PS4 games to start at $99?


Recommended Posts

Not sure if this is "guess" pricing but one of the 1st pre-orders is the Watch Dogs from Ubisoft.

However, Amazon has pre-order as $99.99 (Ps4 edition)

This doesn't even look like a special / collector's edition.

I wonder if this is the new price point that publishers are going to attempt next generation.

It's showing $60 for the other console's.

(Edit) Link for proof - http://www.amazon.co...ref=pd_sim_vg_1

Link to comment
https://www.neowin.net/forum/topic/1138716-ps4-games-to-start-at-99/
Share on other sites

Please note that the current price on Watch Dogs for PlayStation 4 is a placeholder price until we receive more information from our first party and third party partners.

That is from the page you linked to so no, it will not be 99.99.

Games shouldn't even be close to what they are now which is why I don't game much anymore.

Movies that cost 200 hundred million to make are $20 and even if you throw in the theater price it's $30 but video games that cost maybe 5 million to make are $70?

  • Like 2

Sony has already answered this question.

http://metro.co.uk/2013/02/25/no-price-hike-for-playstation-4-games-says-sony-america-3512761/

Sony America boss Jack Tretton has said that games for the PlayStation 4 will not see a price increase and will still cost $0.99 to $60.
  • Like 4

Games shouldn't even be close to what they are now which is why I don't game much anymore.

Movies that cost 200 hundred million to make are $20 and even if you throw in the theater price it's $30 but video games that cost maybe 5 million to make are $70? Something is very wrong there.

Exactly, and you don't hear the movie industry complaining about used dvd/bluray sales either, and disc versions are 20/30 dollars.

In the past they could make the argument that the market isn't as big for video games, so they have to charge more and restrict resale, but that's not true at all now

Price for games should be going down, but that's not how the market works anymore, it'll get to a point where something will snap.

I remember when Shadows of the Empire came out on N64 in the USA and it was $79.95... and I thought that was outrageous and was the highest priced game I ever saw at time time

wasn't the original Zelda game like $60 when if first came out too?

i'm pretty sure i read that somewhere. either way though, that shows prices for games really haven't changed all that much. and i doubt any radical changes will happen this generation either

Games shouldn't even be close to what they are now which is why I don't game much anymore.

Movies that cost 200 hundred million to make are $20 and even if you throw in the theater price it's $30 but video games that cost maybe 5 million to make are $70?

BS. If you buy a DVD movie, after you watch it, it goes on your shelf and maybe you'll watch it again in a few years, and a lot of times, never again.

When you buy call of duty,how many times do you play it? online? it has massive replay value. its worth the price.

and theres also something called supply and demand. comparing video game prices to movie prices is absurd.

Exactly, and you don't hear the movie industry complaining about used dvd/bluray sales either, and disc versions are 20/30 dollars.

In the past they could make the argument that the market isn't as big for video games, so they have to charge more and restrict resale, but that's not true at all now

Price for games should be going down, but that's not how the market works anymore, it'll get to a point where something will snap.

if anything,game prices should be going up soon. games are getting more complex to make.

Games shouldn't even be close to what they are now which is why I don't game much anymore.

Movies that cost 200 hundred million to make are $20 and even if you throw in the theater price it's $30 but video games that cost maybe 5 million to make are $70?

video games today cost as much as a movie to make, Also a movie is shown millions and millions of times in movie theaters, and then it's rented an sold to hundreds of millions.

a game is a top seller if it passes 2 million. 5 million then you have a real super seller on your hands.

you can't compare movie and game prices. on top of that, a movie is 2 hours of entertainment, even short games are at least 3 times that, usually plus multiplayer.

wasn't the original Zelda game like $60 when if first came out too?

i'm pretty sure i read that somewhere. either way though, that shows prices for games really haven't changed all that much. and i doubt any radical changes will happen this generation either

NES and SNES games cost as much and often more than games today do. HOWEVER. counting inflation, a 60 dollar game back 20 years ago, was a LOT more expensive than a 60 dollar game today. and back then you didn't have big chains giving you release date rebates on the first week, or bargain bins after a couple of months.

Is this is true and games START at $99, I won't be buying a PS4 unless the games are motion picture quality graphics, which they are not. Hopefully MS has more sense.

But in order to know that people would have to read through more than the first post before commenting. :/

so people can't read 2 posts down now?

because the $99 price is debunked in post 3

I remember when Shadows of the Empire came out on N64 in the USA and it was $79.95... and I thought that was outrageous and was the highest priced game I ever saw at time time

wasn't the original Zelda game like $60 when if first came out too?

i'm pretty sure i read that somewhere. either way though, that shows prices for games really haven't changed all that much. and i doubt any radical changes will happen this generation either

Virtual Racer for the Genesis was $100 in 1994 because of the Sega Virtua Processor chip included in the cartridge. I think Strider was expensive for the Genesis also but I cant find the price when it first came out.

Virtual Racer for the Genesis was $100 in 1994 because of the Sega Virtua Processor chip included in the cartridge. I think Strider was expensive for the Genesis also but I cant find the price when it first came out.

ouch

Virtual Racer for the Genesis was $100 in 1994 because of the Sega Virtua Processor chip included in the cartridge. I think Strider was expensive for the Genesis also but I cant find the price when it first came out.

completely forgot about that, which lead to the 32X expansion after that...

video games today cost as much as a movie to make, Also a movie is shown millions and millions of times in movie theaters, and then it's rented an sold to hundreds of millions.

a game is a top seller if it passes 2 million. 5 million then you have a real super seller on your hands.

you can't compare movie and game prices. on top of that, a movie is 2 hours of entertainment, even short games are at least 3 times that, usually plus multiplayer.

NES and SNES games cost as much and often more than games today do. HOWEVER. counting inflation, a 60 dollar game back 20 years ago, was a LOT more expensive than a 60 dollar game today. and back then you didn't have big chains giving you release date rebates on the first week, or bargain bins after a couple of months.

I was all ready to quote and make the same points you did. Thanks for saving me the trouble :p

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing —was $28 now free by Steven Parker Claim your complimentary copy (worth $35) of "The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers" for free, before the offer ends on June 24. Description The Persuasion Engine, by neuromarketing and behavioral science expert Roger Dooley, solves the most pressing challenge faced by every marketer: how to figure out why customers make the decisions they do when 95% of their thought processes occur at an unconscious level. Dooley explains how artificial intelligence democratizes sophisticated neuromarketing tools that were once available only to Fortune 500 companies, making powerful customer insight and persuasion techniques accessible to businesses of any size. The book walks you through the evolution of traditional neuromarketing into ”Neuromarketing 2.0,” where AI-powered tools eliminate the need for expensive lab studies and human behavioral science experts. It offers a comprehensive roadmap for implementing eye tracking, facial coding, biometrics, implicit testing, and advanced AI behavioral techniques that dramatically improve marketing effectiveness while reducing costs and time investment. Inside the book, you’ll find: Revolutionary AI prompting strategies that bring world-class behavioral science expertise to your desktop Practical frameworks for leveraging attention, emotion, credibility, and decision architecture to boost conversions Step-by-step guidance for implementing biometric tools and implicit testing without laboratory resources Advanced techniques for creating scarcity, urgency, and FOMO that drive immediate customer action Comprehensive methods for auditing and enhancing empathy in customer communications Perfect for marketing professionals, business owners, entrepreneurs, and anyone with a stake in customer acquisition and retention, The Persuasion Engine provides actionable strategies that will transform your approach to marketing. Whether you're working on a shoestring or managing enterprise campaigns, you'll discover how to use your customers' non-conscious motivations and create compelling marketing that work on real people in the real world. How to download for free Please ensure you read the terms and conditions to claim this offer. Complete and verifiable information is required in order to receive this free offer. If you have previously made use of these offers, you will not need to re-register. Was $28, but is now FREE | Below free offer link expires on June 24. The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers The below offers are also available for free in exchange for your (work) email: The Vibe Coding Playbook: Building Your Tech Business with AI ($35 Value) FREE - Expires 6/23 The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers ($28 Value) FREE - Expires 6/24 How to Do More with Less: Future-Proofing Yourself in an AI-driven Economy ($28 Value) FREE - Expires 6/30 Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms ($131.95 Value) FREE - Expires 7/1 The Complete Free AI Learning: Master ChatGPT, Claude, Gemini & More ($21 Value) FREE How to Build an AI Design Workflow with Gamma ($21 Value) FREE The Ultimate Linux Newbie Guide – Featured Free content Python Notes for Professionals – Featured Free content Learn Linux in 5 Days – Featured Free content Quick Reference Guide for Cybersecurity – Featured Free content We post these because we earn commission on each lead so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin The above deal not doing it for you, but still want to help? Check out the links below. Check out our partner software in the Neowin Store Buy a T-shirt at Neowin's Threadsquad Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: An account at Neowin Deals is required to participate in any deals powered by our affiliate, StackCommerce. For a full description of StackCommerce's privacy guidelines, go here. Neowin benefits from shared revenue of each sale made through the branded deals site.
    • All versions is correct. The bug appears on any version of Windows with KB5094126 installed. It's a little insane to expect the author to explain that systems that can't possibly have that patch installed, will not experience the bug. If you have any gripe about the title, it would be that it doesn't mention the update at all, but I wouldn't agree with that either. A title is not expected to be a full summery of the article.
    • (Can't see if he's still wearing the clompy clown shoes though)
    • I'd say the first one failed to be as popular as Apple anticipated, but the easy adjustment here is to make fewer of them next time around. It would only be a "flop" if it isn't possible for Apple to recover the design and factory tooling costs given the number of units sold, which I doubt would be the case. It isn't like no one bought them; it just failed to become the new hot phone of the year.
    • You're right that it does not follow the plain meaning of the word, but in this context, it is a legal term defined in 49 U.S.C. Kind of how "wire fraud" laws apply even if a physical wire was not used. Given that it is codified in law, and it isn't just automotive journalists that don't understand evolving technology, I highly doubt congress would change a well understood term just because technology makes the term slightly less actuate.
  • Recent Achievements

    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
    • First Post
      BizSAR earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      589
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      76
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!