounter and lore you discover. I certainly played it for the story and I enjoyed watching the cinematic cutscenes. There was a lot of discussion and controversy about the story too on Blizzard's forums when the game was first released.

It's definitely better than some RPGs that put little emphasis on the story, like World of Warcraft.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • AltSendme 0.4.1 by Razvan Serea AltSendme is a minimal, cross-platform application designed for fast, secure, and private peer-to-peer file transfers. It allows users to send files or entire directories directly between devices without relying on cloud servers, accounts, or any personal information. Everything is encrypted end-to-end using modern protocols like QUIC and TLS 1.3, ensuring both strong security and low-latency performance. Transfers are verified with BLAKE3 for data integrity, and interrupted downloads automatically resume, making the experience reliable even on unstable connections. You can transfer anything—images, videos, documents, and more. Integrity checks are performed on both ends, so your files are automatically verified for correctness during both sending and receiving. AltSendme works seamlessly across local networks or long-distance links, capable of saturating multi-gigabit connections for extremely fast delivery. With built-in NAT traversal and encrypted relay fallback, it connects devices almost anywhere. The app integrates with the Sendme CLI and will soon support mobile and web platforms. Fully free and open-source, AltSendme offers a lightweight, privacy-first alternative to traditional cloud-based services, removing size limits, upload costs, and unnecessary data exposure. AltSendme 0.4.1 changelog: Release Highlights Self-hosted relays: Run your own iroh relay so transfers don't rely on public infrastructure. Includes a full deployment template in deploy/relay/ with Docker Compose for a VPS and configuration examples for production use. Fly.io support: One-click deploy template for Fly.io, including a quick-start config (fly.dev.toml) for testing without a custom domain, plus production setup with Let's Encrypt and your own hostname. Relay settings UI: New Settings → Network panel to choose how AltSendme connects: automatic public relays, custom self-hosted URLs (with optional auth token), or disabled. Test connections, verify latency, and see live relay status in the footer. Disable relays: Turn off relay servers entirely when you only need same-network transfers (e.g. LAN). Direct connections only. No relay hop required when devices can reach each other. Android graduates from beta: Android is now part of the regular release cycle alongside desktop. APKs ship with each version (universal, arm64, and armv7). Other improvements Private relay access control via shared auth token Relay fallback notifications when a custom relay is unreachable Broadcast mode toggle in sharing settings Android release build fixes (split-per-ABI APKs, universal APK preservation) UI polish: mobile safe-area insets, dropzone layout, transfer progress animation Bug fixes for minification-related serialization issues and system tray icon loading What's Changed feat(relay): add relay status functionality and settings UI (a120cdf) feat(relay): implement custom relay server configuration and verification (51276c7) feat(relay): add configuration for private relay access and enhance observability features (48fbabf) feat(relay): enhance relay URL validation, display connection status (d4fffa0) feat(relay): add RelayChangeGuard component and enhance relay-related translations (16ba514) feat(broadcast): add toggle setting for broadcast mode in sharing UI (ca6d977) fix(relay): correct QUIC discovery port, pin image, templatize fly.dev (52a2ba5) fix: More broken serialization due to minification (67491a9) fix(android): preserve true universal APK across per-ABI builds (e9f256f) fix(ui): conditional safe-area insets padding on mobile (1182f0e) refactor(transfer): CircularRing component animation fix (944572b) chore(android): drop x86 and x86_64 release APKs, keep universal+arm64+armv7 (34ada0b) Download: AltSendme 0.4.1 | ARM64 | ~9.0 MB (Open Source) Download: AltSendme for MacOS | Android Links: AltSendme Home Page | GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • You are mostly right about the ephemeral nature of it. As I mention in the article, if you dont add a second device or take a backup of your account before uninstalling it, then yes you will lose access to your account. That said, in terms of actual user experience when you sync multiple devices your message history carries across and there's also a Saved Messages chat like there is on Telegram to send messages and attachments between your installs. But yh, what you point out are correct and its not trying to emulate Messenger or Telegram.
    • OK so SearXNG is a meta search engine that you can install locally or use via a public instance. It scrapes other search engines which you choose and then sorts the results. Not as complicated as multiple relays
    • The only difference here is that you think you came up with these reasons. You didn't. These age old fearmongering lies (that were NEVER true) were funded by and the anger stoked by Putin through proxies like Farage (and later in the USA, Trump) and filtered down through the skinheads, Neonazis, etc. until it reached the uninformed, ignorant, and gullible -- never realizing they were being played for fools against their own best interests. Even now, despite all of the EVIDENCE proving that Brexit was a terrible mistake for ALL citizens of the UK and that its supporters were tricked by Putin's proxies into sabotaging their own nation, you're still here defending these well-known lies as if they were ever true. Not only are they not true. They NEVER were. So, when are you going to realize that you were lied to and actually get angry at the liars and charlatans who lied to you, instead of blaming the innocent people they lied to you about?
    • Dupe of "Microsoft further improving Windows 11 Taskbar with latest builds", published <20 minutes apart
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      495
    2. 2
      +Edouard
      225
    3. 3
      PsYcHoKiLLa
      152
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!