Rayman Legends coming to Xbox 360/PS3


Recommended Posts

UBISOFT?'S RAYMAN LEGENDS NOW COMING TO XBOX 360? AND PLAYSTATION 3?

London, UK - February 7th, 2013 - Today, Ubisoft announced that its forthcoming title Rayman Legends, already announced for the Wii UTM system from Nintendo, will also be released on the Xbox 360? video game and entertainment system from Microsoft and the PlayStation?3 computer entertainment system. All versions will now hit shelves in early September 2013.

The Microsoft Xbox 360? and Sony PlayStation? 3 versions of Rayman Legends are being developed by Ubisoft Montpellier, the same team behind the Nintendo Wii UTM game. Rayman Legends has been praised for its stunning visuals and innovative gameplay by media around the world and labeled as one of the most anticipated platformers of 2013.

"We heard from many Xbox & Playstation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system", says Geoffroy Sardin, EMEA Chief Marketing & Sales Officer. "We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game."

Rayman Legends retains the fantasy appeal of its predecessor while adding a multitude of clever and entertaining gaming modes, new characters, new environments and a new soundtrack. The award-winning team of artists, designers and composers from Origins has also returned with an advanced UbiArt engine to include multi-dimension gameplay elements, an improved lighting system and updated game rendering that elevate Rayman's graphics to the next level.

For more information on Rayman Legends, please visit:

www.raymanlegends.com

Source: http://www.joystiq.com/2013/02/07/rayman-legends-delayed-to-september-also-coming-to-xbox-360-and/

It uses the Tablet controller on the Wii U (the little bug guy is controlled by tapping and dragging). They'd have to really alter the game to make it work on the 360 or PS3.

Have you played the game on the WiiU ? there's none of the tablet controller stuff that couldn't be done with a controller. in fact I'd say the game would be better without it.

sure it uses the tablet in a unique ish way and at least makes creative use of it. but it still seems unnecessary. and it's annoying the way it splits the focus between the screens, and first look at the TV, then, look at the screen, then look at both, then look at the TV... it's just annoying, especially in the tilt the world sequences... gah.

hmm the Wii U version is being released february 23rd or so.

Not anymore

http://ca.ign.com/articles/2013/02/07/rayman-legends-delayed-no-longer-wii-u-exclusive?abthid=5113f235d131040349000005

Ubisoft has announced that Rayman Legends has been delayed and will no longer be a Wii U exclusive. Legends will now hit Xbox 360, PlayStation 3 and Wii U in early September, more than six months later than its original release date of February 26th.

Crap :(

Was getting ready to buy/play this game, Origins was good and the demo from Legends is awesome!

I think it's the second time it's delayed, it was supposed to be a Wii U launch title... not 100% sure about that, but I think I saw that somewhere.

Yeah it was supposed to be a launch game, they delyaed it about 1-2 month before launch. Now this, I don't get why they want to launch all version at the same time. Unless they get more money out of selling on xbox and ps3 then on wiiU. But even then, i wanted to play that game this month.

Yeah it was supposed to be a launch game, they delyaed it about 1-2 month before launch. Now this, I don't get why they want to launch all version at the same time. Unless they get more money out of selling on xbox and ps3 then on wiiU. But even then, i wanted to play that game this month.

it really is just a dick move, they didn't even give a good reason for the delay (actually they didn't give a reason at all, which is even worse IMO)

I was going to get the Wii U version when it was going to release in February, but since they are delaying it to the same month as GTA V, I will probably just skip it now.

Kind of dumb to delay a finished game because you want to make it multiplatform at the last minute. :s

So Nintendo really can't hold onto exclusives.

I hope it's released on PC as well, as I enjoyed Rayman Origins.

Yeah. I got it on my vita, looks beautiful.

It's all about money dude. I bet even bayonetta 2 will goes multiplatform eventually.

Yeah. I think it will also go multiplat.

It's all about money dude. I bet even bayonetta 2 will goes multiplatform eventually.

Why even make bayonetta 2 a exclusive in the first place when the original wasn't? That in itself makes no sense for them to do.

because they thought the WiiU would sell millions and that they could save money by developing for one platform and possible pocket money from Nintendo.

basically economics. dismal Wii U sales ruined their plan. of course the fact that only die hard nintendo fanboys showed interest in it before hand should have clued them in.

because they thought the WiiU would sell millions and that they could save money by developing for one platform and possible pocket money from Nintendo.

basically economics. dismal Wii U sales ruined their plan. of course the fact that only die hard nintendo fanboys showed interest in it before hand should have clued them in.

Apparently the WiiU version is finished, and the devs were pushed to complete it as soon as possible. Then they found out Ubi went "**** it, well go multiplat and put it out in Sep. or something".

Well, WiiU users got a demo. (????)?? ???

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • FxSound 1.2.9.0 / 1.2.10.0 Beta by Razvan Serea FxSound (formerly DFX Audio Enhancer / FxSound Enhancer) is now free, making high-quality audio enhancement accessible to everyone. Designed for all PC sound systems, from average setups to audiophile-grade equipment, it offers automatic or fully customizable processing. As automatic or customizable as you want, it utilizes the highest-grade processing to deliver more volume, better equalization, and a wider, deeper sound. For the serious audiophiles, FxSound gives you the tools to adjust the FxSound Effects and EQ to your exact preferences. Turn FxSound on and immediately hear the difference in sound quality. FxSound is ideal for budget audiophiles, music lovers, gamers, transcriptionists, Netflix enthusiasts, and more. It’s particularly beneficial for those relying on quiet laptop speakers or low-quality audio hardware. As a free tool, FxSound excels in boosting volume, enhancing bass, and improving sound quality. No other free EQ for Windows matches its ease of use. FxSound Is Now Completely Free and Unrestricted FxSound Pro is now free for everyone, not just those who can afford it. Get free and unrestricted access to better sound today. FxSound is now entirely supported by users. Click here to donate to help fund continued development and improvements to FxSound. FxSound 1.2.9.0 changelog: Auto save preset when Equalizer or Effects settings are changed Reset to factory defaults can reset the unsaved preset changes Settings dialog UI improvements for Audio and Equalizer sections Output device list is now displayed in the device preference order Preset is selected immediately when the preset for an active output device changes from settings Fixes and improvements in preferred output device selection Fixed crash issue #487 Fixed preset not getting applied and EQ flat after update (#403 and #472) Fixed system audio device not being restored on reboot (#483) Fixed preset export and import dialogs not shown when always on top is enabled Fixed audio not being restored on exit after the preset save dialog Fixed FxSound on/off handling on Windows session changes FxSound 1.2.10.0 Beta changelog: Command line options can now be applied to an already running instance of FxSound Command line option added to launch FxSound minimized to the system tray Fixed output device not being changed through hotkeys when FxSound is off (#524) Individual hotkeys can now be disabled with Delete key (#515) Fixed the but to prevent invalid hotkeys from being registered (#523) Bluetooth devices removed from device settings are removed from device preference list Fixed device detection failures Fixed application hang when retrieving the audio mix format fails Fixed presets import dialog file name combo box text alignment Fixed output device not being applied through command line Fixed a delay blocking application load when minimizing to the system tray Fixed EQ band sliders not refreshing when switching number of bands (#521) Fixed user-set mute being overridden by FxSound Fixed icon visibility in ARM64 version Finnish language support added Corrected Persian translations Download: FxSound 1.2.9.0 | ARM64 | ~70.0 MB (Open Source) Download: FxSound 1.2.10.0 Beta | ARM64 View: FxSound Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • mIRC 7.84 Final by Razvan Serea mIRC is a full featured Internet Relay Chat client for Windows that can be used to communicate, share, play or work with others on IRC networks around the world, either in multi-user group conferences or in one-to-one private discussions. It has a clean, practical interface that is highly configurable and supports features such as buddy lists, file transfers, multi-server connections, SSL encryption, proxy support, UTF-8 display, customizable sounds, spoken messages, tray notifications, message logging, and more. mIRC also has a powerful scripting language that can be used both to automate mIRC and to create applications that perform a wide range of functions from network communications to playing games. mIRC has been in development for over a decade and is constantly being improved and updated with new technologies. mIRC 7.84 changelog: Added custom dialog editbox option 'optional' for grayed out optional text. Fixed DirectShow temporary wave file not being deleted on exit. Changed $urlget() to retry a connection without compression in the event of an error. Updated code signing certificate to use Azure Artifact Signing. Fixed menubar display bug when in dark mode. Fixed /server -a not preserving existing entry's codepage. Fixed Address Book nick colors "idle time" display bug. Changed installer to no longer require administrator access on startup. Added support for displaying an MDI window's System menu when right-clicking its titlebar. Updated libararies to OpenSSL v3.5.7, TagLib v2.2.1, Zlib v1.3.2, and ADA v0.5.5. Updated CA root certificates cacert.pem file. For a full list of recent changes, please see the versions.txt file. Download: mIRC 7.84 | 4.3 MB (Shareware) View: mIRC Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • You might be right... Look at his name, hiding in plain sight: hAmId.
    • ExplorerPatcher 26100.8457.70.3 by Razvan Serea ExplorerPatcher is a versatile and free tool that allows you to tweak and enhance the Windows Explorer. It comes with a range of useful features, including the ability to add new context menu items, change file name colors, and enable hidden features. Feature summary Choose between Windows 11 or Windows 10 taskbar (with labels support, small icons and lots of customization). Disable Windows 11 context menu and command bar in File Explorer and more. Open Start to All apps by default, choose number of frequent apps to show, display on active monitor and more. Choose between the Windows 11, Windows 10 and Windows NT Alt-Tab window switcher with customization. Lots of quality of life improvements for the shell, like: Skin tray menus to match Windows style, make them behave like flyouts and center them relative to the icon. Choose action when left and/or right clicking the network icon. Revert to the Windows 7 search box in File Explorer, or disable Windows Search altogether. Disable immersive menus and use mitigations that help you run the real classic theme without glitches. Discover the program's full range of features by reading this wiki article. ExplorerPatcher 26100.8457.70.3 changelog: Tested on OS builds 22621.4317, 22631.7079, 26100.6899, 26100.8037, 26200.8246, 26200.8457, 26300.8493, and 28000.2113. TIP: Windows Defender no longer flags ExplorerPatcher. It is no longer needed to configure Defender exclusions. Enjoy! Important Update for Windows Insider Users If you're running Windows 11 Beta build 26220.8474 or Experimental build 26300.8493, updating ExplorerPatcher is highly recommended. Microsoft has removed parts of the old Windows 10 Start menu from these builds, which caused ExplorerPatcher's Windows 10-style taskbar and Start menu to crash. This update fixes those issues and ensures Explorer starts correctly after future Windows updates. Because the required components are no longer included in Windows, the Windows 10 Start menu option has been disabled on these builds and future builds that lack the necessary files. A temporary workaround is to replace StartTileData.dll with a version from build 26xxx.8457, but this solution may stop working in future releases. The good news: development on the Windows 10 Start menu isn't over yet. More updates are planned. Highlights Fixed crashes affecting the Windows 10 battery flyout on Windows builds 25951 and newer. As part of that fix, network flyout buttons now behave like they did before Windows 11 version 24H2. Changes to the Primary taskbar location on screen setting now apply instantly without requiring a restart. ExplorerPatcher no longer modifies Windows 11 taskbar auto-hide settings when Explorer starts. The Open Start in All apps by default option is now hidden when the new Windows 11 Start menu is enabled. Fixed Windows 10 Start menu crashes on very early Windows 11 builds (21996–22000.51). Fixed a crash in Registry Editor when switching to thumbnail view during registry import/export operations. Improved compatibility with recent Windows builds, especially ARM64 and upcoming 26H1 releases. Improved overall ARM64 performance. Added Greek language translations. Thanks to @KonVetsos! ep_taskbar Improvements ep_taskbar now supports all 43 Windows 11 display languages. Fixed several issues in the system tray and other taskbar components. For mod developers: DLL naming has been simplified and made easier to understand. For mod developers: internal TrayUI changes provide better stability across Windows builds that use different taskbar implementations. Windows 10 Start Menu Improvements To help preserve compatibility, ExplorerPatcher now includes a newly recreated version of the tile layout engine that Microsoft removed in build 26xxx.8474. Current limitations: Tiles may occasionally overlap when pinned in certain ways. Restarting StartMenuExperienceHost.exe or Explorer usually corrects the layout. Further improvements are planned. Additional Fixes Added a blacklist that prevents ExplorerPatcher's shell extension from loading inside specific applications where it may cause problems. Updated Windows 10 Start menu animation support for newer ARM64 Insider builds. Fixed a rare taskbar initialization deadlock that could occur during startup. Start10 Updates Addressed a new compatibility issue caused by Microsoft's ongoing removal of tablet mode code in Windows 11 25H2 Experimental builds. Pinned tiles are no longer reset after repeated crashes. Various wording and interface text improvements throughout the application. Translation and UI Several interface strings have been cleaned up and clarified. Thanks to @sefinek for wording improvements. Please consult the README for more details. Download: ExplorerPatcher 26100.8457.70.3 | ARM64 | ~11.0 MB (Open Source) View: ExplorerPatcher Home Page | Features | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This author may be AI..... we just...... don't know.... lol AI is taking over.....run for the hills!
  • Recent Achievements

    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      468
    2. 2
      +Edouard
      165
    3. 3
      PsYcHoKiLLa
      106
    4. 4
      Michael Scrip
      87
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!