Recommended Posts

1920_1080_20120217122113498848.jpg

Developer: Ninja Theory
Publisher: Capcom
Platforms: Xbox 360, PS3, PC
Release Date: Xbox 360, PS3: January 15th, 2013; PC: January 25, 2013

Description:

The notorious action series is getting a reboot by the same developer who brought you Heavenly Sword and Enslaved: Odyssey to the West.


Plot:


DmC: Devil May Cry is an alternate universe, having no connection to the current/canon of the original series while starting from the beginning of Dante's exploits as a demon hunter, and showing his growth into something similar to the classic counterpart.

The story takes place in Limbo City, a contemporary town secretly controlled from the shadows by powerful demons, manipulating humanity through the comforts of life. Living on the fringes of the brainwashed society is Dante, a disenfranchised youth at odds with the demons who constantly hunt him, and have made his life a living hell for as long as he could remember. Over the course of his battles through the twisted streets of Limbo, Dante is contacted by The Order, a rogue group led by his long-lost brother Vergil, hell-bent on exposing the demons to the world and releasing Limbo City from their clutches. However, as The Order's principle reason for recruiting Dante is because he alone possesses a particular gene that can be used to combat the demons, he remains wary of Vergil and questions his intentions. While Dante fights alongside The Order, he will learn of his past and the family he never knew, while coming to grips with the incredible powers that come with being a Son of Sparda.

~ DMC wiki


Links:



Reviews:



Screenshots:


Screen_002_bmp_jpgcopy.jpg?width=640&hei
Screen_001_bmp_jpgcopy.jpg?width=640&hei
PC_Screen_008.jpg?width=640&height=360&c
PC_Screen_006.jpg?width=640&height=360&c
PC_Screen_009.jpg?width=640&height=360&c


Videos:




 

Link to comment
https://www.neowin.net/forum/topic/1131456-dmc-devil-may-cry/
Share on other sites

Despite my initial and immediate hatred for the re-designed Dante, I have to say I grew to like the new direction in which Ninja Theory went. I pre-ordered the game, it arrived on Tuesday this week, and I am SO glad I didn't let the reboot scare me away from trying it. This game is definitely a Devil May Cry game. It is as good, if not better than the all of the previous entries in the series.

The combat is phenomenal. The writing/story is much, much better this time around, and it still has that DMC ridiculousness to it. It is a ton of fun. I highly recommend the game for anyone that likes action games.

So the game's title is redundant?

I don't know if including the acronym's full text can be considered redundant, but I think the idea was to re-brand the series and make "DMC" the new name.

Tried the demo. It was horrible. Don't know why it's getting high reviews. Probably paid for by Crapcom. User review average is at 3.5.

As always, metacritic users scores are something you should take with a huge grain (pile?) of salt. I've read some of the 5 and under user reviews. Most all complain that Dante looks like a "douche" and that the writing story isn't as over-the-top as the originals. To this I say, "So what?" The game still doesn't take itself too seriously in terms of attitude/action. It's not as cheesy as the originals true, but I consider that plus. The story is derivative, but it is sooooooooo much better and told sooooooo much better than the originals. As I said before, the gameplay is exactly the same as the originals, and the combat is as-good too. (I think it's better) All of the user reviews on Metacritic read as if the people never played any of the originals.

Lets be honest. If you're playing a DMC game, you're in it for the combat, not the story. DMC completely succeeds in that regard.

I have the 360 version and I have yet to run into any of the technical issues that people are complaining about. Perhaps it's only happening on the PS3 version?

As always, metacritic users scores are something you should take with a huge grain (pile?) of salt. I've read some of the 5 and under user reviews. Most all complain that Dante looks like a "douche" and that the writing story isn't as over-the-top as the originals.

Metacritic user scores are generally harsher, but their are several valid reviews for this game and not one of them that I read mentioned Dante's new look.

To this I say, "So what?" The game still doesn't take itself too seriously in terms of attitude/action. It's not as cheesy as the originals true, but I consider that plus. The story is derivative, but it is sooooooooo much better and told sooooooo much better than the originals.

Many people again disagree. Most people consider the story and dialogue even cheesier and too forced compared to previous.

As I said before, the gameplay is exactly the same as the originals, and the combat is as-good too. (I think it's better) All of the user reviews on Metacritic read as if the people never played any of the originals.

Lets be honest. If you're playing a DMC game, you're in it for the combat, not the story. DMC completely succeeds in that regard.

I question if you actually played the previous DMC games as the combat is a far step back. The game play is not the same or anywhere near as good. Lock on was removed and such, directional moves are gone and you don't know exactly what you're attacking/trying to dodge. DMC is known for it's ball-busting hard gameplay. Dante Must Die mode (suppose to be the hardest mode in game) is about on the same level of difficulty as easy on previous games like DMC 3. You can SSS missions without much trouble. The actual gameplay is the main thing people are complaining about.

Metacritic user scores are generally harsher, but their are several valid reviews for this game and not one of them that I read mentioned Dante's new look.

Many people again disagree. Most people consider the story and dialogue even cheesier and too forced compared to previous.

I question if you actually played the previous DMC games as the combat is a far step back. The game play is not the same or anywhere near as good. Lock on was removed and such, directional moves are gone and you don't know exactly what you're attacking/trying to dodge. DMC is known for it's ball-busting hard gameplay. Dante Must Die mode (suppose to be the hardest mode in game) is about on the same level of difficulty as easy on previous games like DMC 3. You can SSS missions without much of any difficulty. The actual gameplay is the main thing people are complaining about.

I wasn't directing any of my statements at you. I was merely commenting on the metacritic user reviews in regards to your post. Much of what they are complaining about is a matter of opinion.

I don't think DMC has cheesier dialog than any of the originals. Don't get me wrong, the dialog IS cheesy. But the originals were pretty bad.

The omission of a lock-on feature didn't and hasn't stopped me from enjoying the game or performing exactly what I want to do. And the fact that you and others complain that it's "too easy" to get SSS ratings only furthers the point that a lock-on feature isn't as necessary as you think it is.

You can switch weapons by holding down a button and can switch targets mid combo without having to do anything other than point the stick in another direction. Those two things alone make combat much smoother than it used to be. And I never had trouble targeting what I wanted to target.

How you can say the gameplay isn't the same? The mission structure is the same. The items are the same. Orbs perform the same purpose. And combat is largely the same except for having different weapons and a few slightly different controls. So what about the gameplay is different/worse?

Difficulty is a hugely subjective topic, and as such everyone is going to have wildly different opinions. DMC was never really that hard. Especially when compared to truly hard games like Ninja Gaiden.

This game is a lot of fun, the amount of moves is a bit mental. I would say it's the most enjoyable entry in the series in terms of the plot and combat.

I think they did a good job with Dante this time around. He had the danger of having a personality like Duke Nukem which they've avoided.. thank god.

Also, Limbo looks beautiful. I love the over-saturated, grainy look. Amongst the other things. Graphics are ace.

This game is a lot of fun, the amount of moves is a bit mental. I would say it's the most enjoyable entry in the series in terms of the plot and combat.

I think they did a good job with Dante this time around. He had the danger of having a personality like Duke Nukem which they've avoided.. thank god.

Also, Limbo looks beautiful. I love the over-saturated, grainy look. Amongst the other things. Graphics are ace.

I don't even have the game yet, but saw this in a video review - do you know you can actually enable and/or disable moves? I don't know if you know this yet, or have noticed, but that's a pretty sweet little addition of theirs. Also I can't WAIT until this comes out on PC already. Looks like a total freaking blast.

How is the replayability of this game though? Is it a long story, and if not, is there plenty to keep on replaying it for?

If you like getting high scores and going back and finding everything, then yeah, plenty of replayability.

I am glad I bought this game and have really enjoyed it.

I don't even have the game yet, but saw this in a video review - do you know you can actually enable and/or disable moves? I don't know if you know this yet, or have noticed, but that's a pretty sweet little addition of theirs. Also I can't WAIT until this comes out on PC already. Looks like a total freaking blast.

Well you unlock them with stat points, and it looks like you can remove them if you want, although I have not done so, so I would say yes you can.

Just played the first mission and a bit of the second. Really digging it so far. I have no allegiance to the series, tried out the last one but never beat it, and I recently became a fan of the genre a few years back with the last God Of War and Darksiders. So I cannot compare it to the older games. Just on its own it seems like a damn well made game, and I love the visuals as well.

How you can say the gameplay isn't the same? The mission structure is the same. The items are the same. Orbs perform the same purpose. And combat is largely the same except for having different weapons and a few slightly different controls. So what about the gameplay is different/worse?

The combat itself is very different from what I can tell. Outside of the fact they destroyed the iconic protagonist of the series the combat is not the same at all.

Not saying this game is bad, but certainly it isn't much like previous DMC games.

DMC1-4 had a sort of combat that no other third person beat-em-ups had. DMC: Devil May Cry itself doesn't have the same essence.

The combat itself is very different from what I can tell. Outside of the fact they destroyed the iconic protagonist of the series the combat is not the same at all.

This. This is what people are disliking. The combat is not DMC.

Also I think the user reviews on metacritic can be thrown out. This game is getting so much blind hate for the Dante change, something I think is good and needed for a reboot.

The "professional" reviews can be thrown out as well. Most of them are giving 9-10, yet if you read the reviews, they point out several problems. The score and the review are severely disjointed.

The white-haired Japanimation inspired character never appealed to me, this one, I'm going to give a try.

This topic is now closed to further replies.
  • Posts

    • PDF-XChange Editor 11.0.1.0 by Razvan Serea PDF-XChange Editor is a comprehensive PDF editor that allows you to create, view, edit, annotate, and digitally sign PDF documents with ease. With advanced features like OCR, document security, and PDF optimization, PDF-XChange Editor is a powerful tool for both personal and professional use. Whether you need to edit text, images, or links, or add comments, stamps, or watermarks, PDF-XChange Editor provides all the necessary tools to make your PDFs look perfect. Additionally, it supports a wide range of file formats, including PDF, XPS, and DOCX, making it easy to convert and share your documents. PDF-XChange Editor key features: Edit text and images in PDF documents Add and remove pages from PDF files Annotate and markup PDFs with comments, highlights, and stamps Use OCR to convert scanned documents into searchable text Create and fill out PDF forms Sign and certify PDF documents digitally Add and edit hyperlinks within PDFs Extract text and images from PDF files Batch process multiple PDF files at once Customize the interface to your preferences Work with multiple documents in tabs Convert PDFs to other formats such as Word, Excel, and HTML Use advanced redaction tools to permanently remove sensitive information Add customizable headers and footers to PDFs Merge multiple PDF documents into a single file Split PDF documents into multiple files Add watermarks to PDF documents Use the measurement tools to calculate distances and areas in PDFs ....and much more PDF-XChange Editor 11.0.1.0 changelog: Fixed a crash in the new Open/Save dialog box when creating a new folder in an unavailable network path. (49552) Fixed a rare/infrequent crash on some dynamic XFA forms after changing their field values. [installer] Fixed an issue where shortcuts were lost during an upgrade from the previous version. [installer] Fixed an issue preventing migration of serial keys during updates from version 10. Fixed the issues with the shell context menu after installation of version 11. Fixed the issue with filtering comments. (49478) Fixed the issue that caused "Error [IO subsystem]: Invalid access mode." when converting PDFs to MS Office formats. Fixed an issue with the context menu position on some multi-monitor systems. (48467) Fixed an issue with handling complex custom file filters, displayed by JS, in the new Open/Save Files dialog box. (49486) Fixed several issues with the new 'Select Folder' dialog box. (49505) Fixed an issue with the new custom 'Open File' dialog box when using double-click to open it. (49498) Fixed an 'infinite' loop/proliferation in the 'Open Files' and 'Manage Places' dialog boxes. (49526) Fixed an issue with handling the mouse wheel inside the document "Find" box. (49539) Fixed an incorrect behaviour in the 'Go back (Alt+Left)' button in the new Open/Save Files dialog box. (49510) Fixed an issue with the shortcut keys (Alt+Left/Right) after navigating via breadcrumb paths in the new Open/Save Files dialog box. (49554) [installer] Fixed an issue with redrawing the progress text in the EXE installers. Fixed the issue where a mouse click outside of the polyline/polygon context menu during annotation creation would cancel the annotation. (49475) We switched back to using the system Open/Save/SelectFolder dialog box by default, instead of using the new one, because some popular features such as the QuickAccess/Recent items are missing in the new version. These will be added in a future release. Replaced the 'Extension' column in the new Open/Save File dialog box with a more user-friendly 'Type' column. Also fixed some issues when handling the 'Show file extension' option. (49497) Added the ability to authenticate local network shares in the new Open/Save Files dialog box. (49557) Improved the handling of dates after 01.01.2030 in XFA files - now such dates are stored properly when set via the dropdown widget. Flags NoZoom and NoRotate are now respected for only a limited subset of annotations. Download: PDF-XChange Editor (64-bit) | Portable ~300.0 MB (Shareware) Download: PDF-XChange Editor (32-bit) | Portable ~200.0 MB Download: PDF-XChange ARM64 | 276.0 MB Download: PDF-XChange Portable @PortableApps.com | 97.0 MB View: PDF-XChange Editor Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Still 3x what it should cost. So, it seems the trick is to increase price by 6x so that a reduction in price back to 4x looks like a steal. "You savvy shoppers win again!" I'm glad I'm not in a desperate spot to actually even need this overpriced crap. Hopefully, it comes back down by the time for when (or if) I ever do.
    • Although AI is great and has it's use cases they likely have massively overhyped it and it has not delivered as per their expectations. I fully expect them to start saying the same things again when it does get to a certain level of intelligence!
    • Microsoft wants to end printer driver headaches with Windows Ready Print by Usama Jawad A few days ago, Microsoft released Windows 11 Experimental build 26300.8553, bringing a ton of enhancements such as Start menu customization, search improvements, Taskbar polish, and other minor UI tweaks. Another relatively major enhancement snuck deep within the change log was related to upgrades to the Windows printing experience. Now, Microsoft has shared more details about these benefits. For starters, Microsoft has renamed its Modern Print Platform to Windows Ready Print. The company believes that this name highlights its shift in strategy, which now focuses on modernizing, securing, and streamlining the printing experience for Windows devices. Some of the upgrades present in Windows Ready Print have already been seeded to customers and partners. This includes ending support for third-party printer drivers via Windows Update and transitioning towards the Internet Printing Protocol (IPP) and the native Windows IPP printer driver. In line with these changes, new printer installations will default to Windows Ready Print on eligible devices starting from July 2026. However, Microsoft recognizes that not all environments will be able to migrate to this platform immediately, so it will allow users to choose between installing the printer via Windows Ready Print or the traditional OEM process. Users will be able to toggle this configuration through Settings > Bluetooth & Devices > Printers & Scanners > Printer preferences. This control applies only to new printer installations, and its functionality can also be modified via Group Policy as follows: Launch Group Policy Editor Navigate to Local Computer Policy -> Administrative Templates -> Printers Find and select 'Configure Windows Ready Print driver ranking' -> double click to open it Select 'Enabled' (if you wish to enable Windows Ready Print driver selection) or 'Disabled' (if you wish to explicitly disable Windows Ready Print driver selection). Select Apply Select OK Similarly, if you set up Windows protected print mode through the same setting in Windows 11, it will also default to using Windows Ready Print exclusively. Microsoft hopes that these improvements will help eradicate dependency on OEM-specific driver installation processes and simplify printer installations. We'll likely find out more about other tangible benefits in the coming months.
  • Recent Achievements

    • One Year In
      Primer1st earned a badge
      One Year In
    • Experienced
      JayZJay went up a rank
      Experienced
    • Reacting Well
      Sir_Timbit earned a badge
      Reacting Well
    • Week One Done
      rubentuben8 earned a badge
      Week One Done
    • Week One Done
      ARaclen earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      513
    2. 2
      PsYcHoKiLLa
      231
    3. 3
      +Edouard
      138
    4. 4
      ATLien_0
      87
    5. 5
      Steven P.
      81
  • Tell a friend

    Love Neowin? Tell a friend!