Kotaku: Next Xbox will require online connection to start games


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There is no inherit benefit to being always online on a console, it should be the users choice if they wish to play connected to the internet or not. People move houses, people have internet outages, people have unreliable connections (even satellite broadband), people travel on holiday/army service/to visit relatives who do not have internet access, people have dialup, people live in developing countries, people live under broadband monopolies (australia with high prices/low caps?) and the people's list goes on.

Mix those occurrences with the majority of adults working in full time jobs, 9-5 or more each week, and yeah missing out on your small daily/weekly 30 minute window of gaming due to 1~3 of the internet outages you get a year IS going to **** you off if all you planned to do was play a SP game. It was unnecessary for you to miss out, you've been playing single player games for 20 years with or without your internet access, and now you can't? For what good?

It is one further step closer to completely removing ownership of a product you've bought by enforcing draconian DRM. It's fine saying you cannot use PSN/XBL without agreeing to conditions, but you cannot use your console at all unless you have internet access?

It's an increasingly grim time to be a gamer if this goes through/becomes standard. You are a very ignorant person if you believe the world revolves around you, your home and your internet connection. Gaming was brought about to try and involve gamers of all ages and locations, not you and your United States of America (not a dig at America, it just seems as if large amounts OF Americans forget about the rest of the world).

Lastly if this all turns out to be untrue, it was not simply a waste of time, this gives these companies a clear indication of how annoyed they will make lots of customers if they turn to such anti-consumerist approaches.

This is a waste of time. For all the reasons you mention and then some, people can and will speak with their wallets should a company choose to go this route. Spending this amount of time bantering on about a rumor is a waste because they've already made up their mind. When they actually say "your console needs to be always on", that's a more appropriate time to spend all this time discussing it. And you're absolutely right that there's no vast benefit to implementing this, which is why I believe the rumor isn't true.

Wait until they actually say something, then come out and say whatever you want. Or better yet, just don't buy the console. Until then, this is just fanning unnecessary flames.

This is a waste of time. For all the reasons you mention and then some, people can and will speak with their wallets should a company choose to go this route. Spending this amount of time bantering on about a rumor is a waste because they've already made up their mind. When they actually say "your console needs to be always on", that's a more appropriate time to spend all this time discussing it. And you're absolutely right that there's no vast benefit to implementing this, which is why I believe the rumor isn't true.

Wait until they actually say something, then come out and say whatever you want. Or better yet, just don't buy the console. Until then, this is just fanning unnecessary flames.

A lot can change in 6 months. If not completely changing, being modified in some way or another. The better decision is to not enforce always-online for everything, and leave it up to publishers to decide on their own. That way if EA pull another SimCity it's EA that get the flak, not Microsoft, as Microsoft didn't enforce always-online on a hardware or software level, it's EA's choosing.

As I finished with earlier, even if untrue, such a ruckus like this cannot be created without either a rumour, or something being true. It's far too hard to gather such a crowd and media attention on this level without some flames. It would be good if we could get massive anti-DRM campaigns out of sheer determination of pro-consumerists rallying together, but that doesn't grab the journalists attention. Therefore whether it's true or not it's good we've had such a blow up as you cannot argue our games industry isn't being pushed further into DRM, and if not now, someone will have full on hardware based DRM in their plans at some point.

It is better to scare pre-launch of something like this, rather than it being implemented and the backlash coming afterwards. It's always harder to backpedal than it is pre-emptively change a potentially precarious decision.

Voting with your wallet is ever becoming a "scapegoat", gamers invest heavily in their favourite platforms and it is simply not easy to give up a brand or platform all your friends and favourite franchises are on. You could argue it's easier to boycott a franchise, or even a whole developer/publisher, but boycotting one of the three console makers, it's not a decision that's easy, especially if most of your eggs are in the basket you're telling someone not to continue on with.

Microsoft also has not denied that next Xbox will require you to sacrifice kittens to start a game, what's everyone's opinion on that?

I'd like to think people can separate the rational and possible from the completely ridiculous. The rumours have come about from what most people will agree to be perfectly reasonable rumour fodder - Many sources, developers, multiple mentions over the past year, the MS employee's behaviour, other publishers/developers forcing always online on us, etc.

Microsoft also has not denied that next Xbox will require you to sacrifice kittens to start a game, what's everyone's opinion on that?

At least 2 game publishers have discussed the rumor and what it might mean to gaming, also suggesting it would be for DRM, in interviews. The nature of the tweet out of MS didn't help nor does their non-denial. This has been rumored for over a year. So it has traction and is definitely worth discussing.

My guess is Microsoft is trying to gauge the acceptance level, much like I believe they often leak their own internal builds over the years.

Spending this amount of time bantering on about a rumor is a waste because they've already made up their mind.

Not a waste of time. People with common interests enjoy discussing things, including hypotheticals, what-ifs, and rumors.

At least 2 game publishers have discussed the rumor and what it might mean to gaming, also suggesting it would be for DRM, in interviews. The nature of the tweet out of MS didn't help nor does their non-denial. This has been rumored for over a year. So it has traction and is definitely worth discussing.

My guess is Microsoft is trying to gauge the acceptance level, much like I believe they often leak their own internal builds over the years.

Not a waste of time. People with common interests enjoy discussing things, including hypotheticals, what-ifs, and rumors.

Show me at least one clear source which says games won't work without an Internet connection. Here is a hint, there is none.

And you know what, I will trust Major Nelson over any rumors and especially one started by kotaku.

[?]majornelsonmajornelson

I know it's hard, but don't get tangled up in rumors. It's a waste of everyone's time. I can't say much more about the subject right now...and I am sure you all can understand that.

http://www.reddit.com/r/xbox360/comments/1btgjb/anyone_else_hate_how_the_new_cool_thing_is_to/c99xqjh

As I said, let's wait until Microsoft says it clearly because AFAIK even Sony hasn't made it clear yet with used games.

Kotaku is the worst gaming news site on the planet even though this is a big new story in the future do not listen to a single word they type .

they are also avaid haters of anything nintendo - and even CEO of EA has had issues with this site in the past just a heads up

I remember that I played Nintendo wii like Mario Kart Wii, when I played it over the internet, but it get kicked off while I played it sometimes. I can imagine that internet will kick people's server often on next xbox and PS4 when you play it over the internet.

As I said, let's wait until Microsoft says it clearly because AFAIK even Sony hasn't made it clear yet with used games.

Sony tells Eurogamer: PlayStation 4 will not block used games

PlayStation 4 will play used games

Sony: PS4 won't require 'always-on' internet connection

Kotaku is the worst gaming news site on the planet even though this is a big new story in the future do not listen to a single word they type .

they are also avaid haters of anything nintendo - and even CEO of EA has had issues with this site in the past just a heads up

Edge were actually the breakers on this story - http://www.edge-onli...and-new-kinect/

They were right on everything pre-PS4 announcement, except the 8GB.

There's also this

Xbox 720 rumours are flying thick and fast, and it seems the always-online rumour is getting more credibility.

Adam Orth, a Microsoft creative director, was found Tweeting about how always-online requirement isn?t a big deal and it blew up in a spectacular fashion. This follows a rumour by Kotaku where they revealed that the next Xbox will require Internet connection even to start games.

A developer who goes by the name Mr. Lake on EvilAvatar forums has posted that: ?Given that legally I cannot confirm or deny if this information is true, nor can I comment on rumor or speculation, all I can say is be sure to pay your ISP bills.?

So who is he, actually? Well with a little snooping, it has been revealed that he is a Senior Designer at The Workshop Entertainment. Here?s his LinkedIn profile.

You can also find Mr. Lake?s Xbox profile here. So now even developers are hinting that Microsoft will absolute go with always-online requirement, and considering the highly credible Edge also said the same thing, the Xbox 720 reveal in May should be highly entertaining.

Here?s a screengrab, in case that post gets vaporised.

V7bA0zu.jpg

http://www.gamechup....your-isp-bills/

Andagain, those Sony/PS4 announcements mean nothing. nothing how they dance around the issue.

they merely say it "won't block" used games, not that "it won't have used games blocking". basically applying the same logic you guys are applying to the MS rumor I can categorically say that all evidence points to the PS4 having non mandatory used games blocking service, that while not mandatory will be used by virtually all of them.

same thing with their online statement. but hey some people will read rumors with those horse blinder shades on walking down a one way street.

Show me at least one clear source which says games won't work without an Internet connection.

Then it wouldn't be a rumor would it. And I have no idea who actually started it over a year ago. The point is, the rumor has enough traction to be discussion worthy. Trust me, all this negative publicity, if it was not something MS was considering, they would have clearly denied it. Instead, their staff actually makes insulting remarks towards customers saying basically if we do, deal with it.

If you don't believe it, fine. But constantly telling others not to discuss it or it's not worth discussion is kind of silly especially given where we are, an online tech forum where speculation and hypothetical is what gives the forum life. There are pessimist, and optimists, and then there are those whose contribution is to tell others not to voice their opinion.

You're a smart guy, why don't you voice an opinion on what if MS did this? Or Sony for that matter. I personally do believe it is something MS is considering, and I also believe based on the negative feedback across the world from resellers, to publishers, to of course, gamers, that they will not go forward with it this generation. If they do, I would think MS wants to actually exit the console gaming business. Despite well crafted annual financial reports, it's not secret Shareholders have not been pleased with this particular unit over the last few years. With the growth of free-to-play and so many pretty cool games needing Kickstarter programs, I'm not so sure it's the most lucrative business to be in at this time.

Andagain, those Sony/PS4 announcements mean nothing. nothing how they dance around the issue.

they merely say it "won't block" used games, not that "it won't have used games blocking". basically applying the same logic you guys are applying to the MS rumor I can categorically say that all evidence points to the PS4 having non mandatory used games blocking service, that while not mandatory will be used by virtually all of them.

same thing with their online statement. but hey some people will read rumors with those horse blinder shades on walking down a one way street.

That's a stretch in reasoning, even for a rumor. But, the only way for any blocking to work is for both major consoles to include it. If only one does, the one that does will lose this generation of consoles, and that means they will cease to exist. At this point, neither can afford to lose a generation by a significant margin.

And you can kill a rumor with this much traction, with publishers and resellers chiming in. Only Microsoft can do that, and they have actually chosen not to. Not only that, but what they have said through employees, would actually tend to suggest they are testing the waters to see how such a move would be received.

Then it wouldn't be a rumor would it. And I have no idea who actually started it over a year ago. The point is, the rumor has enough traction to be discussion worthy. Trust me, all this negative publicity, if it was not something MS was considering, they would have clearly denied it. Instead, their staff actually makes insulting remarks towards customers saying basically if we do, deal with it.

If you don't believe it, fine. But constantly telling others not to discuss it or it's not worth discussion is kind of silly especially given where we are, an online tech forum where speculation and hypothetical is what gives the forum life. There are pessimist, and optimists, and then there are those whose contribution is to tell others not to voice their opinion.

You're a smart guy, why don't you voice an opinion on what if MS did this? Or Sony for that matter. I personally do believe it is something MS is considering, and I also believe based on the negative feedback across the world from resellers, to publishers, to of course, gamers, that they will not go forward with it this generation. If they do, I would think MS wants to actually exit the console gaming business. Despite well crafted annual financial reports, it's not secret Shareholders have not been pleased with this particular unit over the last few years. With the growth of free-to-play and so many pretty cool games needing Kickstarter programs, I'm not so sure it's the most lucrative business to be in at this time.

I have voiced my opinion that I don't really care and in any case I am not likely to buy next Xbox at launch (I didn't get a 360 until early 2007).

About the topic at hand, I don't mind it being discussed but as of now it is being discussed in absolutes which is rather strange given that rumors are based on dev kits, which rarely represent retail hardware at this stage.

The guy who tweeted like a moron, I think he was just being dumb and given he works for Studios, should have very little to do with hardware and design. I'd take Major Nelson's reddit posts over any of these rumors. I know that in the end he is just a PR guy but still more trustworthy.

Tl,dr; I don't think MS will do a 3min check but I think they might go for a more steam like model. It has worked well with XBLA and GOD.

That's a stretch in reasoning, even for a rumor. But, the only way for any blocking to work is for both major consoles to include it. If only one does, the one that does will lose this generation of consoles, and that means they will cease to exist. At this point, neither can afford to lose a generation by a significant margin.

And you can kill a rumor with this much traction, with publishers and resellers chiming in. Only Microsoft can do that, and they have actually chosen not to. Not only that, but what they have said through employees, would actually tend to suggest they are testing the waters to see how such a move would be received.

That's what I've been saying since the start, MS will only block used games if Sony also does it, OR if EA (and eventually a few other major publishers) give them exclusives or timed exclusives while they're the only ones blocking used games.

By your logic I could say the rumor has less credibility because Major Nelson, the figurehead of Xbox, said yesterday that spending all this time talking about this rumor is a waste of time.

Andagain, those Sony/PS4 announcements mean nothing. nothing how they dance around the issue.

they merely say it "won't block" used games, not that "it won't have used games blocking". basically applying the same logic you guys are applying to the MS rumor I can categorically say that all evidence points to the PS4 having non mandatory used games blocking service, that while not mandatory will be used by virtually all of them.

same thing with their online statement. but hey some people will read rumors with those horse blinder shades on walking down a one way street.

While there might be truth in that, there is a difference between not enforcing and enforcing on a system wide level.

If you do a bit of research on how the used games market in Japan works, you'll see exactly why Sony aren't implementing a universal used games block. MS don't really care about Japan, so if they do it won't matter to them that performance in Japan will sink even more.

Paul Thurrot

1) Always-on connectivity is indeed part of the next Xbox, and it was interesting to see this guy confirm that unofficially.

2) He could have been more tactful, but let?s face it, people are way too sensitive online.

3) The biggest issue here, frankly, was the cyberbullying that occurred in the wake of Orth?s comments. Those sensitive people aren?t so sensitive when it comes to other people, that?s for sure. In fact, that?s my exact definition of a bully.

4) Microsoft is only upset about the way this feature was communicated, because it likes to present this kind of thing has a positive, not a negative.

Let?s see what Microsoft has to say about the next Xbox, first in a late May launch event, and then later at both E3 and BUILD 2013, before we make up our minds. Let?s not let one ill-conceived comment ruin what?s going to be an awesome year for Xbox. And yes, it really is going to be awesome.

Folks, the next Xbox is going to require an always-on Internet connection. I don?t know the specifics of what that means, but as I explained on this week?s What The Tech podcast, which was recorded on Friday instead of the usual Tuesday because of my travel earlier in this week, this piece of information had been communicated to me, along with some other relevant tidbits, in January. It?s true.

Will Microsoft change this requirement in the wake of early outrage? Frankly I think we?re too far along in the development process of the next Xbox, codenamed Durango, to make such a change. More to the point, I think that an always-on Xbox is directly in keeping with Microsoft?s strategy for all next-generation platforms, including Windows Phone (all versions) and Windows 8/RT, which are designed to work as if you are simply connected all the time. Yes, they do work offline, of course. But the apps platform on these systems?which will be replicated on the Windows 8-based next Xbox?assumes a connection. Microsoft?s new platforms are integrated conduits for online services.

Lots more here - http://winsupersite...._medium=twitter

Paul Thurrot

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Lots more here - http://winsupersite...._medium=twitter

The only important point as I said previously,

Folks, the next Xbox is going to require an always-on Internet connection. I don?t know the specifics of what that means

..

which are designed to work as if you are simply connected all the time. Yes, they do work offline, of course.

Hey btw, nice to see you posting in Xbox forums again. ;)

If it's allowing you to install 3rd party apps from a store like on windows and windows phone then having a internet connection is needed or you'll be missing out on apps, but also other services that could tie into it also. That's got nothing to do with needing to be on in order to do anything at all. So in the end connections are being made without enough info.

I still can't believe how many people are willing to make decisions about consoles based on rumors. Wait till they officially tell you what it is then make a decision. Changing your mind 500 times before its release is pointless as is using stupid crap like this as flak to hate on a console.

So basically if the rumors are right the next xbox will suck, and if they aren't then those rumors will be irrelevant and the next xbox will turn out to be a nice device, am I right?

Not sure why the couple of threads about this thing are so long.

I've just been made aware apparently XBLIG's require you to be online at all times? Just some food for thought for those who won't even discuss this as a rumour as it's somehow completely unthinkable.

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On the front, you just have your four bays along with LED indicators for the HDDs and power. The welcomed change is having a USB port on the front for quick access, should you need to back up a USB drive, for example. Around the back, from top to bottom, you have a reset pin hole, an HDMI port, two 5 GbE Ethernet ports, two USB 3.2 Gen 2 (10 Gbps) Type A ports with a Type-C port below them, and a connector for the barrel port power source. Again, there's no Kensington Security Slot present, which is a bit of a shame considering it's a data storage device. Left side Right side On the left and right of the F4-425 Plus, it is completely smooth aluminum with a TERRAMASTER logo printed on both sides. On the bottom, there are some holes to assist ventilation. Unlike with the F4-425 Plus, the rubber feet did come unstuck during the teardown, which was also an issue on the 2023 series. It seems like other customers have lodged complaints about them, as TerraMaster now includes two spare rubber feet in the box, in case any of the preinstalled ones are lost; however, this seems more like a papering over the cracks solution rather than actually fixing the issue with better quality rubber stand-offs. There are also four screws that must be removed in order to access the internals. Teardown Upon removing the four screws, you can slide the device out of its shell to reveal the three NVMe M.2 slots (PCIe 3.0 X1) and single SODIMM slot connector, which is populated with a single 16GB DDR5 4800MT/s module. I added a couple of MP44Q M.2 PCIe 4.0 SSDs (2 x 4TB) that can be availed on Amazon for $492.99 that TEAMGROUP supplied us with, along with a 250GB 970 Evo Plus that my colleague Chris White sent me by accident and let me keep a few years ago. As I have said in previous reviews, TerraMaster support staff actually encourage installing whatever you want on their devices, and happily, the USB port for the bootloader is now easily accessible should you want to use it for your own flavor of NAS OS, such as TrueNAS, Unraid, or maybe Xpenology. Yes, because TerraMaster has now switched to a 256 GB NAND Flash card (3rd photo above) for the TOS bootloader. This is also replaceable, but you can also simply add a USB bootloader, access the BIOS, and tell the F4-425 Pro to boot from that instead of the Flash card. Unlike earlier iterations of TerraMaster NAS, you don't have to tear this down any further than the four screws on the outer shell in order to be able to access and manage the memory, NVMe slots, and USB bootloader. However, if you need to access the NAND Flash card or CMOS battery, then eight more screws (four on each side) need to be removed in order to take off the rear panel with the 120mm fan, and then the motherboard can be lifted off and removed from the SATA connector PCB. There's also no risk of threading the screw holes, because the four that hold the shell in place are metal on metal, while the screws that hold the rear panel on do screw into plastic. Either way, like last time when I reviewed the F4-425 plus, I was just happier to see larger screws being used. Overall, it follows some great improvements in build quality from the 2024 series and earlier. Setup BIOS The F4-425 Pro includes an Aptio BIOS from American Megatrends [1, 2], and you can setup pretty much everything here including the boot order, which is locked to the UEFI OS, however above that choice you can enable or disable booting to the USB bootloader so this would still allow you to switch to a USB stick with an alternative bootloader and boot from it, or disable it to instead always start from the first disk with an OS installed on it. Initial Setup Setup is roughly the same as the F4-425 Plus, along with the new TOS 7 setup dialogs, so there will be no surprises here. Upon connecting to the LAN and booting up, the F4-425 Pro can be reached by navigating to http://tnas.local. If that doesn't work, you can use the local address assigned via DHCP, which you can find using the TNAS PC desktop application, which is essentially a TerraMaster NAS finder. The setup process is pretty straightforward, through a wizard, and in full below: TOS 7 Initialization As you can see, TOS 7 received a new coat of paint, and the initialization requires fewer interactions. Happily, TOS no longer decides to throw all disks into the same Storage Pool; 2.5-inch HDDs are allocated into Storage Pool 1. This is because two of the HDDs are allocated to hold system files. Previously (with TOS 5 and 6), if you pre-installed HDDs and SSDs, they were all placed into Storage Pool 1, even if you did not select the SSDs for inclusion during the onboarding. TOS 7 Setup On first boot, there is a tutorial and some steps to take to harden the TNAS (or not), which includes an immediate update from TOS 7.0.0616 to 7.0.0706, of which the changelog screenshot is also included in the above gallery. It must be noted that the Security Advisor still contains (in my opinion) a pretty major bug in that if you enable SPC and then do the required rebooting, the Security Advisor still says that SPC is disabled. TerraMaster provided the following statement about it: It is disappointing that TOS 7 has been in beta since December, and this OOBE issue is still there. Shutdown option has moved Instead of a Taskbar option to manage the NAS, all of these options have been moved to a "Start panel", initially I didn't see it and my contact had to show me how to power off the F4-425 Pro. To logout, reboot or power off you can find those controls at the top right of the Panel. It is also possible to power off through the TNAS mobile app beta. Storage setup Above, you can see the steps I took to create the Storage Pools and Volumes. I made a second Storage Pool using TRAID on two 4TB MP44Q SSDs (which, in this instance, is similar to RAID 5), and finally, I added the 250GB 970 Evo Plus drive as Hyper Cache on Storage Pool 1 in Balanced mode. Registering If you decide not to lock down the F4-425 Pro in Security Isolation Mode (blocking all external connections), then you could set up a TNAS device ID through the Remote Access setting in the Control Panel (which must be unique). This works in combination with an online TerraMaster account. TOS 7 TNAS Online Creating a TerraMaster account and linking the device online activates the warranty when you provide proof of purchase and the serial number, but it also gives you access through the TNAS mobile app, which allows you to complete certain operationsб including powering off and restarting the NAS remotely. A TNAS mobile update is required to gain access through TOS 7, and this is provided on the TerraMaster website, as it is not yet on Google Play. The app is evolving all the time and has made leaps and bounds since I first started reviewing TerraMaster devices almost three years ago. It is not quite there yet if you are comparing the likes of Synology, which, sadly, a lot of users online do all the time. OpenClaw setup One of the main selling points of the new F4-425 Pro is the inclusion of OpenClaw, with TerraMaster claiming that it is "powered by the world's first AI-native TOS 7 OS, supporting local-first smart workflows and independent data control." However, I immediately ran into problems trying to enable OpenClaw. After waiting 20 minutes at the "Enabling" message of the OpenClaw app following installation, I decided to do some searching online and discovered that it couldn't complete the installation process due to SPC being enabled, which is something TOS 7 immediately recommends to be enabled on first boot. SPC for NAS (TOS 7) is basically the same principle as UAC in Windows; it blocks executables from being launched by non-Super Users. After reaching out to my contact about these issues, I received the following response: Anyway, this only became clear when I closed the OpenClaw app screen and clicked on the OpenClaw icon in the taskbar; that is when I saw the message about disabling SPC. I think, due to the fact that this is a requirement, this should be a prompt during the installation process, not when closing the App Market and then trying to launch OpenClaw. There's also no 'Getting started' guide for people like me who have never used OpenClaw. I tried to add an LLM and discovered the tutorial led nowhere. That's when I started looking around the official TerraMaster forums, and I found a guide that helpfully explains that you won't get anywhere with OpenClaw unless you have a paid plan, which is disappointing because I imagined there would be an option to use a local LLM as I do in SubtitleEdit with Whisper-XXL. In addition, with the marketing imagery on the official site, it says that the OpenClaw feature is "all processed 100% locally for absolute privacy." which led me to believe that I could install a local LLM, not one that required paid tokens. In any case, TerraMaster does not provide guidance for this new feature, which was also a selling point of the F4-425 Pro! My contact also provided clarification about the above points I raised with TerraMaster Since it is not in the scope of the review to add paid services, I'll leave that to the people who are more qualified with OpenClaw. F4-425 Pro Surveillance App TOS also comes with a Surveillance app, which is not installed by default; it can be found in the App Market recommended section. In addition, after installing, it doesn't drop a shortcut on the Desktop or top taskbar, but you can "Send to Desktop" from the App Market listing for the app for a quick way to open it. Adding my Reolink POE doorbell camera was painless. TerraMaster doesn't appear to have a repository of preconfigured cameras; instead, the camera must be added using ONVIF or RTSP. No mobile Surveillance app TerraMaster still doesn't have a dedicated Surveillance app, although from searching online, Surveillance can be used and managed through the TNAS mobile app. I tried this with the updated TNAS mobile app beta in combination with TOS 7 and got a message that Surveillance was "Only accessible through web browser," so I reckon this must be limited to the stable versions of TOS 6 and the mobile app. More quirks In addition, whenever I minimized the Live View window in the browser Surveillance app, the feed appeared to switch to the Low-bandwidth stream, and there was no way to get the High-quality stream back. To get the High-quality stream back, I had to close Live View and then reopen it. Benchmarking A pretty cool feature of the TOS 7 is that it allows you to install directly to the NVMe M.2 SSD. In order to do that, you would have to leave out any HDDs during initialization, and even then, the system partitions are always written to two HDDs when they are eventually added. With three NVMe slots, this also gives an interesting scenario where you could build a TRAID storage Pool for installing all your apps and Docker on, and keep the third for SSD cache on the HDD pool. Limitless options! SATA PCIe 3.0 X1 A CrystalDiskMark test on a mapped network drive from within a Windows 11 25H2 PC (image above) connected over a 5 GbE hub was well within acceptable ranges. Although the read result on SATA was a little less than with the F4-425 Plus, for some reason, while writes were generally better. SATA PCIe 3.0 X1 I also ran the NAS Performance tester, which tests the link speed performance. As you can see, it pretty much maxes out the 5GbE connection. Of course, you can also opt to bond the two 5 GbE connections for a bit more umph, but I didn't do that. TOS 7, which, as of testing, is still in Beta, comes with an App Center that has a bunch of handy programs you can install right off the bat, such as Emby, Plex, Docker, as well as in-house Backup and Surveillance solutions. As you can imagine, any media streaming services you would want to host off the F4-425 Pro will work great, thanks to the Intel Core N350 CPU and its 16 GB of DDR5 memory. Accessing from mobile is only possible if Security Isolation Mode is disabled, which can put your NAS at risk from external sources, so there was no way to access it from the TNAS Mobile app. It's also quiet. I had this sat next to my computer on my work desk for the past week, and I did wonder if the noise I was accustomed to with NAS devices would annoy me, but all I could hear was a soft whirring of the rear fan (which was a little annoying) when the disks were not actively copying or reading data. Conclusion So what have I learned? Unfortunately, this release raises a few important questions and concerns that I feel haven't been adequately addressed. What I didn't like Our variant shipped with TOS 7 beta, and it's advised not to use it in a production environment. I feel that's a bit limiting on an $800 device. The mobile app is also still in beta and does not support some of the first-party apps, like Surveillance, and it still has quite a few bugs. I am a bit confused about the OpenClaw marketing along with the F4-425 Pro. I feel like that if it's going to be a main selling point, then offer official guidance on how to get started with it. TerraMaster recommends enabling SPC, but then markets the NAS for use with OpenClaw, which requires disabling SPC to be able to use it, opening up genuine security concerns for the NAS; and that's before you get into the security concerns of OpenClaw itself. Of course, the above issues won't be a problem if you decide to install something else on it, or even go back to the stable TOS 6. I wish TerraMaster had just given TOS 7 as opt-in rather than shipping with it. TOS 7 has been available as a preview since December 2025 (so well before my last TerraMaster review), and according to a thread on Reddit where a user shared a screenshot from the TerraMaster Facebook page, it is scheduled to launch today, June 23, but there's nothing about that in the TerraMaster news blog. My contact confirmed over email that TOS 7 exits beta today. The rubber feet also deserve a mention as they continue to be a problem, with them coming unstuck the moment you shift the F4-425 Pro anywhere on your desk. What I liked What it comes down to, though, aside from what I already mentioned, you are still getting a quality, affordable device here, so recommending it will depend on the individual's use case. If you're just looking for a relatively small NAS device to manage virtual machines on, backup your files, and take care of your home theater streaming, then it is a great device that will certainly futureproof you for some time. It provides good performance, takes up little space, and is, on the whole, very quiet. Four bays afford proper redundancy using TRAID or RAID 5, and you can even expand on storage capacity by adding the 2-bay D5, or 4-bay D8 Hybrid DAS over a USB 3.2 (10Gbps) link. Considering the 2024 releases were more about power, with the likes of an Intel Core i5-1235U high-end laptop CPU under the hood, I asked my contact last time if we could expect more of the same in higher-end models and was told: It makes a lot of sense to use Intel's N350 chip inside a NAS; it is more than capable of doing what the F4-425 Pro is intended for, media streaming and backup. The only downside is still the clear lack of community and even staff support on the official forums. In the past, I have had topics go unanswered for days, or there would be generic-type "we've noted this and passed it onto our developer team" type responses. Along with the other things I mentioned, it all ends up costing it a couple of points. If you are comfortable with the command line, Docker, and setting up TrueNAS or Unraid, you'll be fine. You can do great things with this hardware. In TOS, the apps are a bit lacking, and things don't always work as expected.\ AI NAS?! What has become clear to me this year is that we are going to start seeing all kinds of "AI NAS" come to market, and while that might be good for us consumers, be diligent and research these claims. Although the F4-425 Pro technically comes with AI, it is really using a cloud service that is externally sourced off-device through the third party OpenClaw app. My colleague did review a newcomer to the NAS space earlier this year, and it includes a local AI assistant inside the Zettlab D4 NAS, and they do not even use AI in the product name, check out Chris' review here. Where to buy and a discount coupon However, it does not change the fact that this is truly a great entry-level home media-class NAS that you can buy right now. TerraMaster is having a 20% off launch discount, plus you can also still apply our unique 10% off coupon on checkout, which only works on the official website. So here is a breakdown of the pricing that is only valid on the official TerraMaster website. TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = $575.99 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = $503.99 TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = £525.59 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = £460.79 Use NEOWIN coupon code during checkout for 10% discount Over on Amazon US and UK, the F4-425 Pro also gets a 20% launch discount, but here, the above 10% coupon cannot be applied. TerraMaster F4-425 Pro (N350) for $639.99 at Amazon US (was $799.99) TerraMaster F4-425 Pro (N305) for $559.99 at Amazon US (was $699.99) TerraMaster F4-425 Pro (N350) for £583.99 at Amazon UK (was £729.99) TerraMaster F4-425 Pro (N305) for £511.99 at Amazon UK (was £639.99) As an Amazon Associate, when you purchase through links on our site, we earn from qualifying purchases.
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