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Also can I not criticize something without you calling me a fanboy ? is YOUR life that shallow. sorry but you seem to be the one who gets your panties in a bunch over something actually criticizing the choices they have made.

are we all supposed to just prostrate ourselves and say "all hail Sony, you did the best decision that could have been made, there is no way you could have made the PS4 any better". Seriously, this is a discussion forum, we're supposed to voice our opinions and praise what they do right and criticize what they do wrong or could have done better.

Well when are these leaked specs from? We do not know. The leaked pictures of the PS4 controller were out of date. In order to be certain in this instance you have to fill in gaps with predictions and speculation, both of those cannot be passed as fact, ever.

And how can we see MS are doing 8GB? MS haven't announced the next Xbox, do you really think Sony would base the PS4 specs on a VGleaks article? .... See my point? Leaks/rumours and speculation are not what you run your business on. Until MS announce the next Xbox we cannot say the leaked specs are fact, the leaked PS4 specs turned out not to be.

I'm fairly certain Sony has better sources for what MS does than a VGLeaks article, sources they can check after the rumors pop out.

factories need to be outfitted, and factory people talks easily when sony slip them a few dollars.

I'm fairly certain Sony has better sources for what MS does than a VGLeaks article, sources they can check after the rumors pop out.

factories need to be outfitted, and factory people talks easily when sony slip them a few dollars.

So now we have bribes and extortion? :p

"You guys are gullible, you should listen to me because I'm an expert on the matter!"

That's basically all I'm hearing here. No one would be calling you out if you didn't present your argument as if it were a fact, HawkMan. When you talk like you know for a fact that the PS4 was just redesigned, it really takes away from your credibility that you know what you're talking about.

People like TheLegendOfMart made the same speculation; the difference being how he presented himself...

Case and point:

of course Sony just redesigned the PS4 with twice the memory, meaning they need a new motherboard and console design.

I am also a little worried about the GDDR5, the leaked specs said 4Gb and I think the reason they didn't show off the console today was that the 8Gb change was in response to Durango 8Gb which means having to redesign the whole console to fit the memory into it.

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Is your own life really that shallow and empty you have to choose sides on something like a console? Seriously?

Holy smokes. You took the words outta my mouth.

On another note though, I would have really wished that Sony just gave us a full on introduction of the console, full features of dual shock 4 etc etc.

I don't know about you guys, but i'm getting a bit fatigued with 'mystery' themed press launches and then not having all the answers after it's over.

Would have really wanted to get some pricing information, see the actual console and how dual shock really exemplifies itself as a next gen type controller and how the social media features really all tie in.

I'm excited about Ps4, but a tad annoyed that not everything was revealed.

The Xbox whatever and the PS4 will be essentially the same, they'll be able to do 1080p at 30fps. The specifications are pretty pointless. The consoles are differentiated by their ability to lure exclusives, which Microsoft has an upper hand in by charging for their online service, giving them a pile of cash to throw at every developer they can find.

The Xbox whatever and the PS4 will be essentially the same, they'll be able to do 1080p at 30fps. The specifications are pretty pointless. The consoles are differentiated by their ability to lure exclusives, which Microsoft has an upper hand in by charging for their online service, giving them a pile of cash to throw at every developer they can find.

Killzone for the PS4 is confirmed at 1080p 30FPS, so you've got that right :p I'm sure some games will do 1080/60, especially as the generation goes on and developers squeeze more out of the hardware.

As a final parting thought, people really need to look at this event as an unusually early peak into what Sony are currently doing with the PS4, not a release announcement. As I posted on another forum

As a gamer I love finding out what I can when I can. It's sad we can't have a glimpse into the PS4 future as early as possible.

It's kind of like a developer showing a game early and then getting roasted that there is bugs/screen tear/weak looking graphics. It's to be expected this early on things are still in the works. What are Sony to do for the next 8 months, sit and twiddle their thumbs on a completed box? If the PS4 were complete right now it would be launching in a few months, it's not complete, the holiday 2013 date shows this.

This fast food type industry is a pain. A little bit of patience never hurt anyone.

They told us their philosophy is to put developers first, have given developers the memory allowance they were asking for and are expanding free to play solutions as well as discussing the importance of indie games. The conference was a small, but important 'love letter' to gamers/developers on a few key points that historically the PS brand has had issues, especially by going x86. A launch of a console is a long haul, there is usually 5-7 years between hardware, not 6 months like mobile phone refreshes. You can't just out of nowhere hold a conference and release a price point/date for a console like you can a new phone.

I see sony doing the exact same they did with the PS3 and the CELL. Yes the CELL on paper looked pretty amazing,but in the real world,it didn't get there. They are doing the same thing with the ram. Sure GDDR5 has more bandwidth than DDR3, but it also has more latency.

The GPU runs a parallel pipeline,so if it stalls because of latency,another part of the GPU can be doing something else. There is a performance penalty,but its not too bad,and the bandwidth will make up for it and more.

What is bad is the CPU penalty. The CPU is linear. It executes instructions in order. Because of the latency,the CPU will basically stall,making the CPU less efficient.

The CPU is important because of the AI and physics. If the graphics has to keep waiting for the calculations and its taking a long time, where is the supposed advantage now?

I was thinking the same thing... GDDR is made for GPUs not CPUs. I thought it was a mistake at first... I guess we will see on how it performs.

All I know is, I'm getting a ****ing PS4 when it comes out.

Seems that both systems, according to leaks and whatnot, will be about the same power. So this next gen console "war" will be determined by what else the console has to offer. What apps it provides, price of service, and what little extras can be done.

If Sony sticks to their free online model as they have with the PS3, and the next Xbox still charges for live, we will see the PS4 lead in sales and usage. I just don't see MS having any grounds to charge for Live service with this next gen hardware.

The Xbox whatever and the PS4 will be essentially the same, they'll be able to do 1080p at 30fps. The specifications are pretty pointless. The consoles are differentiated by their ability to lure exclusives, which Microsoft has an upper hand in by charging for their online service, giving them a pile of cash to throw at every developer they can find.

They should be able to do 1080p with 60fps with the current specs we see with no problems.

At the end of the day I think it's worth mentioning, but it's easily justifiable why 8 months before release they're either

a) Not showing all their cards

b) The design still isn't final

People have mentioned that the 8GB of GDDR5 is last minute, but what you have to remember is it's a privilege to live in today's internet world where there aren't really any surprises any more and the gaming world is leak tastic. However, not everything leaked can be taken as fact, especially when it's not picture/video based evidence.

It's fun to discuss leaks, but ultimately they bias actual unveils. We're either sitting with a checklist against prior leaks ticking off what Sony say, or moaning afterwars that a leak isn't true... or doesn't appear to be at the moment. Unless Sony say they were targeting 4GB and changed to 8GB recently, we can't simply say VGleaks proves they're redesigning the PS4 again. VGleaks in now way explained how integrated the gaikai streaming was with all the OS share features - Recording video in the background is memory intensive. At one point 4GB may of been the target, who knows, but to say its undoubtedly true in the past month there has been a bump to 8GB isn't a given, it could of happened, it could've been 8GB for a while. 4GB of GDDR5 was still going to arguably be better than the rumoured 8GB of slower memory in the next Xbox...

Leaks really do spoil us, I truly think if we didn't have rumoured PS4 specs and they announced 8GB of GDDR5 and near 2 TFLOPs those unhappy with the conference would seem more impressed - As we heard about GDDR5 and the teraflop count prior to the event, it undoubtedly takes the wind away a little when we can't say we were surprised.

The memory jump between the PS3 to PS4 is the largest in % scale from any PS generation. 16x I think it is, the next largest I believe was PS1 to PS2 at 14x. I know it's the largest after seeing the stats last night, but my actual multipliers may be slightly wrong this morning.

I would say both a&b are factor into why they are not showing. About the VGLeaks specs thing, I find it hard to believe that they will change this late in the game (production should be starting in late May/June, right?) but it is still possible because almost of the other info was correct. I guess increasing RAM is a low risk change and I don't believe they need to redesign anything, they can probably use higher capacity chips on the same design? (if cost is not prohibitive).

Edit: and yeah, :ninja:

post-62693-0-54489400-1361461163.jpg

Man, count me out if what was only rumor is now absolutely considered fact. They are rushing because they used 8GB at the last minute? How do people know this exactly? Because dev kits historically have twice the ram? I mean call me crazy, but could it just be they decided it made a whole lot of sense that the dev kit would actually have the same RAM the system would.

And not showing the design means nothing more then they also wanted to have something major to show at e3. Are people really that desperate to make Sony look bad that they are now going to compare them to the same mistakes Microsoft made with rushing the 360 out and totally dismissing a little thing called marketing? Anyone who plays poker knows you do not show all your cards right away, and hate to break it to you all, this business is as much of a poker game as it is everything else. Sony no doubt is holding back on showing the design as they want to also have a great showing at e3.

I am actually close to being done with this community after last night. The amount of XBros sickens me to no end. God forbid your precious piece of plastic is not the best, which yes, all signs are pointing in that direction.

What really, really bothers me about all of you XBros is you fail to forget Sony has been doing this for a long, long time. This is not their first time at the Rodeo. What is amazing is they are not only still around after releasing what many called a disaster of a system because of the Cell, but they appear to be in a place that they will at least have equal specs to the next XBox, and it will be just as easy to develop for. They learned their lesson from The Cell. And this is what has so many people talking ****, and trying to make them sound as bad as they can whenever they can, as they are, for whatever dumb reasons, scared of the fact that even with what so many people called a nightmare of a system with The Cell in the PS3, Sony hung around strong this generation. And now they have a developer friendly console. And a console that appears to be as powerful as the next XBox will be. Why are you all so butthurt about this fact? Because your precious XBox brand may actually not be as great as you all swear that it is? Because the company who so many of you this generation said was destined to fail did not fail? Is your own life really that shallow and empty you have to choose sides on something like a console? Seriously?

Xbros? seriously? :p The **** has been flying both ways if you look closely. There is no point in singling out one over the other.

What is bad is the CPU penalty. The CPU is linear. It executes instructions in order. Because of the latency,the CPU will basically stall,making the CPU less efficient.

Do you know, for fact, that the CPU used in the PS4 is going to be in-order instead of out-of-order? i sure havent seen anything about that...

Man, count me out if what was only rumor is now absolutely considered fact. They are rushing because they used 8GB at the last minute? How do people know this exactly? Because dev kits historically have twice the ram? I mean call me crazy, but could it just be they decided it made a whole lot of sense that the dev kit would actually have the same RAM the system would.

And not showing the design means nothing more then they also wanted to have something major to show at e3. Are people really that desperate to make Sony look bad that they are now going to compare them to the same mistakes Microsoft made with rushing the 360 out and totally dismissing a little thing called marketing? Anyone who plays poker knows you do not show all your cards right away, and hate to break it to you all, this business is as much of a poker game as it is everything else. Sony no doubt is holding back on showing the design as they want to also have a great showing at e3.

I am actually close to being done with this community after last night. The amount of XBros sickens me to no end. God forbid your precious piece of plastic is not the best, which yes, all signs are pointing in that direction.

What really, really bothers me about all of you XBros is you fail to forget Sony has been doing this for a long, long time. This is not their first time at the Rodeo. What is amazing is they are not only still around after releasing what many called a disaster of a system because of the Cell, but they appear to be in a place that they will at least have equal specs to the next XBox, and it will be just as easy to develop for. They learned their lesson from The Cell. And this is what has so many people talking ****, and trying to make them sound as bad as they can whenever they can, as they are, for whatever dumb reasons, scared of the fact that even with what so many people called a nightmare of a system with The Cell in the PS3, Sony hung around strong this generation. And now they have a developer friendly console. And a console that appears to be as powerful as the next XBox will be. Why are you all so butthurt about this fact? Because your precious XBox brand may actually not be as great as you all swear that it is? Because the company who so many of you this generation said was destined to fail did not fail? Is your own life really that shallow and empty you have to choose sides on something like a console? Seriously?

DirtyLarry - always has his head on his shoulders. (Y)

Straight from Sony themselves

Will the new console cost $599 to start?

I certainly hope not. I think we?re very proud of what we delivered with the PlayStation 3 in terms of technology, and that we were able to enhance the features while still reducing the price to $249. But I think our goal with this is to debut at a more consumer-friendly price. But we havent made any final decisions about what the price will be at launch.

Why didn?t we see the new console today?

I guess when I think about the console, you open it up, you look at it, you certainly look at it when you insert a disc, but for most people, it?s behind a cabinet or on a shelf somewhere and you spend all your time looking at the screen. And we wanted to show people the screen. There will be multiple opportunities to share the look of the console between now and the launch. We just didn?t choose this first event as the time to show it.

But is it ready?

I mean, we?re certainly capable of showing playable game content, but we don?t have a mass-production box that we can bring out and pull out. That?s still in development in terms of final specs and design.

http://allthingsd.com/20130221/seven-questions-for-sonys-jack-tretton-following-the-playstation-4-event/

The Xbox whatever and the PS4 will be essentially the same, they'll be able to do 1080p at 30fps. The specifications are pretty pointless. The consoles are differentiated by their ability to lure exclusives, which Microsoft has an upper hand in by charging for their online service, giving them a pile of cash to throw at every developer they can find.

Last time I checked all the indie devs are running to Sony because they can self publish and aren't limited about what they can do.

Last time I checked all the indie devs are running to Sony because they can self publish and aren't limited about what they can do.

Are they? There's an entire Xbox indie section, and the Xbox Arcade section is still full of exclusive games.

Honestly though, if it's indie games you want, the PC is the place to go.

Yeah but you can self publish on PS4, with Jonathan Blow of Braid fame pretty much saying his next game is a PS4 exclusive after all the hassle hes been through with Microsoft it signals to indie devs that PS4 is the console to develop for with the ability to self publish.

Man, count me out if what was only rumor is now absolutely considered fact. They are rushing because they used 8GB at the last minute? How do people know this exactly? Because dev kits historically have twice the ram? I mean call me crazy, but could it just be they decided it made a whole lot of sense that the dev kit would actually have the same RAM the system would.

And not showing the design means nothing more then they also wanted to have something major to show at e3. Are people really that desperate to make Sony look bad that they are now going to compare them to the same mistakes Microsoft made with rushing the 360 out and totally dismissing a little thing called marketing? Anyone who plays poker knows you do not show all your cards right away, and hate to break it to you all, this business is as much of a poker game as it is everything else. Sony no doubt is holding back on showing the design as they want to also have a great showing at e3.

I am actually close to being done with this community after last night. The amount of XBros sickens me to no end. God forbid your precious piece of plastic is not the best, which yes, all signs are pointing in that direction.

What really, really bothers me about all of you XBros is you fail to forget Sony has been doing this for a long, long time. This is not their first time at the Rodeo. What is amazing is they are not only still around after releasing what many called a disaster of a system because of the Cell, but they appear to be in a place that they will at least have equal specs to the next XBox, and it will be just as easy to develop for. They learned their lesson from The Cell. And this is what has so many people talking ****, and trying to make them sound as bad as they can whenever they can, as they are, for whatever dumb reasons, scared of the fact that even with what so many people called a nightmare of a system with The Cell in the PS3, Sony hung around strong this generation. And now they have a developer friendly console. And a console that appears to be as powerful as the next XBox will be. Why are you all so butthurt about this fact? Because your precious XBox brand may actually not be as great as you all swear that it is? Because the company who so many of you this generation said was destined to fail did not fail? Is your own life really that shallow and empty you have to choose sides on something like a console? Seriously?

What you also forget is that MS have the ace, and always will have the ace. That's DirectX.

Microsoft will do exactly what they did for the next Xbox, for this one. That's build a specially suited version of Direct X which will end up being a hybrid between 11.1 and 12. Which the last one was, a hybrid between 9 & 10. That's the key here. Sony will most likely wrap a OpenGL wrapper around its native API, where as microsoft bakes DirectX straight in. In result, this performs excellent, its miles easier to develop for and it simply pays off.

I really do think the decider in this generation will be the software. Which Microsoft have the upper hand at. I'd be truely shocked if the next Xbox didn't run on the Shared W8 kernal, a kernal which developers have coded for, since forever, on x86. For that reason aswell, I can't really imagine seeing the huge graphical leap in the console lifetimes like we've seen in the lifetime of the 360/PS3.

Yeah but you can self publish on PS4, with Jonathan Blow of Braid fame pretty much saying his next game is a PS4 exclusive after all the hassle hes been through with Microsoft it signals to indie devs that PS4 is the console to develop for with the ability to self publish.

PS4... and PC, and by virtue of that, Steam Box.

If MS loses true indie devs, they'll still find enough budding companies out there to pay to fill up the Arcade service.

On another note though, I would have really wished that Sony just gave us a full on introduction of the console, full features of dual shock 4 etc etc.

I don't know about you guys, but i'm getting a bit fatigued with 'mystery' themed press launches and then not having all the answers after it's over.

Would have really wanted to get some pricing information, see the actual console and how dual shock really exemplifies itself as a next gen type controller and how the social media features really all tie in.

I'm excited about Ps4, but a tad annoyed that not everything was revealed.

and i'm annoyed that people like you keep wining about how sony didn't show everything

no offense but think about it from a logical stand point. the whole point of the conference was to leave you wanting more. if they had showed everything off and given price points and everything now, then they wouldn't have anything left for E3

I am actually close to being done with this community after last night. The amount of XBros sickens me to no end. God forbid your precious piece of plastic is not the best, which yes, all signs are pointing in that direction.

While I agree on most of what you say... isnt what you say above making you sound like a PS4bro? We dont have anything solid on the next xbox but you are already claiming the ps4 will be the "best" (in comparison to the next xbox).

While I agree on most of what you say... isnt what you say above making you sound like a PS4bro? We dont have anything solid on the next xbox but you are already claiming the ps4 will be the "best" (in comparison to the next xbox).

the way i see it (just from what is known about the 2) the PS4 will probably be the best gaming experience while the nextbox will be the best multimedia experience

but that's just my take on what's known so far

Point is that, you can't irectly translate the amount of randomlydecidedperformanceFLOPS into real world performance. if that was the case all our computers woudl be running RISC CPU's, which isn't the case. On top of that, we don't know what the final hardware of the 360 is, and it also has some new unknown hardware that's supposed to take a lot of load off the GPU.

When they're both of the same core architecture, which reports seem to suggest, then it actually does translate into a real world performance difference. Especially if the difference ends up as big as reports suggest. Also, i'm a bit doubtful that there's some kind of "secret sauce" in it that will make up for a rather significant 600gflops difference.

When they're both of the same core architecture, which reports seem to suggest, then it actually does translate into a real world performance difference. Especially if the difference ends up as big as reports suggest. Also, i'm a bit doubtful that there's some kind of "secret sauce" in it that will make up for a rather significant 600gflops difference.

You're forgetting those two extra "engine" thingies rumored to be in the Nextbox to offload a lot of the GPU strain. So while they both share the jaguar x86 architecture, there's a LOT more diference in the underlying architecture that could affect performance in a major way.

and lets not forget that the OS and software running on top of the hardware also affects perfomance a lot. and there pretty much is NO other ocmpany with as much experience on running low end and middleware software on x86 as MS, and there certainly is no other company with as much experience on running 3D graphics API on x86 as MS.

For me though, I don't care about the (rumored)differences in performance there, it will have very little real world effect on the games in reality. I'm interested in the new software. how much of Metro/Modenr UI and Windows 8 will the xbox inherit. it's sure to run the win8 minwin core. But beyond that, will it run it's own apps, or will MS do a truly master move and let the Xbox run all the full Windows 8 modern apps... netflix day one, and already well established and solid and tested. I mean every console comes with Kinect 2 with finger recognition as well, you can navigate that ui like a pro from the sofa with tiny hand movement or use a controller. MS has the opportunity to really win big here if they do.

Likewise I'd be interested to see what Sony plans for their software.

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Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
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    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
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