Kotaku: Next Xbox will require online connection to start games


Recommended Posts

I hope this is not one of those moments where consumers would be angry at this but when the console launches they'll cave in and buy it anyway

Of course they will, people are stupid like that. We used to have game expansions, now we have DLC.

  • Like 2

Yes, it might be annoying if it required an always-on connection or an activation per play in some circumstances but it's rarely going to affect most people. I just think it's a shame game companies don't offer extra content that's beyond multiplayer and patches. More DLC's and micro transaction and expect advertising to be more prevalent.

I just hope there is still room for the niceties like content creation, etc. There will be certainly new kinnect intigrated services like video link in-game which should be interesting.

The very SAME article also states:

So like I said on the front page, Kotaku doesn't know anything for certain.

How about Microsoft Creative Director defending "always-on" on twitter and being a dick to everyone? He in-adherently confirms its. Why else would he choose to defend it to such an extent.

No he doesn't, and because he thinks the whole argument is stupid. The rumor is that you need Internet to star the game even, not always on which he talks about.

What? The entire exchange started on the basis of the always-on for the next gen xbox. This was his position on it. And you are incorrect. The always-on and online to start games are both present in the rumour.

"If there isn't a connection, no games or apps can be started," the source continued. "If the connection is interrupted then after a period of time--currently three minutes, if I remember correctly--the game/app is suspended and the network troubleshooter started."

It's gunna be the whole Sim City PR trouble again... I can feel it now!

yeah, i can already envision Microsoft preparing the spammers, and briefing Microsoft Patrol Squad with praise materials, and strategy to bash anyone who opposes it.

What? The entire exchange started on the basis of the always-on for the next gen xbox. This was his position on it. And you are incorrect. The always-on and online to start games are both present in the rumour.

It's part of the rumor but "always on" isn't the same as "always connected". They're two different things said together but aren't the same. My tablet is always on, even when I turn the screen off. My smartphone, my tv when it's in standby mode and so on. He's right in saying lot's of things are "always on". He never touched on the "always connected" part, instead he was talking about power state.

It's part of the rumor but "always on" isn't the same as "always connected". They're two different things said together but aren't the same. My tablet is always on, even when I turn the screen off. My smartphone, my tv when it's in standby mode and so on. He's right in saying lot's of things are "always on". He never touched on the "always connected" part, instead he was talking about power state.

So going with this flawed thinking, does that mean that once you plug the xbox in you can NEVER turn it off? If by any chance power fails, does that mean you have a useless piece of plastic FOREVER? Nobody can be this thick, surely..

It's part of the rumor but "always on" isn't the same as "always connected". They're two different things said together but aren't the same. My tablet is always on, even when I turn the screen off. My smartphone, my tv when it's in standby mode and so on. He's right in saying lot's of things are "always on". He never touched on the "always connected" part, instead he was talking about power state.

If there's going to be THIS much confusion over the stupid terminology, you'd think the creative director wouldn't be a total dick about it. Regardless of what he means and whatever the outcome may be for "always on" or "always connected", there's no doubt in my mind that he's only digging himself and Microsoft a hole. This is exactly why I was saying someone at Microsoft needs to address this formally, before the confusion becomes popular belief and people start turning their backs on them as customers.

Considering Microsoft has had issues in the past with "Vista Capable" and "Vista Ready" or whatever, you think they would avoid mixing this crap up...

What? The entire exchange started on the basis of the always-on for the next gen xbox. This was his position on it. And you are incorrect. The always-on and online to start games are both present in the rumour.

Read the article in the OP again. the rumor is that online is required to start the game, but after that you can disconnect internet and play just fine. this is how the durango dev kits reportedly works. and is most likely a dev kit security measure.

To all the morons here that see it as "no biggie", especially the retards with the Xbox Live avatards and signaturds, pop your heads out of your ass for a second and think a little bigger than your simpleton "I have a stable connection and I'm rich so no worries" approach and think what happens in 20 years when you want to replay your favorite game but MS has shut down the servers because there are already 3 generations of console ahead. Are you seriously that thick in the head? :rolleyes:

Oh wait, why would you want to do that anyway? I see the error of my logic. Who would want to replay the "classics" such Gears of War clone 128731289379 or Halo or Call a Doody 1239871203896712089376120938671293867? :rolleyes:

**** you. **** you and **** your entire "gaming" generation. You are a shame for humanity.

These were the comments by the Microsoft Creative Director:

http://imgur.com/fulDo2f

http://i.imgur.com/keFHbXC.png

Seriously - unbelievable.

Personally I think this is a terrible decision and I can't believe Microsoft were stupid enough to go down this route. Actually... no.... I can.

  • Like 3

To all the morons here that see it as "no biggie", especially the retards with the Xbox Live avatards and signaturds, pop your heads out of your ass for a second and think a little bigger than your simpleton "I have a stable connection and I'm rich so no worries" approach and think what happens in 20 years when you want to replay your favorite game but MS has shut down the servers because there are already 3 generations of console ahead. Are you seriously that thick in the head? :rolleyes:

Oh wait, why would you want to do that anyway? I see the error of my logic. Who would want to replay the "classics" such Gears of War clone 128731289379 or Halo or Call a Doody 1239871203896712089376120938671293867? :rolleyes:

**** you. **** you and **** your entire "gaming" generation. You are a shame for humanity.

and are you unable to give argument like a grown up.

Firstly this is a rumor that's spawned from security measures on the pre release durango DEV KITS. secondly if this is true it's because MS will treat these games as steam games, and if this is the way they go, it will run off the Live service and servers which will remain the same in future generations. and after the console lifecycle they could push a update to the console that disables online check to play the games,

These were the comments by the Microsoft Creative Director:

http://imgur.com/fulDo2f

http://i.imgur.com/keFHbXC.png

Seriously - unbelievable.

Personally I think this is a terrible decision and I can't believe Microsoft were stupid enough to go down this route. Actually... no.... I can.

is that the twitter exchange that has NOTHING to do with this durango dev kit based rumor about needing to be online to start games on the durango prototype dev kit. :facepalm:

Read the article in the OP again. the rumor is that online is required to start the game, but after that you can disconnect internet and play just fine. this is how the durango dev kits reportedly works. and is most likely a dev kit security measure.

No the rumour is that you need to be online to start the game AND continue to play it, if you lose connection after 3 minutes the game will be suspended and a network troubleshooter will start, that doesn't sound like devkit functionality to me, why would a devkit pause a game and start network troubleshooter.

If this is true its going to be hilarious on nextbox launch day, people not able to play their ?300+ console with Sim City style outages.

and are you unable to give argument like a grown up.

Firstly this is a rumor that's spawned from security measures on the pre release durango DEV KITS. secondly if this is true it's because MS will treat these games as steam games, and if this is the way they go, it will run off the Live service and servers which will remain the same in future generations. and after the console lifecycle they could push a update to the console that disables online check to play the games,

Now you're just pulling **** out of your ass. There is no possible way you can know this. You are now merely resorting to making excuses for Microsoft.

So far 3 developers have confirmed it, another is a bit ambiguous for obvious reasons and the Microsoft director is being a dick about the whole issue. The signs are there.

ANYWAY; The problem is not only "If my Internet connection is down" or "If the ISP is down" but rather like with the case of EA; what if the servers are getting hammered or down. Will I have to wait 30 minutes in line to play?

We now have 3 things that can go wrong. My connection, the ISP and Microsoft's servers. If ANY one of these goes down I can not play my single player game.

  • Like 2

because dev kits have far higher security than anything else, especially pre-launch, and by requiring it to always be online, MS can always make sure the right people have them and they're not being modified.

Sounds exactly like dev kit functionality to me. but then again, I've also numerous times explained why and how this could also be a fucntion on the final and why this could actually be an advantage..

How about Microsoft Creative Director defending "always-on" on twitter and being a dick to everyone? He in-adherently confirms its. Why else would he choose to defend it to such an extent.

Who cares about what he defends? He may have his own ideals, doesn't mean the Xbox will be based on what he likes.

As for being a dick maybe he's just tired of the constant rumors. What he says petty and pathetic, I agree, but let's face it tech news nowadays seems to be all about getting as many rumors as possible and making articles for hits. Hell the Kotaku article title makes it seem as if its certain even though they say well we have an un-named source that says it does require it, but we also have an un-named source that says it doesn't.

Look at the iPhone. A couple of months before the next iPhone is released there's like 6 billion rumors that suddenly spawn out of nowhere and every single one of them gets posted on every single tech site. And then the next iPhone is announced and 99.99% of those rumors were bull****.

No the rumour is that you need to be online to start the game AND continue to play it, if you lose connection after 3 minutes the game will be suspended and a network troubleshooter will start, that doesn't sound like devkit functionality to me, why would a devkit pause a game and start network troubleshooter.

And that very same article that came up with that goes onto to say well we have sources that say you don't. Still the Kotaku title says "OH GOD IT WILL HAVE ALWAYS ON."

Now you're just pulling **** out of your ass. There is no possible way you can know this. You are now merely resorting to making excuses for Microsoft.

So far 3 developers have confirmed it, another is a bit ambiguous for obvious reasons and the Microsoft director is being a dick about the whole issue. The signs are there.

Actually, if you combine all the rumors about this supposed online required, and every games needs to be installed and no disc required. What you get is that every game is essentially a Digital Download. and the disc is merely a pre-packaged download, possibly with an embedded license key.

So how did superDaE have one then, he was posting screenshots of the software on the machine, everything I've read and heard about nextbox points to this kind of functionality. A developer doesn't need to have an always on connection and they certainly don't need something as consumer friendly as a network troubleshooter.

If all the rumours are true the nextbox is just a trainwreck waiting to happen, its an anti-consumer machine purely made to pander to content creators.

ANYWAY; The problem is not only "If my Internet connection is down" or "If the ISP is down" but rather like with the case of EA; what if the servers are getting hammered or down. Will I have to wait 30 minutes in line to play?

We now have 3 things that can go wrong. My connection, the ISP and Microsoft's servers. If ANY one of these goes down I can not play my single player game.

There's a problem with that assumption. MS already has a lot pof experience with this on their live server, and while they have had issues with many users in the past on big game launches, those two incidents(mostly one of them) caused them to have massive hardware upgrades to keep the servers far ahead of what's needed. and more importantly. EA had servers for one single game. with unexpected load. MS will w\know how many Xbox Next are sold, and how many xboxes they need to be able to handle, and since if this rumor is true, every game needs to do a check, they will need to be able to handle all of them anyway, so this won't be a problem

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Google reportedly set to lose two key Gemini and DeepMind researchers to Anthropic by Karthik Mudaliar Google is reportedly preparing to lose two more prominent artificial intelligence researchers, with Gemini contributors Jonas Adler and Alexander Pritzel planning to join rival AI developer Anthropic. According to a report from Bloomberg, both researchers are viewed internally as important contributors to Google’s flagship Gemini model family. Adler worked on Google’s AI coding efforts, while Pritzel was involved in the process used to train AI systems. Neither company has publicly confirmed the moves. The report also does not say when the researchers will formally leave Google or what positions they will hold at Anthropic. Training a large AI model requires decisions covering its architecture, data preparation, distributed computing infrastructure, and post-training methods that shape how the finished system behaves. Researchers with experience operating at the scale of Gemini are consequently difficult to replace quickly. Both Adler and Pritzel have previously contributed to Google DeepMind’s scientific research as well. They are listed among the authors of the company’s work on expanding AlphaFold protein-structure predictions across entire proteomes, alongside AlphaFold researchers including John Jumper. The reported departures arrive shortly after another important change within Google’s Gemini organization. Gemini co-lead Noam Shazeer is leaving Google for OpenAI, after returning to the search company in 2024 through its deal with Character.AI. Shazeer is particularly well known as one of the authors of the Transformer paper, whose architecture became the foundation for most modern large language models. Anthropic, meanwhile, has been recruiting recognizable figures from other leading laboratories. OpenAI co-founder and former Tesla AI director Andrej Karpathy joined Anthropic’s pre-training team in May. His move, followed by the reported recruitment of several Google researchers, suggests Anthropic is strengthening the research teams responsible for the core capabilities of future Claude models rather than concentrating solely on product and enterprise sales. The competition is complicated by the companies’ extensive commercial relationships. Anthropic competes directly with Google’s Gemini models, but it also relies on Google as an infrastructure partner. In April, Anthropic announced an expanded agreement with Google and Broadcom covering multiple gigawatts of next-generation Tensor Processing Unit capacity. TPUs are Google-designed accelerators used to train and run large AI models. via Bloomberg
    • This article makes my head hurt. Lots of confusing words
    • Google adds built-in computer control to Gemini 3.5 flash by Karthik Mudaliar Google has added Computer Use as a built-in tool in Gemini 3.5 Flash, giving developers a single model that can reason about a task and operate graphical interfaces across browsers, mobile devices, and desktop environments. The feature is available through the Gemini API and Google’s Gemini Enterprise Agent Platform, although it remains a preview feature for now. Computer Use enables an AI agent to examine screenshots and return actions such as mouse clicks, scrolling, and keyboard input. A developer’s application must execute those actions, capture the resulting screen, and send it back to Gemini, creating a continuous loop until the task is completed. Google says the integration can be used for activities including repetitive form filling, application testing, research across multiple websites, and longer enterprise workflows. Gemini 3.5 Flash can work with browser, mobile, and desktop environments, whereas Google’s earlier standalone Computer Use model was primarily positioned around browser interaction. The main change is consolidation. Computer control was previously offered through the separate Gemini 2.5 Computer Use preview model. As Neowin reported when that model was introduced, it was designed to interpret a visual interface and generate actions without requiring a website-specific API. Google later brought Computer Use to preview versions of Gemini 3 Pro and Gemini 3 Flash in January 2026. The latest release now incorporates the tool into the stable Gemini 3.5 Flash model rather than requiring developers to select a specialized model solely for interface automation. Gemini 3.5 Flash itself was announced in May as Google’s latest fast model for coding and multi-step agent workflows. It supports a one-million-token input context window and up to 65,000 output tokens, along with adjustable thinking levels that let developers trade additional reasoning for lower latency and cost. Google also added that Gemini 3.5 Flash received targeted adversarial training for computer-use scenarios. The company is also offering safeguards that can require user confirmation before sensitive or irreversible actions and automatically stop a workflow when suspected prompt injection is detected. Its developer documentation describes configurable protections for areas such as financial transactions and changes to sensitive records. Google isn't the first to bring Computer Use to its platform. Anthropic has made computer control available through Claude, while OpenAI has continued improving computer-use performance in its recent models. Microsoft has also applied the concept to business workflows, including a Computer Use capability for the Researcher agent in Microsoft 365 Copilot.
    • After I installed KB5095093, the volume on my ARM laptop won't go above 20%. It's stuck on the hearing protection level, which is pretty much useless if you want to listen to anything. I rolled back.
    • Amazon Prime Day slashes Samsung's newest Galaxy Watch Ultra by 45 percent by Karthik Mudaliar Samsung’s flagship Android smartwatch has received one of its steepest Prime Day cuts. Amazon has dropped the 2025 Samsung Galaxy Watch Ultra in Titanium Blue to $357.24, saving buyers around $292 from its $649.99 list price. That's a 45 percent discount (purchase link below). The 47mm Galaxy Watch Ultra uses a titanium casing and a 1.5-inch Super AMOLED display with a resolution of 480 x 480 and peak brightness of 3,000 nits. It includes LTE connectivity, Bluetooth 5.3, Wi-Fi, NFC, and dual-frequency L1+L5 GPS for more accurate outdoor route tracking. The 2025 model has 64GB of storage, a 590mAh battery, sapphire crystal glass, 10ATM water resistance, IP68 protection, and MIL-STD-810H durability testing. Its health and fitness tools include heart rate monitoring, sleep coaching, Energy Score, Running Coach, body composition analysis, temperature sensing, and ECG support, where available. This model is best suited to Android users who regularly run, hike, cycle, or train outdoors and want cellular access without carrying a phone. The larger battery, rugged construction, bright display, and dedicated Quick Button also make it a stronger option than Samsung’s regular Galaxy Watch models for extended workouts and demanding environments. Grab the Titanium Blue Galaxy Watch Ultra before the Prime Day price resets: Samsung Galaxy Watch Ultra (2025) [Sold and Shipped by Amazon] Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!