Microsoft: Next Xbox will work even when your Internet doesn


Recommended Posts

Microsoft: Next Xbox will work even when your Internet doesn?t

Scenarios that users expect to work offline will, in fact, work offline.

Should single-player games, Blu-ray playback, and live TV viewing be possible on a gaming console with no Internet connection? Most gamers would say "yes," but they have been worried that Microsoft feels differently; the next generation Xbox has been consistently rumored to require a permanent network connection.

It won't.

According to an internal Microsoft e-mail sent to all full-time employees working on the next Xbox, "Durango [the codename for the next Xbox] is designed to deliver the future of entertainment while engineered to be tolerant of today's Internet." It continues, "There are a number of scenarios that our users expect to work without an Internet connection, and those should 'just work' regardless of their current connection status. Those include, but are not limited to: playing a Blu-ray disc, watching live TV, and yes playing a single player game."

The quotation also implicitly confirms another rumor: the next Xbox will sport an HDMI input, to allow cable boxes to be hooked up for live TV viewing. Our sources tell us that the console will be able to provide TV listings and similar information.

How far this offline support will extend still isn't clear. It could take the form of a fully offline mode akin to that on the Xbox 360 (insert optical disc, install game, play, all without an Internet connection) or it could be more like Steam (install and activate online but enable subsequent offline play once this has been done).

While one could argue that "installing a game" is one of the "scenarios" that gamers "expect to work" when offline, a more Steam-like approach would be consistent with rumors that the next Xbox will use its Internet connection to block installation of secondhand games.

Still, though the next Xbox won't make everybody happy, it looks like fears that the console will be useless when your broadband goes down have been overblown.

Source: Ars Technica

While I believed this to be a horrible rumor anyway, I just wish MS would have released something to the public so the internet didnt run wild with the thought. Just think of all the people that wanted this to be true...

  • Like 1

15 days to go, then everyone should know 100%. I've always suspected that the always-on option/mode is too keep the system and the games updated in the background so that when I do go to play a game I haven't played in a while I don't have to sit through a lengthy update process.

I can't wait for the 21st to roll around and shut up all of these stupid rumors. It makes total sense to require the developer units to be "always on", it helps monitor the developers using them and prevent NDA breaches. It also makes total sense not to require this on the final console.

  • Like 2

Why would they send such an email to all the employees anyway? To remind them what they are releasing?

2 things come to mind here:

1 - to eliminate all the rumors that have been posted regarding this subject

2 - this process was possibly going to be in place and the voice of the "people" has forced MS's hand (?)

We may never know

The comment on Ars sums it up:

Of course, the existence of such a mass e-mail implies that this is a recent change in policy. My work never sends an e-mail to everyone to say, "Just FYI, the policy we've had this whole time is still the policy. Keep doing what you've been doing."

Good news though, means Sony won't follow suit. Everyone wins.

2 things come to mind here:

1 - to eliminate all the rumors that have been posted regarding this subject

2 - this process was possibly going to be in place and the voice of the "people" has forced MS's hand (?)

We may never know

3 - They knew the email would leak and wanted to get out the word while still not "commenting on rumors and speculation".

The comment on Ars sums it up:

[/size][/font][/color]

Good news though, means Sony won't follow suit. Everyone wins.

No it doesn't - this won't surprise you if work at a big enough corporation. I get such emails at my work every now and then for various things (ethics policy for example) that everyone already knows about.

The comment on Ars sums it up:

[/size][/font][/color]

Good news though, means Sony won't follow suit. Everyone wins.

No, not really. Fun fact - a lot of people work in these divisions. Just because you work at Samsung does't mean that you know everything about what's being done.

It's more likely it was an internal memo to ease the concerns of everyone who DIDN'T know.

I'm still surprised how rampant these rumors became and honestly would've been shocked if they had gone through with it being always online. Of course these next gen consoles will have tons of online features but you can't make it required for everything at this day and age (the infrastructure isn't there yet).

This topic is now closed to further replies.
  • Posts

    • I don’t get why if I bought the game on the last get I needed to pay $40 to upgrade to the new version in the first place and people who love the game and play a lot would have upgraded already so this is just PR and a chance to grab new players who forgot the game long time ago I think
    • The term "use" is doing a lot of heavy lifting in that headline. "Use" can mean opening ChatGPT occasionally to ask for the definition of a word or information about a specific topic. If you frame the question around how many people use it as a daily driver in their work or personal lives, that number is a lot smaller. Those are the people who pay for AI. Nearly everyone else is happy to use it for free, but doesn't see enough value in it to pay for it.
    • No support for Windows Hello!
    • I think you meant the "ntfs3" driver, but yes there have been a lot of fixes for it in this release and previous releases, not 100% sure if the issue you mentioned is fixed though. In any case, the new "ntfs" driver in 7.1 doesn't have that issue (at least, no reports of such have come thru), but your kernel needs to explicitly enable support for the new driver first (like how CachyOS kernel has it), and you need to edit your mount points in /etc/fstab to use "ntfs" instead of the other drivers.
    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      502
    2. 2
      +Edouard
      162
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Steven P.
      67
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!