Recommended Posts

The question was actually "What do you think is a bigger safety threat in America: guns or violent video games?". It doesn't go into detail by asking how big, and what kind, of a threat they believe it actually posses.

Also, they didn't only poll republicans, so it's not just republicans who believe this. In fact looking at the numbers... 86% of those people who describe them selves as "Very Liberal" said chose video games over guns. The other 14% chose not sure (nobody chose guns). But sure we can read into these numbers however we want.

Ask Pellosi and the other one what they think.

Idiotic insanity. Games don't make people violent :/ If this poll were put forth in any other country though I wager the results would be pretty different.

So would it be wise for those few people who do get violent from playing games to own a gun? I don't think so.

In the US they can easily apply for a license and probably get it fairly quick because a background check would never show his violent behavior.

That's why so many of us are in favor of more thorough checks before you get a gun license.

you people are messed up.. all i said was that between video games and gun... that video games are far more dangerous.

a gun needs someone stupid or violent enough to pull the trigger.

a video game is an interactive art where most of the time you're interaction is violence that is ever more violent and realistic. Ideas and desensatation to violence are far more dangerous than a gun. A game like Modern Warfare could inspire someone to pick up a real gun to begin with. I know alot of people who purchase katanas and replica weapons(buster sword, frostmourne) based solely on the inspiration of video games

Idiotic insanity. Games don't make people violent :/ If this poll were put forth in any other country though I wager the results would be pretty different.

They will do anything to keep hold of their guns, even spout lies.

They will do anything to keep hold of their guns, even spout lies.

it seems like you'll do anything to keep your games. You're lying to yourself and everyone here if you can honestly say that video games hasn't desensatized you to violence.

I think people were thinking of "immediate availability" of the source and "mental impact" when participating in the poll. For instance, one may think a game is more dangerous as they are readily available to a child, typically left laying out. If not in the house the child lives in, then available at a friends. And, since both adults typically work these days, minimum supervision or explanation that it is a fantasy game and shouldn't be reflective of real life. Yet, a firearm may be secured away and not available, nor have ammunition available; posing absolutely no danger.

This has happened with comic books, (pre-McCarthy / Communism witch hunts) a physiologist when to prisons with trouble youth and tried to find a common thread, and it turned out to be comic books, and that was the "issue" that corrupted society, comic books were destroyed, get punished if you got caught having one by parents, etc. industry almost collapsed, and after that blew over, eventually recovered.

The pen and paper / dice role playing games Dungeon & Dragon's were vilified and "link" to satanic cults murdering people and were blamed (and attacked by the church).

Video Games been in these situations off and on.

I feel the right is trying to use video games as distraction / scapegoat the left's attack on gun control.

I really feel that the root of problems is the individual.

A normally adjusted comic reading, dnd playing, video game playing, legal gun owner doesn't go out and kill people.

A trouble person, that goes out and do horrible things, acquires a weapon (legally at the time or illegally) and may also partake in comic, dnd, video game, etc.

I doesn't help the media focus on the 1% extreme stories and brings it in your face day after day until your sense of reality get's jaded thinking the exception to the norm is the norm, which feeds in to fear, paranoia. That's not to say bad things don't happen, just not as common as you believe. If it does happen to you or someone you know it's understandable to have strong emotions / reaction, because you were in / close to the situation.

  • Like 1

I remember this documentry I watched a while back, Fahrenheit 9/11 if any of you remember and I especially remember a scene where when the newly recruited marines, who are basically 18-19 year old kids, went in to bomb Iraq they'd plug in heavy metal music to the tank's charlie box so everyone could hear it through there helmets and then go about wrecking havoc with their newly acquired toys to the soundtrack. And I couldn't help but think this looks oddly familiar to what we do in games like COD.

it seems like you'll do anything to keep your games. You're lying to yourself and everyone here if you can honestly say that video games hasn't desensatized you to violence.

Towards what, turtles? Invaders from another planet? You make it sound like all video games are horroshow deathfests, when in reality the few that are are basically armed forces simulators... which, in case you were unaware, said impressionable young adults can join in real life.

Go back as far as you want, people will always blame "media" as being violent. Look at the Bible... it's a bit old, mind you, and the first story tells tale where there were only 4 people on Earth, and one decided to kill another.

So what video games were being played in the early 1900s, the 1800s, 1700s, etc. etc?

There was probably more killing back in the old days/centuries than nowadays.

Either way, it's not the games that kill, it's the messed up head the psycho who's doing or gonna do the killing has, and would do whether he played the games or not.

you people are messed up.. all i said was that between video games and gun... that video games are far more dangerous.

a gun needs someone stupid or violent enough to pull the trigger.

a video game is an interactive art where most of the time you're interaction is violence that is ever more violent and realistic. Ideas and desensatation to violence are far more dangerous than a gun. A game like Modern Warfare could inspire someone to pick up a real gun to begin with. I know alot of people who purchase katanas and replica weapons(buster sword, frostmourne) based solely on the inspiration of video games

As I mentioned earlier, gun culture seem to me to be far more influential on people than video games. American's masochistic relationship with guns never ceases to amaze me.

The only time video games are mentioned is when some criminal uses them shift blame for his/her behaviour.

"I killed those hookers because you can do it in GTA"

  • Like 2

you people are messed up.. all i said was that between video games and gun... that video games are far more dangerous.

a gun needs someone stupid or violent enough to pull the trigger.

a video game is an interactive art where most of the time you're interaction is violence that is ever more violent and realistic. Ideas and desensatation to violence are far more dangerous than a gun. A game like Modern Warfare could inspire someone to pick up a real gun to begin with. I know alot of people who purchase katanas and replica weapons(buster sword, frostmourne) based solely on the inspiration of video games

Christ, get in the real world. Gun owners are responsible for a hell of a lot more violence than gamers, in fact I can only even recall one case of a guy ever being inspired to violence by a game and he was completely crackers to begin with.

Towards what, turtles? Invaders from another planet? You make it sound like all video games are horroshow deathfests, when in reality the few that are are basically armed forces simulators... which, in case you were unaware, said impressionable young adults can join in real life.

Go back as far as you want, people will always blame "media" as being violent. Look at the Bible... it's a bit old, mind you, and the first story tells tale where there were only 4 people on Earth, and one decided to kill another.

yeah. now imagine your in 7th grade. You don't fit in and friends come and go. You're bullied daily. You feel you have no control of your life. The only little bit of control you do feel you have is when you get home you play Call of Duty. It makes killing people so satisfying. It rewards you for kill streaks and head shots. In fact, the only real "achivements" you feel in real life is shooting the heads of digital heads.

Then one day you snap. You decide to live your in-game fantasy in real-life and try to get a record breaking kill streak.

The gun was tool. The game was the inspiration.

As I mentioned earlier, gun culture seem to me to be far more influential on people than video games. American's masochistic relationship with guns never ceases to amaze me.

The only time video games are mentioned is when some criminal uses them shift blame for his/her behaviour.

"I killed those hookers because you can do it in GTA"

"The only time guns are mentioned is when some politician uses them to shift blame for some criminal's behavior" -fixed

also it's nothing to do with "gun culture". it's the drug-war.

yeah. now imagine your in 7th grade. You don't fit in and friends come and go. You're bullied daily. You feel you have no control of your life. The only little bit of control you do feel you have is when you get home you play Call of Duty. It makes killing people so satisfying. It rewards you for kill streaks and head shots. In fact, the only real "achivements" you feel in real life is shooting the heads of digital heads.

Then one day you snap. You decide to live your in-game fantasy in real-life and try to get a record breaking kill streak.

The gun was tool. The game was the inspiration.

Riiiiiiight!

scapegoat all you want, what about when all violent media is abolished, and people still go on killing spree's, what then?

yeah. now imagine your in 7th grade. The only little bit of control you do feel you have is when you get home you play Call of Duty.

Now imagine people stopped buying M rated games for their kids or giving them free reign to play whatever.

You know, imagine parents being responsible.

Yeah.

you guys are funny. i'm not even really saying that video game do cause killings. This whole time i've just been explaing that blaming guns is even more illogical than blaming video games... which is also pretty damn illogical.

a gun is just a tool. It doesn't cause murders. A deranged mind causes murders. That is all.

it seems like you'll do anything to keep your games. You're lying to yourself and everyone here if you can honestly say that video games hasn't desensatized you to violence.

You don't know me, I don't enjoy violent games that don't have a reason to be violent, same goes for movies, tv shows, etc.. I don't enjoy mindless killing or brutal physicality including gore, I've never been in a fight in real life and I don't enjoy seeing fights in real life.

Yet I will quite happily play Grand Theft Auto or Battlefield.

Don't call me a liar when you don't know the facts.

I agree the gun is a tool, but if a person "snaps" and doesn't have access to that tool then lives are saved, and I bet right about now you are writing a post about 3d printed guns, or making bombs, or some other kind of RIDICULOUS argument.

This topic is now closed to further replies.
  • Posts

    • I can answer about the Linux bit. I only used AMD GPUs. I currently have a 9060XT (8GB) that fits my needs, I'm not a gamer, so I don't need that much GDDR. But lately, NVIDIA has grown a lot in the recent years. Oh, the horrors of NVIDIA drivers not working. But they have been getting better. I know a lot of members onm here that are running cachyOS and other distros, and are fine with a 4090/5090 variants. Really, though, I would stick with AMD variants.
    • Everything they say you can already do yourself on the registry by changing some things.
    • Artist's renderings are so much nicer to view than the real thing, don't you think?
    • WildBit Viewer 6.20 released; no further updates planned by Razvan Serea WildBit Viewer is a popular, fast, and extensive image viewer offering a comprehensive suite of tools for photographers, designers, and image enthusiasts. It includes a powerful Viewer, Slide Show, Editor, Search, Profile Switcher, and Multi-Screen Viewer. The Viewer provides blazing-fast folder, file list, and thumbnail navigation with customizable headers, full-screen view, and a shell toolbar to organize favorite folders. It supports all major graphic formats (over 70), including JPEG, TIFF, PNG, BMP, GIF, PCX, TGA, and RAW formats. Detailed Image Info shows EXIF, IPTC, and XMP metadata, with rotation based on EXIF orientation, wallpaper setting, image comparison, geo-tag viewing, color labels, and CMS-aware color management. The Slide Show module offers 176 transition effects, multi-monitor support, custom shows with per-image settings, image marking, zoom, rotate, and desktop hiding for a professional viewing experience. The Editor supports advanced image manipulation, including crop, resize, color adjustments, curves, edge detection, effects, batch processing, retouching, layer support, and printing. Users can apply mass renaming, update or clear metadata, and work with multi-page TIFFs and animated GIFs. Search allows filtering by name, location, date, size, attributes, and metadata, while the Profile Switcher saves and loads custom layouts for all modules. The Multi-Screen Viewer opens multiple windows on available monitors, allowing simultaneous image viewing with independent zoom, pan, and rotation. WildBit Viewer also supports portable operation, 32- and 64-bit versions, Unicode, high-DPI displays, and multiple Windows styling options. With its combination of speed, versatility, and rich feature set, WildBit Viewer is an indispensable tool for managing, editing, and showcasing images efficiently. WildBit Viewer key features: Blazing-fast folder, file list, and thumbnail browsing Supports 70+ image formats including JPEG, TIFF, PNG, BMP, GIF, and RAW Full-screen view with multi-monitor support Explorer-style file handling with customizable headers Thumbnail Browser with sorting, view change, and fast size adjustment EXIF, IPTC, and XMP metadata viewing and editing Automatic rotation based on EXIF orientation Shell toolbar for organizing favorite folders Image Compare to calculate similarity between images Mass renaming and batch metadata updates File List Generator (HTML, CSV, RTF, TXT, Unicode) Rating and color labels, CMS-aware color management Video playback (AVI, MPG, MPEG, WMV) Animated GIF, multipage TIFF, Camera RAW support Slide Show with 176 transition effects and custom settings Editor: crop, resize, rotate, flip, canvas resize, and retouching tools Batch processing and image format conversion Multi-Screen Viewer: multiple windows with independent zoom, pan, and rotate Profile Switcher: save, load, reset, delete module profiles Portable operation, 32-/64-bit support, Unicode, and high-DPI ready WildBit Viewer 6.20 changelog: Viewer, Slide Show, Editor, Search, Profile Switcher & Multi Screen Viewer. Updated ImageEn to 15.0.0 version. Viewer, Slide Show, Editor, Search, Profile Switcher & Multi Screen Viewer. Updated Jedi JCL&JVCL. Viewer - Image Geo Info, OpenStreetMap removed. Slide Show Remote Mode removed. Note! This means that WildBit Slide Show Remote is now officially EOL. Editor - Shortcut keys for Capture removed. Optimized code. Note! This version includes help what supersedes all previous releases. plus Lots of bug fixes and changes, check Readme files for details. WildBit Viewer End‑of‑Life WildBit Viewer has reached its final release with version 6.20. As development comes to a close, no further feature updates are planned. WildBit Slide Show Remote reached End-of-Life on 06 June 2026, while WildBit Viewer will reach End-of-Life on 30 June 2026. Downloads will remain available until the end of July 2026 (possibly extending into early August). After End-of-Life, the software will no longer receive updates, security fixes, or technical support. Download: WildBit Viewer 64-bit | Portable 64-bit | ~70.0 MB (Freeware) Download: WildBit Viewer 32-bit | Portable 32-bit Links: WildBit Viewer Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Thanks for liking it! 😊 That's Arch Linux with Gnome.
  • Recent Achievements

    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      252
    3. 3
      Steven P.
      71
    4. 4
      +Edouard
      69
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!